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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

xOmGx
Order of Order SOLAR FLEET
18
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Posted - 2017.06.09 16:33:33 -
[1] - Quote
CCP Larrikin wrote:[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img] -á [img]http://cdn1.eveonline.com/community/devblog/FLAG_-_RUSSIAN-33.png[/img]Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players.
CCP you are ******* faggots pls die |

xOmGx
Order of Order SOLAR FLEET
18
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Posted - 2017.06.10 06:59:07 -
[2] - Quote
Player driven economy they told
Unscripted gameplay they told
in reality
Ecnomy rules are dictated by CCP and player intervention is limited by what CCP want
(Mining nerfs, Invasion multiple nerfs, more mining nerfs, ratting nerfs, plexing nerfs)
Unscripted gameplay face same thing if CCP do not like how players build game play of EvE CCP just change it to what they see without ANY feedback from the player base and without listening - they just do **** they see fit
(Capital turrets nerfs, Supers HP nerfs, POS nerfs, SOV warfire stupid changes, and so on)
Everytime players find something comfortable in EvE CCP comes and nerf / destroy / kill it |

xOmGx
Order of Order SOLAR FLEET
19
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Posted - 2017.06.11 16:39:12 -
[3] - Quote
LOL CCP you are greate @ working
2 days before patch
and its not even changed on TEST server lel
so we can test nothing at all..... wonderfull "friday midday" last minute patch "what can we screw up in eve even more?" and someone came up with super idea to.. nerf things that are working just fine |

xOmGx
Order of Order SOLAR FLEET
20
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Posted - 2017.06.12 20:53:53 -
[4] - Quote
Create anomalies for Capital ships
with dreadnought spawns and titans
Lets say 5-6 Dreds and 1 titan on the field + 20-30 BS
WITH chance to drop capital class modules and Domination / Deadspace loot off Titan |

xOmGx
Order of Order SOLAR FLEET
22
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Posted - 2017.06.12 21:16:34 -
[5] - Quote
Sov system does NOT encourage deploying and or use of capitalships
CCP need to go back to SOV blocade units and or POS warfire (POS warfire will boost need for POS and POS fuel and so)
Create / go back to NPC fuel blocks (yes yes abandon planetary stuff)
NPC _SELL_ stuff to players - ISK removed from the game
Player sell stuff to another player - ISK is relocated and NOT removed
TO remove ISK you have to make NPC relates ISK sinks NOT the relocation due to player to player trade |

xOmGx
Order of Order SOLAR FLEET
22
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Posted - 2017.06.12 21:23:19 -
[6] - Quote
POS need to stay... its the only mobile safe heaven for supercapitals
LOL we are not considering Keepstars as main save heaven to these ships righ?
WTB keepstar in every system!!! |

xOmGx
Order of Order SOLAR FLEET
23
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Posted - 2017.06.13 05:34:58 -
[7] - Quote
there cant be too much ISK
if you have too much ISK pls send them to me ingame iand i promise i will make them disappear safe and fast
CCP just fails making NPC ISK sinks and ISK accumulated and will be accumulated ingame |
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