
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1442
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Posted - 2017.04.10 03:01:56 -
[1] - Quote
I am also on the "for" side with this one. Nice clarification for those who contributed. A few +1s for you guys.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1442
|
Posted - 2017.04.10 21:35:44 -
[2] - Quote
mkint wrote:I'd have to be in the 'for' side as well, if it was someone other than CCP doing it. They can't figure out how bottlenecks work with T2 production or with T3 production. There's no reason to think this won't be just as broken, and likely moreso considering how much broader it is in scope. Especially since nobody has even mentioned the BPs yet.
The broken future I see is 1 run BPCs being dropped at the same rate as current named modules, every module using the exact same components in the exact same proportions as every other module, and the components being dropped at an insufficient rate to keep up with the amount of BPCs being dropped (and not in the same proportions at which they are consumed.) Oh, and one of the components only gets dropped by 1 rat that spawns for 3 minutes a day in Syndicate.
Is there any reason to expect a better implementation than this? Even when they had a PHD economist on board they couldn't figure this kind of stuff out. Bottlenecks are actually good for the game tbh. You need supply shortages versus demand to create conflict. In fact the only thing I am beginning to worry about is that CCP is giving null TOO much self dependencies versus the other areas of space so as to decrease transit and hopefully conflict and death between sec status zones. I know this was one of the foundations of the original Eve and Im hesitant with some changes being too much to remove this.
Capital meta parts has shown that this can work and as another poster has mentioned I am very certain it will mimic this entirely. You do have a point with the BPC bottlenecks though versus drops and it would be a good idea to have a certain bpc supply "floor" in the NPC LP stores so as not to become to dependent on drop rates alone like the SAAR issue. I also think that there does need to be disproportionate rates for sec zone usage. IE stuff most used in null might drop in high, null might drop low. Simply done to create motion of goods again. I realize this will not be a popular idea.
Another idea regarding the no ark or bist in high might be to make the components themselves reprocessable in some low grade high end form, likely highly inefficient but enough to make it a "way out" rather than complete market dependency. Or else just rollback the old mission changes.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1442
|
Posted - 2017.04.12 00:06:15 -
[3] - Quote
This also allows newbros to do the boring but now more lucrative tasks for the vets when they get to null by cleaning up sites as the loot produced doenst necessarily mean having to ship large m3 amounts to high sec to make isk and only rely on a few higher value items to transport as you will be able to sell locally much easier.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|