| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Lifewire
|
Posted - 2004.01.05 13:26:00 -
[1]
Since techlevel II patch TunDraGon lost 4-5 frigates or cruisers and destroyed roundabout 50 NVA-ships, 60% indys, 1 of them loaded with 72 mil in minerals, 1 loaded with 50 mil in minerals and items, severall with bistot or other rare ore and a lot of them had 27% cargo expanders or other nice items. We also stole 21 secure cans full of spodumain in Venal. This seems to be a lot of stuff - but: to be true - go mining with 5 people 4 h every day would bring more money.
This game stills seem¦s to be balanced to help carebears. How can it be that living with this high risk to be killed by pirate-hunters or escorts brings no money??? Should we go back to Aurohunen where we can kill 20-30 (50% N00bs) ships every day?
It¦s hard enought to get indys with instant-jump-bookmarks, the possibility to log, have or call up to 10 BS escorts and warp faster than our BS can lock it. The gate-to-gate-jump isnt fixed, so a lot of ships drop "at the wrong gate" or still at a jump-in and escape our grasp by - simply using autopilot 
I think CCP still didnt understand that without pirate players this game would be boring. The more they nerve pirates the more the pirates get experiecend and tricky. Techlevel II patch was a step into the right direction and active player counts are rising - more than 5000 every day. Give us more action!!! Make instant-jump-bookmarks impossible!!! How can it be that single flying industrial ships can slip through a pirate blockade? Is this realism??? My opinion is: it should be impossible for an Indy to break through a blockade without escorts. This will cause that a new job appears in EVE - escort flying. Industrial pilots will have to pay combat pilots to bring their asses through 0.0 save. This will give fun to everybody.
|

Lifewire
|
Posted - 2004.01.05 13:53:00 -
[2]
@Jade:
I think that u know that we caused massive damage to your alliance with our indy-raids. But - try to see it with pirates eye: what did we get? We are 5 poeple in our corp doing 50-100 millions a week. This can be done with mining with 5 Thorax in empire space too and - without any danger! We do combat...non-stop, hight risk to get killed. NVA outnumbers us - all in all there might be 500 real pirate players in this game outnumered by 20.000 "normal" players.
Jade, u hate and love us because we bring fun to your boring miner live. Without the 80-100 Forsaken Empire members u would watch roids day for day and quit the game soon.
This is no crying - i want fun! I want u to defend your indys like it should be! Atm they fly arround alone using bookmarks - no fun for u, no fun for me - simply boring. We use the bookmarks aswell and i think ur BS pilots hate it when we pass them in agile frigates unharmed. Instant-jump-bookmarks make the game boring for everyone and make escorts (a nice job) useless.
|

Lifewire
|
Posted - 2004.01.05 14:50:00 -
[3]
Quote: Castor has killed trading. Thus I have changed profession.
Why killed? U could do it and hire wingmans to break through a blockade. But u simply want too much ISK and dont want to pay escorts.
Trading, mining, missions, NPC-hunting are the way to bring money in the game. But mining is essential since megacyte and zydrine is needed to produce ships. ISK is worth nothing when u look at it. CCP put rare ore far away to 0.0 and the pirate players are there to balance the amount of high minerals that reach empire space. Remove pirates means that everyone gets real rich and bored - right?
To be able to do our job (balancing the amount of megacyte and zydrine that reaches empire space) we need to be able to destroy indys. On the other hand the indys have to be denfended by escorts. Think it over - what do we have if instant-jump-bookmarks are removed? A perfect game with fun for everybody - balanced by itself, full of dramatic pvp and player interaction - a multiplayer game, a massive multiplayer game! Atm we are still playing a single player game on the same server with some exceptions.
|

Lifewire
|
Posted - 2004.01.05 15:02:00 -
[4]
Edited by: Lifewire on 05/01/2004 15:03:42
Quote: We have tonnes of cash
This is what i try to say: u have tons of cash! U still have tons of cash! It¦s much too easy to make money in this game.
Again: we lost 4-5 ships and destroyed 50 in 2 weeks! We were really succesfull pirates, making money! But u guys still have tons of cash! What¦s really needed in this game is to limit the amount of money traders and miners earn! We are only 500 pirates vs 20.000 other player types and what ever all these pirates write in forums - i write serious.
Remove the bookmarks will make u pay escorts, limit the money u earn - but will bring a lot of fun for everybody.
|

Lifewire
|
Posted - 2004.01.05 15:15:00 -
[5]
No - pirating won¦t be dead as long it¦s possible to kill other players. Wars are completly stupid because they are limited and u¦ll never find ur enemy, waste ur time in flying arround and ask ur agents where ur opponents are. If they dont want the war they just create a new corp or simply disband without that 1 ISK is destroyed.
Look at the game, at the game mechanism - billions of ISK comming in the game every day by people selling ore, NPC hunting, trading or doing missions - this is no real fun, it¦s more like working for the real fun: pvp. If there is no force that limits this amount of money ISK will get a unstable currency . All players would get real rich, richer as they allready are. And then, what will you do with 500000000000000000000 ISK? It has to be limited to garant the fun.
|

Lifewire
|
Posted - 2004.01.05 15:25:00 -
[6]
Quote: Its not the pirates and fear of piracy. Its the pure lack of potential profit.
I already told u that ISK are worth nothing. Megacytes and Zydrines rule! That¦s why the ships prices rise this much!
The EVE economic will collaps because everybody has tons of ISK! Developers already noticed that they have done something wrong and made NPCs harder and limited cash u can make with trading and mining. Once people realize that ISK are worth nothing prices for every hardware (items, ships, minerals) will rise!
The game mechanism that keeps everything alive wants rare ore to be hauled back to empire space and pirates to balance it.
|

Lifewire
|
Posted - 2004.01.05 17:04:00 -
[7]
@Eldar:
Imagine this game without any pvp. What do you do with 100000000000000 ISK??? What do you do after u killed 10000000000000000 NPCs? What do you do after you mined 10000000000000000 roids? What do you do after you traded 100000000000000 tons of good? You do 100000000000000 missions?
And what happens to EVE when everybody is rich or gets rich easy and there is no destructive power like we pirates are?
|

Lifewire
|
Posted - 2004.01.05 19:18:00 -
[8]
@Tankuk, jade, NVA:
Why do u all fear removin instant jump bookmarks? If NVA is this good in combat you guys should be able to kill us all if bookmarks are removed! 
|

Lifewire
|
Posted - 2004.01.05 19:34:00 -
[9]
Quote: Pirateing and Trading in small scale is no more since castor. Only the strong corps will prevail and make serious isk to fund the wars and profit from them.
Pirating works better than before the patch - but people simply have too much ISK. 500 pirates are not able to balance it if instant-jump-bookmarks are possible. Sooner or later everybody uses bookmarks and 0.0 is as safe as empire space. The day is close everybody will have tons of ISK, everybody has 10 BS in hangar and - everybody will be very bored.
|

Lifewire
|
Posted - 2004.01.05 19:59:00 -
[10]
Quote: Don't care if they get removed.
fine 
|

Lifewire
|
Posted - 2004.01.06 11:08:00 -
[11]
Quote: That¦s why I love my Iteron MK V. With MWD and a nice shield booster I escaped three Player-Frigates. One even followed my into the next 2 Systems. Got 20% Armor damage and a lot of action
So they had no cruise missiles...but be happy: CCP helps u soon: they change cruise missiles or M-12 launchers, so that u are safe again and can fly in 0.0 and a single frigate can¦t destroy u. CCP does everything to save 20.000 paying carebear-players and after every patch people like me have to make new plans how to kill u and give u some action - this is so weird!
Castor made frigates interesting - now they nerve them to safe single flying indys. What a joke - a frigate, a warship has not enought firepower to destroy an indy.
|
| |
|