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Dolika
Caldari School of Applied Knowledge
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Posted - 2007.05.05 21:16:00 -
[1]
With the advent of lootable freighter wrecks freighter gankage is in a steep rise and within weeks the economy in eve will start hurting badly because everyone and their mom will be camping gates to trade hubs because freighter poppage is by far the biggest isk maker there is. Forget about mining, ratting. Get a team of your 20 alliance pilots into dominixes and one in a freighter and you have an unstoppable force. On a friday evening tens of freighters pass the gates every hour and in one hour there's boud to be one filled to the brink with goodes worth to pop.
Fact is the prices of T2 items will again skyrocket for sure. Item availability on the market will vastly decrease. Who wants EvE markets to go back into the stone age?
I propose CCP to boost freighter HP to be in line with other capital ships and in line with the cost invlved in building that ship. Give them fitting slots but make them so they cannot fit cargo expanders.
Other way to go is to stop freighters dropping cans.
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Dolika
Caldari School of Applied Knowledge
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Posted - 2007.05.06 08:49:00 -
[2]
Dalman... Let's see...Judging by your 260 kills on the KB youre a pvper and thus have no clue whatsoever writing about when you're writing about freighter operations and not active since december 30th btw so i doubt you're up to speed on EvE. Your corp appears to be a lowsec griefing corp so obviously you would like nothing else than easy kills on unsuspicious freighters in empire because that's your style of play. Fact also remains youre a part of a very vocal but very small part of the population in EvE.
The prices of everything will go up and market availability will go down in trade hubs so people will be forced to once again fly around to find what they need instead of driving to a supermarket ( Jita, Amarr, Rens...) and buying what they need at competitive prices. That is if CCP will not fix this "feature" lightning fast.
Even if Freighters get double or quadruple HP they have now, this means they will still die within 1 or 2 MINUTES max to a 15 Dominix group that has want to kill it in a CONCORD sanctioned war or in lowsec or in 0.0. So boosting freighters to be in line with other capital ships in any other way than in build cost will not prevent anyone from getting a legitimate kill. It is a Billion isk ship after all...and it takes 38 seconds to pop. Something is not right here.
No doubt your corp has already begun gathering dominix pilots to do strikes at unsuspicious freighters.
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Dolika
Caldari School of Applied Knowledge
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Posted - 2007.05.06 13:58:00 -
[3]
Thanks for a trip down the memory lane dalman. I agree. Logistics were tedius 2 years ago and the comodity prices were much higher than today and the availability was also much much worse.
The EvE population wanted easier logistics and we got conquerable stations in 0.0. Suddenly the life got a whole lot easier in EvE. With the advent of freighters the life got even easier. I am sue you were not enjoying your 80 jump trips around empire because it was a sheer waste of time tbh. You say you have done logistical work but obviously you havent learned from it. I doubt needing to have 30 people on the MO but only 5 of them mining was a lot of fun. Let's face it: Traveling form point a to point B has been a MAJOR pain since forever. CCP finally gave us warp to 0km as a result of years of complaints from the major part of EvE population while only a small minority of lowsec pirates were able to hold off the change for at least a year by spamming posts against it.
Saying that T2 production requires no work says you havent done it never ever so you have no clue of the amount of work that goes into keeping 10 production slots filled and raw products bought at normal prices that in the end when you again have to sell the products yield a decent profit. NOBODY can afford to haul it's products into 20 different regional markets and still retain a RL job / wife / college. Not even two people can do it. Well maybe they could but they would be boring themselves out of their mind with non stop freighter travel which is itself an extremely boring thing to do.
To fill 10 slots you have to: Buy and haul nearly EVERY WEEK
1. 8 different mineral types 2. 10 T1 variant BPOs which you have to r&d and produce 3. 10 R.A.M BPOs and produce these which takes about 26 minutes to build one 4. 10 R.d.b. BPOs if you want to improve ME and PE on your T2 BPOs 5. ~35 T2 component BPOs which you have to produce on a regular basis. You can buy T2 comps from market but that's even more work 6. 10 different NPC products ( construction blocks, guidance sytsems, robotics ) 7. 12 different POS products like ferrogel etc. to produce T2 components and T2 products themselves 8. Your finished products to at least THREE sales centers to be able to sell them all in time before the next batches come out and will have isk to BUY&HAUL MORE of 1-7. All this time you have to balance your wallet so you don't have too much component A but lack component B becasue the production grinds o a halt really fast. Also forget buying yearly supply of everything you need because most cannot be bought in such amounts anyway anywhere. Besides it would brake your wallet 10 times over.
Mind that about 99% of the T2 BPO's are not isk printing machines anymore.
To keep 10 T2 BPO's in production you have to have 2 accounts so a single player can realistically produce up to 7 T2 items which takes about 40 hours a week of playtime so don't come here and tell me production takes basically the same amount of time as the subscription renewal does.
T2 production is almost like a job and the gratification an industrialist seeks in EvE is to be the best businessman(woman) in EvE. While a pvper seeks gratification in killing his "enemy". We, in the carebear guild wish to supply those that want to pew pew with all the toys you want at a competitive price. In return all we wish is to be left alone. I am not saying: make freighters like Titans. but give them a fighting chance at least. The way it stands they are just flying targets EVERYWHERE no matter the sytsem security. I agree with the need to escort freighters in lowsec and 0.0 but flying a 15 BS shotgun protection gang in secure empire to prevent an atack on a NEUTRAL ship is just insane.
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