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1. Sticky:Dev blog: Mining Foreman Revolution - in EVE Information Portal [original thread]
I like the boosts to the Mining Foreman Ship. Finally the Rorqual is worth it's price. The boost to defense and offence is great and it gives miners more options to balance risk/ reward. Now! By design the Mining Foreman Ship (Porpoise, Orca, and...
- by JanSVK - at 2016.10.09 12:17:58
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2. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
I like the boost to he ORCA. I just a few notes and suggestions suggestion: 1, Reduce the orcas Packed size so we could transport it in a JF. Right now the only way to transport this ship is via Titan/POS bridge or gates.. note: 2, With his th...
- by JanSVK - at 2016.10.09 10:07:28
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3. Planetary Interaction - UI and QOL Improvements - in Player Features and Ideas Discussion [original thread]
I fully suport making PI less of a click fest and more of an enjoyment. You posted some good ideas. My thread got lost, but My simple suggestion was to allow multi select of facilities, storages and launchers. Lot of the clicking could be reduced...
- by JanSVK - at 2016.02.22 09:37:46
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4. How to get Corp POS information? - in EVE Technology Lab [original thread]
Hello again. How can I load the corporation POS information? When I load the assets I get - locationID="12345678" (pseudo number). I asume this is the POS ID as it does not macht with any NPC station or player Outpost. I need to load all the inf...
- by JanSVK - at 2016.01.11 17:49:23
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5. How to get POS and Corp asset list - in EVE Technology Lab [original thread]
I have another question. The asset loading works nice. I get the data I want. Yay !!!! How do I load the corporation POS information? In the assets I get - locationID="12345678". I asume this is the POS ID. I need to load all the information ab...
- by JanSVK - at 2016.01.09 09:07:42
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6. How to get POS and Corp asset list - in EVE Technology Lab [original thread]
Awesome!!! Thanks alot
- by JanSVK - at 2016.01.08 10:26:45
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7. How to get POS and Corp asset list - in EVE Technology Lab [original thread]
Hello Everyone. How do I load the POS and Corp assets for my 3rd party tool? What is the API or CREST url I need to use? All the articles that I was albe to find that seemd to explain this topic were dead. Thanks.
- by JanSVK - at 2016.01.08 08:34:22
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8. High-sec griefing - in EVE General Discussion [original thread]
I understad your frustration. Same thing has happened to me and because of that I had a 2 year break from EVE. There are some important things you need to realize. 1, CCP wants this mechanic. Risk vs reward they call it. So don't expect any majo...
- by JanSVK - at 2015.12.03 09:10:13
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9. PI improvement suggestions (tune down the click fest) - in Player Features and Ideas Discussion [original thread]
Hello Everyone. I do quite a lot of PI and just now re-setupped all my PI colonies so I would like to make a few suggestions to make it less tedious. 1, Allow multiselect of Industry Facilities, Storage and Launcherpads : - Select multiple Indu...
- by JanSVK - at 2015.10.19 09:30:08
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10. Updater update error (25.08.2015) - in Issues, Workarounds & Localization [original thread]
I got the same issue. Whe I try to Start EVE I get: Your EVE client instalation may have modified, damaged or corrupt files. Please run repair.exe Verification failed: '...EVE\bin\_PlanetResources.dll', crc:9d6a7ba8,expected:4b26334f. Verificat...
- by JanSVK - at 2015.08.25 11:49:45
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11. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Shake my Citadel wrote: All structures will show on D-scan, can be probed, and will be scannable to see their fittings and contents. Don't like the see their contents part. Do I understand correctly that by scanning you will be able to...
- by JanSVK - at 2015.05.13 08:29:35
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12. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
CCP Terminus wrote: JanSVK wrote: Expaded Cargohold II Structure Hitpoint Bonus (%) Cargo Capacity Bonus (%) Velocity Modifier (%) Old: -20 27.5 -10 New: -23 27.5 -18 Why the nerf ?! Do suicide gankers really need so much help? This ...
- by JanSVK - at 2015.01.09 17:59:29
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13. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
Expaded Cargohold II Structure Hitpoint Bonus (%) Cargo Capacity Bonus (%) Velocity Modifier (%) Old: -20 27.5 -10 New: -23 27.5 -18 Why the nerf ?! Do suicide gankers really need so much help?
- by JanSVK - at 2015.01.09 12:50:29
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14. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
The changes look good. I would like to ask and point out: Caldari Navy Power Diagnostic System, Thukker Power Diagnostic System, .... Ammatar Navy Capacitor Power Relay Dark Blood Capacitor Power Relay, ... Ammatar Navy Cap Recharger, Dark Blood ...
- by JanSVK - at 2014.12.26 19:50:59
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15. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
Did some testing on SISI. - Production in the POS is cumbersome. Moving blueprints and materials between different arrays results in alot of needless clicking. If possible pls give a share hangar for all Labratories and arrays. - Tested a hawk m...
- by JanSVK - at 2014.06.20 13:09:00
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16. Sticky:Dev blog: Starbase changes for Crius - in EVE Information Portal [original thread]
Hello everyone I want to adress a few issues Meytal wrote: Will it be possible to run, say, 5 simultaneous job queues of two 12-hour jobs per queue instead of 10 simultaneous jobs at 12 hours each? This means 5 jobs would complete in 12 hour...
- by JanSVK - at 2014.06.17 07:24:00
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17. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
This is a bad change CCP. I suggest rethink, delay or cancel. You only achieving one think with this. More grinding. Thanks.
- by JanSVK - at 2014.05.21 09:16:00
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18. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Very nice changes. Thank you. :)
- by JanSVK - at 2014.05.21 08:54:00
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19. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Patri Andari wrote: Faction LP Ships and Modules built from BPC. This area of industry just got a bit more interesting. I have no experience manufaturing faction ships, but modules often have trivial material costs (most costs come from tags)....
- by JanSVK - at 2014.05.20 12:38:00
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20. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Hello everyone. All jobs in POS are corporation jobs. Anyone in the corporation with the right roles can access, see, deliver, manipulate the jobs of everyone using the POS laboratory or assembly arrays. And anyone who wants to use POS for produc...
- by JanSVK - at 2014.05.19 12:57:00
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