Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

The Larold
Living in Silicon Valley Is Too Expensive
97
|
Posted - 2017.04.05 02:41:21 -
[1] - Quote
One of the most important things to realize about this epic arc (and probably all of them) is that you spend a LOT of time docking, undocking, and traveling. Align time and warp speed are very important.
To this end, I just completed the SoE arc entirely in a Jackdaw. (Caldari tactical destroyer.) I am extremely satisfied with the performance, speed, and safety with which I could run this arc. So my vote / suggestion is that if you haven't done the arc before, if you really need to feel safe, go with a T1 cruiser.
But once you trust yourself and your basic piloting skills, I highly recommend a tactical destroyer:
- 4.5 AU base warp speed - Propulsion mode let me align in 2-3 seconds, and coupled with an afterburner, can get you 700+ speed to help with kiting - Sharp-shooter mode helps you kill almost everything from out of your enemy's range. All of the 'dangerous' missions I completely wiped out never getting below 95% shield. Even the few cruisers and battlecruisers, you'll have no issues with, as long as you remember to A) afterburn away from them at the start, and B) switch to sharp-shooter mode. - Defense mode, which I never used, could help if you get in a sticky situation.
Just be sure to train [racial] tactical destroyer to level 3 at a minimum, 4 recommended.
I like the jackdaw in particular because my fury light missiles, coupled with mods and sharp-shooter, were hitting out to 77km. Now, granted that's with some expensive implants and nice missile skills, but still, you won't have problems hitting out a lot farther than your enemies can reach.
Best of luck. |

DeMichael Crimson
Republic University Minmatar Republic
61045
|
Posted - 2017.04.05 03:54:46 -
[2] - Quote
Gratz on completing the level 1 SoE Epic Arc.
All of the Epic Arcs can be completed every 90 days. In my opinion they all have a great story plot and give some good rewards.
I was in a rigged T2 / Faction fit Tech 1 Rifter Frigate the first time I did the Level 1 SoE Epic Arc. After that I ran it a few times in a rigged T2 / Faction fit Tech 2 Force Recon Rapier Cruiser. I actually liked using the Frigate which required a bit more piloting tactics than what was needed when using the Force Recon Cruiser. However since I was looking to complete the arc asap I used the Force Recon Cruiser.
Anyway, thanks for sharing.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|

Nicola Romanoff
Tannhauser C-Beam
50
|
Posted - 2017.04.05 08:12:32 -
[3] - Quote
Its been a while since I did the SOE Epic Arc, I think I did it in a Caracal last time if I remember rightly. I remember thinking that I would do all the faction epics and the SOE one every 3 months but Ill admit I got a bit bored and never pursued it. I did bng the SOE one out over 2 nights though, it's quite easy to do. |

Zhilia Mann
Tide Way Out Productions
2986
|
Posted - 2017.04.05 08:48:17 -
[4] - Quote
The Larold wrote:But once you trust yourself and your basic piloting skills, I highly recommend a tactical destroyer:
- 4.5 AU base warp speed
Throw on a couple of HVO IIs. Both the Confessor and Hecate I used have two and warp at 6.46 AU/s. Makes a huge difference over the course of the arc. |

The Larold
Living in Silicon Valley Is Too Expensive
99
|
Posted - 2017.04.05 14:05:17 -
[5] - Quote
Nicola Romanoff wrote:Its been a while since I did the SOE Epic Arc, I think I did it in a Caracal last time if I remember rightly. I remember thinking that I would do all the faction epics and the SOE one every 3 months but Ill admit I got a bit bored and never pursued it. I did bng the SOE one out over 2 nights though, it's quite easy to do.
The last time I did the SoE, I tried a Caracal as well. Very safe, very effective, but the warp and align times end up slowing you down quite a bit. When you get a chance and the arc opens back up, try a missile-based destroyer and I think you can get through it roughly 1.5x to 2x faster. Especially the jackdaw.
|

Sobaan Tali
Caldari Quick Reaction Force
1171
|
Posted - 2017.04.05 22:21:03 -
[6] - Quote
Considering the SoE Epic Arc was made to be doable by a new Eve player in a virtually anything, you could really pick what ever you like to run it with. One mission does need you to carry a single item at 150 cubic meters and another that needs you to fit a relic analyzer (they do supply you with a T1 analyzer, so you just need a mid for it), so there is that. Again, "single item" meaning you can't break the cargo up to make it in a few separate trips, you actually need to be able to haul 150 or more.
HVO's and Ascendancy imps are highly recommended if you can afford more than just a simple frig or dessy. I ran it last in my Statios with 4 Focused Mediums and my drones never got a shot in except maybe on "Our Man Dagon".
That reminds me, actually. There's a mission where you land and see a number of 1mil+ battleships and a bunch of elite cruisers and frigs (Serps and Angels I think?) and a Minmatar carrier shows up. It's suppose to be non-com, one of those ops where you simply wait out the trigger and leave without engaging, but I've always wondered if there's any point to trying to kick the hornet's nest in that mission and try to blap the carrier. Are there any noteworthy threats like neuts from the carrier? Or could I theoretically hop in a Golem and just smoke them without issue? I'm pretty sure people did that in the past, but I honestly don't remember if I'm even thinking of the same mission.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
|

Zhilia Mann
Tide Way Out Productions
2988
|
Posted - 2017.04.06 00:16:53 -
[7] - Quote
Sobaan Tali wrote:That reminds me, actually. There's a mission where you land and see a number of 1mil+ battleships and a bunch of elite cruisers and frigs (Serps and Angels I think?) and a Minmatar carrier shows up. It's suppose to be non-com, one of those ops where you simply wait out the trigger and leave without engaging, but I've always wondered if there's any point to trying to kick the hornet's nest in that mission and try to blap the carrier. Are there any noteworthy threats like neuts from the carrier? Or could I theoretically hop in a Golem and just smoke them without issue? I'm pretty sure people did that in the past, but I honestly don't remember if I'm even thinking of the same mission.
Neuts heavily, apparently. Apparently you can salvage it, but no guarantee it gives anything worthwhile. |

DeMichael Crimson
Republic University Minmatar Republic
61091
|
Posted - 2017.04.06 00:34:51 -
[8] - Quote
Sobaan Tali wrote: That reminds me, actually. There's a mission where you land and see a number of 1mil+ battleships and a bunch of elite cruisers and frigs (Serps and Angels I think?) and a Minmatar carrier shows up. It's suppose to be non-com, one of those ops where you simply wait out the trigger and leave without engaging, but I've always wondered if there's any point to trying to kick the hornet's nest in that mission and try to blap the carrier. Are there any noteworthy threats like neuts from the carrier? Or could I theoretically hop in a Golem and just smoke them without issue? I'm pretty sure people did that in the past, but I honestly don't remember if I'm even thinking of the same mission.
Yeah, that's during the Minmatar section of the Epic Arc. You can make a lot of ISK on the bounty's there if you're an experienced pilot flying something bigger than a Frigate. The entire fleet, except for the stolen Carrier, will attack when provoked and does various forms of Ewar. The Carrier will only aggro due to proximity or if attacked and will definitely Neut you. It has a very large amount of HP's and no loot is dropped from the Carrier, however it does give quite a bit of salvage.
The first time I engaged that fleet I used an Arty Hurricane, barely was able to tank the fleet and had to call in a friend. I just led them around while my friend picked off enough NPC's from the rear of the line so I could actually engage the fleet. We didn't engage the stolen Carrier for fear of getting Faction standing hits.
The next time I ran that Arc, I used a T3 Cruiser and basically destroyed the fleet solo, then tried to engage the Carrier and got Neuted really bad. I called in a friend who used a Tempest Battleship to do Shield and Capacitor Repair on my Loki Strategic Cruiser while I attacked the Carrier. After the Carrier was destroyed, another friend was called in to actually salvage it. Took quite a while to complete and we were starting to think it couldn't be salvaged. When it finally did salvage, the on-screen graphics of the Carrier wreck decomposing totally blew us away and was definitely a site to behold, one I will never forget.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|

Sobaan Tali
Caldari Quick Reaction Force
1173
|
Posted - 2017.04.06 00:43:13 -
[9] - Quote
Well, assuming the range on the neuting is accurate, that shouldn't be a problem; Golem can send rounds downrange up to and well past locking range, which un-boosted by SeBo's and the likes sits at nearly 120Km. I'm not really worried so much about not having any sort of extra reward, but I also don't want to risk a Marauder for nothing. I just think it'd be neat to at least once try and shwack the whole site and carrier if only to say, "It can be done, 'cause I done did it!"
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
|

DeMichael Crimson
Republic University Minmatar Republic
61091
|
Posted - 2017.04.06 01:03:40 -
[10] - Quote
It can be done. I did it. It was real. I was there.

No Faction standing hit for attacking and destroying the stolen Carrier. Lot's of loot, salvage and Bounty ISK from the fleet.
I make it a point to always engage that fleet when the mission - An Eye on Everything - comes up. That's the only chance to engage them since the very next mission - The Uses of Force - has you courier info for NPC's to draw the fleet away. The next mission - Goading the Leader - has the NPC fleet warp out leaving a few small class ships to guard the Pirate Base.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
|

Alasdan Helminthauge
HC - Razorback Roadhouse
97
|
Posted - 2017.04.06 01:53:49 -
[11] - Quote
I'm going to run this arc in a taranis next time. See whether it can be faster. |

The Larold
Living in Silicon Valley Is Too Expensive
100
|
Posted - 2017.04.06 09:18:14 -
[12] - Quote
DeMichael Crimson wrote:Sobaan Tali wrote: That reminds me, actually. There's a mission where you land and see a number of 1mil+ battleships and a bunch of elite cruisers and frigs (Serps and Angels I think?) and a Minmatar carrier shows up. It's suppose to be non-com, one of those ops where you simply wait out the trigger and leave without engaging, but I've always wondered if there's any point to trying to kick the hornet's nest in that mission and try to blap the carrier. Are there any noteworthy threats like neuts from the carrier? Or could I theoretically hop in a Golem and just smoke them without issue? I'm pretty sure people did that in the past, but I honestly don't remember if I'm even thinking of the same mission.
Yeah, that's during the Minmatar section of the Epic Arc. You can make a lot of ISK on the bounty's there if you're an experienced pilot flying something bigger than a Frigate. The entire fleet, except for the stolen Carrier, will attack when provoked and does various forms of Ewar. The Carrier will only aggro due to proximity or if attacked and will definitely Neut you. It has a very large amount of HP's and no loot is dropped from the Carrier, however it does give quite a bit of salvage. The first time I engaged that fleet I used an Arty Hurricane, barely was able to tank the fleet and had to call in a friend. I just led them around while my friend picked off enough NPC's from the rear of the line so I could actually engage the fleet. We didn't engage the stolen Carrier for fear of getting Faction standing hits. The next time I ran that Arc, I used a T3 Cruiser and basically destroyed the fleet solo, then tried to engage the Carrier and got Neuted really bad. I called in a friend who used a Tempest Battleship to do Shield and Capacitor Repair on my Loki Strategic Cruiser while I attacked the Carrier. After the Carrier was destroyed, another friend was called in to actually salvage it. Took quite a while to complete and we were starting to think it couldn't be salvaged. When it finally did salvage, the on-screen graphics of the Carrier wreck decomposing totally blew us away and was definitely a site to behold, one I will never forget. DMC
What was the salvage itself like?
|

Nicola Romanoff
Tannhauser C-Beam
51
|
Posted - 2017.04.06 11:55:15 -
[13] - Quote
The Larold wrote:Nicola Romanoff wrote:Its been a while since I did the SOE Epic Arc, I think I did it in a Caracal last time if I remember rightly. I remember thinking that I would do all the faction epics and the SOE one every 3 months but Ill admit I got a bit bored and never pursued it. I did bng the SOE one out over 2 nights though, it's quite easy to do. The last time I did the SoE, I tried a Caracal as well. Very safe, very effective, but the warp and align times end up slowing you down quite a bit. When you get a chance and the arc opens back up, try a missile-based destroyer and I think you can get through it roughly 1.5x to 2x faster. Especially the jackdaw.
I'll give it a go, I think it is something I can run again now. |

The Larold
Living in Silicon Valley Is Too Expensive
100
|
Posted - 2017.04.06 13:29:42 -
[14] - Quote
Nicola Romanoff wrote:The Larold wrote:Nicola Romanoff wrote:Its been a while since I did the SOE Epic Arc, I think I did it in a Caracal last time if I remember rightly. I remember thinking that I would do all the faction epics and the SOE one every 3 months but Ill admit I got a bit bored and never pursued it. I did bng the SOE one out over 2 nights though, it's quite easy to do. The last time I did the SoE, I tried a Caracal as well. Very safe, very effective, but the warp and align times end up slowing you down quite a bit. When you get a chance and the arc opens back up, try a missile-based destroyer and I think you can get through it roughly 1.5x to 2x faster. Especially the jackdaw. I'll give it a go, I think it is something I can run again now.
Let me know how it goes for you!
|

DeMichael Crimson
Republic University Minmatar Republic
61129
|
Posted - 2017.04.07 05:34:06 -
[15] - Quote
The Larold wrote: What was the salvage itself like?
Well, the experience I related was from over a year ago which was the last time I actually ran that arc. I don't exactly remember what salvage was gained from the Carrier wreck. I do know there wasn't any T2 salvage materials, just various types of T1 salvage materials and Metal Scraps.
I don't know what type of salvage loot is gained from the wreck now. Nobody can say exactly what type of salvage loot is gained since loot tables are all based on RNG which CCP is constantly readjusting.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |