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Marek Kanenald
Federal Defense Union Gallente Federation
21
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Posted - 2017.06.22 11:15:46 -
[31] - Quote
I don't think people proposing a cap understand how markets work.
Fixed rates means either massive oversupply meaning that nobody gets to sell their plex for ages or shortages in which there will simply be no plex on the market.
The problem isn't in plex. The problem is that certain players have access to means of ISK income that are vastly superior (carrier/super ratting, multiboxing rorquals) to what others have. |
Elizabeth Norn
Nornir Research Nornir Empire
1058
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Posted - 2017.06.22 11:22:23 -
[32] - Quote
Matthias Ancaladron wrote:Plex needs a 2m cap. No one needs more than 1b from rmt. Otherwise the games just pay to win. Only people who can afford to Plex each month are ultra rich. 1.5b monthly is insane.
What difference does the extra 1m/unit of PLEX make? Other than you not wanting to pay that much, which is kind of selfish really.
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Buddy link w/ bonus 250k SP, you keep the whole PLEX upon subscribing
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Jeronica
Habitual Euthanasia Pandemic Legion
454
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Posted - 2017.06.22 11:41:27 -
[33] - Quote
Elizabeth Norn wrote:Matthias Ancaladron wrote:Plex needs a 2m cap. No one needs more than 1b from rmt. Otherwise the games just pay to win. Only people who can afford to Plex each month are ultra rich. 1.5b monthly is insane. What difference does the extra 1m/unit of PLEX make? Other than you not wanting to pay that much, which is kind of selfish really.
All I'm reading is entitled individuals who are upset that inflation exists, and that not many people are buying PLEX with cash. That might be an indication of another issue Perhaps people aren't happy with the current state of EVE, and don't want to invest real life money into the game.
HTFU. If you can't afford it, fly alpha for a bit until you find a viable way of doing so. There are COUNTLESS ways to gain omega in a very short amount of time, trading is one of them (we are in the market discussion forum).
Welcome to the reality of a player driven market, where supply and demand actually matter.
EVE-MOGUL.COM
Trade Profit Tracking&Analytics
Offering Sotiyo Services In
New Caldari | Ashab
IPOs & Investments
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TheSmokingHertog
Julia's Interstellar Trade Emperium
476
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Posted - 2017.06.22 12:04:09 -
[34] - Quote
CCP is still sitting on large quantities of confiscated PLEX, if CCP would desire, they could reintroduce them to the market. They did once before.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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yamoshi Yotosala
School of Applied Knowledge Caldari State
1
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Posted - 2017.06.22 16:29:34 -
[35] - Quote
TheSmokingHertog wrote:CCP is still sitting on large quantities of confiscated PLEX, if CCP would desire, they could reintroduce them to the market. They did once before.
This would theoretically create a short term over supply and a short term fix. Once the stocks are exhausted then price should return to the new higher equillibrium. |
Algarion Getz
Aideron Corp
465
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Posted - 2017.06.22 20:35:36 -
[36] - Quote
Cor'El Dahken wrote: Now these SP farms you are so upset about, do you think they would be sustainable if the PLAYERS did not want the SP? Or Do you think the SP injectors should be cheap enough for everyone aswell?
It's not expensive to set up a SP farm, heck if your so upset about it extract your main and put the injectors up at a price you think they should be, or you could even buy PLEX and put it up on the market at the price you think it should be.
Quit your self entitled whinging and go play WOW if you want a game that's fair for everyone, go tell them their 'tokens' are too expensive.
Why should i switch to WoW when EVE is already like WoW. EVE stopped being hardcore when skill injectors were introduced. EVE character development these days is all about grinding. The more ISK you grind, the more injectors you can afford, the faster you "level up". Like in WoW.
And no, im not going to extract SP. I would rather biomass my characters. Skill injectors are a feature for the impatient and casuals, for the players who instantly want to switch to the newest overpowered ship/meta. Machariels are the meta? Inject the required skills! Rorquals get a huge buff? Inject the required skills! Rorquals get nerfed and carrier ratting is now the new hot thing? Inject the required skills!
To support all these bait and switch shenanigans we need SP farms that consume huge amounts of PLEX that could otherwise be used for game time. But PLEX supply is limited, so prices go up, but thats no problem for the 6% who rat in carriers and make almost 50% of all new ISK that enters the game per month.
But who am i to complain? I should just HTFU, inject some skills and start carrier ratting, right? |
Areen Sassel
213
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Posted - 2017.06.22 22:57:35 -
[37] - Quote
yamoshi Yotosala wrote:TheSmokingHertog wrote:CCP is still sitting on large quantities of confiscated PLEX, if CCP would desire, they could reintroduce them to the market. They did once before. This would theoretically create a short term over supply and a short term fix. Once the stocks are exhausted then price should return to the new higher equillibrium.
Not if they keep doing it (and keep handing out bans). It would seem fair enough - every 500 PLEX bought means a month of gametime, rather than some disappearing into a void - although of course it's nicer for CCP's bottom line in the short term to have those PLEX just disappear. |
Uselesss Pig
Killing with pink power
0
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Posted - 2017.06.23 11:18:11 -
[38] - Quote
Plex prices are not the issue here they are just 1 symptom of the sickness that was already mentioned in this thread, more than 30% of the player base have means to earn vast amounts of isk(rorqs,sp farms,carrier&vni ratting) but not enough places to spend it.The more stagnant this game becomes the more things will shift to having to aquire larger and larger amounts of wealth until we reach the point where only large scale operators will be able to survive the prices and the lil fish will be driven out of the game.
No winter expansion is going to fix that because any t2/capital prices spike will be almost instanly countered with more sp farm alts and more intensive ratting.One good idea i saw in this thread is to increase copy times.Not just that all industry times(build invent research) need massive increase(which is easy worked around by having more alts), to at least some extend cope with the problem.
Solutions to the problem have been given out to ccp and it basically boils down to a simple unpopular desicion to make conflict easier all over eve as right now there's multiple things that prevent players from fighting and destroying stuff fast.If nothing is being destroyed plex will remain king and everything else will not sell including minerals mods and ships.
As someone who has been around for 7years i remember how easy was before to destroy stuff no jump range limitations no cap damage limit, aoe dds, and all these things have changed because the community whined about it and now we're moaning to bring back things as they were like a spoiled child who has learned its hard lesson.
I remember the days where i would put an item on the market in jita and the next day i would see my wallet flashing in green, these days it takes constant updating to get your product sold and a carp tunnel syndrome to do the same thing, 4years ago you would actually have very hard time supplying enough of the product you are selling all by yourself, now 2-3people can saturate the whole market and have to fight fiercely for every bit of isk. |
Algarion Getz
Aideron Corp
465
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Posted - 2017.06.23 11:44:42 -
[39] - Quote
Do you also remember the days when CCP said that passive and/or risk-free income is bad for the game and actually nerfed or removed it? (Like the removal of static ice belts for example.)
Now the rule is: Anything goes as long as it makes CCP money. |
yamoshi Yotosala
School of Applied Knowledge Caldari State
3
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Posted - 2017.06.24 20:52:25 -
[40] - Quote
Areen Sassel wrote:yamoshi Yotosala wrote:TheSmokingHertog wrote:CCP is still sitting on large quantities of confiscated PLEX, if CCP would desire, they could reintroduce them to the market. They did once before. This would theoretically create a short term over supply and a short term fix. Once the stocks are exhausted then price should return to the new higher equillibrium. Not if they keep doing it (and keep handing out bans). It would seem fair enough - every 500 PLEX bought means a month of gametime, rather than some disappearing into a void - although of course it's nicer for CCP's bottom line in the short term to have those PLEX just disappear.
This idea has two different parts, the reinjection of confiscated assets (which are deemed to have been gained by illicit activity) and the decrease of demand by banning more players. The first question is of morality. Should we use assets gained by exploits?. If we do then this would increase the supply and drive down cost. This would also improve the marginal utility of players increasing demand throughout the markets (less spent on plex more to spend on other assets). This would increase inflation , trade and industry becomes more profitable, plex becomes even more affordable, more demand, prices rise and back to higher equillibrium. The invisible hand completes its work.
The second (although player banning should always be an objective) is an overall fall in demand, general deflation.
The utility of plex has increased significantly. We can multi-train, purchase items, trade skills. Plex rises are inevitable in this environment, but also consider the monetary exchange rate of isk. Selling a purchased plex yields a far greater amount of money due to the increasing plex scarcity fuelled by alternative consumption which increases the utility for players that purchase plex. This will increase inflation by increasing demand akin to the first scenario, except this is a completely player driven environment. Why ask CCP to subsidise free play? The players mange the market just fine.
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Areen Sassel
Dirac Angestun Gesept
221
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Posted - 2017.06.25 14:18:35 -
[41] - Quote
yamoshi Yotosala wrote:Areen Sassel wrote:Not if they keep doing it (and keep handing out bans). It would seem fair enough - every 500 PLEX bought means a month of gametime, rather than some disappearing into a void - although of course it's nicer for CCP's bottom line in the short term to have those PLEX just disappear. This idea has two different parts, the reinjection of confiscated assets (which are deemed to have been gained by illicit activity) and the decrease of demand by banning more players. I didn't really have the second part in mind (and I don't imagine the decrease in demand from banned players is significant). I was only observing that to have a constant supply of PLEX from banned players, they must continue to ban players.
Quote:The first question is of morality. Should we use assets gained by exploits? A banned player's PLEX, unlike perhaps their ISK and other assets, are not ultimately the product of an exploit, but an ordinary PLEX purchase, so I don't think the question arises. [1]
Quote:If we do then this would increase the supply and drive down cost. This would also improve the marginal utility of players increasing demand throughout the markets (less spent on plex more to spend on other assets). This would increase inflation , trade and industry becomes more profitable, plex becomes even more affordable, more demand, prices rise and back to higher equillibrium. I wouldn't expect an increase in supply to return you to the same equilibrium point, no, which is what you seem to be saying. A lower price can't increase demand to the point where the price isn't lower, and yet continue to increase demand.
Quote:Why ask CCP to subsidise free play? The players mange the market just fine. I think these paens (this isn't the most obvious one, to be fair) to leaving the market in its natural state are overstating the case, for all the OP's proposed remedies were clearly unworkable, and it's not clear there's an actual problem from CCP's point of view.
The market doesn't have a natural state; CCP can't _not_ interfere. They decide the manufacturing inputs to every recipe, the drop rates of every dropped item, the price of skillbooks and blueprints, etc - and specifically here, the RL cost of PLEX, the PLEX cost of ex-Aurum items, and the amount of gametime PLEX gives you.
Deciding to return banned players' PLEX to the market is interfering, but just as much is permanently removing it from the game interfering. The decision is only how to interfere.
[1] Yes, one can imagine an exploit that manufactures PLEX, and in that case you'd expect the cloned PLEX to be removed from the game regardless. |
yamoshi Yotosala
School of Applied Knowledge Caldari State
3
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Posted - 2017.06.25 17:15:15 -
[42] - Quote
Pretty sound reasoning except you have omitted a large part of the argument. Plex is no longer used for solely for subscriptions. CCP indeed owns the inputs and outputs of the market and therefore controls the market I agree but you are asking for intervention on a single asset to yield the price you would like for a purpose that suits your specific needs. These are not the needs for the entire plex market. Another significant point is that the plex to real currency exchange is more favourable. If you purchase plex to sell this is a good time, there are many benefits to this outcome. Players can raise more isk and more fundamentally CCP can raise more income which in turn helps to fund development and continue the game. Just to clarify I think at this point the market needs to correct and not be corrected. I agree this may be difficult for players that have subbed through plex but adjusting one item for a purpose that suits only certain demographics is not the answer. |
Alexi Stokov
State War Academy Caldari State
158
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Posted - 2017.06.25 18:35:43 -
[43] - Quote
I don't know why CCP would reintroduce confiscated PLEX. PLEX that was bought with real world money that was confiscated is no longer a liability as it can not be used any longer. The only way that I would think this PLEX would ever find its way back into the game is if they literally resell it for real world money again. If CCP wanted to attempt to drop PLEX prices then you'd get a super PLEX sale. |
Matthias Ancaladron
Wrath of Angels Solitaire.
387
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Posted - 2017.06.25 19:06:58 -
[44] - Quote
Alexi Stokov wrote:I don't know why CCP would reintroduce confiscated PLEX. PLEX that was bought with real world money that was confiscated is no longer a liability as it can not be used any longer. The only way that I would think this PLEX would ever find its way back into the game is if they literally resell it for real world money again. If CCP wanted to attempt to drop PLEX prices then you'd get a super PLEX sale. It could just be a rare drop. Equally available in a 1/10 up to a 10/10 in rarity.
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Matthias Khenakhtre
Wrath of Angels Solitaire.
393
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Posted - 2017.06.25 19:06:58 -
[45] - Quote
Alexi Stokov wrote:I don't know why CCP would reintroduce confiscated PLEX. PLEX that was bought with real world money that was confiscated is no longer a liability as it can not be used any longer. The only way that I would think this PLEX would ever find its way back into the game is if they literally resell it for real world money again. If CCP wanted to attempt to drop PLEX prices then you'd get a super PLEX sale. It could just be a rare drop. Equally available in a 1/10 up to a 10/10 in rarity.
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Areen Sassel
Dirac Angestun Gesept
221
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Posted - 2017.06.25 22:14:44 -
[46] - Quote
yamoshi Yotosala wrote:Pretty sound reasoning except you have omitted a large part of the argument. Plex is no longer used for solely for subscriptions. CCP indeed owns the inputs and outputs of the market and therefore controls the market I agree but you are asking for intervention on a single asset to yield the price you would like for a purpose that suits your specific needs. No, I'm not asking for that. Personally I don't care about the PLEX price one jot - I pay for my subscription with cash money and always have, bought my character transfer PLEX and MCT PLEX with cash money, don't use New Eden Store cosmetics nor skill injectors or extractors. I'm not asking for anything, there isn't a price I would like, and this is nothing to do with my needs or wants.
I'm discussing an idea that was mooted in the thread - and the other thing I'm pointing out is that calling it an intervention is a bit misleading because anything CCP does - even nothing - is equally well them manipulating the market. It doesn't have a natural hands-off state.
Quote:Another significant point is that the plex to real currency exchange is more favourable. If you purchase plex to sell this is a good time, there are many benefits to this outcome. Players can raise more isk and more fundamentally CCP can raise more income which in turn helps to fund development and continue the game. This is obviously true in the short term, but equally it seems likely that a high price will cause a decline in the number of players, but a high player count helps keep everyone interested. If a bunch of poors leave, that may cause whales to leave (and meaning there's not a net change in the ratio of supply and demand) - making this a bad thing in the long run. I imagine CCP have a better idea of what might happen than we do, which is why it's interesting that the suggested intervention has been done in the past as a response to a rapidly rising PLEX price.
Quote:Just to clarify I think at this point the market needs to correct and not be corrected. It's misleading, I think, to refer to doing one thing as a "correction" and not to doing another thing. It's all equally artificial.
Alexi Stokov wrote:I don't know why CCP would reintroduce confiscated PLEX. If you had read the discussion above you would know the answer - as a response to rapidly rising PLEX prices, just like they did last time. |
yamoshi Yotosala
School of Applied Knowledge Caldari State
3
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Posted - 2017.06.25 22:49:33 -
[47] - Quote
Quote:No, I'm not asking for that. Personally I don't care about the PLEX price one jot - I pay for my subscription with cash money and always have, bought my character transfer PLEX and MCT PLEX with cash money, don't use New Eden Store cosmetics nor skill injectors or extractors. I'm not asking for anything, there isn't a price I would like, and this is nothing to do with my needs or wants.
I'm discussing an idea that was mooted in the thread - and the other thing I'm pointing out is that calling it an intervention is a bit misleading because anything CCP does - even nothing - is equally well them manipulating the market. It doesn't have a natural hands-off state. It is established that CCP own, hold and control the whole of the market. This statement is correct but the conversation ( as you correctly point out) is whether CCP should intervene to stop rising plex prices. With this in mind I am sure describing plex injection as an intervention isn`t misleading, the context is clear. We can both agree that the market has no real hands off state but if we assume this position then the answer to this whole thread is that all of our points are meaningless. CCP should just do as they see fit, it belongs to them.
Quote: This is obviously true in the short term, but equally it seems likely that a high price will cause a decline in the number of players, but a high player count helps keep everyone interested. If a bunch of poors leave, that may cause whales to leave (and meaning there's not a net change in the ratio of supply and demand) - making this a bad thing in the long run. I imagine CCP have a better idea of what might happen than we do, which is why it's interesting that the suggested intervention has been done in the past as a response to a rapidly rising PLEX price.
This is a great point but I don`t think either of us could predict the outcome. Players may get greater liquidity earlier on, plexing players could consolidate and established could leave. Past interventions have little relevence in this environment however, because the price change is driven by the fundamental change in plex. It is not the same commodity. The realistic answer may be to adjust the denominators for each use to establish some kind of parity of value. If fewer sub then reduce the plex requirement to guide behaviour in this direction. |
Areen Sassel
Dirac Angestun Gesept
221
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Posted - 2017.06.26 05:59:36 -
[48] - Quote
yamoshi Yotosala wrote:It is established that CCP own, hold and control the whole of the market. This statement is correct but the conversation ( as you correctly point out) is whether CCP should intervene to stop rising plex prices. I think we started with simple feasiblity - someone mentioned the reintroduction of confiscated PLEX, you said "one off, not a long-term price effect", I said "not if they keep doing it". Nothing about "should".
Quote:We can both agree that the market has no real hands off state but if we assume this position then the answer to this whole thread is that all of our points are meaningless. I think it is interesting to discuss what could be done and what the outcome might be - and I don't think the discussion is any more or less interesting if we label one course of action "intervention" and the other "no intervention".
Quote:Past interventions have little relevence in this environment however, because the price change is driven by the fundamental change in plex. I think they do. I mean, you're undeniably right that there's been a change in demand resulting from the new facilities, and that's not going away, but an ongoing decision to reinject ban-confiscated PLEX would produce a change in supply that wasn't going away either.
Quote:If fewer sub then reduce the plex requirement to guide behaviour in this direction. Well, there's a difficulty here - besides the possibility of a drastic price crash brought on by an anticipated drop in demand - we've had an understanding for years that the PLEX:gametime ratio is unchanging. If it can be changed, it can be changed both ways, and PLEX are no longer an investment with an inherent value that can never be lost.
Lower the cash price? All very well, but it immediately hits the balance sheet (although of course if it brings in more players in the long run, worth it).
The advantage of the confiscated PLEX scheme (after all, there's nothing magic about the number confiscated, CCP could print as many as they liked if they thought it would raise revenue in the long run) is it reassures the people with hoards of the stuff that the extra supply is of a definitely limited size. |
Brurak StarKiller
Zonk Squad Badfellas Inc.
1
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Posted - 2017.06.26 06:23:13 -
[49] - Quote
CCP is so easy to end the price spillover of PLEX.
I'll give the tip!
Make the PLEX that is bought by the market within the game become non-negotiable.
It can only be donated or applied to the account that bought it.
Those who buy on the site directly from CCP may by the sale in the game market.
But whoever buys it inside the game on the market will not be able to sell it again.
READY!! THE BACON HAS CLEARED! =) |
Mision Realizado
PAX LAGEND
2
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Posted - 2017.06.26 06:27:49 -
[50] - Quote
I agree with Potato Mode Beard Brurak, Plex should convert to game time once purchased, no double dipping.
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Navik Askiras
Escuadra Salamandra
13
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Posted - 2017.06.26 13:53:10 -
[51] - Quote
Brurak StarKiller wrote:CCP is so easy to end the price spillover of PLEX. I'll give the tip! Make the PLEX that is bought by the market within the game become non-negotiable. It can only be donated or applied to the account that bought it. Those who buy on the site directly from CCP may by the sale in the game market. But whoever buys it inside the game on the market will not be able to sell it again. READY!! THE BACON HAS CLEARED! =)
I like your IDEA :D
Current price PLEX (500): 1.5b - 1.6b -.-"
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Scialt
Universal Sanitation Corporation
166
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Posted - 2017.06.26 15:42:46 -
[52] - Quote
It seems like there's even a simpler idea.
If there is a need to keep plex around a certain price... the simplest way to do so is to introduce more plex to the economy.
I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple.
If you need to drop it more... give away more plex.
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Alexi Stokov
State War Academy Caldari State
160
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Posted - 2017.06.26 15:59:14 -
[53] - Quote
Scialt wrote:It seems like there's even a simpler idea.
If there is a need to keep plex around a certain price... the simplest way to do so is to introduce more plex to the economy.
I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple.
If you need to drop it more... give away more plex.
Unless you're sarcastic....CCP makes money off of PLEX. They would never do this. |
Brurak StarKiller
Zonk Squad Badfellas Inc.
3
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Posted - 2017.06.26 16:36:54 -
[54] - Quote
I do not see any CCP solution by PLEX in the market to bring down the price. This only gets worse because the smart ones buy these PLEX and resell.
The solution would be made non-negotiable in the purchase by the game market so that I could buy it on the site directly from CCP and sell it on the game market. So I can do ISK with PLEX but I can not buy it in the gaming market and resell. If you buy it on the market you could only use the plex or donate.
I remember a few months ago the PLEX was 800M ISK and soon it will be double. I'm being stolen by these who buy and resell. They are manipulating the market with each update and I believe that within 8 months PLEX will be worth 5bi ISK.
Make it non-negotiable there will be a lot of people looking for other ways to do ISK because the dough is over.
The CCP will sell much more PLEX and I will pay cheaper. The server with the cheap PLEX will have more ALPHAS becoming OMEGA. |
Algarion Getz
Aideron Corp
482
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Posted - 2017.06.26 22:58:19 -
[55] - Quote
Brurak StarKiller wrote:I do not see any CCP solution by PLEX in the market to bring down the price. This only gets worse because the smart ones buy these PLEX and resell.
Ban/nerf SP farms and demand for PLEX will plummet.
Nerf the ISK faucets and/or buff the sinks, so that there arent 60 trill extra ISK flowing into the economy every month.
People always say its a player driven market, but CCP is in full control. If CCP decides to do nothing, it doesnt mean that they have no control. |
Areen Sassel
Dirac Angestun Gesept
221
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Posted - 2017.06.27 00:17:04 -
[56] - Quote
Alexi Stokov wrote:Scialt wrote:I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple. Unless you're sarcastic....CCP makes money off of PLEX. They would never do this.
Scialt knows they sell it, obviously, and while I don't think this is a remotely likely remedy (albeit that there are PLEX drops in the current event, a first), if you'd read the thread you'd understand the rationale. If they think a very high price reduces player count and long-term income, they might very well be willing to take a short-term hit to avoid that long-term problem. |
Scialt
Universal Sanitation Corporation
176
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Posted - 2017.06.27 17:12:42 -
[57] - Quote
Alexi Stokov wrote:Scialt wrote:It seems like there's even a simpler idea.
If there is a need to keep plex around a certain price... the simplest way to do so is to introduce more plex to the economy.
I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple.
If you need to drop it more... give away more plex.
Unless you're sarcastic....CCP makes money off of PLEX. They would never do this.
They do this when they put a sale on plex. If bob is going to spend 20 dollars on plex and CCP gives a 50% off sale... than Bob gets double the plex for the same price. The extra plex is essentially introduced into the economy for no additional profit for CCP.
Again... this only is needed if CCP views the plex price (in isk) as too high. If they believe it's a problem... the solution is to inject more plex into the economy. That can be done from drops, from discounts to the real world price of plex or from flat giveaways (like a christmas gift).
The equation for CCP isn't simple. If plex prices (isk wise) get too high, some people may not sub accounts anymore. This will bring plex prices down eventually... but the problem is those players may not come back, so long term CCP ends up with less players subbed (either through plex or subscription) and creates a negative income spiral.
On the other hand, high plex prices encourage players to buy plex with real money. The problem is they've been high for a while an it hasn't started to come down. They are probably at the point they need a big (50% or so) sale on plex or a giveaway of some kind. I'm guessing it will be the sale. But either way they'll be sacrificing real world income in favor of trying to keep players. |
Brurak StarKiller
Zonk Squad Badfellas Inc.
3
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Posted - 2017.06.28 00:43:48 -
[58] - Quote
All I know is that all my acquaintances stopped playing. Only this month I lost count of how many stopped playing. There are 2 players OMEGA. Those who buy on the CCP website and those who buy in the market. These two can not share the economy. Because the external PLEX is dirty game. The external PLEX will always be the beginning of the quit. Guys buy hundreds and thousands of PLEX on the market and wait for the crises and poe the price it in heights. Making real money influence the ISK. This has to stop! Do not let anything external influence the EVE economy and punished gambling sites and other external influences but PLEX is one that makes the game almost impossible for new players.
Take a test and if you need ISK buy PLEX and sell it.
But if you need PLEX and have ISK you will be poor if you buy PLEX in the market.
So the guy can not buy it, he'll just turn ALPHA and automatically his game is over. |
Marek Kanenald
Federal Defense Union Gallente Federation
24
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Posted - 2017.06.28 09:54:03 -
[59] - Quote
Skill extractors are without a doubt a contributor to higher plex prices.
Are there numbers on how many plex Skill extractors consume? |
Mhari Dson
Lazy Brothers Inc
129
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Posted - 2017.06.28 23:47:49 -
[60] - Quote
Back when plex were in the 350-500m range I used to sub 4 accounts and usually gave away a plex to some random nooblet every few months. During this time I could reasonably expect an income around 7~ish billion a month give or take based on drops and market flux. Comparing this to today where the ships available for my isk making are worse, the loot sold sells for around 30% or so of its previous prices in years gone by, it can be a challenge to get 2b out of exactly the same items, and take longer getting them.
Nowadays my brother and brother in law no longer play, so I have only my and my alt accounts to sub, forget handouts as it's too expensive to afford. However, upon recieving the 6 days left email for my alt account and looking at the market I decided today's 1.56b overwhelmed the benefits of having even my own alt active. As for the fate of my main account.... stale content is stale content. At time of posting it's less than 20K accounts logged in whereas at this time in summer it should be 30-35k around this time of day.
There are too many factors involved to say one thing drives the plex market one way or the other, but as I have very little RL money, the rising plex prices will eventually make an unobtainable celing where I'll have to walk away for good. |
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