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SurrenderMonkey
Space Llama Industries
3232
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Posted - 2017.06.16 15:51:52 -
[31] - Quote
Sboycole wrote:Make cargo expanders/rigs affect fleet hanger as well, boom problem solved, and by the way i'm surprised this hasn't happened yet, would fix issue without massive change/new ships
Mmmmno. Not "problem solved". In fact, that just generates a whole host of brand new problems.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Lienzo
Amanuensis
97
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Posted - 2017.06.17 02:19:30 -
[32] - Quote
I'd like to see a destroyer sized industrial with destroyer level build requirements, stats and build costs. Blockade runners could be based on this model.
And then a BC sized industrial with BC level attributes and costs. DSTs could be based on this.
Specialized cargo bays might as well be a special sort of container that only fit in one of these particular classes of ships.
Capital transport class ships need to be better bait ships. A kind of cyno that lets a finite number of subcaps in fleet teleport to their location would be perfectly reasonable. Why can't they have capital tanks? That doesn't make them less worthwhile to escort. In fact, it creates more opportunity for conflict, not less.
The packaged ship volume of frigs could be smaller, 500m3 instead of 2500m3, but I guess CCP wants us to build them on site. |
Valdr Auduin
CatPack
27
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Posted - 2017.06.19 01:27:35 -
[33] - Quote
An interesting topic, but I dunno, we already have a massive range of cargo options right now, I'd be more prone to suggest the freighters need something to set each other apart. |
Tiberius NoVegas
EVE University Ivy League
24
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Posted - 2017.06.19 10:50:55 -
[34] - Quote
oops wrong button. |
Cindy the Sewer
School of Applied Knowledge Caldari State
0
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Posted - 2017.06.20 18:50:35 -
[35] - Quote
Stephanie Rosefire wrote:Sick of current transports not being big enough, and freighters being way too large and slow. Give us Large size (battleship size) transports, that can carry up to, idk, 100k m3? 150k? or whatever. Transporting ships is a pain, and when i wanna transport something like a BS or two and a handful of cruisers, transports arent large enough and freighters are waaay too large and slow. Give us something in the middle
Probably been discussed to death and back, but throwing in my frustrations :P Also large size mining ships would be cool. Would probably need heavy balancing or made super niche to not totally devalue exhumers.
Large transports would be both tanky and large capacity making them OP, so NO.
As to large mining vessels there are the Orca and the Rorqual depending on where you play the game.
If by larger mining vessel you mean ones with mining lasers, adding these would further devalue the already pathetic price of minerals and the only larger mining vessel that would add anything to the game would be a large mercoxit mining ship but this situation could be better handled by just removing the special-snowflake status of mercoxit and make it as easy to mine as any other ore but perhaps reduce its abundance to offset its increased ease of mining via Rorquals. |
Axure Abbacus
Pentex Subsidiaries Corp
63
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Posted - 2017.06.20 23:35:10 -
[36] - Quote
I personally don't feel that there is a need. I do own a blockade runner, Deep space transport, Obelisk, Orca, and have nice bpc pictures of a Rorqual and jump freighter for the day I need more M3. There are choices.
On the off chance there was a need for a Heavy DST it should use a one tenth scale Titan module with the grid of a battle Cruiser. Make it from the Syndicate faction and give it the traits from the Lux Yacht. It should have a dedicated plex hold that adds a 50% bonus to drop.
50% bonus to warp speed and warp acceleration 100%reduction in Cloaking Devices CPU requirement GÇó Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor GÇó Can fit Covert Ops Cloaking Device
It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.
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Daichi Yamato
Jabbersnarks and Wonderglass
3963
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Posted - 2017.06.21 07:18:30 -
[37] - Quote
With the orca at 140k and a bulk head freighter at just less than 400k, what gap are you talking about?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Tiberius NoVegas
EVE University Ivy League
25
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Posted - 2017.06.21 08:55:08 -
[38] - Quote
Daichi Yamato wrote:With the orca at 140k and a bulk head freighter at just less than 400k, what gap are you talking about?
The Orca's normal cargo capacity to haul anything not ore is only 30,000, this can be expanded up to around 134,000. This is at a cost tag of around 730,0000,000 isk are current market value.
I dunno any ship in EVE knowns as the bulk head freighter. did you mean the Bowhead? if so it has a cargo capacity of only 4k and a ship maintenance bay with a capacity of 1,600,000 expandable up to 2,000,000. while this will allow you to move ships around, it still wont let you move massive quantity of any other game items.
price tag per regular cargo hold, your wasting isk buying an Orca for hauling anything other then ore. would be better to just pay another 400,000,000 isk and buy any racial freighter. once again leaving a massive gap in industrial ships between Industrial's and freighters in both cargo capacity and isk price. |
Elyia Suze Nagala
Republic Military School Minmatar Republic
125
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Posted - 2017.06.23 22:18:20 -
[39] - Quote
I like diversity in the availability of ships: different sizes, races, fittings, etc, but I don't really think this void in the industry tree of life is as big a deal as you making it out to be. It also sounds like you're doing some pretty funky, specialized hauling.
All this being said I'd be fine with ORE large hauler. Maybe like a T2 vessel, an ORE Transport with a 200-300k of straight fleet hanger room.
Don't get me wrong though I'm don't think it's really needed, or a must have for the general populace. It's not really worth the time and development cost to CCP. |
SurrenderMonkey
Space Llama Industries
3262
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Posted - 2017.06.23 22:56:35 -
[40] - Quote
Tiberius NoVegas wrote:
I dunno any ship in EVE knowns as the bulk head freighter. did you mean the Bowhead? if so it has a cargo capacity of only 4k and a ship maintenance bay with a capacity of 1,600,000 expandable up to 2,000,000. while this will allow you to move ships around, it still wont let you move massive quantity of any other game items.
FFS, he meant a regular freighter fit with bulkheads.
There's no "gap". Ever GD range of cargo is reasonably covered by existing fits in varying configurations. The expectation that you should be able to dial-a-cargo at the pricetag of your choosing is moronic.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Tiberius NoVegas
EVE University Ivy League
25
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Posted - 2017.06.23 23:05:08 -
[41] - Quote
SurrenderMonkey wrote:Tiberius NoVegas wrote:
I dunno any ship in EVE knowns as the bulk head freighter. did you mean the Bowhead? if so it has a cargo capacity of only 4k and a ship maintenance bay with a capacity of 1,600,000 expandable up to 2,000,000. while this will allow you to move ships around, it still wont let you move massive quantity of any other game items.
FFS, he meant a regular freighter fit with bulkheads. There's no "gap". Ever GD range of cargo is reasonably covered by existing fits in varying configurations. The expectation that you should be able to dial-a-cargo at the pricetag of your choosing is moronic.
never said my price tag, simply a price tage between current industrial's and the freighter.
then build me a ship that has a cargo hold of at least 150,000 and another with a hold of 250,000 then ill let my argument to rest. they must have a non-specialized cargo hold of those sizes or it doesnt count, must be a non-freighter size ship. |
Elyia Suze Nagala
Republic Military School Minmatar Republic
125
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Posted - 2017.06.24 01:31:23 -
[42] - Quote
Again though, does there exist that big of a market and demand for something like this that CCP should make it happened. I don't think it does, not to the extent that it needs to be under consideration. |
Elyia Suze Nagala
Republic Military School Minmatar Republic
125
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Posted - 2017.06.24 01:48:02 -
[43] - Quote
So if one was proposed, well my proposal is, an ORE Deep Space Transport. Considered a large sized vessel, not medium or capital, like the Orca. Limited fitting options, for example. 2H 5M 5L, no weapons available for the high slots. A smallish cargo hold of 10k, but fleet hanger max'ing out at 200k-300k with all skill points at max, etc. I feel like 300k is almost too large though, but there needs to be enough seperation between roles that's all I'm saying really. No on board jump drive ability, large hull restricts its ability to enter certain wormholes classes to prevent conflicts of interest in that reguard. Finally price has to fall in line in between empire DST's and and Orca. |
Tiberius NoVegas
EVE University Ivy League
25
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Posted - 2017.06.24 05:02:32 -
[44] - Quote
Elyia Suze Nagala wrote:So if one was proposed, well my proposal is, an ORE Deep Space Transport. Considered a large sized vessel, not medium or capital, like the Orca. Limited fitting options, for example. 2H 5M 5L, no weapons available for the high slots. A smallish cargo hold of 10k, but fleet hanger max'ing out at 200k-300k with all skill points at max, etc. I feel like 300k is almost too large though, but there needs to be enough seperation between roles that's all I'm saying really. No on board jump drive ability, large hull restricts its ability to enter certain wormholes classes to prevent conflicts of interest in that reguard. Finally price has to fall in line in between empire DST's and and Orca.
this would be a good compromise. |
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