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Erik Valensteed
Angelus.Mortis Fidelas Constans
0
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Posted - 2017.04.04 18:25:24 -
[211] - Quote
Sasha Nemtsov wrote:Erik Valensteed wrote:AND THEY ARE ABSOLUTELY NO FUN IN CHAT. O I dunno, Erik. My comrades all seem to have a whale of a time in chat. Perhaps folks need to tweak the gain on their fun pot, you know, live a little...
I agree...I think, about the whole fun pot thing, maybe I can google it. The "whale of a time" thing thi Hi, not so much, you are going to have to prove that one. All I saw was "James 315 says..." it is like listening to talk radio from a communist country. Now I will admit that fun is a subjective term, as such, maybe that is fun to you, but I Mean more along the popular definition for fun. |

Bing Bangboom
DAMAG Safety Commission
650
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Posted - 2017.04.04 18:27:59 -
[212] - Quote
Alessienne Ellecon wrote:
But what you're doing now amounts to little more than cowardice with a side order of trolling, and people are sick of it. STOP.
Setting aside the fact that I agree completely with BP and Sasha, I'd just like to observe that telling someone you consider a troll to stop doing what their doing because it BOTHERS you is probably not a great strategy. Long-term-wise.
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
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Erik Valensteed
Angelus.Mortis Fidelas Constans
0
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Posted - 2017.04.04 18:38:02 -
[213] - Quote
Bing Bangboom wrote:Alessienne Ellecon wrote:
But what you're doing now amounts to little more than cowardice with a side order of trolling, and people are sick of it. STOP.
Setting aside the fact that I agree completely with BP and Sasha, I'd just like to observe that telling someone you consider a troll to stop doing what their doing because it BOTHERS you is probably not a great strategy. Long-term-wise.
I am sorry Bingbamg, but you will need to be fined for trying to inject logic and reason into this conversation. Please submit 10mil and refeain from any more such posting
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Erik Valensteed
Angelus.Mortis Fidelas Constans
0
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Posted - 2017.04.04 18:45:07 -
[214] - Quote
Sasha Nemtsov wrote: Perhaps folks need to tweak the gain on their fun pot, you know, live a little...
After more analyzing this statement, I most definitely agree and it proves my point, if you will indulge me. If you are speaking of a potentiometer, in parallel to a capacitor, as is done to set up resonance to allow a radio signal frequency to pass through a band filter,and by "tweaking" you mean to fine adjust something like a rotary knob, as opposed to freaking out on meth, then that is spot on. Your friends have a very unique sense of humor that must sorta be fine-tuned, thus only enjoyable by like minded individuals. Guess that is kind of how you found each other. I am really impressed that you used a metaphor that required such deep though. Well played my friend
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Sasha Nemtsov
New Order Logistics CODE.
657
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Posted - 2017.04.04 19:25:34 -
[215] - Quote
Erik Valensteed wrote:I agree...I think, about the whole fun pot thing, maybe I can google it. The "whale of a time" thing though, not so much, you are going to have to prove that one. All I saw was "James 315 says..." it is like listening to talk radio from a communist country. Now I will admit that fun is a subjective term, as such, maybe that is fun to you, but I Mean more along the popular definition for fun.
Hi Erik, I meant 'pot' as in 'potentiometer' - just meaning turn up the fun volume, if you like. Apologies for not making it clearer.
The Agents usually have a great deal of fun in chat situations, but it's enjoyed in an internalised fashion; you might not notice it at all. And of course, I was talking about the Agents.
When he was young, my son had a lively and wonderful imagination. Driving past some allotments one day (small plots of land rented and planted up by gardeners with no space of their own), I looked up into the mirror and saw him staring out the window intently. After a little while, he asked 'Do those people have to live in those tiny houses?' He was referring of course to the little sheds, usually placed one-a-piece on each plot, for tools, storage, etc.
My wife, in the passenger seat next to me, snorted. I gave her a stern look, but could hardly stop myself chuckling either. Patiently and very matter-of-fact, I explained what an allotment was. You don't laugh out loud at the comical misperceptions of young people.
The miners are very similar to that wide-eyed boy of mine. We don't want to hurt their feelings, so we keep it all on a fairly serious level. Inside, we're falling about, of course.
What miners need to do is enter into the spirit of the thing; see where they've tripped up, smile sheepishly and thank us for putting them straight.
Talk radio is horrible, wherever it originates.
'Fun', like 'beauty', has always been a matter of personal opinion. Subjective. I don't know how there can be any confusion about it.
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Clockwork Robot
science and trade institute Caldari State
88
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Posted - 2017.04.04 19:50:46 -
[216] - Quote
Erik Valensteed wrote: AND THEY ARE ABSOLUTELY NO FUN IN CHAT. -------
I frequent the channel, and let me tell you...
Well, yeah. They do seem more or less uninterested in chatting. Sometimes. But hey, to each their own.
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Erik Valensteed
Angelus.Mortis Fidelas Constans
3
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Posted - 2017.04.04 20:24:51 -
[217] - Quote
Sasha Nemtsov wrote: Sasha Nemtsov
As a father of four and maybe one day soon a grandfather. I thoroughly enjoyed your story. Not going to lie to ya though, as soon as you tied it back into the "this is why we gank miners" it was like nails on a chalk board. I appreciated the "laughing inside" correlation, but it really seemed you were stretching it into a "we are code" rhetoric. That is kinda what I was getting at. Like you can't be a real person without being CODE. Anyway, sounds like legitimately awesome fathering. You sound like a pretty cool guy, just not coming across in EvE I guess. |

Sasha Nemtsov
New Order Logistics CODE.
658
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Posted - 2017.04.04 21:25:02 -
[218] - Quote
Erik Valensteed wrote: As a father of four and maybe one day soon a grandfather. I thoroughly enjoyed your story. Not going to lie to ya though, as soon as you tied it back into the "this is why we gank miners" it was like nails on a chalk board. I appreciated the "laughing inside" correlation, but it really seemed you were stretching it into a "we are code" rhetoric. That is kinda what I was getting at. Like you can't be a real person without being CODE. Anyway, sounds like legitimately awesome fathering. You sound like a pretty cool guy, just not coming across in EvE I guess.
Congratulations on your (hopefully growing) family!
It's entirely possible for a Code enforcer/supporter like myself to carry on a 'normal' conversation. Thing is, who's talking here? For a moment you got Rob, because it was the easiest way for me to make my point. You balked, however, at Sasha's return - back in character.
That reaction is commoner than I thought. I don't get why a bit of tongue-in-cheek play-acting riles some people so very much (perhaps not yourself, but certainly many others). I'm beginning to think there is a personality trait which simply cannot abide that kind of behaviour in adults or in young people. It seems to give rise to impatience, anger, and frustration, in about equal amounts.
I don't want to resurrect the zombie of 'are you the same in real life as you are in EVE?'. It should be obvious that it's impossible to convey the broad complexity of our real selves via an avatar in a point-and-click space sim. Even words are a poor substitute for face-to-face comms.
So, you get Rob and you get Sasha. Take your pick; you don't have to like either! 
minerbumping
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Erik Valensteed
Angelus.Mortis Fidelas Constans
5
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Posted - 2017.04.05 03:57:25 -
[219] - Quote
Very well said. I was mostly trying to stir the pot, but you are articulate and quite sensible. Many seem to forget that, while sometimes intense, it is only a game (or maybe hobby is a more accurate description). You can be both the person and personna, change between them as you will. It was a pleasure. Fly safe, but don't blow up any more of my freighters ;) |

Salvos Rhoska
2663
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Posted - 2017.04.05 07:40:32 -
[220] - Quote
CONCORD>CODE
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Alever Minmatar
Republic Military School Minmatar Republic
0
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Posted - 2017.04.05 09:43:20 -
[221] - Quote
Sasha Nemtsov wrote:Alessienne Ellecon wrote:If CCP frowns on you killing noobs Ah but CCP doesn't frown on our killing new players. We're only (and quite reasonably) prevented from killing them in certain systems. If CCP objected to our killing new players, they'd make them invulnerable for their first few weeks. Or simply forbid it as some kind of exploit. They do not do so, therefore our campaign marches forward. As James has said, it's really best to introduce new players to The Code quickly, before their minds can be poisoned with the carebear cyanide dispensed by well-meaning but misguided folks like your goodself. im am going to abuse this by sitting outside these certain systems and murder every one that leaves them |

Black Pedro
Yammerschooner
3333
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Posted - 2017.04.05 09:57:55 -
[222] - Quote
Alever Minmatar wrote:Sasha Nemtsov wrote:Alessienne Ellecon wrote:If CCP frowns on you killing noobs Ah but CCP doesn't frown on our killing new players. We're only (and quite reasonably) prevented from killing them in certain systems. If CCP objected to our killing new players, they'd make them invulnerable for their first few weeks. Or simply forbid it as some kind of exploit. They do not do so, therefore our campaign marches forward. As James has said, it's really best to introduce new players to The Code quickly, before their minds can be poisoned with the carebear cyanide dispensed by well-meaning but misguided folks like your goodself. im am going to abuse this by sitting outside these certain systems and murder every one that leaves them You will get a visit from a GM if you try to 'rule lawyer' your way around the spirit of this regulation. If the logs show that you only kill new players outside a starter system you will be warned or banned.
But munching on an occasional new player as part of your other highsec activities? It's all good friend. In fact most highsec content creators recommend a healthy balance of targets as part of their daily content-creation regimen. New players, just like older players should feel the danger and excitement of undocking into our shared Thunderdome and not be left out like the poor unwanted kid never picked to be on a team by the other children. Besides, they will never improve if never challenged.
The 8 Golden Rules of Eve
Why Do They Gank?
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Salvos Rhoska
2672
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Posted - 2017.04.05 11:35:39 -
[223] - Quote
Black Pedro wrote: It's all good friend. In fact most highsec content creators recommend a healthy balance of targets as part of their daily content-creation regimen. New players, just like older players should feel the danger and excitement of undocking into our shared Thunderdome and not be left out like the poor unwanted kid never picked to be on a team by the other children. Besides, they will never improve if never challenged.
We've knocked heads on this before, but I still hold to leaving the obvious legit fresh off the boat noobs alone till they grow a bit.
Or atleast reimburse their loss, even if they react with anger.
I know noob tears are often extremely salty and delicious, but their ships arent worth crap for profit, but are all the noob has.
Hell, Im not space-rich by any stretch, but if someone preys on a legit noob and doesnt want to reimburse them themselves, send me the killmail (+ tear log if possible :D) and I will reimburse them myself.
More retention is good, and Ill put my money where my mouth is to ensure that.
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Sasha Nemtsov
New Order Logistics CODE.
663
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Posted - 2017.04.05 11:36:56 -
[224] - Quote
Alever Minmatar wrote:Sasha Nemtsov wrote:Alessienne Ellecon wrote:If CCP frowns on you killing noobs Ah but CCP doesn't frown on our killing new players. We're only (and quite reasonably) prevented from killing them in certain systems. If CCP objected to our killing new players, they'd make them invulnerable for their first few weeks. Or simply forbid it as some kind of exploit. They do not do so, therefore our campaign marches forward. As James has said, it's really best to introduce new players to The Code quickly, before their minds can be poisoned with the carebear cyanide dispensed by well-meaning but misguided folks like your goodself. im am going to abuse this by sitting outside these certain systems and murder every one that leaves them
Perhaps (though not my style), and with CCP's blessing, too!
minerbumping
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000Hunter000
Missiles 'R' Us
168
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Posted - 2017.04.05 11:42:56 -
[225] - Quote
Wow... so this is how low it has gone for some people huh?
Lets shoot the noobs...
Really?  |

Sasha Nemtsov
New Order Logistics CODE.
663
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Posted - 2017.04.05 11:46:27 -
[226] - Quote
Remember that CCP stands for 'Crowd Control Productions'.
Mediating the different requirements and expectations of a diverse group of people is what they actually do. Of course, for some people the means of control will never be sufficient - and the reasons have been rehearsed too many times in the Forum for me to try entirely naively to repeat them here.
For others, the reins need to be loosened perhaps a little. The same applies.
In the event that neither of these things happens, why don't we, the players, take those reins from CCP and do what we can to make our dreams come true. CCP has certainly made that option not only possible but also very attractive - if effort is applied.
'But it's not fair!' isn't a cry you'll hear from me. Ever.
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Sasha Nemtsov
New Order Logistics CODE.
663
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Posted - 2017.04.05 11:55:31 -
[227] - Quote
000Hunter000 wrote:Wow... so this is how low it has gone for some people huh? Lets shoot the noobs... Really?  You're equating new players with 'children', and thereby doing both them and children a great disservice. New Players are not (necessarily) ignoramuses. They have the ability and the duty to find out a bit about the game they intend to play. Only a fool approaches a dangerous environment without taking at least some [i] precautions.
Let's shoot New Players, Old Players, Industrialists, PvPers - and just about anyone else we can find!
You sir, are either being wilfully dense or you are new to the sub-forums, a sub-forum noob. Either way, I have 'shot' you, a noob. Now, shoot me back. That's the way to do it!
You see? Being new doesn't mean being daft. Usually.
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Salvos Rhoska
2672
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Posted - 2017.04.05 12:04:56 -
[228] - Quote
Im curious.
What if HS suicide ganking ended tomorrow?
What would you do next?
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Black Pedro
Yammerschooner
3334
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Posted - 2017.04.05 12:28:10 -
[229] - Quote
Salvos Rhoska wrote:We've knocked heads on this before, but I still hold to leaving the obvious legit fresh off the boat noobs alone till they grow a bit.
Or atleast reimburse their loss, even if they react with anger.
I know noob tears are often extremely salty and delicious, but their ships arent worth crap for profit, but are all the noob has.
Hell, Im not space-rich by any stretch, but if someone preys on a legit noob and doesnt want to reimburse them themselves, send me the killmail (+ tear log if possible :D) and I will reimburse them myself.
More retention is good, and Ill put my money where my mouth is to ensure that. First, I generally leave new players alone. They tend to fly uninteresting things with nothing of value in them and despite your insinuation, I am not after tears (although if a grown adult chooses to spill some over an imaginary spaceship, I will enjoy the spectacle). In fact, the only people who I have ever met who claim to want to feast on noob tears are generally butthurt carebears upset over losing something and think they can hurt the game that hurt them by trying to drive off new players (which, ironically, actually helps retain new players!). There is almost always something more lucrative or satisfying to hunt than a 30-day character in a Venture, and the tears of some entitled and complacent 5-year veteran flying an overloaded transport or blinged-out exhumer are much, much sweeter than some poor new player who doesn't know what is going on.
If I see a 1-hour old character with a PLEX in their rookie ship I am going to take it if I can, but if I explode some new player flying some new player ship in haste or collaterally, I always reimburse them as Cannibal Kane in no uncertain terms commanded me to long ago. I don't ever want to be on the bad side of that one. I have no shortage of ISK and I am happy to provide a new ship and some tips on not dying to new players I encounter in my travels.
Why do interesting threads about CODE. and the New Order often derail and just devolve to the question of who loves the new players more?
The 8 Golden Rules of Eve
Why Do They Gank?
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Dom Arkaral
The Conference Elite CODE.
1154
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Posted - 2017.04.05 12:32:17 -
[230] - Quote
Salvos Rhoska wrote:Im curious. What if HS suicide ganking ended tomorrow? What would you do next? It won't end Keep on dreaming lel
Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.
Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER
Instigator of the First ISD Thunderdome
CCL Loyalist
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Sasha Nemtsov
New Order Logistics CODE.
663
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Posted - 2017.04.05 12:52:26 -
[231] - Quote
Salvos Rhoska wrote:Im curious. What if HS suicide ganking ended tomorrow? What would you do next? I should say immediately that, if current production and design values persist, what you posit, Salvos, will not happen.
To respond though; if CCP takes away from Highsec all militaristic forms of non-consensual PvP, then there do remain other means of at least preserving a PvP flavour in the region. I mean, of course, bumping, corp infiltration and theft, market-mongering and just plain showing the carebears and bot-aspirants that their mission to avoid encountering other players in conflict, will fail.
I haven't really thought about it, and your curiosity matches mine. I'm fairly certain that, because Highsec is the place most in danger of becoming sissified, that that is where the important work remains to be done. I'd likely stay to help.
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Salvos Rhoska
2678
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Posted - 2017.04.05 15:18:40 -
[232] - Quote
Black Pedro wrote:Why do interesting threads about CODE. and the New Order often derail and just devolve to the question of who loves the new players more? If you had been suicide ganked on your first attempt at EVE, what would you have done?
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Salvos Rhoska
2678
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Posted - 2017.04.05 15:20:37 -
[233] - Quote
Dom & Sasha:
I didnt ask if it would end. I asked what would you do if it ended.
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Galaxy Pig
New Order Logistics CODE.
1236
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Posted - 2017.04.05 15:31:21 -
[234] - Quote
Alever Minmatar wrote:Sasha Nemtsov wrote:Alessienne Ellecon wrote:If CCP frowns on you killing noobs Ah but CCP doesn't frown on our killing new players. We're only (and quite reasonably) prevented from killing them in certain systems. If CCP objected to our killing new players, they'd make them invulnerable for their first few weeks. Or simply forbid it as some kind of exploit. They do not do so, therefore our campaign marches forward. As James has said, it's really best to introduce new players to The Code quickly, before their minds can be poisoned with the carebear cyanide dispensed by well-meaning but misguided folks like your goodself. im am going to abuse this by sitting outside these certain systems and murder every one that leaves them
Oh! Renyn is a good system for that. Always a ton of ventures in Renyn ;)
Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com
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Black Pedro
Yammerschooner
3335
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Posted - 2017.04.05 15:57:04 -
[235] - Quote
Salvos Rhoska wrote:Black Pedro wrote:Why do interesting threads about CODE. and the New Order often derail and just devolve to the question of who loves the new players more? If you had been suicide ganked on your first attempt at EVE, what would you have done? Couldn't tell you. Might not have quit though.
When I fell for the margin trading scam I then went out and learned how to do it and set up my own. Ran those for a few months and earned just enough for an Orca that way before I decided Eve was boring. Perhaps being ganked would have done something similar. Or perhaps not. I can't say for sure.
The 8 Golden Rules of Eve
Why Do They Gank?
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Galaxy Pig
New Order Logistics CODE.
1236
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Posted - 2017.04.05 16:21:20 -
[236] - Quote
Salvos Rhoska wrote:Black Pedro wrote: It's all good friend. In fact most highsec content creators recommend a healthy balance of targets as part of their daily content-creation regimen. New players, just like older players should feel the danger and excitement of undocking into our shared Thunderdome and not be left out like the poor unwanted kid never picked to be on a team by the other children. Besides, they will never improve if never challenged. We've knocked heads on this before, but I still hold to leaving the obvious legit fresh off the boat noobs alone till they grow a bit. Or atleast reimburse their loss, even if they react with anger. I know noob tears are often extremely salty and delicious, but their ships arent worth crap for profit, but are all the noob has. Hell, Im not space-rich by any stretch, but if someone preys on a legit noob and doesnt want to reimburse them themselves, send me the killmail (+ tear log if possible :D) and I will reimburse them myself. More retention is good, and Ill put my money where my mouth is to ensure that.
Yeah?
Expect the referals to start coming in later today. 
Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com
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Salvos Rhoska
2681
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Posted - 2017.04.05 16:23:47 -
[237] - Quote
Galaxy Pig wrote:Salvos Rhoska wrote:Black Pedro wrote: It's all good friend. In fact most highsec content creators recommend a healthy balance of targets as part of their daily content-creation regimen. New players, just like older players should feel the danger and excitement of undocking into our shared Thunderdome and not be left out like the poor unwanted kid never picked to be on a team by the other children. Besides, they will never improve if never challenged. We've knocked heads on this before, but I still hold to leaving the obvious legit fresh off the boat noobs alone till they grow a bit. Or atleast reimburse their loss, even if they react with anger. I know noob tears are often extremely salty and delicious, but their ships arent worth crap for profit, but are all the noob has. Hell, Im not space-rich by any stretch, but if someone preys on a legit noob and doesnt want to reimburse them themselves, send me the killmail (+ tear log if possible :D) and I will reimburse them myself. More retention is good, and Ill put my money where my mouth is to ensure that. Yeah? Expect the referals to start coming in later today. 
Sure.
But I need killmails and tear-logs too ;)
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Dom Arkaral
The Conference Elite CODE.
1156
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Posted - 2017.04.05 17:22:23 -
[238] - Quote
Salvos Rhoska wrote:Dom & Sasha:
I didnt ask if it would end. I asked what would you do if it ended. We don't have to think about it if it's not happening ;)
Now, if it had a chance to happen, I'd answer but it won't so I won't either ;)
Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.
Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER
Instigator of the First ISD Thunderdome
CCL Loyalist
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Sasha Nemtsov
New Order Logistics CODE.
666
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Posted - 2017.04.05 17:36:27 -
[239] - Quote
Salvos Rhoska wrote:Dom & Sasha:
I didnt ask if it would end. I asked what would you do if it ended. Hey Salvos, surely you read beyond the first part of my reply? What, you didnt? Treachery!
And here I thought you were a conscientious kind of chap. Colour me 'disappointed' 
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