
KaptnSparrow
Caldari TARDZ Gods of Night and Day
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Posted - 2007.05.09 18:40:00 -
[1]
Originally by: Valea Silpha Edited by: Valea Silpha on 09/05/2007 17:04:09 Oh come on.
The rapier does tiny amounts of damage. The huginn is REALLY hard to fit with dual extenders and anything other than 650mm artilleries, and that assumes you have assualt launchers instead of heavies. That isn't a damage set-up really is it ...
They are reasonably nippy with an MWD, but fitting one slaps your fitting even more. Yes, they are hard to kill in frigates, but thats the same for pretty much anything. My rapier went down to a frigate gang a few days ago...
At the end of the day, they are only WTFBBQ good if you are a good pilot in them, and get lucky. You pretty much HAVE to land 15-20km away from something to web it well without being also webbed, then you need top have a t2 or faction scrambler to hold them down while you chip away at them EVER SO SLOWLY. So you have 9k on shield. Big woop. You also have the tracking of a barn door, and missile will still hit you for osme nasty damage.
Thye are great gang ships, for sure. But that can be said of ANYTHING. Don't ocmplain, work out how to fight them.
amen and sorry about your loss, but you forgot to mention the 2 caracals :P
I'm only afraid of the rapier in one thing: close range ships and ceptors.
Why:
- it toast ceptors/frigs - close range ships won't get in range and the rapiers mates show up and kill it
about recons and overpowered?
they do their job well but no need to nerf them. Think about it you buy a paperbag for 60 - 120M, slap a 40m cloak on it, some other simple modes = 200M total price tag +/- 50m depending on recon.
you get for your 200M:
- barley any damage - barley any tank - are forced to scout for gangs, because you got a cloak... - the love of your gang members - can kill people in belts, with the help or rats - possibility to disable other ship (arazu/pilgrim/falcon)
the only excuse to this is basically the pilgrim/curse. Because it empties your cap so you can't fight back and you can't tank.
But pilgrim is vulnerable to missile and drone boats.
so it's all balanced somehow.
Recons are deadly if you see them in groups, like 1 arazu, 1 falcon, 2 x vagas or so.
I would actually suggest to boost the rapier, because compared to all other recons his target painting sucks and is not able to disable other ships, except ceptors/frigates.
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