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Thread Statistics | Show CCP posts - 4 post(s) |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
2
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Posted - 2017.06.10 01:49:05 -
[1] - Quote
@ccp we all understand your attempting to protect your bottom line with sales of plex, however the current state of issuing Nerfs without any prior notice or a truly legitimate reason other then attempting to quell the progress of the goons..is very unreasonable... a blanket nerf is not going to repair the issue at hand the damage is already done to the eco system
all that these subsequent nerfs are going to result in is a even further player base reduction then is already being seen and the whole point of a sandbox game is to have the players shape it with minimal interference from ccp.
myself as a long time player have progressed to the point where the game has become stale and if you take the feeling of any progression or even making isk for that matter to a level where you feel like your not getting anywhere it removes any remaining incentive to continue playing.
i personally dont believe this is a matter of economy anymore its a matter of introduction of content or even a expansion of a new region for that matter would go alot longer of way in retaining players and introducing new players to the game.
but thats just my opinion |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
3
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Posted - 2017.06.10 02:41:17 -
[2] - Quote
Nevyn Auscent wrote:Alexksey Buldakov wrote: I'm afraid we will never see protests as a "Day of wrath"...the Gaming community is not the same,and the developers absolutely exactly the opinion of the players.
That & that a sizeable portion of the normal people on the forums actually know the nerf is needed because we understand the EVE economy and have followed the economic reports which clearly show the problem.
to be fair nevyn the issue lies with the fact of the lack of content to deplete the current stockpiles of isk...even with the said nerfs coming it would take years to even alleviate the proposed issue being brought forward right now.
the only people being affected are the players without assets and further stunts growth while the rich continue to get richer despite the nerfs due to the assets at their disposal. whats to stop them from creating more pilots to offset the nerfs.
just even more nerfs |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
4
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Posted - 2017.06.10 02:50:19 -
[3] - Quote
Alexksey Buldakov wrote:MONTYJOHN wrote:Nevyn Auscent wrote:Alexksey Buldakov wrote: I'm afraid we will never see protests as a "Day of wrath"...the Gaming community is not the same,and the developers absolutely exactly the opinion of the players.
That & that a sizeable portion of the normal people on the forums actually know the nerf is needed because we understand the EVE economy and have followed the economic reports which clearly show the problem. to be fair nevyn the issue lies with the fact of the lack of content to deplete the current stockpiles of isk...even with the said nerfs coming it would take years to even alleviate the proposed issue being brought forward right now. the only people being affected are the players without assets and further stunts growth while the rich continue to get richer despite the nerfs due to the assets at their disposal. whats to stop them from creating more pilots to offset the nerfs. just even more nerfs That's the point-we need content,more content.and separate content for pilots of capitals and supers,and that would be where to spend it. (although given the number of lost super on KB can be seen that now the ISK is spent at a breakneck speed)
the only solution i can realistically see at this point is instead of issuing a blanket dps nerf to carriers remove the 5% per level bonus from nid/than and apply a static 5% damage increase and create a new racial bonus that benefits carriers in a new way that is more condusive to a realistic compromise to the situation |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
4
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Posted - 2017.06.10 03:02:45 -
[4] - Quote
Aries Stark wrote:Khara Hirl wrote:Aries Stark wrote:Khara Hirl wrote:
Ishtars also hit 1/3rd of what a carrier can hit per tick, don't really want to hear that crap. Also the reason they work is because they are fast and the drones are good. That' what gallente focuses on for their Hacs.
yeah, ishtars also cost 1/5th of what a carrier does, so i dont really wanna hear that crap either. RvR Carriers don't make 5 times what a ishtar does because they are slower to move not because they cost 5 times more. Hell making 3 times more then an ishtar for a ship that cost 5 times more, is a nice bump up in pay to be honest. RVR my ass, excuses excuses maybe you should stop blinging out your ships. 300m ishtar pulls in about 20m ticks 2b carrier pulls in about 45m ticks 25b Super pulls in about 120m ticks seems like a fair progression to me. Bling is irreverent to this conversation.
and thats just part of the problem...why would somebody invest in a carrier for ratting when you could just throw 3-4 ishtars in sites and make same/more isk for fraction of the risk involved...your not removing the current meta only just shifting it |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
5
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Posted - 2017.06.10 03:08:09 -
[5] - Quote
@ ISD Max Trix
we know ccp is watching the thread, however would it be such a hardship for a dev or even yourself if your permitted to include yourself in a constructive response to some of the realistic ideas being proposed in the thread and im not talking about the ranting going on.
some interaction from devs taking part in feed back of some of the suggestions would go a long way in brokering a better player developer relationship instead of just moderating comments with no real interaction with the player base |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
7
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Posted - 2017.06.10 03:19:51 -
[6] - Quote
[/quote]
The risk to the ishtars is arguably higher, if multiboxing it's acctually alot harder to keep track of all 4 at a time, you also have to stay in range of the npcs. just compare the numbers of ishtars/vnis lost daily on zkillboard to carriers/supers. Running 4 of them will also cost you equivalent to one forth of ar super a month in plex/real life money [/quote]
depends what your doing also though for sustaining your accounts realistically there is a number of ways to keep them going being pi, or even sp extraction for that matter.
it might not be the norm but realistically speaking its not uncommon |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
8
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Posted - 2017.06.10 03:37:03 -
[7] - Quote
for the sake of conversation over player interactions and content over the last few years it has drastically dropped in my opinion and has become more restrictive.
if you say look back to even the time of Apocrypha content or even combat opportunity in high sec where far more readily accessible now a days you dont see much fighting going on apart from mercenary corporations |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
11
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Posted - 2017.06.10 11:01:40 -
[8] - Quote
when you are going to get 30m ticks most likely post patch and you loose 2-3 fighters per site your going to me making a measly 20m at that point you might as well be in a ishtar imo |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
11
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Posted - 2017.06.10 11:11:42 -
[9] - Quote
prices will still hold due to plex/injector prices |

MONTYJOHN
rock shot industries Shadow of xXDEATHXx
12
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Posted - 2017.06.10 11:29:33 -
[10] - Quote
Sassura wrote:The top 1% of the top 1% will remain as rich, if not richer than they already are. Their wealth was long established before rorquals and the new fighter mechanics were introduced.
Of course fixing inflation will benefit those who are not considered to be super rich. (Sorry for the pun) However the most recent major game mechanics have killed off all the content drivers, so people are just building up their wealth in preparation. Eve players are a resourceful bunch, the changes will come. Most who are upset will still be playing, some will not. Others will become more casual while they look for a more rewarding game to play because CCP is alienating their player base with heavy handed nerfs and not introducing balanced game mechanics. Isk will still continue to be generated by the best method while looking at risk/reward. Even if the isk generation is slowed just a little, without the content generators which cause us to replace lot of expensive things I'm afraid that the average player won't see much benefit. Many carrier and super pilots will just rat a little longer, use other ships and more accounts. I could go on but I am simply repeating thing which have been said over and over in this thread, and if someone doesn't understand what I am saying now, or what has been said on most pages of this thread for the last 50 odd pages, nothing I say now will change it.
you know at this point though...its not so much even about the nerf anymore its more of taking a stand as a group as players showing just how much we are unhappy with the direction the game is taking.
ccp has ignored the subtle approach many of us have taken over the years and it would seem the only way to make a impact on the company's decisions is to affect the share holders.
you flat out dont just bite the hand that feeds you |
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MONTYJOHN
rock shot industries Shadow of xXDEATHXx
14
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Posted - 2017.06.12 23:15:50 -
[11] - Quote
i know a lot are still unhappy with the changes coming but im glad at least, cpp took the time to read through the comments and decided to heed some of the backlash shown and make a reasonable compromise with the nerf |
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