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Magnum III
Journey On Squad
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Posted - 2007.05.05 18:33:00 -
[1]
WC Scramblers and WCS's. SWG don't use them, why us?
It was fun and ok in SWG to fight in outspace part of the game.
It seems we are missing out on something here.
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Magnum III
Journey On Squad
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Posted - 2007.05.05 18:35:00 -
[2]
Onr thing is the SWG has no real penalty exept getting taken from the battle field but at least there are lots more fighting and wars going on.
In EVE only one of the people is wanting to fight and not realy all that fun except the fear of loss.
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Veinnail
Solstice Systems Development Concourse SMASH Alliance
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Posted - 2007.05.05 18:40:00 -
[3]
go back to swg then. and quit *****ing
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Lavinrac Krad
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Posted - 2007.05.05 18:44:00 -
[4]
Originally by: Veinnail go back to swg then. and quit *****ing
To be female dogging you need to start off with:
"Eve Sucks because..."
And to tell anybody to go back to SWG is a crime against humanity, I will see you rot in the Hauge sir!
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PCaBoo
Dirt Nap Squad FREGE Alliance
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Posted - 2007.05.05 18:54:00 -
[5]
Originally by: Veinnail go back to swg then. and quit *****ing
you forgot to add "can I have your stuff?"
________________________________ Caldari's are the Chosen people! |

Rikeka
Amarr Eye of God X-PACT
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Posted - 2007.05.05 19:06:00 -
[6]
Originally by: Magnum III Onr thing is the SWG has no real penalty exept getting taken from the battle field but at least there are lots more fighting and wars going on.
In EVE only one of the people is wanting to fight and not realy all that fun except the fear of loss.
If by SWG you mean Star Wars Galaxies...
1) There was a bigger penalty than just been taken of the battlefield. Seems you probably are new to SWG... Check the durability of your ship and it`s parts every so often...
2) More fights in SWG? That`s crazy.
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Lavinrac Krad
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Posted - 2007.05.05 19:20:00 -
[7]
Originally by: Rikeka
Originally by: Magnum III Onr thing is the SWG has no real penalty exept getting taken from the battle field but at least there are lots more fighting and wars going on.
In EVE only one of the people is wanting to fight and not realy all that fun except the fear of loss.
If by SWG you mean Star Wars Galaxies...
1) There was a bigger penalty than just been taken of the battlefield. Seems you probably are new to SWG... Check the durability of your ship and it`s parts every so often...
2) More fights in SWG? That`s crazy.
Maybe they NGE'd JTL?
OK enough SWG talk... (shivers from the bad memories) What is a good scam for a 6 month old player to pull? Should I do the cheap Limited chip set advertised as an Advanced chip set contract trick?
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Kostantin Mort
Amarr PIE Inc.
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Posted - 2007.05.05 19:23:00 -
[8]
I'd love to see PvP like that! I mean, all you naysayers, think about it. No scramblers would mean that we could concentrate on the best part of PvP: blobs! The fights would be snipers versus snipers. Who needs close range ships anyway! Also, this would neatly get rid of all the pirates, and people whinging about pirates, and pirates whinging about carebears. This would mean that the eve forums traffic would be cut by half!
Thinking along those lines, we should create battlefields where we can PvP without losing ships. Actually, take out ship loss at all! What's the fun of losing your ship that you have worked for 15 years to mine, build and kit out? Why not get rid of the entire money making aspect altogether? I mean, who likes to mission, mine etc? No one, just make it more streamlined. Also, I think a remodel of the ships would be in order: they are far too clunky. I like Star Wars, though, maybe they should look more like that.
I think that if these changes were implemented, the game would be far better by half. ------
Dei Gloria "God is my shield and protector!" |

Lavinrac Krad
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Posted - 2007.05.05 19:27:00 -
[9]
Originally by: Kostantin Mort I'd love to see PvP like that! I mean, all you naysayers, think about it. No scramblers would mean that we could concentrate on the best part of PvP: blobs! The fights would be snipers versus snipers. Who needs close range ships anyway! Also, this would neatly get rid of all the pirates, and people whinging about pirates, and pirates whinging about carebears. This would mean that the eve forums traffic would be cut by half!
Thinking along those lines, we should create battlefields where we can PvP without losing ships. Actually, take out ship loss at all! What's the fun of losing your ship that you have worked for 15 years to mine, build and kit out? Why not get rid of the entire money making aspect altogether? I mean, who likes to mission, mine etc? No one, just make it more streamlined. Also, I think a remodel of the ships would be in order: they are far too clunky. I like Star Wars, though, maybe they should look more like that.
I think that if these changes were implemented, the game would be far better by half.
You forgot the part where CCP tells you "You're an acceptable loss, get the hell outta here! We want WoW's players!"
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Magnum III
Journey On Squad
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Posted - 2007.05.05 21:31:00 -
[10]
Hay if this is a stupid question then so what, I'm just talkin here.
When I think you haveto have something like a warp core scrambler then something is not right.
In a game why would you need to stop someone from leaving the fight.
If the PvP is so great then why does it take some one to be held from leaving it?
The only thing that is great is the loss thing but still that does not have to do with Scrambling some one.
And most people PvP very little, why?
If PvP is so good then why do most people PvP less here then they would in other games?
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Neon Genesis
The Landed Gentry
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Posted - 2007.05.05 21:41:00 -
[11]
Originally by: Magnum III
If the PvP is so great then why does it take some one to be held from leaving it?
Because fights are barely ever equal and one party often dosn't want to fight while another does. That's why there are warp scramblers. The PVP is great because it's not consentual.
_
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Magnum III
Journey On Squad
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Posted - 2007.05.05 21:46:00 -
[12]
Edited by: Magnum III on 05/05/2007 21:43:50
Originally by: Neon Genesis
Originally by: Magnum III
If the PvP is so great then why does it take some one to be held from leaving it?
Because fights are barely ever equal and one party often dosn't want to fight while another does. That's why there are warp scramblers. The PVP is great because it's not consentual.
I get it, so this game is for us to get our being a ***** fix?
Not speaking to anyone in general... Example: ***Advertisment*** "Are you a bully in RL but do not want to pay real life for it? Then come play in EVE and be a jag off like you could never be in real life."
I think this game should be for mutual fun and if it take Scramblers then something is wrong here, that's all I'm saying
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jnky
Obsidian Inc. KIA Alliance
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Posted - 2007.05.05 21:53:00 -
[13]
Edited by: jnky on 05/05/2007 21:50:15
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jnky
Obsidian Inc. KIA Alliance
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Posted - 2007.05.05 21:54:00 -
[14]
Originally by: Magnum III And most people PvP very little, why?
If PvP is so good then why do most people PvP less here then they would in other games?
huh ??
Now if you were talking about lets say Planetside then erm thats because Planetside is a pure pvp game, other games are erm different lol. I know a lot of people in EvE who only do industry, thats why they play the game. they dont like pvp, on the other hand Im guessing tens of thousands of people experience pvp in EvE each day, sorry but thats a lot in my eyes.
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Neon Genesis
The Landed Gentry
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Posted - 2007.05.05 21:55:00 -
[15]
Originally by: Magnum III Edited by: Magnum III on 05/05/2007 21:43:50
Originally by: Neon Genesis
Originally by: Magnum III
If the PvP is so great then why does it take some one to be held from leaving it?
Because fights are barely ever equal and one party often dosn't want to fight while another does. That's why there are warp scramblers. The PVP is great because it's not consentual.
I get it, so this game is for us to get our being a ***** fix?
Not speaking to anyone in general... Example: ***Advertisment*** "Are you a bully in RL but do not want to pay real life for it? Then come play in EVE and be a jag off like you could never be in real life."
I think this game should be for mutual fun and if it take Scramblers then something is wrong here, that's all I'm saying
No theres nothing wrong. You need to understand the basic concept of an MMO with a death penalty.
_
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Petrothian Tong
Gallente
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Posted - 2007.05.05 21:56:00 -
[16]
in SWG
if you get shot down by a player, you spawn at the station WITHOUT permanant damage to your parts....
you can also avoid permanant damage in pve to your parts if you chose to eject....
SWG's space combat is effectively counterstrike in space....
and god.. I hate the JSF... but all noobies fly them anyways, real men fly A wings/Tie ceptor/Khliaz(cant spell) =P
-Siggi- ""PvP" isn't only direct person to person combat, it can be very indirect. Selling an item on the market which somebody buys from you is resulting in another guy not getting a sale." Oveur |

Kostantin Mort
Amarr PIE Inc.
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Posted - 2007.05.05 22:06:00 -
[17]
Actually, I have found that there is more real PvP here in EVE than in most other games. You say that there isn't any PvP, but have you had a look at 0.0? Or lowsec? Or corp wars in empire? I've been PvPing in this game since I started playing, so I can't even begin to comprehend why you would say that PvP hardly happens.
As to why it's necessary to scramble someone, it's for the simple reason that even if you don't gank, if you are having a 1v1, people will warp away as soon as they hit structure, they'll warp out if they can. Let me give you an example. Imagine you have a blaster inty and your enemy is flying a standard missile crow, who is faster than you. You manage to skillfully web the crow. He warps because he knows that he will die and no combat occurs. This situation happened to me before (I forgot to scramble the enemy, unfortunately).
So basically, removing scramblers would be the death of solo PvP or small gang PvP as we know it. So how would you be able to enter fights with others? Ask them to duel and then cross your fingers that they aren't going to run? Or have battlegrounds from which you can't retreat? But then people would complain because they lose ships and can't do anything about it. So then you would have to have free replacement. By that time, you have a WoW/SWG clone and EVE has lost everything that makes the PvP exciting and adrenaline inducing.
I love EVE because the PvP fires me up. I stand to lose something, I don't just respawn and thus I get a kick out of fighting. Also, I like EVE because it's a more accurate rendition of what warfare is meant to be like. You aren't always going to get odds your way. On closing, I love the fact that there are pirates. By everything right they should be able to gank/ransom whatever they find with overwhelming numbers. Do you think real pirates say "Oh wait, there's more of us than you, we'll let you wait until there's the Coast Guard on your side".
Keep EVE special. Don't turn it into another mindless lite-PvP crapfest. ------
Dei Gloria "God is my shield and protector!" |

Lavinrac Krad
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Posted - 2007.05.05 22:07:00 -
[18]
Edited by: Lavinrac Krad on 05/05/2007 22:11:13
Originally by: Petrothian Tong
edit: you used to take damage... but not since after patches since NGE...
Those f'ing *******s... And I'm guessing the JSF is still impossible to hit? Real men fly Y-Wings and TIE Bombers!
@OP: And Eve is a game that promotes conflict between players, SWG is a game that used to promote socialization and cooperation between players (now it promotes taking LSD and looking at pretty colors all day and the ideology "reading r bad!"). Two different concepts and neither is bad really.
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Hypatia Iola
Caldari Central Defiance Terror In The System
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Posted - 2007.05.05 23:03:00 -
[19]
@ OP while i can certainly see your logic, and to a degree i even sympathize, i have to disagree as well, for the same reasons others do.
however i've been more and more thinking that maybe eve-pvp is **** because of the very thing that makes it great: it's realistic. people aren't willing to risk things(usually) and the side with the better toys/larger numbers will win nearly every time. that's extremely realistic, it also makes for ****-poor gameplay sometimes.
that said i still like eve better than anything else out there, and untils someone comes up with a better system i'll stick with this one.
I represent only my own views, they just happen to be the right ones. |

Saint Lazarus
Guardian Heroes Inc.
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Posted - 2007.05.05 23:16:00 -
[20]
Ok I dont even know which idea is worse the suggestion we'd be better off without scramblers or that asking in C&P was the right place to do it.
Without scramblers how exactly do we terrorize people? (Which is something you presumably cant do in SWG and the reason I dont ever wanna play it)
I cant think of anything more exciting and fun than ransoming a player after defeating him in a battle  :insert cool signature here: |
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Rauth Kivaro
Forum Moderator Interstellar Services Department

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Posted - 2007.05.05 23:58:00 -
[21]
Moving this thread to Ships and Modules forum, as it's not on-topic for Crime & Punishment.
Rauth Kivaro, CRC, A division of ISD |
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Selko Embries
QUANT Corp.
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Posted - 2007.05.06 00:31:00 -
[22]
The simple answer is; this is Eve and that is SWG.
Just because you are pure evil, doesn't mean you can't be rolemodel. |

JADE DRAG0NESS
Bright New Dawn Free Trade Coalition
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Posted - 2007.05.06 00:32:00 -
[23]
Originally by: Selko Embries The simple answer is; this is Eve and that is SWG.
Damn he beat me to it 
Quite true tho this is EvE and that is Star Wars. Meaning its 2 very different storys.
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Paper Airplane
Odessa Operations Sylph Alliance
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Posted - 2007.05.06 00:36:00 -
[24]
EVE is a great game because it is open ended and unique. Your suggestion would just make this game like every other MMO out there. Most of us here play this game because it's not like the others.
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Harotak
The Burning Orphans Exuro Mortis
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Posted - 2007.05.06 01:39:00 -
[25]
In JTL any end-game ship loadout can be destroyed in two shots over a half-second whereas it will take you 30 seconds to jump to lightspeed.
In Eve it can take a single opponent a minute or more to kill you depending on class of ship, so I guess it would need to take an hour to get to warp for it to be an accurate model of JTL mechanics.
But all of this is moot since in JTL there is NO penalty for death, unlike in Eve, where the penalty can be quite high. This results in people PVPers having different goals in their respective games.
People who pvp in JTL (which was me for a couple years, much enjoyed it and got quite good at it, went by this name on Starsider) generaly do it for for the rush of combat and to test their piloting ability agianst their opponent.
In EVE however PVP is an attack on another player or player organization's assets. You are attempting to destroy or take away other's ships/items/territories/ect. To do this, you have to be able to "catch" these assets and prevent them from escaping, which is already hard enough even with the various tools available.
What I really think makes EVE unique is that PVP actualy begins well in advance of the actual pew pew part. You have to gather intel on your target(s), form an effective fighting force that can deal with the intended target and any response your opponents might have, and in most cases achieve some sort of suprise in order to prevent them from either retreating or countering you effectivly.
Granted, fair fights are alot of fun, but most ppl would rather retreat than engage a force that they do not believe they can achieve a very decisive victory agianst. When given a choice I think most gangs would retreat agianst even or possibly even slightly less numbers if they do not know they have some sort of advantage over them. It is the smart thing to do since you want your opponents to fight on your terms not the other way around to prevent unnessesary loses.
So IMO ganks are fair, its the nature of war, if your opponent manages to trap you in a situation you have no hope of winning or escaping from, then you have been out played. If you don't enjoy the hunt or evading the hunter, and all the tactics/recon/mindgames that lead up to an engagement, then this might not be the game for you.
Also, there hasnt been "decay" in JTL for at least the past 2 years, well before the "CU" went live, as long as you knew how to do it. More recently SOE made all forms of repair decay-free though so as it stands you cant get your crap to decay even if you want to.
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.05.06 03:09:00 -
[26]
Originally by: Magnum III WC Scramblers and WCS's. SWG don't use them, why us?
It was fun and ok in SWG to fight in outspace part of the game.
It seems we are missing out on something here.
Moved from Crime and Punishment to Ships and Modules -Rauth Kivaro([email protected])
SWG died Pub 28....
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Khal
Blackguard Brigade Phalanx Alliance
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Posted - 2007.05.06 21:35:00 -
[27]
Edited by: Khal on 06/05/2007 21:31:30 LMAO....... My visions of my Vagabond becoming our gang's premier "tackler" because it can bump well are too funny and sad an image for me to ignore...
Oh and to reiterate, who the hell keeps fighting when ur not scrambled and in structure? Its counterintuitive unless ur fetish is to lose ships, and without loss and risk, eve is nothing but a huge, all conusming boardgame.. one with a dead economy, no alterations to strategy, and no fun ------------------------------------- Please do everyone a favor, don't sign your posts....
www.eve-tribune.com for all your eve news |

Azuse
The Brotherhood Of The Blade The Makhai
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Posted - 2007.05.06 21:42:00 -
[28]
/me sees threat topic
/me hope this is some kind of obscure joke
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sgt spike
Sicarri Covenant Privateer Alliance
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Posted - 2007.05.06 21:51:00 -
[29]
magnum
can i have your stuffs
can you put a price on peace?
Join Sicarri |

Lictose
Gallente Ante Matter Soldiers of the Forgotten Abyss
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Posted - 2007.05.07 00:44:00 -
[30]
Edited by: Lictose on 07/05/2007 00:40:35 Basically all I can say is this..
"You are playing EVE Online, not SWG.. These are two different games, and just because the majority (sp?) of SWG players migrated to EVE. Doesn't mean that EVE is the same"
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