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Yarosara Ruil
Haighare Pirates
969
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Posted - 2017.04.17 16:40:55 -
[31] - Quote
Guristas ships are the superior ships, I don't know what the OP is talking about. |
Nana Skalski
Taisaanat Kotei
31814
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Posted - 2017.04.17 16:51:05 -
[32] - Quote
Hir Miriel wrote:We Amarricans will always dominate.
In God We Trust.
Unlike some forum bound paganistic maladroits I would rather have a thin layer of rust holding everything together. Imagination can get you so far as how much duct tape is left. The rest is inevitable and doesnt need any prayers to happen.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Alessienne Ellecon
Solitude Rangers
95
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Posted - 2017.04.18 09:27:52 -
[33] - Quote
Avaelica Kuershin wrote:Rovinia wrote:I think Amarr is with it's religious Cults, the Fanatics and intern struggles between the Royal familys lorewise the most interresting of all the empires.
Their "medieval" way of thinking and the unique style of their Ships (For example the goldplates as symbol for the imperial might) is simply the most interresting if you are a storywriter or like roleplay. The other empires are a bit dull in comparison. Playing a fanatic zealot makes just more fun then the stingy Caldari Accountant or the Gallentean Democrat. They also make good villains.
The other empires are less ostentatious to be sure, but I find both the Caldari and Minmatar interesting in their own ways. As for the Gallente, their hedonism is widely remarked on.
We're damn proud of our hedonism, thank you very much. The Amarr have fascinating lore, to be sure, but belonging to a race of sex-crazed, alcoholic party animals is more fun. Plus we don't have to put up with jokes about our ships.
Now where did I put my camo print c-string...?
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Chopper Rollins
Far Beyond Triggered
1841
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Posted - 2017.04.18 10:08:11 -
[34] - Quote
Train all races to BS to V, fly all the things. This will allow you to either ignore the lore or see how nearly all the RP in EvE is a bad mess of generalizations acted out by nerds who try for gravitas but achieve lugubrious tedium by talking as if the sticks up their asses have sticks up their asses.
Saying all (nationality) are (personality trait) is dumb, but when you apply that to the bajillions of people living on thousands of planets you're just being damn lazy.
Goggles. Making me look good. Making you look good.
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Nana Skalski
Taisaanat Kotei
31831
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Posted - 2017.04.18 11:12:15 -
[35] - Quote
Game has to be different than real life on some level, but also be believable enough to have sense, in this case empires had a long time when they were building their cultures in isolation, so it isnt really generalization when its cultural thing and people are really different. Then the cultures clash. Differences clash. Mindsets clash. This is why we have racism, slaves, wars and pirates in EVE. Too much tensions.
Every part of a game helps to tell a story =ƒôò
Where is Angry CONCORD guy when you need him
Osprey =ƒÜÇ
GëíGïüGëí GÖÑ
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Netan MalDoran
Planet Squanch
282
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Posted - 2017.04.18 15:27:33 -
[36] - Quote
#CALDARIMASTERRACE :P
"Your security status has been lowered." - Hell yeah it was!
Falcon's truth
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Tanuki Kittybeta
Ripperoni in Pepperoni Trigger Warnings
129
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Posted - 2017.04.18 16:55:03 -
[37] - Quote
pls friends dont forget that friendship is best ship |
Xzanos
Fools Resurrection
9
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Posted - 2017.04.18 22:00:06 -
[38] - Quote
Tanuki Kittybeta wrote:pls friends dont forget that friendship is best ship Make sure they are flying Amarr/Gallente or they are bads... |
Xzanos
Fools Resurrection
9
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Posted - 2017.04.18 22:03:35 -
[39] - Quote
Chopper Rollins wrote:Train all races to BS to V, fly all the things.
You mean fly what hard counters your opponent instead of having a more all around balanced game? |
Xzanos
Fools Resurrection
9
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Posted - 2017.04.18 22:04:52 -
[40] - Quote
Yarosara Ruil wrote:Guristas ships are the superior ships, I don't know what the OP is talking about. Trying not to bring pirate faction ships into the mix because there is even more of a balance issue there |
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Ioci
Bad Girl Posse Somethin Awfull Forums
618
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Posted - 2017.04.18 22:24:12 -
[41] - Quote
I've said for years, Amarr has the upper hand in large scale engagement that will require large scale coordination as the price you pay but truth be told, Gallente can challenge Amarr if they nut up and blaster fit. I'm mostly seeing this from an Alpha clone slug fest Thorax fleets against Maller fleets, the wreckage will mount on both sides.
R.I.P. Vile Rat
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Xzanos
Fools Resurrection
9
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Posted - 2017.04.18 22:29:19 -
[42] - Quote
Victoria Oswald wrote:I am unable to state my own opinion here, since I am a new player in the EVE universe. However this got me: Xzanos wrote: On the other hand you have players who play the game more for its immersion factor and RP of joining a corporation/ fighting for ideals.
I was looking for a corp that supports these factors for months. Since I read the first book and decided to play eve I was all about some RP/Story related stuff, but all I found was people cross-using ships and randomly shooting each other, buying expensive goods, create fits for hours and die within minutes again. So are you just lying to me, or did I just have bad luck?
It is pretty hard to find a good RP corp that is also decent at pvp. mostly i find this is due to such horrid balance between races. Its hard to fly a racial specific fleet which is all i have ever wanted to do. |
Xzanos
Fools Resurrection
9
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Posted - 2017.04.18 22:34:21 -
[43] - Quote
Ioci wrote:I've said for years, Amarr has the upper hand in large scale engagement that will require large scale coordination as the price you pay but truth be told, Gallente can challenge Amarr if they nut up and blaster fit. I'm mostly seeing this from an Alpha clone slug fest Thorax fleets against Maller fleets, the wreckage will mount on both sides.
It should take the same amount of coordination and skill to fly any doctrine. What ever is "easy" usually ends up being the most overpowered because its very easy to learn and teach those fleet tactics to a larger number of players. Im glad that someone else has noticed though.
On your second point... try a fleet of Ruptures against the ships you just named. There will be just as much wreckage just not on both sides.
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Kazuma Ry
Societas Imperialis Sceptri Coronaeque
40
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Posted - 2017.04.18 22:58:11 -
[44] - Quote
When I first started playing, Amarr ships were in general the hardest to fly, just in terms of training needed. Since the weapons that you got bonus's for were/are so Cap dependant, you had to find that fine line on whether you wanted a active or passive tank. Then if you got in a fight with some one with a Neut / Nosf, then you would see your cap disappear, and your lasers/beams shut down. |
Vipsan Agrippa
Deep Core Mining Inc. Caldari State
143
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Posted - 2017.04.18 23:40:26 -
[45] - Quote
Victoria Oswald wrote:I am unable to state my own opinion here, since I am a new player in the EVE universe. However this got me: Xzanos wrote: On the other hand you have players who play the game more for its immersion factor and RP of joining a corporation/ fighting for ideals.
I was looking for a corp that supports these factors for months. Since I read the first book and decided to play eve I was all about some RP/Story related stuff, but all I found was people cross-using ships and randomly shooting each other, buying expensive goods, create fits for hours and die within minutes again. So are you just lying to me, or did I just have bad luck?
Mail Diana Kim, he is the Best Pvp RP pilot in all of Eve, lucky for you he is Caldari.
He NEVER breaks character ( except to stand up to peee ). Seriously hard-core RPer.
Read his RP posts trolling Gallente types daily. Forum - Intergalactic Summit.
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Magnus Jax
3
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Posted - 2017.04.18 23:41:35 -
[46] - Quote
Amarr is pretty much EVE on hard mode:
a ***** to fit VERY cap dependant not very versatile limited damage types meaning limited PVE (location wise) generally sluggish ships one of their npc factions is easily the most deadly of the "normal" factions. TD, web AND neuting
With that said I'd say that T1 frigate and cruiser balance is quite ok these days although not every faction has a similar ship role or strategy that compares to the other factions. This is not a bad thing, otherwise racial ships (just as character race these days) would be meaningless.
For having played for 13 years the OP hasn't really learned much on the game to be honest. |
Chopper Rollins
Far Beyond Triggered
1842
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Posted - 2017.04.19 02:07:24 -
[47] - Quote
Xzanos wrote:Chopper Rollins wrote:Train all races to BS to V, fly all the things.
You mean fly what hard counters your opponent instead of having a more all around balanced game?
I mean "Train all races to BS to V" so you can fly anything, also unlocking shield and armor caps and all weapon systems.
You're a capsuleer first and can transcend hisec sectarian shenanigans. Just flying your own race is going to be fail, even for Winmatar. Don't blame that on game balance, it's always going to be a fail decision.
Goggles. Making me look good. Making you look good.
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Alessienne Ellecon
Solitude Rangers
102
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Posted - 2017.04.20 09:28:23 -
[48] - Quote
Ioci wrote:I've said for years, Amarr has the upper hand in large scale engagement that will require large scale coordination as the price you pay but truth be told, Gallente can challenge Amarr if they nut up and blaster fit. I'm mostly seeing this from an Alpha clone slug fest Thorax fleets against Maller fleets, the wreckage will mount on both sides.
I ALWAYS fit blasters when I fly Gallente. Blaster Thorax and blaster Talos with antimatter can pack a mighty wallop; all you need are the right mods/rigs to extend the falloff so you have better range. If Caldari nincompoops focussed less on missiles and more on hybrid damage there would actually be something to their CALDARI SUPREMACY tripe. But nooo, they insist on rails for their turret slots. Morons. |
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