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Thread Statistics | Show CCP posts - 2 post(s) |

Serinus
Katelo Industries Test Alliance Please Ignore
0
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Posted - 2017.06.08 18:21:05 -
[31] - Quote
Tangential issue, can we have more valuable BPCs in data sites? Even if they're rare?
It would have been great if T3Ds or something would have had bpc drops in data sites. |

T-B0NE
Pandemic Horde Inc. Pandemic Horde
0
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Posted - 2017.06.08 18:23:20 -
[32] - Quote
So if you have a specific problem you want to address, then address it in a way that is specific to only that problem (AKA increase the mineral price of the ship or nerf the drop rate of the BPC). By nerfing escalation chances you effectively nerf EVERY module that comes from those escalations not just the BPC you are attempting to nerf. |

Querns
GoonWaffe Goonswarm Federation
2876
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Posted - 2017.06.08 18:25:35 -
[33] - Quote
T-B0NE wrote:So if you have a specific problem you want to address, then address it in a way that is specific to only that problem (AKA increase the mineral price of the ship or nerf the drop rate of the BPC). By nerfing escalation chances you effectively nerf EVERY module that comes from those escalations not just the BPC you are attempting to nerf.
Heaven forbid X-Type hardeners be an actual expense rather than an afterthought.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Zomgnomnom
Contra Ratio DARKNESS.
79
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Posted - 2017.06.08 18:27:17 -
[34] - Quote
Trespasser wrote:honestly i disagree with this approach.
I think a much better way would be to make pirate battleships use their faction components found in 0.0 data sites to build.
CCP can then control the drop rate of these components to increase or decrease the price as needed. This also removes the need to screw with any escalation or drop rate as the bottleneck to production will no longer be the amount of blueprints on the market, the bottleneck will be these components.
This would also finally make data sites worth doing as 99.9% of them are trash.
I was gonna say almost exactly this. So I'll just quote Tress. |

Romvex
Furnace Thermodynamics
589
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Posted - 2017.06.08 18:27:24 -
[35] - Quote
Querns wrote:T-B0NE wrote:So if you have a specific problem you want to address, then address it in a way that is specific to only that problem (AKA increase the mineral price of the ship or nerf the drop rate of the BPC). By nerfing escalation chances you effectively nerf EVERY module that comes from those escalations not just the BPC you are attempting to nerf. Heaven forbid X-Type hardeners be an actual expense rather than an afterthought.
basically this, both pirate battleships and blue mods are too cheap for the benefit they provide |

Gaius Clabbacus
Basket of Deplorables
44
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Posted - 2017.06.08 18:30:14 -
[36] - Quote
- If you own a big rental empire: go fly pirate BS.
- If you are not part of a slumlord alliance: fly T1 or convert some plex.
Sounds exactly like the kind of change that EVE needs. |

Rivr Luzade
Kenshin. DARKNESS.
3049
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Posted - 2017.06.08 18:32:16 -
[37] - Quote
Alekseyev Karrde wrote:["Instead of rebalancing one part of the game that's out of alignment, please change literally everything else about the EVE economy." To be quite honest: Why not? The days when BS cost 90M per hull were more awesome than the days today with BS costing you 200M+ for just the hull. Back then, the BS were super awesome and it didn't bankrupt you if you lost a BS in a fleet. You could even have several stocked up for quick reships instead of hogging your money in 1 ship.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
36
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Posted - 2017.06.08 18:33:51 -
[38] - Quote
Logan Jakal wrote:Smart, how to stealthy nerf ratting income.
Agreed. In general almost everything in the game is over farmed.
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Rivr Luzade
Kenshin. DARKNESS.
3049
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Posted - 2017.06.08 18:37:52 -
[39] - Quote
Eye-Luv-Girls wDaddyIssues wrote:Agreed. In general almost everything in the game is over farmed. Now imagine if even more people lived in Null sec all with some sort of agreement because they want some PVP but not constant sov invasions. That's the fun of more people (chars, I admit) playing the game.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Dupreesdiamond Stealie
Wormbro The Society For Unethical Treatment Of Sleepers
0
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Posted - 2017.06.08 18:39:07 -
[40] - Quote
Asher Elias wrote:Will the barghest be affected by the production material increase?
Is it a Pirate BS....that's your answer. |
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Henry Plantgenet
Center for Advanced Studies Gallente Federation
212
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Posted - 2017.06.08 18:39:21 -
[41] - Quote
Remember to properly code the changes! Don't want the drop rate to be 0.00001% instead of 0.0001%. or even Floor(integer(0.0001%)) like happened with small ancillary armor repairers or faction POS towers pre 2013. |

Schmell
Russian Thunder Squad Project.Mayhem.
50
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Posted - 2017.06.08 18:43:21 -
[42] - Quote
CCP Fozzie, what do you think about costs of deadspace modules (especially "large" variety, that come from 7 to 10/10)? Will you be tweaking tables for those? |

Cade Windstalker
1568
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Posted - 2017.06.08 18:43:57 -
[43] - Quote
Big fan of this one-two approach, since just cutting the BPC supply probably wouldn't fully solve the problem, and wouldn't fix the issue of Pirate Battleships having unusually low material costs compared to T1 hulls. |

Lugia3
Lazerhawks L A Z E R H A W K S
1534
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Posted - 2017.06.08 18:47:50 -
[44] - Quote
The problem isn't cost, it's supply... People already fit 2 bill fits + HG Slaves to their Machs. Making it a bill more expensive won't do anything. Nerf the drop rate so if a Mach fleet dies it can't be instantly repurchased.
Also RIP the Barghest, under the bus it goes.
"CCP Dolan is full of shit." - CCP Bettik
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Mizhir
TURN LEFT HYDRA RELOADED
75442
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Posted - 2017.06.08 18:50:41 -
[45] - Quote
Coelus Kugisa wrote:Hisec incursion tears will be extra salty. I doubt they will care much. They have already flown pirate BS for years and can easily afford the increase cost in the hull.
Death rides a fast C4mel
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Joe Barbarian
I'm fine and You aren't Goonswarm Federation
10
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Posted - 2017.06.08 18:51:43 -
[46] - Quote
Lugia3 wrote:The problem isn't cost, it's supply... People already fit 2 bill fits + HG Slaves to their Machs. Making it a bill more expensive won't do anything. Nerf the drop rate so if a Mach fleet dies it can't be instantly repurchased.
Also RIP the Barghest, under the bus it goes. Did you not read the part where Fozzie say's they are nerfing the supply?
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Odelll
Project Valhalla. The Initiative.
34
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Posted - 2017.06.08 18:57:04 -
[47] - Quote
Hell CCP, why not just remove all PvE content from the game entirely and just sell people ISK? I know, how about we use Plex as ammunition too! That will generate the sales your aiming for.
Or, you know, how about you expand on your existing game and generate new intresting content that gets your playerbase moving around in space again instead of essentially removing/constricting/nerfing consistantly the few things that people still actually login for?
Seriously, stop removing content from this content starved game. |

MechaJeb Kerman
Horde Vanguard. Pandemic Horde
33
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Posted - 2017.06.08 18:58:48 -
[48] - Quote
Trespasser wrote:honestly i disagree with this approach.
I think a much better way would be to make pirate battleships use their faction components found in 0.0 data sites to build.
CCP can then control the drop rate of these components to increase or decrease the price as needed. This also removes the need to screw with any escalation or drop rate as the bottleneck to production will no longer be the amount of blueprints on the market, the bottleneck will be these components.
This would also finally make data sites worth doing as 99.9% of them are trash.
This. Make data sites great again. It's rather ridiculous that they drop on average 5 times less than Relic sites. Also, pretty sure SAAR BPC drop rates were improved, but after literally hundreds of data and relic sites I haven't seen a single one. A 1 run copy dropped from a random faction rat though.
I'll crudely Photoshop an image of Helen Thomas onto a picture of your choosing for 30m. PM me.
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Timm3h
Oruze Cruise White Stag Exit Bag
114
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Posted - 2017.06.08 18:59:44 -
[49] - Quote
When you drop upcoming changes as a rapid response to csm leaks and pray the over-reaction from the market is enough to hide the leak and prevent further destabilization of csm reputation

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Jenn aSide
Shinigami Miners ChaosTheory.
16048
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Posted - 2017.06.08 19:03:54 -
[50] - Quote
Welp, time to rat none stop from now till next week. BRB gotta call my boss and tell him I'm sick, I feel the mega flu coming on. |
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Jason Galente
Tempest Legion
1201
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Posted - 2017.06.08 19:04:53 -
[51] - Quote
The ridiculously low cost of pirate battleships (Bhaalgorn and Machariel in particular) is probably one of the biggest problems plaguing ship variety in the game. Good to see it get addressed, though I'm a bit concerned about what it means for market speculation and industrialists. However, as a PVPer, that ain't my problem ^^
This really needs to happen. And while we're at it, CCP, please focus on giving Heavy Assault Cruisers a balance pass. With more expensive Machariels, T3C changes and finally a HAC update, maybe the game can return more options to FCs and more variety in terms of fleet composition and tactics. That will only serve to make PVP more engaging.
Only the liberty of the individual assures the prosperity of the whole.
And this foundation must be defended.
At any cost
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Jenn aSide
Shinigami Miners ChaosTheory.
16048
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Posted - 2017.06.08 19:05:08 -
[52] - Quote
MechaJeb Kerman wrote:Trespasser wrote:honestly i disagree with this approach.
I think a much better way would be to make pirate battleships use their faction components found in 0.0 data sites to build.
CCP can then control the drop rate of these components to increase or decrease the price as needed. This also removes the need to screw with any escalation or drop rate as the bottleneck to production will no longer be the amount of blueprints on the market, the bottleneck will be these components.
This would also finally make data sites worth doing as 99.9% of them are trash. This. Make data sites great again. It's rather ridiculous that they drop on average 5 times less than Relic sites. Also, pretty sure SAAR BPC drop rates were improved, but after literally hundreds of data and relic sites I haven't seen a single one. A 1 run copy dropped from a random faction rat though.
This also, very good idea.
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Rarilmar
Legends Unbound Greater D.U.S.K. Coalition
2
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Posted - 2017.06.08 19:28:04 -
[53] - Quote
This should have been done by silently dropping the rates every month for about 3-6 months instead of making this announcement that nuked the market in an hour. |

Kibitt Kallinikov
Crimson Serpent Syndicate Heiian Conglomerate
21
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Posted - 2017.06.08 19:29:30 -
[54] - Quote
Will LP store blueprints also see a cost to build increase, or will they remain as they are now? |

SurrenderMonkey
Space Llama Industries
3159
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Posted - 2017.06.08 19:30:19 -
[55] - Quote
JC Mieyli wrote:increase material cost and lower bpc means less availability for pirate bs this means all the industrialists get to build pirate bs early and stockpile screws over the young industiralist again
how about for once instead of increasing cost to benefit veteran industrialist try lowering the cost of everything else to help the young industrialist and screw the rich fatcat players would be niceto see this happen for a change
Yes, if something is broken, it definitely makes sense to change the entire universe to correct that, instead of just fixing the one thing that is broken.
We'd be lost without your keen insight.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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JC Mieyli
Ministry of War Amarr Empire
72
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Posted - 2017.06.08 19:32:35 -
[56] - Quote
SurrenderMonkey wrote:JC Mieyli wrote:increase material cost and lower bpc means less availability for pirate bs this means all the industrialists get to build pirate bs early and stockpile screws over the young industiralist again
how about for once instead of increasing cost to benefit veteran industrialist try lowering the cost of everything else to help the young industrialist and screw the rich fatcat players would be niceto see this happen for a change Yes, if something is broken, it definitely makes sense to change the entire universe to correct that, instead of just fixing the one thing that is broken. We'd be lost without your keen insight. theres more than one thing broken here
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Eli Stan
Center for Advanced Studies Gallente Federation
660
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Posted - 2017.06.08 19:38:55 -
[57] - Quote
I felt a great disturbance in the Force, as if millions of AT pilots suddenly cried out...
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Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
36
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Posted - 2017.06.08 19:39:17 -
[58] - Quote
Odelll wrote:Hell CCP, why not just remove all PvE content from the game entirely and just sell people ISK? I know, how about we use Plex as ammunition too! That will generate the sales your aiming for.
Or, you know, how about you expand on your existing game and generate new intresting content that gets your playerbase moving around in space again instead of essentially removing/constricting/nerfing consistantly the few things that people still actually login for?
Seriously, stop removing content from this content starved game.
Its not their fault the game is content starved is the player bases fault. People are risk averse because they dont want to lose ships or eff up their killboards. Everyone just wants to whore and accumulate wealth.
Thats called human nature, ccp couldnt do **** to fix it.
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ValentinaDLM
Khushakor Clan Of Questionable Repute
976
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Posted - 2017.06.08 19:39:32 -
[59] - Quote
I am of the opinion that if you want pirate BPCs you should have to get them from the LP stores of those factions, which would make NPC nullsec have more value and have more action out there, instead of giving sov null all of the stuff to farm. |

Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
36
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Posted - 2017.06.08 19:41:17 -
[60] - Quote
Rarilmar wrote:This should have been done by silently dropping the rates every month for about 3-6 months instead of making this announcement that nuked the market in an hour.
This is a really good point. CSM's seems to get a lot of knowledge ahead of changes, so whoever rush logins first or is a csm gets free isk.
Probably one of the best posts in the thread. |
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