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Yvette Mikakka
State War Academy Caldari State
0
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Posted - 2017.05.02 02:56:17 -
[1] - Quote
You would take an acceleration gate to enter them. You'd need to turn off your safeties to activate the gate. Inside would be rats to shoot and rewards to collect, but also maybe players who'd shoot at you. Player aggression would cause suspect timers and security status loss. No CONCORD response. You could have different sizes of complex that limited which ships could enter, as in faction warfare.
Right now, all of Eve's "PVP zones" are the size of a system, and have to be entered by stargate. Letting all players have Local and D-scan intel before committing their ships to danger, letting them reach safety simply by warping out, this would add some interesting variety. It would also bring a form of PVE to high sec systems that required players to interact with each other. Probably a coding nightmare, but I think the idea's sound. |
Cade Windstalker
1501
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Posted - 2017.05.02 03:09:58 -
[2] - Quote
Why is this needed? What's the attraction to adding a localized PvP zone to High Sec beyond the ability to gank ignorant people who don't know better and have zero risk getting to the target zone?
This is basically the worst of both worlds from a risk and reward standpoint. 95% of the time you'll find one of these with no one in local and it's a free payday. The other 5% there's someone in local and you either nope out of there or you need to contend with the possibility that someone can come in on you at any time and you have little to no way of preventing this, controlling space, ect.
The on the PvPer's side they can't engage anyone who warps out of the 'plex unless they manage to get a limited engagement with them first. Then on top of that you're not even able to camp a system and see who all is in local, you're basically waiting for this one specific area of space to be used, which no sane player is going to do as long as you're in system.
The end result is something with a practical risk lower than anything in Low Sec, but a potential risk that's much higher due to the lack of intel or ability to control the space you're in.
That probably puts the reward lower than anything in Low Sec, which makes it probably not worth fighting over in High Sec, which removes the last incentive one might have to PvP over these spontaneously....
So why is this a good idea? |
Alderson Point
Federal Navy Academy Gallente Federation
78
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Posted - 2017.05.02 12:19:20 -
[3] - Quote
Yvette Mikakka wrote:You would take an acceleration gate to enter them. You'd need to turn off your safeties to activate the gate. Inside would be rats to shoot and rewards to collect, but also maybe players who'd shoot at you. Player aggression would cause suspect timers and security status loss. No CONCORD response. You could have different sizes of complex that limited which ships could enter, as in faction warfare.
Right now, all of Eve's "PVP zones" are the size of a system, and have to be entered by stargate. Letting all players have Local and D-scan intel before committing their ships to danger, letting them reach safety simply by warping out, this would add some interesting variety. It would also bring a form of PVE to high sec systems that required players to interact with each other. Probably a coding nightmare, but I think the idea's sound.
The question is what are your motivations and goals for this, because I cannot see any motivation for the player running these, and the "gank" opportunities are just silly.
Just kill people in losec if that is your desire, HS whilst not safe, is not a kill farming zone by other than accidental and unintended design.
This wouldn't even be any easier than the current wardec system for farming kills, it sounds like even the risk of getting shot by another player is too much for you, on your way to your kill farm system.
So a particularly bad proposal, with no apparent redeeming features.
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Donnachadh
United Allegiance of Undesirables
1239
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Posted - 2017.05.02 12:40:51 -
[4] - Quote
And when they give you these they will be as empty as the low sec we have is, so all this would do is create even more empty space. Sounds like a terrible idea to me.
There are more than sufficient rewards to be had for those willing to risk the added dangers in low sec, yet very few people ever go there, what makes you think players would go to this new type of low sec?
Even those hardy enough to try would likely find themselves jumping into a camp ground stuffed with players looking to pad a kill board even if it is just getting a single shot at the target, and you think this will encourage players to visit these things?
Last comment, we have vast reaches of this game that are PvP free for all zones, low, nul, worm holes and yet all you players that claim you want PvP rarely go to these areas why? When you cannot or will not take advantage of the PvP free for all zones we have why should we support your idea to create even more of these rarely used areas? |
Rawketsled
Generic Corp Name
485
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Posted - 2017.05.03 05:35:51 -
[5] - Quote
Yvette Mikakka wrote:Right now, all of Eve's "PVP zones" are the size of a system, and have to be entered by stargate. All of Eve is a "PVP zone."
The only area that isn't is the logon screen. |
Andrew Indy
Jedran Space Services
270
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Posted - 2017.05.03 09:02:22 -
[6] - Quote
Yvette Mikakka wrote:
Right now, all of Eve's "PVP zones" are the size of a system, and have to be entered by stargate. Letting all players have Local and D-scan intel before committing their ships to danger, letting them reach safety simply by warping out, this would add some interesting variety. It would also bring a form of PVE to high sec systems that required players to interact with each other. Probably a coding nightmare, but I think the idea's sound.
If everyone has dscan and intel then only players who think they have a good chance of winning will enter. That or the hunters will just sit in Recons on the landing stop.
In fact deadspace Acceleration gate entries are way worse than LS Gates, you can't burn back to a Acceleration gate, no gate guns, no cloaking up ect. This puts all the more power into the hands of hunters which would pretty much stop any non hunter from entering the sites.
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Donnachadh
United Allegiance of Undesirables
1241
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Posted - 2017.05.03 13:37:32 -
[7] - Quote
Rawketsled wrote:Yvette Mikakka wrote:Right now, all of Eve's "PVP zones" are the size of a system, and have to be entered by stargate. All of Eve is a "PVP zone." The only area that isn't is the logon screen. You forgot sitting in an NPC station. And no it is not specifically a PvP zone as many players are not involved in the markets in a way that could be considered PvP/
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Sitting Bull Lakota
Brave Newbies Inc. Brave Collective
311
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Posted - 2017.05.03 20:32:10 -
[8] - Quote
I've noticed more than a few lowsec systems with comparatively lower value than the hisec systems they're next to. I'd rather see more value added to lowsec than an attempt to get more fighting in hisec. Lowsec is supposed to be greater value for greater risk, right? |
Andrew Indy
Jedran Space Services
280
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Posted - 2017.05.09 07:41:55 -
[9] - Quote
Sitting Bull Lakota wrote:I've noticed more than a few lowsec systems with comparatively lower value than the hisec systems they're next to. I'd rather see more value added to lowsec than an attempt to get more fighting in hisec. Lowsec is supposed to be greater value for greater risk, right?
DEfine Value
LS gets Lvl5 Missions, better DEDs, better Anoms, better hacking sites ect ect. LS is much better than HS in terms of ISK its just player hostility that stifles it. The only reason NS is any better is that it has far flung areas with little or no natural traffic and enough buffer systems for an effective Intel network.
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Shallanna Yassavi
Imperial Academy Amarr Empire
524
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Posted - 2017.05.10 03:14:34 -
[10] - Quote
No, I'm not going to sit in this free-fire site so some tank+tackle T3C can grab me and hold me while the rest of blob shows up.
You're not either*
*unless you brought a lot of friends, in which case you're probably roaming not-hisec because there are shinier things in not hisec.
A signature :o
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