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Thread Statistics | Show CCP posts - 1 post(s) |
Thrass
Caldari AWE Corporation Intrepid Crossing
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Posted - 2007.05.03 16:09:00 -
[61]
moo2 was great...moo3 burned me...and freelancer is like a mini version of EVE.
http://en.wikipedia.org/wiki/Freelancer_%28computer_game%29
i ran a little mafia/extorsion ring on my server...was much fun. (looking for sweet sig maker, msg me in game if you make sigs for ISK or anything)
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Mannington Skank
Gallente Allied Secret Service Operations
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Posted - 2007.09.13 14:37:00 -
[62]
Sir Howard, thx to your post i found out about Moo2. :)
I owe you one dude. This freaking game rocks. have you tried Colonization (I thik that was its name, its from same era... had some npc's called the scree...)
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Lurtz
Caldari Gunrunners and Gamblers
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Posted - 2007.09.13 22:15:00 -
[63]
Originally by: Kilabi
Originally by: Akita T
Originally by: 6Bagheera9 Try this for kicks, shield piercing, continuous, auto-fire phasers with an Achilles targeting system and a structural analyzer. Fires 3 times with +5 net accuracy, pierces the shields, goes straight through the armor, and does triple damage to structure. I don't even think God could top that.
For medium-length games, it's more than kickass, sure. But it's partially/completely wasted against ships with Hard Shields or with a Dampening Field (the shield piercing bit), Heavy Armor and/or Xentronium Armor (the armor piercing bit). I prefer same overall setup, but with disruptors instead, in long-running games. But then again, you can always just play a telepathic +20 ground combat race, and use tractor beams to simply take over enemy ships (one of my favourite strategies TBH), or later in the game shield-downing weapons and transporters for the same effect (with slightly better effectiveness).
Full endgame power is: Full cloaking timeshifting for double moves (cant remember the names -.- ) Move shoot, skip sec turn posibility, cloak. Repeat. Nobody will fire back.
That was Phase Cloak + Time Warp Facilitator coupled with the mod to let you fire twice but need a turn to recharge.....
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Devian 666
Sectoid Technologies
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Posted - 2007.09.13 22:27:00 -
[64]
MOO3 sucked the big one and I think I still have the discs somewhere.
MOO2 still rocks. I still remember being annoyed at one of the computer players so I sent 50 phase cloaked doom stars to his home system. Each one had 2 stellar converters mounted so the defense fleet erm, didn't really last very long. It was satisfying to click destroy when the planetary combat window popped up.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |
Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.09.13 22:31:00 -
[65]
Originally by: Herculite EvE is far closer to homeworld than the moo's.
Speaking of MOO, who was stupid and bought MOO3 thinking it would be good without reading any reviews?
I did.
Worse, I paid about 60$ additionnal import fees to have it. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |
Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.09.13 22:35:00 -
[66]
Originally by: Herculite EvE is far closer to homeworld than the moo's.
Speaking of MOO, who was stupid and bought MOO3 thinking it would be good without reading any reviews?
Heh, back in those days, game reviews were usually written by rejects who could not write for main publications
But the best thing about MOO3 was not the game, but it was the flyer inside the MOO3 box containing the Galciv advert - Absolute class marketing, since it was EXACTLY the type of game MOO3 should have been and I ended up Subscribing to the then called Drengin.net. --
Billion Isk Mission |
Daelorn
State War Academy
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Posted - 2007.09.13 22:41:00 -
[67]
Edited by: Daelorn on 13/09/2007 22:41:55 Was I the only one who though of...
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Raimo
Gallente
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Posted - 2007.09.13 23:03:00 -
[68]
It's funny, I actually play the original MOO from time to time... *That* is one of my all time favourites. ;) ----- CCP, please improve the UI and make it customizable with more assignable key commands! |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.09.13 23:08:00 -
[69]
Just a notification, this thread is NOT a necro I mean, come on, if we're talking about a game 13 years old, a couple of months won't change anything
You just can't live out your life and never try MoO2. It's one of those "pick up, never let go" games, even if you don't play it all that much later on. Oh, and by the way, you can get MoO2 for free and arguably completely legally right now. Install the demo, patch it with the latest official patch (oh, you know, just 10 years old patch or so), and you have a fully functional game... granted, none of the niftier videos, but fully functional nevertheless.
Do they still sell it anywhere by the way ? Because if they do, definetely worth ordering. The vids are kind of still cool even today, and the manual is great... still learned a thing or two from it even after years of gameplay using just the in-game help system (and it's a great one too).
Short of the occasional bugs (yeah, it has them, quite a few nasty ones too, but nothing you can't avoid with foresight), there's absolutely NOTHING WRONG with that game. Everything feels "just right". _
EVE GOLDEN RULES | Char creation guide | Stack-nerfing explained |
Viscount Stoko
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Posted - 2007.09.13 23:40:00 -
[70]
I remember Master of Orion with great affection. I recall the excitement of developing my first Stellar Converter. However these days the only Stella I get comes in cans and tends to convert my brain matter to mush.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2007.09.14 00:08:00 -
[71]
MOO2 is awesome. I still have it installed and play it now and then. MOO3 is abysmal and a big disappointment.
Eve-Tanking.com - We're sorry, something happened. |
Avery Fatwallet
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Posted - 2007.09.14 00:18:00 -
[72]
Edited by: Avery Fatwallet on 14/09/2007 00:19:11
Originally by: Kilabi
Full endgame power is: Full cloaking timeshifting for double moves (cant remember the names -.- ) Move shoot, skip sec turn posibility, cloak. Repeat. Nobody will fire back.
haha, thats my setup
its phasing cloak (shifts your ass to another friggin dimension after one idle move) time warp faciliator (lets you move twice) and hyper X-Capacitors, so you can fire twice during the active phase
so its basically invulnerability, if you have the initiative.
funny thing is... i reinstalled MoO2 again about 3days ago. and while playing it i was thinking about eve all the time... (Especially when i got that damper field and then tinkered around with armor tanking setups with advanced damage controls )
in fact if you look at moo2 ship designing its actually a lot like very simplified eve... im pretty confident some devs really freaked out on moo
and you know what? the last days i found myself looking for longer skills a lot so i can play more MoO2. now excuse me ill have to make some food i can eat while conquering the galaxy
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Devian 666
Sectoid Technologies
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Posted - 2007.09.14 00:22:00 -
[73]
I'm struggling to remember my optimal set up for playing it on impossible but I remember having ridiculous amounts of industrial capacity to build a huge fleet.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.09.14 01:22:00 -
[74]
MoO2 technology list
In a "vs human playes" game, if you get to the point Phasing Cloaks are a feasable research option, you know you did something terribly wrong, or played against unseasoned opponents. Most of our games would end with a technology level around Plasma Cannon or even lower on a "Huge" galaxy... matter of fact, the first one that could even get Plasma Cannon first operational on a decent number of ships before anybody else got that tech would pretty much be the winner unless the situation was really, really close and the others would ally against him. But then again, we always, always start from Pre-Warp... yes, even on Huge maps. It's a lot more fun like that.
Against the computer, nothing really beats a ship choke-full of AutoFire-mod forward-facing disruptor cannons on a ship with Hyper-X capacitators, Augmented Engines, Achiles Targetting Unit, Structural Analyzer and Subspace Teleporter. Yeah, nothing else on it, except (optionally) a Damp Field (if you have it). Always gets initiative, wipe out the entire enemy fleet before they can even make their first move.
Other nifty options would have been a telepathic race with ground combat bonuses (warlord also helps a lot), fit ships with Troop Pods, Transporters (or earlier in the game, tractor beams), Augmented Engines and any "enveloping" weapons (if you have transporters) or Assault Shuttles (if you had tractor beams). You get to CAPTURE full enemy fleets like a charm (scrap for new tech and credits if you get over alloted control points), then use'em against their former owners right then and there, in the same battle (also a really fun way to capture enemy planets without unrest and a single cruiser... just capture the starbase, down any planetary defences, mind control). Works quite well against human players... the first few times anyway
Ah, the nearly endless possibilities... _
EVE GOLDEN RULES | Char creation guide | Stack-nerfing explained |
Devian 666
Sectoid Technologies
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Posted - 2007.09.14 01:29:00 -
[75]
Yeah a lot of fun and flexibility. Used to be fun to include some computer players, or do co-op style with 2 humans vs 6 impossible computer players.
If I wasn't at war I'd load it up (too much fun to be had in the war atm).
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |
An Anarchyyt
Gallente Sublime.
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Posted - 2007.09.14 01:33:00 -
[76]
Edited by: An Anarchyyt on 14/09/2007 01:33:41 Eve Battlecruiser 3000AD?
And while Eve is like Freelancer, Freelancer is just a wannabe Privateer. So Eve = Privateer.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Great Artista
Caldari Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.09.14 03:50:00 -
[77]
I liked MOO3 _______
◕◡◕ Space perverts and forum warriors united. [PERVS]
My opinions rather rarely represent my corp, not to mention my alliance hihihi... |
Devian 666
Sectoid Technologies
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Posted - 2007.09.14 04:18:00 -
[78]
Originally by: Great Artista I liked MOO3
Did you patch it so that it functioned?
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |
Riese Blecja
Gallente Merch Industrial GoonSwarm
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Posted - 2007.09.14 04:34:00 -
[79]
I actually agree with the assessment about Homeworld, at least from the combat perspective. If you've ever played Homeworld for even ten minutes you know just how similar the ship control is. Whenever I try to sell the game to other people I tell them "EVE is multiplayer Homeworld with each person controlling one ship." Hell most of the very oldschool playerbase was cribbed from the Homeworld scene - I'm 80% certain Evolution traces its origins back to Homeworld 1, that's where their core officers first met.
The manufacturing reminds me of Homeworld as well - you queue up units for production and you need to use your harvesters to gather the needed material.
A lot of the other stuff can be similar to games like Elite, but the big game is the largest game of Homeworld ever played and I love it.
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Hasak Rain
Amarr
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Posted - 2007.09.14 05:32:00 -
[80]
When I first started my Trial for EvE, the first thing that I noticed was I thought the skill system was very similar to inventing/discovering the technologies in MMO2. It was one of the things that hooked me to EvE. Same goes for fitting out ships.
I bought MOO3, tried to play it once and never played it again. I love complex and deep strategy games but that was just ridiculous and full of bugs. The combat sucked too which was a deal breaker for me.
MMO2 isn't as deep but it was eons more fun to play and I agree with those who say it was one of the best video games ever made.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2007.09.14 07:30:00 -
[81]
Edited by: Gneeznow on 14/09/2007 07:32:58
Originally by: Herculite EvE is far closer to homeworld than the moo's.
Speaking of MOO, who was stupid and bought MOO3 thinking it would be good without reading any reviews?
I did Paid 50 euro's for it too
Originally by: 6Bagheera9 MOO2 was and still is the ****. Try this for kicks, shield piercing, continuous, auto-fire phasers with an Achilles targeting system and a structural analyzer. Fires 3 times with +5 net accuracy, pierces the shields, goes straight through the armor, and does triple damage to structure. I don't even think God could top that.
P.S. I bought MoO3 and am currently hunting down the developers one by one.
pffft! fully pimped out *hit from all sides* plasma cannons > all, its the caveman approach to playing moo2, just spam plasma cannons on everything and club your way past every fleet
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Ilvan
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Posted - 2007.09.14 08:05:00 -
[82]
Originally by: Necrosmith Eve-online is Tradewars 2007.
Man, I think I still have my (legit!) regcode for TW2002.
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Meiyang Lee
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Posted - 2007.09.14 08:21:00 -
[83]
Edited by: Meiyang Lee on 14/09/2007 08:21:56 Yeah MoO2 is awesome, and i also have GalCiv II, which i can recommend. Its what MoO3 should have been. ^_^
As for nasty tactics, get your tech all the way to doomstars then go oldschool.
1 Doomstar fitted with 52 fully upgraded Ion Pulse Cannons can take out a fleet on its own. make sure you cram every possible weapon upgrade on it that fits. Needs about 7 ion pulse to kill another doomstar. So a few of these can really take out a lot.
Why is that oldschool weapon so good? Simple, it ignores armor, ignores shield and attacks electronics directly. Add all the upgrades and watch it annihilate the enemies ships in pretty warp-core overload explosions as their electronics fry instantly.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2007.09.14 08:24:00 -
[84]
Edited by: Nyphur on 14/09/2007 08:24:43
Originally by: Meiyang Lee 1 Doomstar fitted with 52 fully upgraded Ion Pulse Cannons can take out a fleet on its own. make sure you cram every possible weapon upgrade on it that fits. Needs about 7 ion pulse to kill another doomstar. So a few of these can really take out a lot.
Why is that oldschool weapon so good? Simple, it ignores armor, ignores shield and attacks electronics directly. Add all the upgrades and watch it annihilate the enemies ships in pretty warp-core overload explosions as their electronics fry instantly.
Reminds me of my famous (well, famous within my house :p) gyrodestabiliser fleets. My favourite thing to do, however, is to expand like hell so the antarans attack me and then capture one of them as early in the game as possible. Then scrap it for instant damper fields :).
Eve-Tanking.com - We're sorry, something happened. |
Meiyang Lee
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Posted - 2007.09.14 08:37:00 -
[85]
That ion pulse cannon setup only has 1 major weakness. Its useless against the Orion Guardian and Antarens and any other monsters you run into. So get other stuff for that. They're not affected by the weapon at all.
On a similar note to the "grab the antarens early" tactic. Get gravitons, cram a few battleships full with them, take orion. I've had games where my fighters had particle cannons very early. Can really ruin someones day. Or if you're lucky, get dampers. Then grab some antarens for a Reflector Field. Damper with Reflector is downright nasty.
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Cornucopian
Gallente Dutch Omega United Freemen Alliance
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Posted - 2007.09.14 09:05:00 -
[86]
MOO2? that was bull, ASCENDANCY WAS THE GREATEST!!! THE VERY BEST! ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
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Meiyang Lee
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Posted - 2007.09.14 09:16:00 -
[87]
Edited by: Meiyang Lee on 14/09/2007 09:16:02
Originally by: Cornucopian MOO2? that was bull, ASCENDANCY WAS THE GREATEST!!! THE VERY BEST!
I like to think of those 2 games as great in different ways. I really enjoyed ascendancy. I still have it infact. Although i never did find the ideal range for a Myrmidonic Carbonizer.
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.09.14 09:25:00 -
[88]
Edited by: Lord WarATron on 14/09/2007 09:26:52
Originally by: Kilabi
Full endgame power is: Full cloaking timeshifting for double moves (cant remember the names -.- ) Move shoot, skip sec turn posibility, cloak. Repeat. Nobody will fire back.
It was quite easy for a Human player to defeat that.
Quite simply, the counter was a Phased Cloak, and you needed to make sure the enemy decloaked first by force so you avoided fitting timeshifting. Just let the smartass engame power user skip several of his turns until the game forces him to uncloak!
Now to stop the enemy from running away, you needed a Warp Dissipater, Now the endgame power is trapped and has to uncloak first, so a 100% hit weapon such as a couple of steller converters guarentee that he is dead.
To Nyphur, Yeah I used to play Steller Frontier, though its been years since I last played it. If the servers are down, are their any alternative servers to play on?
--
Billion Isk Mission |
Zoi Opia
APEX Unlimited APEX Conglomerate
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Posted - 2007.09.14 09:31:00 -
[89]
I wonder why no one has mentioned Space Rangers 2. Although not 3D (in space), it still has many of the same elements as Elite, Privateer, Freelancer and EVE.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2007.09.14 09:35:00 -
[90]
Originally by: Lord WarATron To Nyphur, Yeah I used to play Steller Frontier, though its been years since I last played it. If the servers are down, are their any alternative servers to play on?
I don't know but I DO know that someone was running an alternative nexus at one point. It was the guy that made the SFServer program and website. You can still start servers and join them if you know the IP, of course. I'm currently desparately trying to get my MOO2 mod to work and it's not happy. I might start again completely from scratch, I am determined to get it to work.
BTW, do you have admiral's club laser code? If you need it, I have one you can use.
Eve-Tanking.com - We're sorry, something happened. |
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