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Jim McGregor
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Posted - 2007.05.16 06:59:00 -
[1]
Edited by: Jim McGregor on 16/05/2007 07:03:37
Ive been reading about the pvp in Pirates of the Burning Sea lately and it seems about the same as WoW battlegrounds.
Quote:
The Caribbean of 1720 is home to many dozens of ports belonging to the three great powers: Britain, France, and Spain. Each port is a valuable source of goods, equipment, and mission patrons. Players use PvE missions to destabilize a port, making it eligible for conquest by their nation. With enough players doing enough missions, the conquest mode begins and the ocean for many leagues around the port becomes an open PvP environment. This unlocks new PvE missions to smuggle in supplies, destroy fortifications, and tilt the odds in your favor. Scheduled PvP battles culminate in a final conflict to either save the port or conquer it.
Every day, each nation receives victory points on the basis of its port holdings. The first nation to reach the goal is declared the victor, and celebrations and awards ensue. Then treaties are signed, ports revert to their original sides, and a new round of conflict begins.
So it looks to be yet another game where nothing you do actually matters.
CCP should be very proud of Eve in my opinion. There simply is nothing else out there like it and it doesnt look like anyone even want to try and compete with it. Its the only game with a persistent global world and it looks like it will still be the only one for years to come.
--- Eve Wiki | Eve Tribune |

Vitrael
Minmatar
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Posted - 2007.05.16 07:01:00 -
[2]
I remember being all excited about that game two years ago. I bet we won't see it until 2008, maybe 2009, and even then that it will be a huge disappointment. Have you seen those electric graphics? Yeesh. Back to Eve. Back to the real world. Yippee.
----------
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Chewan Mesa
coracao ardente Triumvirate.
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Posted - 2007.05.16 07:08:00 -
[3]
The whole concept doesnt sound bad, apart from:
Quote: Then treaties are signed, ports revert to their original sides, and a new round of conflict begins.
That pretty much spoils the whole fun.
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Jim McGregor
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Posted - 2007.05.16 07:10:00 -
[4]
Originally by: Chewan Mesa The whole concept doesnt sound bad, apart from:
Quote: Then treaties are signed, ports revert to their original sides, and a new round of conflict begins.
That pretty much spoils the whole fun.
Thats exactly what I thought when I was reading it as well. Why would you want to play a MMORPG which resets itself every day? You might as well have a quick game of Battlefield 1942.
--- Eve Wiki | Eve Tribune |

Alexi Borizkova
Caldari New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.05.16 07:13:00 -
[5]
Yeah, they wanted there to be a constant conflict with meaning to draw in players, but in the process were so afraid of the conflict being lopsided that there would be a power too dominant in thbe world, making hte others feel powerless...
In the process they marginalized any gains players can make to teh point that it's pointless to bother.
A much better way would have been fleets of npc ships from europe to balance out the forces and keep conflicts from being too one sided. I mean, the empires SHOULD care about the state of their ports, after all.
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Gabba
The Three Hundred
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Posted - 2007.05.16 07:42:00 -
[6]
Reminds me of planetside, where everyone played that blue team with the autoshotgun.
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Alexi Borizkova
Caldari New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.05.16 07:45:00 -
[7]
Originally by: Gabba Reminds me of planetside, where everyone played that blue team with the autoshotgun.
Really? In my time there it was that everyone laughed at the blue team, so hard, for the autoshotgun.
balance patches ftw, I suppose.
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Davlos
Caldari Omerta Syndicate Exuro Mortis
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Posted - 2007.05.16 08:04:00 -
[8]
Gameplay style reminds me of Sid Meier's Pirates!
And as for the ports respawning after the treaties are signed and its developers being afraid of dominance, it is clear that they have never played Shattered Galaxy before. ---------------
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Banana Torres
The Green Banana Corporation Privateer Alliance
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Posted - 2007.05.16 08:06:00 -
[9]
Originally by: Jim McGregor So it looks to be yet another game where nothing you do actually matters.
Its all about balance, in Eve the empires are inviolate, there is nothing that players can do to change the empires. For example you can't raise or lower the sec status of a system or change the ownership of a system. Not even temporarily, so in this respect PotBS seems to be moving in the right direction.
Originally by: Jim McGregor
Its the only game with a persistent global world and it looks like it will still be the only one for years to come.
A quote from Daron Stinnett, Executive Producer of ST:O gives me hope that one day there will be another
"The majority of STO gameplay areas will be public and in those areas, players will not be allowed to modify the game world in a way that could be detrimental to the experience of players who follow. In private spaces, we may allow for more world modification but it is not a strong focus of the game. Post launch, we see opportunities to use outlying space sectors for gameplay that would involve persistent world state changes"
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DiuxDium
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Posted - 2007.05.16 08:08:00 -
[10]
The only other game currently slated that looks interesting is Warhammer online.
That will be my "Counterstrike" of MMO's when Eve becomes...tiring? ------------- The above user should never be taken seriously. |

Ridley Tree
The Black Rabbits
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Posted - 2007.05.16 08:16:00 -
[11]
Edited by: Ridley Tree on 16/05/2007 08:14:41
Originally by: Davlos Gameplay style reminds me of Sid Meier's Pirates!
And as for the ports respawning after the treaties are signed and its developers being afraid of dominance, it is clear that they have never played Shattered Galaxy before.
mmm Pirates. God how I loved sailing the British Main...    ----
The Ridley Tree Productions Vault of Videos |

Viperian Arigoth
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Posted - 2007.05.16 10:04:00 -
[12]
Ive been looking out for Darkfall Online for a few years now, if it ever releases. They atleast got the right idea's about PvP. Shame pirates of the burning sea turned out like this but what the hell, we still got EVE dont we? 
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.16 10:20:00 -
[13]
Originally by: Davlos Gameplay style reminds me of Sid Meier's Pirates!
And as for the ports respawning after the treaties are signed and its developers being afraid of dominance, it is clear that they have never played Shattered Galaxy before.
QFT!
Though actually in Shattered Galaxy the devs had to do a little bit of manual balancing sometimes by shifting people between factions (to even the numbers), but that's about it.
--23 Member--
Listen to EVE-Trance Radio! |

Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.05.16 10:20:00 -
[14]
Originally by: Chewan Mesa The whole concept doesnt sound bad, apart from:
Quote: Then treaties are signed, ports revert to their original sides, and a new round of conflict begins.
That pretty much spoils the whole fun.
Points awarded for territory? Then everything is reset and starts over? What an awkward concept. I agree, I'm sure this can be no fun at all. I guess thats why nobody ever bought that board game ... whats the name, its so darn unpopular I can't rember ... Risk? 
(if you find irony and sarcasm in this post, you may put them together and see if they make cynicism after nine months ...) --
CCP: PLEASE fix the forum software - thanks. |

Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.05.16 10:21:00 -
[15]
I play AA because it's "brains-offline" game mode where you just go fast and destroy stuff. 
"to be honest it makes me wonder about the mental state of a person who would join a corp called Space Perverts and Forum warriors"
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Ozzie Asrail
Exploited
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Posted - 2007.05.16 10:42:00 -
[16]
I'm not srue how often it will actually reset, it'll take a while to conquer all the prts I'd guess.
Ofc the sides a more refid, no backstabing like in EVE :) -----
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.16 10:52:00 -
[17]
Edited by: Sokratesz on 16/05/2007 10:50:52 I'll stick to Eve and GRAW. Games without a proper death penalty suck anyway.
(the POTBS devs said they wanted to reward players for achievements not punish them for mistakes) sig down temporarily
Originally by: welsh wizard You might not be able to kill anything but you can sure as hell ignore it and go about your business
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ns10
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Posted - 2007.05.16 10:56:00 -
[18]
Lord of the Rings Online is a complete joke, I can't believe I bought it. It's just like wow only with less weapons and no real way of inteacting with anyone, and hardly any pvp at all.
What do you do when you get to lvl 50?
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Kitty Catt
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Posted - 2007.05.16 10:59:00 -
[19]
At least the combat will be more skill based than: lock, scramn, f1,f2,f3 ect. I love Eve will always play, but it'll be nice to have combat based on skill. Things like terrain, wind, ect. All these come into play. It'll be a welcome change. I wish there was a harsher death penalty, but at least more people will PVP instead of hiding in high sec.
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TresheR
Fire Mandrill
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Posted - 2007.05.16 11:05:00 -
[20]
Edited by: TresheR on 16/05/2007 11:02:58
Originally by: Kitty Catt At least the combat will be more skill based than: lock, scramn, f1,f2,f3 ect.
If pvp in eve is just that to you, I believe you're missing out on a lot.
I was looking at PotBS for a while, but no real death penalty sounds meh. Servers resetting also doesn't sound too appealing. That reminds me of Planetside, where I would go to sleep with a couple contents taken over, to find them in hostile hands all over again when logging in the next day. ------------------- |

consider telos
Rionnag Alba Triumvirate.
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Posted - 2007.05.16 11:13:00 -
[21]
I read somewhere that the pvp is instanced. i.e. when you're sailing along you see someone and you decide to fight them it puts you into some kind of twilight zone pvp ground. Sounds like a load of bawsack to me. The game did pique my interest at one point. I thought it'd be eve in the 18th century but it's not. It may take some players from eve initially but they'll come back after they see it's a watered down version of eve. Also, it's not one server. Lots of shards. Which is crap. That's why eve wins. Eve wins for lots of other reasons that I can't be bothered getting into. Your signature is deemd inappropiate for these forums, please contact us as to why - Kreul Intentions ([email protected])
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Soulita
Gallente Inner Core
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Posted - 2007.05.16 11:13:00 -
[22]
Edited by: Soulita on 16/05/2007 11:13:05
Originally by: Chewan Mesa The whole concept doesnt sound bad, apart from:
Quote: Then treaties are signed, ports revert to their original sides, and a new round of conflict begins.
That pretty much spoils the whole fun.
Actually not neccessarily. I have played two other mmo's with a similar principle. Both were good fun.
These games can actualy be won. Depending on the game and how the conflict goes, the fight for victory can take anywhere from days to months. Upon victory by one side, and the following 'reset', all sides have a new chance to go for it.
Different from EVE, yes. But does not mean it's less tough or challenging.
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.05.16 11:17:00 -
[23]
Not surprised, i will admit i've been checking out other mmog's as well but sofar i found them all dissapointing or dissapointing looking.
Wouldn't quit eve anyways even if i did try another mmog (unless it was a really REALLY good one perhaps ) CCP, let us pay the online shop with Direct Debit!!!
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ry ry
StateCorp
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Posted - 2007.05.16 11:19:00 -
[24]
i've been reliably assured that POTBS is a big pile of crap.
hopefully one of the warhammer MMOs will be quite good - since there's such strong IP behind them they could be rather good. or total crap like every other warhammer game ever mave.*
*except DoW and SpaceHulk. which are sex.
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Magunus
The Arrow Project Morsus Mihi
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Posted - 2007.05.16 12:08:00 -
[25]
Aye, I really liked the idea of that game, until they started talking about the death penalty (or lack thereof) and the inability of players to affect the game world in a meaningful way. The death penalty I could have lived with, it's not terribly exciting, but it's fair if that's the kind of game you're looking for. But not being able to affect the world? What's the point? A persistant world in which nothing ever changes for long isn't any different than somebody starting up a dedicated FPS server with a REALLY big map.
Ships having 'lives' put the last nail in the coffin for me. Not only was there no significant death penalty, but one player could capture another player's ship, the second player would move on to the next 'life' of his ship and the first player would have a copy of that ship (albiet with only 1 life).
Screenshots looked nice, though. ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |

Stormhold
Omniscient Order Cruel Intentions
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Posted - 2007.05.16 12:15:00 -
[26]
You trade your nations goods to foreign ports, randomly blow up npc ships of that nation or do missions for your own nation near that foreign port and it'll first enter "pirate pvp mode" which makes some area, no clue how big, around the port nations vs pirates pvp zone. After more things blow up it'll become full 4 faction pvp area.
It isn't as bad as I would've thought by reading this thread, but yes, it's not EVE. Especially since you don't lose your ship completely (only cargo and 1 non-repairable durability point) when you're blown up or captured, just having areas where you can practically yarr all the time would've probably worked very well (EVE has high sec, and I think it is vital for an mmorpg to have atleast some space where you're relatively safe.)
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Juwi Kotch
Gallente VIRTUAL LIFE VANGUARD Freelancer Alliance
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Posted - 2007.05.16 12:24:00 -
[27]
Originally by: Jim McGregor CCP should be very proud of Eve in my opinion. There simply is nothing else out there like it and it doesnt look like anyone even want to try and compete with it. Its the only game with a persistent global world and it looks like it will still be the only one for years to come.
The point is, that CCP runs a game they like, and do not care about markets and profits that much. If you are aiming for millions of subscribers, you need to have multiple shards and to not hurt the players. A MMOG for most companies is a business, not something to self-actualize for the management.
Until another management team comes up who do not care about money, but about their ideas, EVE could get a true competition.
Juwi Kotch
JOIN NOW, KLICK SIG! |

Fi T'Zeh
Evolution Band of Brothers
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Posted - 2007.05.16 12:34:00 -
[28]
Originally by: Jim McGregor Edited by: Jim McGregor on 16/05/2007 07:03:37
Ive been reading about the pvp in Pirates of the Burning Sea lately and it seems about the same as WoW battlegrounds.
Quote:
The Caribbean of 1720 is home to many dozens of ports belonging to the three great powers: Britain, France, and Spain. Each port is a valuable source of goods, equipment, and mission patrons. Players use PvE missions to destabilize a port, making it eligible for conquest by their nation. With enough players doing enough missions, the conquest mode begins and the ocean for many leagues around the port becomes an open PvP environment. This unlocks new PvE missions to smuggle in supplies, destroy fortifications, and tilt the odds in your favor. Scheduled PvP battles culminate in a final conflict to either save the port or conquer it.
Every day, each nation receives victory points on the basis of its port holdings. The first nation to reach the goal is declared the victor, and celebrations and awards ensue. Then treaties are signed, ports revert to their original sides, and a new round of conflict begins.
So it looks to be yet another game where nothing you do actually matters.
CCP should be very proud of Eve in my opinion. There simply is nothing else out there like it and it doesnt look like anyone even want to try and compete with it. Its the only game with a persistent global world and it looks like it will still be the only one for years to come.
Bugger, looks like we're staying then. ....
Playing EVE on easy mode since May 2003. |

Torm Ilmater
No Quarter. Vae Victis.
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Posted - 2007.05.16 13:14:00 -
[29]
First of the server doesn't reset everyday they've said they'll only reset it when one country (including the pirates as a 'country') own the vast majority of the conquerable ports (something like 140 of those). They had to implement something like this because they aren't going to be manually balancing the countries player numbers. From what I've seen on the PotBS forums around 60-70% of the playerbase will be Pirates or English which leaves the Spanish and especially the French at a numerical disadvantage.
I almost prefer the more dynamic port system to EVE simply because in EVE the major powers change very slowly (if at all).
I'd like to hope that PotBS strikes a good middle ground between EVE and the mainstream gamer audience.
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.05.16 13:20:00 -
[30]
Originally by: Dark Shikari
Originally by: Davlos Gameplay style reminds me of Sid Meier's Pirates!
And as for the ports respawning after the treaties are signed and its developers being afraid of dominance, it is clear that they have never played Shattered Galaxy before.
QFT!
Though actually in Shattered Galaxy the devs had to do a little bit of manual balancing sometimes by shifting people between factions (to even the numbers), but that's about it.
The Devs? I thought it was just 1 guy maintaining it? Mind you last time I played that, I got shifted to the pink faction, and that was enough for me to call it a day . Of course, it coincided with myself starting a eve trial, but thats another story! --
Billion Isk Mission |

Clavain Gobuchul
Minmatar Dragon Corp
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Posted - 2007.05.16 13:40:00 -
[31]
A friend of mine did the beta for a while, which means I got to see 1 incarnation of it a while back.
Basically I thought it was awful. I had an interest in naval combat of the period and it was not even realistic, and very 'arcady' in feel. He stopped playing it after a while, which says it all really.
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Anatolius
Amarr PIE Inc.
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Posted - 2007.05.16 13:51:00 -
[32]
Originally by: Clavain Gobuchul A friend of mine did the beta for a while, which means I got to see 1 incarnation of it a while back.
Basically I thought it was awful. I had an interest in naval combat of the period and it was not even realistic, and very 'arcady' in feel. He stopped playing it after a while, which says it all really.
That's unsurprising. Face it, we're never going to see a game with actual age of sail mechanics. God forbid some bleedin' n00b misses stays. 
"If God be for us, whom can be against us?" |

Peter Armstrong
Caldari 5punkorp Betrayal Under Mayhem
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Posted - 2007.05.16 14:08:00 -
[33]
I think people need to give this game a chance. I looking foreward to the game. Its not going to be a 1337 game at first but it will grow and adjust.
Remember when EVE first came out and compared to now? ------------------------------------ It's all part of the Experiance!
"IAC: Our wrecks will blot out the sun. BUM: Then we will loot in the shade." :) |

Admiral Pieg
Confederation of Red Moon Red Moon Federation
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Posted - 2007.05.16 14:11:00 -
[34]
Originally by: Torm Ilmater First of the server doesn't reset everyday they've said they'll only reset it when one country (including the pirates as a 'country') own the vast majority of the conquerable ports (something like 140 of those). They had to implement something like this because they aren't going to be manually balancing the countries player numbers. From what I've seen on the PotBS forums around 60-70% of the playerbase will be Pirates or English which leaves the Spanish and especially the French at a numerical disadvantage.
I almost prefer the more dynamic port system to EVE simply because in EVE the major powers change very slowly (if at all).
I'd like to hope that PotBS strikes a good middle ground between EVE and the mainstream gamer audience.
This is the dumbest thing ive read for a while. How can you even begin to compare static content in a game like potbs to a conquered region in a game like eve?
Do you have any idea how much work is required (logistic and pvp) to take a region or even raise a single outpost in eve? Ofcourse the major powers shift slowly.. it shouldnt take anyone a week or even a month to take a region with 18 outposts considering the work put into them, but it DOES Happen.
And when you take a region the rewards are grand. You can expand your empire or you can gain new allies by letting them settle in that region or you can sell said region back to whoever you took it from. You sound like someone that hasnt lived in 0.0 for more then a week.
In potbs, you pve with a bunch of strangers for the ability to pvp so that you can take a static port that gives you generic and nonsensical rewards. What a freakin scam. Its as if the devs expect people to take a port for the benefit of their faction. Thats like going out of your way in wow to do something good for "the horde". 
______________
Pod from above. |

Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.05.16 14:11:00 -
[35]
I can confirm this game is terrible. I had high hopes to find another game like Eve but with less lag and bugs, but this game is nothing like it and really the gameplay is boring and repttive as hell, and the PvP is all instanced. Truely disappointing.
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Caol
The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.05.16 14:19:00 -
[36]
Edited by: Caol on 16/05/2007 14:16:44 If you get on a scoreboard for how many times you were on the side that won (ie. forced the opposition to sign the treaty) then I could see people playing it. But like you said Jim, would just be a big glorified game of BF1942.
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Vantoth
Gallente
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Posted - 2007.05.16 14:32:00 -
[37]
Edited by: Vantoth on 16/05/2007 14:32:07
Originally by: Admiral Pieg
Its as if the devs expect people to take a port for the benefit of their faction. Thats like going out of your way in wow to do something good for "the horde". 
And what do you take a PoS in EvE for? personal satisfatioon? no, you take it for the benefit of your Corp. Same damn thing if you ask me. Faction = Corp in that game.
As for the folks that "Have been assured" the game is the suxxor. You've been assured by whom? Friends in beta? so you going by the word of someone who can't keep to the non disclouser agreement. Yeah there is a reliable source. If you have not played beta then YOU do not know and if you have and are talking about it here shame on you for breaking NDA. You are going by the word of someone else, by thier opinion and every one knows opinions are like a-holes, everyone has one and the only one that does not stink is your own.
I like playing EvE a lot. I have had more fun here in this game than I have in many others recently. But I never pre judge a game unless I get to actually play it. As for the ohnoes they reset the game every day. Nope, they will not reset the port factions until one faction/nation holds the majority say more than 75% of the ports.
Just wondering what would happen to EvE if, God forbid BoB or someone other large allience were to say merge with another large allience and take over 75 to 80% or more of 0.0. No one would stand a chance and they would most likely take over the rest and leave only empire for the rest of us. What would happen to the game then? Either the allience would fall apart, or every one who wanted to go to 0.0 would have to join it. Bet the subs would start dropping pretty fast. I wonder what would happen to restore balance, or at least make the game enjoyable for folks not in the Uber allience.
Oh, devs just wondering what are the rules for someo ne using a Copy written name in this game?
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Admiral Pieg
Confederation of Red Moon Red Moon Federation
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Posted - 2007.05.16 14:46:00 -
[38]
Originally by: Vantoth Edited by: Vantoth on 16/05/2007 14:32:07
Originally by: Admiral Pieg
Its as if the devs expect people to take a port for the benefit of their faction. Thats like going out of your way in wow to do something good for "the horde". 
And what do you take a PoS in EvE for? personal satisfatioon? no, you take it for the benefit of your Corp. Same damn thing if you ask me. Faction = Corp in that game.
The fact that you compare a preset faction that anyone and everyone can join to a corp built by players from scratch tells me youre nothing but a potbs fanboy here for trolling purposes. A more accurate comparison would be factions in potbs = factions in wow. And if you had actually read my post, you would see that i explain why one would go through the trouble of taking an outpost in eve. ______________
Pod from above. |

Clavain Gobuchul
Minmatar Dragon Corp
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Posted - 2007.05.16 14:48:00 -
[39]
Originally by: Vantoth Edited by: Vantoth on 16/05/2007 14:32:07
Originally by: Admiral Pieg
Its as if the devs expect people to take a port for the benefit of their faction. Thats like going out of your way in wow to do something good for "the horde". 
And what do you take a PoS in EvE for? personal satisfatioon? no, you take it for the benefit of your Corp. Same damn thing if you ask me. Faction = Corp in that game.
As for the folks that "Have been assured" the game is the suxxor. You've been assured by whom? Friends in beta? so you going by the word of someone who can't keep to the non disclouser agreement. Yeah there is a reliable source. If you have not played beta then YOU do not know and if you have and are talking about it here shame on you for breaking NDA. You are going by the word of someone else, by thier opinion and every one knows opinions are like a-holes, everyone has one and the only one that does not stink is your own.
I like playing EvE a lot. I have had more fun here in this game than I have in many others recently. But I never pre judge a game unless I get to actually play it. As for the ohnoes they reset the game every day. Nope, they will not reset the port factions until one faction/nation holds the majority say more than 75% of the ports.
Just wondering what would happen to EvE if, God forbid BoB or someone other large allience were to say merge with another large allience and take over 75 to 80% or more of 0.0. No one would stand a chance and they would most likely take over the rest and leave only empire for the rest of us. What would happen to the game then? Either the allience would fall apart, or every one who wanted to go to 0.0 would have to join it. Bet the subs would start dropping pretty fast. I wonder what would happen to restore balance, or at least make the game enjoyable for folks not in the Uber allience.
Oh, devs just wondering what are the rules for someo ne using a Copy written name in this game?
Talk about a lump of coal turning into a diamond... 
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Susan Acid
Gallente
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Posted - 2007.05.16 14:49:00 -
[40]
Originally by: DiuxDium The only other game currently slated that looks interesting is Warhammer online.
That will be my "Counterstrike" of MMO's when Eve becomes...tiring?
A Warhammer 40K MMO is supposedly in developement.
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Janu Hull
Caldari Order of Z Industries
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Posted - 2007.05.16 14:53:00 -
[41]
Originally by: Susan Acid
Originally by: DiuxDium The only other game currently slated that looks interesting is Warhammer online.
That will be my "Counterstrike" of MMO's when Eve becomes...tiring?
A Warhammer 40K MMO is supposedly in developement.
/me drools
Who's got the contract to do it?
This is my sig, there are many others just like it. With me, my sig is worthless. Without (or with even) my sig, I am worthless... |

ry ry
StateCorp
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Posted - 2007.05.16 14:53:00 -
[42]
it'll be ****.
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Susan Acid
Gallente
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Posted - 2007.05.16 14:58:00 -
[43]
Edited by: Susan Acid on 16/05/2007 14:56:27
Originally by: Janu Hull
Originally by: Susan Acid
Originally by: DiuxDium The only other game currently slated that looks interesting is Warhammer online.
That will be my "Counterstrike" of MMO's when Eve becomes...tiring?
A Warhammer 40K MMO is supposedly in developement.
/me drools
Who's got the contract to do it?
http://www.thq-games.com/uk/news/show/1759?genre=0&platform=0&game=0
*sorry,can't link it
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ry ry
StateCorp
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Posted - 2007.05.16 14:58:00 -
[44]
Edited by: ry ry on 16/05/2007 15:03:26 Edited by: ry ry on 16/05/2007 15:02:07
THQ are publishing, relic vigil studios developing.
vigil did some work on Exarch, which was never released. According to their website they currently have 2 games in development - warhammer 40k and an untitled project.
According to some extremely old sources, their first title is to be released in '08 so i assume that was a tentative release date for the 40k mmo. expect to see it in 2010.
doomed!
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Godar Marak
Amarr Return Of Red Dawn
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Posted - 2007.05.16 15:05:00 -
[45]
Originally by: Jim McGregor Sea pvp looks disappointing
Then again people cant simply warp off in potbs. Nor do they have Red alliance...yet. -------------------- '\0/\0/\0/\0/\0/' Cant we all just get along?
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Emo Jelli
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Posted - 2007.05.16 15:08:00 -
[46]
Why has this thread not yet been moved to 'Out of Pod Experience'?
Emo JelliÖ¡¡ - Foodstuff for the Emotionally Unstable |

Captain Neutron
Gallente
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Posted - 2007.05.16 15:13:00 -
[47]
As far as waiting for another decent MMORPG to come out...I'm patiently holding out for "Age of Conan." Hopefully it'll be as cool as it looks.
And if it comes out on schedule it'll be right when my 6 months of EvE is up. So we'll see where my loyalties lie. ............................................... WTB - Avatar |

ry ry
StateCorp
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Posted - 2007.05.16 15:13:00 -
[48]
Edited by: ry ry on 16/05/2007 15:11:27
Originally by: "emu jelli" Why has this thread not yet been moved to 'Out of Pod Experience'?
why do you care so much about forum maintenance?
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Emo Jelli
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Posted - 2007.05.16 15:20:00 -
[49]
Originally by: ry ry Edited by: ry ry on 16/05/2007 15:11:27
Originally by: "emu jelli" Why has this thread not yet been moved to 'Out of Pod Experience'?
why do you care so much about forum maintenance?
So are you in favour of forum anarchy then as well as altering quotes? Emo JelliÖ¡¡ - Foodstuff for the Emotionally Unstable |

Torm Ilmater
No Quarter. Vae Victis.
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Posted - 2007.05.16 15:50:00 -
[50]
Originally by: Admiral Pieg You sound like someone that hasnt lived in 0.0 for more then a week.
Actually I've been in 0.0 since about a month after I started playing EVE years ago.
The reason I "almost prefer" (exact quote from my post) the PotBS system is that it's all designed around shorter PvP engagements. Action is more fluid and there's no equivalent to POS spamming or Titan DDD's.
If I had to compare the PotBS pvp concept to another game the choice I'd probably make would be Planetside rather than WoW or EVE. EVE will likely come into the discussion however simply because they're both games designed around the concept of ship-to-ship combat. I played Planetside for 2 1/2 years and I enjoyed it quite a bit (before the server populations went down the toilet) and I'd very much like a ligher PvP oriented game to be the Yin to my Yang (EVE with it's serious almost-work at times feel).
Given that I typically play two MMO's at any given time I don't see PotBS as an 'either/or' situation when comparing it to EVE it's just something I can hop onto when I need a change of pace.
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