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Vokan Narkar
New Eden Traders Aliance
10
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Posted - 2017.04.23 22:38:10 -
[1] - Quote
Get some new thoughts on the subject I already presented in older thread.
To repeat. I find it quite unfair that speaking of alpha clone, one race has so huge advantage over others in hauling. Yes I mean Gallente and their Miasmos, Epithal, Kryos.
I propose several options what to do to balance this fact.
1) Enable specialized idustrial ships to all races. Either remove the Gallente Industrial (or Minmatar ndustrial) from these ship prerequisities to fly them. Making them ORE would need a lore-wise graphic re-design and making them special edition doesn't make a sense with the availability of blueprints. Then perhaps replace it with a new skill Special Industrials or just keep them fly-able with Spaceship Command only.
2) Or give Caldari and Amarr as a compensation for lack of specialized industrial higher level of the racial Industrial skill that is to 2.
3) Or even better, create a new set of specialized ships. Give Caldari a ship with specialized cargohold that can carry NPC commodities (makes sense lore-wise as caldari are traders). And for Amarr, Slaver Transporter . Industrial ship with specialized cargohold that can carry slaves, slavers, freed-slaves (so we can enslave them again), militants, exotic dancersm, janitors etc. etc.
4) or sight... remove alpha clones the possibility to fly specialized ships all together so we dont have to envy gallenteans or create gallente alts... |
Piugattuk
Lima beans Corp
607
|
Posted - 2017.04.23 22:58:55 -
[2] - Quote
Well, in principle I agree that the industrial ships non-Gallente should at least have the same line up, however you get 3 clones, one should be Gallente if you want it now, my alphas are Minmatar but I have one Gallente, anything I need to move that requires a Gallente industrial specialization I just contract it to my alt. |
Omnathious Deninard
Novis Initiis
3603
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Posted - 2017.04.23 23:11:00 -
[3] - Quote
As was stated in a similar thread, make all specialized hills require racial industrial 2. Which would bar alpha clones from fly them at all.
If you don't follow the rules, neither will I.
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Vokan Narkar
New Eden Traders Aliance
10
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Posted - 2017.04.23 23:16:11 -
[4] - Quote
Piugattuk wrote:Well, in principle I agree that the industrial ships non-Gallente should at least have the same line up, however you get 3 clones, one should be Gallente if you want it now, my alphas are Minmatar but I have one Gallente, anything I need to move that requires a Gallente industrial specialization I just contract it to my alt. Sure I have gallente alt to workaround this. Actually gallente is my first character on another account and this character was second - the only reason I made it Amarr was roleplay and cool character appearance. I was about to be a big slaver
I started this character pre ascension. It used to be omega at some point too. But now after so many time I spend with this character in trading and hauling it came to the point I have no use for it since I need the flexibiity. If this character is to be for hauling/trading, its pointless to be in Amarr because without Omega the difference in load of Bestower/Sigil over Nereus/Iteron Mark is insignificant anyway.
Anyway - do we really want to use alt for everything in this game? I for one dislike the need to have alts, alt for hauling alt for scouting, alt for trading in jita, alt in neut corp to haul under wardec, alt in enemy corp to know whats going on and so on and so on... |
Do Little
Virgin Plc Evictus.
1065
|
Posted - 2017.04.24 08:26:18 -
[5] - Quote
I've suggested in the past that the specialized haulers could be moved to Ore but believe the restriction is more perceptual than actual.
Alphas can't do PI so not having access to the Epithal is a minor limitation.
Practically every Citadel in the game can compress ore free of charge. The basic haulers of any race are more than adequate for hauling that.
As Amarr, you can fly the Bestower which can be fit to carry over 40,000 M3 of cargo - probably a bit less with Alpha skills but I don't think lack of the specialized industrials is all that limiting.
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Matthias Ancaladron
Wrath of Angels Solitaire.
285
|
Posted - 2017.04.24 08:35:35 -
[6] - Quote
I'd rather bring back the iterons and leave them as they were along with the rest of the eindustrials for tier 1. They didn't need to be changed to their current form. Make a new industrial and split up some of those roles to other races with some new ones for a new hull. The standard industrials are mini freighters for people who can't afford to get big ones. And the new special racial industrials keep the races distinct with different capabilities like we used d to have before tiericide and every ship became a clone of each other.
Gallente keep the miasmos or somethog, iteron 1-5 are just there Amarr get kryos, with new amarr hull. Caldari get one of the others with new caldari hull. Etc etc the epithal is neutral because it's pi and goes to a new hull for ore. |
Daichi Yamato
Jabbersnarks and Wonderglass
3889
|
Posted - 2017.04.24 10:45:23 -
[7] - Quote
Omnathious Deninard wrote:As was stated in a similar thread, make all specialized hills require racial industrial 2. Which would bar alpha clones from fly them at all. ^^^^
Short of deleting them completely. This.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Wander Prian
Art Of Explosions Hole Control
432
|
Posted - 2017.04.24 10:54:12 -
[8] - Quote
The specialized haulers are more about just pure convenience than anything else. Any racial industrial ship is able to haul any of those materials with similar quantities.
Wormholer for life.
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Shae Tadaruwa
Science and Trade Institute Caldari State
1666
|
Posted - 2017.04.24 11:29:34 -
[9] - Quote
Alpha clones are free right?
It costs nothing to create a Gallente one.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Serendipity Lost
Repo Industries
2579
|
Posted - 2017.04.24 11:34:25 -
[10] - Quote
I'm not seeing where it is at all important that free clones get a balance pass. |
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Donnachadh
United Allegiance of Undesirables
1228
|
Posted - 2017.04.24 12:48:49 -
[11] - Quote
As we said in the last topic on this.
NO.
No it does not matter that you want haulers and would find them more useful, others would find being able to fly all T1 haulers worthless. Once CCP starts down the path of granting previously restricted ships to the alpha characters where and when does it stop? If they grant you access to the haulers what grounds would they have for preventing alpha from flying all races BC, BS or for that matter any of the T2 or T3 ships?
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Vokan Narkar
New Eden Traders Aliance
11
|
Posted - 2017.04.24 15:48:50 -
[12] - Quote
Donnachadh wrote:As we said in the last topic on this.
NO.
No it does not matter that you want haulers and would find them more useful, others would find being able to fly all T1 haulers worthless. Once CCP starts down the path of granting previously restricted ships to the alpha characters where and when does it stop? If they grant you access to the haulers what grounds would they have for preventing alpha from flying all races BC, BS or for that matter any of the T2 or T3 ships?
Did you stopped readng at first paragraph? That was only one of four suggestions and no matter which of them were chosen I would be satisfied with it. Personally I think that introducing new caldari and amarr specialized haulers would be very exciting but thats way too much work than to change the skill restriction (one way or another).
I understand you do not like the idea that all alpha clones would be able to fly all specialized industrials. But if you want to reply to the post please next time you do that do not cherry pick one of the presented options and reply to all of them. Thank you. |
Cade Windstalker
1434
|
Posted - 2017.04.24 18:11:25 -
[13] - Quote
I'm just going to throw out there that your idea will be taken better OP if you treat others respectfully, no matter how much they're trolling or not showing you the same courtesy.
@Donnachadh, arguing that starting down a slippery slope necessitates reaching the end of it is a logical fallacy and not a good counter argument. The OP has brought up a reasonable imbalance between the racial alpha clones. Things like this can be handled on a case by case basis, and this is just that one case. |
grgjegb gergerg
School of Applied Knowledge Caldari State
20
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Posted - 2017.04.24 18:16:22 -
[14] - Quote
Vokan Narkar wrote:Donnachadh wrote:As we said in the last topic on this.
NO.
No it does not matter that you want haulers and would find them more useful, others would find being able to fly all T1 haulers worthless. Once CCP starts down the path of granting previously restricted ships to the alpha characters where and when does it stop? If they grant you access to the haulers what grounds would they have for preventing alpha from flying all races BC, BS or for that matter any of the T2 or T3 ships?
Did you stopped readng at first paragraph? That was only one of four suggestions and no matter which of them were chosen I would be satisfied with it. Personally I think that introducing new caldari and amarr specialized haulers would be very exciting but thats way too much work than to change the skill restriction (one way or another). I understand you do not like the idea that all alpha clones would be able to fly all specialized industrials. But if you want to reply to the post please next time you do that do not cherry pick one of the presented options and reply to all of them. Thank you. Of course they stopped at the first paragraph. Many people don't even make it past the subject line... |
Frostys Virpio
KarmaFleet Goonswarm Federation
3333
|
Posted - 2017.04.24 19:17:03 -
[15] - Quote
grgjegb gergerg wrote:Vokan Narkar wrote:Donnachadh wrote:As we said in the last topic on this.
NO.
No it does not matter that you want haulers and would find them more useful, others would find being able to fly all T1 haulers worthless. Once CCP starts down the path of granting previously restricted ships to the alpha characters where and when does it stop? If they grant you access to the haulers what grounds would they have for preventing alpha from flying all races BC, BS or for that matter any of the T2 or T3 ships?
Did you stopped readng at first paragraph? That was only one of four suggestions and no matter which of them were chosen I would be satisfied with it. Personally I think that introducing new caldari and amarr specialized haulers would be very exciting but thats way too much work than to change the skill restriction (one way or another). I understand you do not like the idea that all alpha clones would be able to fly all specialized industrials. But if you want to reply to the post please next time you do that do not cherry pick one of the presented options and reply to all of them. Thank you. Of course they stopped at the first paragraph. Many people don't even make it past the subject line...
Mostly because it's clear from the subject line that the whole idea is essentially a "give more stuff for free" whine. |
Vokan Narkar
New Eden Traders Aliance
11
|
Posted - 2017.04.24 19:27:31 -
[16] - Quote
Wander Priam wrote: The specialized haulers are more about just pure convenience than anything else. Any racial industrial ship is able to haul any of those materials with similar quantities.
Fully cargohold-fitted large t1 industrial would be able to haul half the stuff a specialized industrial can, have 0 ehp, 0 warp stabs, 10+ align time and basically be crying please alpha me with your trasher.
I really hope you are not seriously suggesting to haul stuff in such ship. That just asks for being deleted by high-sec ganker and you know it.
Frostys Virpio wrote:Mostly because it's clear from the subject line that the whole idea is essentially a "give more stuff for free" whine. That makes no sense you know.
Miasmos, Kryos, Epithal (and Hoarder) are free already. But you have to start as Gallente or use gallente alt anytime you want to efficiently haul this stuff. It is not so problematic to do that. Creating alt is free and allowed, transfering the stuff between characters costs 10.000isk also no problem. But its not right one faction has so big advantage over others in this activity. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3333
|
Posted - 2017.04.24 19:35:30 -
[17] - Quote
Vokan Narkar wrote:Frostys Virpio wrote:Mostly because it's clear from the subject line that the whole idea is essentially a "give more stuff for free" whine. That makes no sense you know. Miasmos, Kryos, Epithal (and Hoarder) are free already. But you have to start as Gallente or use gallente alt anytime you want to efficiently haul this stuff. It is not so problematic to do that. Creating alt is free and allowed, transfering the stuff between characters costs 10.000isk also no problem. But its not right one faction has so big advantage over others in this activity.
Nobody ever said alpha were supposed to be balanced. If you need more options than alpha provides you, the solution is to go omega. |
Dior Ambraelle
University of Caille Gallente Federation
50
|
Posted - 2017.04.24 20:02:52 -
[18] - Quote
1: ORE has gallente origins if I remember correctly, so making them buy the license of the Miasmos and Kryos seems kind of logical, and would fit the lore too. The Epithal... sure, they can take it too. This would also force the gallente engineers to finally fix the blueprint of the Occator to use the Itreon V instead, as it should. Also, since we will get Concord Aerospace as another completely neutral faction, they could buy the license of the Hoarder, which also can be logical. The police wouldn't want people running around uncontrolled with a ridiculous amount of ammo anyways.
2: I don't think that would be a real compensation.
3: Sorry, but these ships are totally useless.
4: This is basically option #1 on my list. I think alphas don't need and shouldn't be allowed to fly special haulers, especially if this creates a situation the industrialists can exploit easily. Collecting a lot of resources and hauling them for free? An orca can be replaced by five, 1 day old alpha clones in Miasmoses, if you only care about transporting the ore. This doesn't seem fair to me.
If you want an intelligent argument, please do, I'm up for it!
But if you want a trolling contest, I will win it by simply not participating.
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Nevyn Auscent
Broke Sauce
3958
|
Posted - 2017.04.24 20:30:15 -
[19] - Quote
Frostys Virpio wrote: Nobody ever said alpha were supposed to be balanced. If you need more options than alpha provides you, the solution is to go omega.
Regardless of the alpha argument, this is an inbalance in the value between the industrial skills as well, and the specialised haulers should be fixed to no longer be imbalanced. |
Vokan Narkar
New Eden Traders Aliance
12
|
Posted - 2017.04.25 00:46:06 -
[20] - Quote
Dior Ambraelle wrote:4: This is basically option #1 on my list. I think alphas don't need and shouldn't be allowed to fly special haulers, especially if this creates a situation the industrialists can exploit easily. Collecting a lot of resources and hauling them for free? An orca can be replaced by five, 1 day old alpha clones in Miasmoses, if you only care about transporting the ore. This doesn't seem fair to me. Thats probably true. As alpha character hauling any significant large ammount of goods is always problematic because of the trade-off between cargohold rigs/low slots and agility/defense. Specialized industrials have no such disadvantage. I can fit them to be agile and tanky while stil able to transport three times more cargo that would otherwise t1 nonspecialized industrial be able to. Sure you can transport only one specific goods be it ore, minerals or PI but when you want to transport such stuff, specialized industrials are invaluable and for alpha clone possibly overpowered. |
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Namaan
Brave Newbies Inc. Brave Collective
8
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Posted - 2017.04.25 04:34:40 -
[21] - Quote
If we are looking for a very simple way to address this imo it would be to give the races left out faction haulers... It would be very easy to just use an existing ship model, adjust it's stats, and slap a faction paint job on it. |
Dior Ambraelle
University of Caille Gallente Federation
50
|
Posted - 2017.04.25 11:39:21 -
[22] - Quote
Namaan wrote:If we are looking for a very simple way to address this imo it would be to give the races left out faction haulers... It would be very easy to just use an existing ship model, adjust it's stats, and slap a faction paint job on it. Why would these faction haulers be different than the existing ones? What more would they do?
If you want an intelligent argument, please do, I'm up for it!
But if you want a trolling contest, I will win it by simply not participating.
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Serendipity Lost
Repo Industries
2579
|
Posted - 2017.04.25 12:28:13 -
[23] - Quote
Namaan wrote:If we are looking for a very simple way to address this imo it would be to give the races left out faction haulers... It would be very easy to just use an existing ship model, adjust it's stats, and slap a faction paint job on it.
Or we could make alpha clones...... free and you can roll up a galanete one if you have such a craving for their haulers.
Alphas can already fly specialized haulers - free of charge. It can't possibly get any better than that. Just like all things in eve, choices are made and have accompanying trade offs. The whole game works this way. Welcome to Eve. |
Namaan
Brave Newbies Inc. Brave Collective
8
|
Posted - 2017.04.25 16:19:36 -
[24] - Quote
Serendipity Lost wrote:Namaan wrote:If we are looking for a very simple way to address this imo it would be to give the races left out faction haulers... It would be very easy to just use an existing ship model, adjust it's stats, and slap a faction paint job on it. Or we could make alpha clones...... free and you can roll up a galanete one if you have such a craving for their haulers. Alphas can already fly specialized haulers - free of charge. It can't possibly get any better than that. Just like all things in eve, choices are made and have accompanying trade offs. The whole game works this way. Welcome to Eve.
I personally don't care, but it is curious that Galanete have such an advantage in haulers, but no one else has an advantage in ship choice anywhere else. All ship numbers are even (just glancing at Alpha choice) with the exception of Gal have 5, Min 3, and the rest 2.
If we expand Alpha skills then yes that helps only them and well meh, but new ships helps everyone alike... And while I get the "its free" argument its not like Alphas are asking for something that requires huge programming resources to be spent.
Dior Ambraelle wrote:Namaan wrote:If we are looking for a very simple way to address this imo it would be to give the races left out faction haulers... It would be very easy to just use an existing ship model, adjust it's stats, and slap a faction paint job on it. Why would these faction haulers be different than the existing ones? What more would they do?
Whatever they needed to be to be even with Gal.
Again I don't really care, but its not like the solution is hard ether. |
Dior Ambraelle
University of Caille Gallente Federation
50
|
Posted - 2017.04.25 18:58:38 -
[25] - Quote
Namaan wrote:Dior Ambraelle wrote:Namaan wrote:If we are looking for a very simple way to address this imo it would be to give the races left out faction haulers... It would be very easy to just use an existing ship model, adjust it's stats, and slap a faction paint job on it. Why would these faction haulers be different than the existing ones? What more would they do? Whatever they needed to be to be even with Gal. Again I don't really care, but its not like the solution is hard ether. Personally I see two solutions: - remove the ships from the alpha-list (see my comment on page 1) - give Gallente an ammo hauler, Minmatar an ore, mineral and PI hauler, and all four of them to Amarr and Caldari, so every faction will have 6 industrials. Aside from slight adjustments, these ships would be as redundant as the normal industrials.
I prefer the first option, because industrialists can exploit the free special haulers.
Also, the "I don't really care" doesn't really help.
Also also, why does Gallente have 5 haulers again?
If you want an intelligent argument, please do, I'm up for it!
But if you want a trolling contest, I will win it by simply not participating.
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Elenahina
Agony Unleashed Agony Empire
1690
|
Posted - 2017.04.25 19:06:56 -
[26] - Quote
Cade Windstalker wrote: The OP has brought up a reasonable imbalance between the racial alpha clones. Things like this can be handled on a case by case basis, and this is just that one case.
Actually, it's not an imbalance in the alpha clones. It's an imbalance (if you want to call it that) in the industrial ship line ups. Gallente has always had more industrial variants than everyone else. It's just now those variants are more than just cosmetic in nature. They actually serve a purpose (more or less).
But the idea that alphas need access to these ships is also a fallacy. There's literally no reason why they cannot use their racial industrial ship to do the same thing - haul cargo.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
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hog butter
Romex Inc. Dustm3n
7
|
Posted - 2017.04.26 06:51:51 -
[27] - Quote
Vokan Narkar wrote:[quote=Dior Ambraelle]4: Specialized industrials have no such disadvantage. I can fit them to be agile and tanky while stil able to transport three times more cargo that would otherwise t1 nonspecialized industrial be able to. Sure you can transport only one specific goods be it ore, minerals or PI but when you want to transport such stuff, specialized industrials are invaluable and for alpha clone possibly overpowered.
I agree with this. Let me identify some things we have two problems.
1. Power creep of alpha we have alpha carving out market share from omegas and this is threatening the tenure of Omegas through deflation of commodities and inflation of fixed resources. The more an alpha can do the less value an Omega seems to have so we have logger heads.
2. EVE population is constantly fighting to grow the community. This is the whole reason for alphas in the first place. All you pilots that can afford to pay for a subscription obviously want to play with a vibrant growing gaming community.
This is funny argument because this is really the debate over immigrants in most 1st world nations a nut shell. A myth that the alphas are undermining the value of Omegas. Wow well let me clue some people in I trade a lot and make many items. I supply many regions with items that have no other competition. So when this happens I create ISK in trade. I create value for my corp through taxes and convenience for Omegas and Alphas alike because they get items with less hassle. A RISING TIDE RAISES ALL SHIPS! The more happy EVE players their better word of mouth for EVE. The better word of mouth the more you attract the best and the brightest talent among the gaming community. What EVE player doesn't want more and better EVE players to play with???
So with that said avoid a brain drain care about Alphas the children are your future. If alphas are successful so is EVE and lets not forget we all know Omegas are at the top of the food chain. *kisses ring* |
Cade Windstalker
1457
|
Posted - 2017.04.26 13:41:36 -
[28] - Quote
Elenahina wrote:Cade Windstalker wrote: The OP has brought up a reasonable imbalance between the racial alpha clones. Things like this can be handled on a case by case basis, and this is just that one case. Actually, it's not an imbalance in the alpha clones. It's an imbalance (if you want to call it that) in the industrial ship line ups. Gallente has always had more industrial variants than everyone else. It's just now those variants are more than just cosmetic in nature. They actually serve a purpose (more or less). But the idea that alphas need access to these ships is also a fallacy. There's literally no reason why they cannot use their racial industrial ship to do the same thing - haul cargo.
Yes, there's an imbalance between the racial industrial lines, but this doesn't really affect Omega clones. It's functionally no different from Minmattar having the faster ships.
The reason I do see it as an issue is because hauling is one of the few things an Alpha Clone can do at all well and it's one of the easiest ways for them to make money or help a corp, especially an industrial one. If you don't have access to the Ore or Mineral haulers then you're severely gimped compared to someone with access to those haulers.
To me this seems like a much larger qualitative performance disadvantage than the normal racial flavor. Any race's frigates or crusiers can do well enough in a fight or mission ect, but the hauling disparity can't really be made up except my training another character, and I don't think that's really conducive to a good play experience for an Alpha clone player. |
hog butter
Romex Inc. Dustm3n
7
|
Posted - 2017.04.27 01:12:12 -
[29] - Quote
Cade Windstalker wrote:[quote=Elenahina][quote=Cade Windstalker]The reason I do see it as an issue is because hauling is one of the few things an Alpha Clone can do at all well and it's one of the easiest ways for them to make money or help a corp, especially an industrial one. If you don't have access to the Ore or Mineral haulers then you're severely gimped compared to someone with access to those haulers.
To me this seems like a much larger qualitative performance disadvantage than the normal racial flavor. Any race's frigates or crusiers can do well enough in a fight or mission ect, but the hauling disparity can't really be made up except my training another character, and I don't think that's really conducive to a good play experience for an Alpha clone player.
I agree, so much so that I have started training 2 Gallente characters just because of this. I feel that the bottom line is that the facts are facts and were are arguing for Idealism I think CCP has to many Omega accounts (I think vocal minority) all up in arms about any alpha accounts getting any more capabilities. I don't think CCP is going to get a bunch of Omega conversions for the Alphas if gimped to hard. On the other hand If they are sold on Omega as an Alpha due to lack of abilities of an Alpha I think CCP views this as a win. I guess my point is I am a self admitted gimp. As a gimp I will obviously lobby for a ball gauge instead of the zipper mask. With that said this will largely depend on sales of micro transactions versus loss of paid subscriptions.
In conclusion I think that CCP will eventually address this inequity in some manner. Space trucking is a logistical part of the game and like everything else shouldn't be indiscriminately unbalanced. Since i guess no Devs weigh in on any official view I guess they don't have any reasoning for the status quo. |
Donnachadh
United Allegiance of Undesirables
1228
|
Posted - 2017.04.27 15:22:38 -
[30] - Quote
Vokan Narkar wrote:Did you stopped readng at first paragraph? That was only one of four suggestions and no matter which of them were chosen I would be satisfied with it. Personally I think that introducing new caldari and amarr specialized haulers would be very exciting but thats way too much work than to change the skill restriction (one way or another).
I understand you do not like the idea that all alpha clones would be able to fly all specialized industrials. But if you want to reply to the post please next time you do that do not cherry pick one of the presented options and reply to all of them. Thank you. I get to choose which part of a post I respond to if you do not like that, that is your problem.
I did read your entire post and the essence of all of it is the same as the portion I chose to respond to. You want a single alpha character to be able to fly ALL of the dedicated T1 haulers, how that is accomplished does not matter to you and how that may affect the rest of the players in the game and the ships they want to fly does not matter to you.
Each of the 4 races have a T1 frigate, destroyer, cruiser or battle cruiser that is better for a single specific purpose than the ships in any other race. For players that do not care about hauling stuff these restrictions are just as limiting or unfair if you will as the restrictions you face. So tell us how and why you should be awarded special snowflake status and have the restrictions you do not like removed while these other players have to continue to deal with their restrictions?
Alpha clones are free, they are easy to set up and you can have as many of them as you want. The only restrictions you face are those you place on yourself and the game does not need to be changed because you are to lazy or do not like the options that are available to you.
Cade Windstalker wrote:@Donnachadh, arguing that starting down a slippery slope necessitates reaching the end of it is a logical fallacy and not a good counter argument. The OP has brought up a reasonable imbalance between the racial alpha clones. Things like this can be handled on a case by case basis, and this is just that one case. Fair and slippery slope are terms oft used around here, and in most cases they have no real part in the discussions, this specific case is an exception to that. Fair is an important part of this, the OP is asking for CCP to make changes to the game the he feels are required to eliminate what he sees as an unfair situation. Well looking at the all of the other ships and activities in the game every single alpha players can make the exact same argument that the OP is. This is unfair because my Gallente alpha cannot fly that Minmatar ship and the list goes on. It is unfair to those players for CCP to address and resolve the OP's issues while forcing them to continue to deal with the restrictions they face. And that requirement to be fair and treat all alpha players equally will lead us down that slippery slope that can only end with the ultimate removal of all restrictions on the alpha clones. The easy way to avoid that is for CCP to simply stay the course and tell people like the OP that if you do not like the restrictions you have two options. 1. sub your character and remove the restrictions. 2. start multiple free alpha clones and work around the restrictions. |
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