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Defecanda
Ice Mining Boys Requiem Eternal
58
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Posted - 2017.06.17 21:35:22 -
[1] - Quote
Here's the pitch:
1) Everyone has more strontium clatharates than they need. 2)Everyone hates cloaky campers in null
By making the module use strontium, this would eventually lead to an afk cloaker to decloak.
It wouldn't need to be much, maybe like 1 unit every 5 minutes or something.
Feel free to crap on this idea.
[i][b]CCP Zulu.....-á-á-á-á-á
Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience.-á[/b](i like to steal sigs)[/i]
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Skorpynekomimi
745
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Posted - 2017.06.17 21:37:41 -
[2] - Quote
Waa waa afk cloakers waa waa remove local waa waa.
Same tune as always.
Economic PVP
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AFK Cloaker
Imperial Academy Amarr Empire
151
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Posted - 2017.06.17 21:51:28 -
[3] - Quote
. |

Ima Wreckyou
The Conference Elite CODE.
4182
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Posted - 2017.06.17 21:54:06 -
[4] - Quote
They would still camp you and you had even more reason to believe they are at the keyboard waiting for you.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Linus Gorp
Ministry of Propaganda and Morale
1584
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Posted - 2017.06.17 21:54:19 -
[5] - Quote
The thread for whiny carebears like the OP
IB4L
PS: Locator running
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Kitsune Rei
Tastes Like Purple
86
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Posted - 2017.06.17 22:04:47 -
[6] - Quote
Crap idea is crap.
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Nortal Aldent
Hate By Design Inc.
8
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Posted - 2017.06.17 22:14:19 -
[7] - Quote
I like the idea. |

Omnathious Deninard
Novis Initiis
3621
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Posted - 2017.06.17 22:44:53 -
[8] - Quote
Oh look it's this again.
If you don't follow the rules, neither will I.
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Axure Abbacus
Pentex Subsidiaries Corp
63
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Posted - 2017.06.17 23:55:26 -
[9] - Quote
I am willing for that under one condition. I get to lock and fire weapons while cloaked. Be careful what you wish for.
It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.
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Jonah Gravenstein
Machiavellian Space Bastards
28442
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Posted - 2017.06.18 00:12:42 -
[10] - Quote
Paikis wrote:This thread comes up on almost a weekly basis. In fact, I'd be surprised if there wasn't a nerf cloaking thread in the first 2 pages on this forum section. Almost every single one of them goes like this:
1. OP posts a post with a new (lol) idea that always boils down to some variation of the following: - "There's a big meanie who is sitting in my system and not doing anything, but I don't know where he is and I can't ever just go next door. I can't find said meanie and even though I know that he's probably at work and poses no threat at all, I wont do anything in my system that I absolutely can't leave ever because he might not be at work and I might lose a ship. CCP please stop the meanie from being able to do nothing to me because he's probably at work"
2. Thread gets trolled because its been done literally to death. This horse has been beaten so hard and so often that it's little more than a memory of a memory of a red smear on the grass, and yet it STILL WONT DIE! In fact it's been done so many times that this particular horse is now undead; even if it does die, it will still be remembered and parodied.
3. Someone comes along and suggests that AFK cloakers can't hurt you, because they are, by their very definition, AFK. No one ever lost a ship to someone who ISN'T PLAYING THE GAME.
4. Someone else comes along and points out that while the cloaker might be AFK, he might not be, and so we have Schrodinger's Hot Dropper. The cyno pilot who might be AFK... but he might not be as well, and you will only know for sure when he decloaks, points and lights his candle. (Yes, I know this isn't how the cat works)
5. Someone else comes along and suggests that you use bait and setup a TARP. Or have a defence fleet on standby. Heaven forbid you have to actually fight to defend your space.
6. A further person comes along and suggests that the problem isn't cloaking AFK in your system that you can't possibly leave ever, but that you KNOW that the person is AFK in your system... and perhaps local should be removed because free 100% accurate intel is probably not the best thing in the game and if you didn't know that the big meanie was in your system, you wouldn't be worried about leaving the undock/POS.
7. Then another person pokes their head in and complains that local is 100% NEEDED because D-Scan and probing are such bad mechanics, and IF YOU TAKE MY LOCAL AWAY IM QUITTING FOREVER AND NO YOU CAN'T HAVE MY STUFF!
8. Someone asks if they can have 7's stuff.
We end up with another thread which goes on for pages and pages between complains about local, defence fleets, inability to just go next door, people who aren't playing the game but are playing the meta, lots of bickering and in the end nothing gets solved. CCP wont remove cloaking because it would mess with waaay too many things and it creates content (which is a good thing) by removing content (which is a bad thing) but they can't really think of any way to do it without a complete overhaul of the local and scanning systems.
Now that I've had this entire thread's conversation, can we just let it die? Please?
In the beginning there was nothing, which exploded.
New Player FAQ
Feyd's Survival Pack
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ISD Stall
ISD STAR
52
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Posted - 2017.06.18 00:30:01 -
[11] - Quote
Quote:17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
Please use this thread: https://forums.eveonline.com/default.aspx?g=posts&t=397030&find=unread
This thread has been locked.
ISD Stall
Support Training and Resources (STAR)
Community Communications Liaison (CCL)
Interstellar Services Department.
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