
Nemelle
Deep Core Mining Inc. Caldari State
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Posted - 2017.04.01 20:57:07 -
[1] - Quote
Unlike conventional game developers, CCP's role is not to create additional content, but to incentivise corporations to utilize new players and incorporate them into their null-sec empire.
These structural issues are hurdles that prevent null-sec corps from taking in new players:
- Null-sec belongs to player corps and alliances, and allowing strangers into sovereign territory carry major risks - without giving these corps incentives to take in people and putting them to work for the benefit of the corps (that offsets the risks), people will be turned away or shot (mostly the latter)
- Null-sec has limited activities suitable for new players, and the burden is again placed on corps to give them reasons to stay. Being a corp officer in null-sec is hard work, and having to manage all the new players would be space-nanny simulation. Again, there needs to be incentives that make corp and corp officers want to take in new people
- Null-sec economy is still tied to high-sec trade hubs, and players naturally gravitate toward Jita or Amarr. Secondary markets need to have reasons to open up in deep null-sec. Again, why should corps invest time and energy to make this happen?
The core issue is that CCP needs let go (instead of double down on hand-holding) and focus on creating tools for corporations
- Allow corps to better manage players amongst its ranks - color coding new players as a separate group to prevent them access to essential functions. For example, new players would be red to sensitive systems and would be shot on sight
- Open new low level pirate / elite faction agents in null-sec that give good reward - player corps would levy taxes from new players running these missions
Improve interfaces and game mechanics that give new players a role in the running of low-level corporate functions
In essence, EVE is libertarian dream in space (should the government directly create jobs, or should the government create an environment where private entities step in to create jobs?). Many players come here to create their own stories, but CCP's focus on high-sec PVE is essentially reading a story to the players rather than allowing them to write their own. |