Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Navik Askiras
Escuadra Salamandra
4
|
Posted - 2017.06.20 14:01:07 -
[1] - Quote
Hey there,
As you know PLEX pirce is increasing all days about 50M per day, that's is a fact and this is out of control. PLEX item is a special item, because give you time in game to keep your Omega status, probably is the most important item in game. If this problem will happens for example to Injectors probably will not a problem, because if you do not buy or you can not buy for high price for your poor econony, you just will need to expend more time in game... but your status Omega will keep a live. In this case PLEX item is big problem for new players. I don't know from who was the idea to split PLEX, but was a wrong idea... because if you split something always will become more expensive if that was the objective, well done. If not... well you can see the finale scene. The trillionary players probably do not care the price for now, but for a new players like me, YES. I being playing EVE since 4 month and I started playing EVE because I could pay the suscription with money of game (ISK). I bought 500 PLEX's two days ago for the first time to upgrade to Omega, but if this continue in a few month I will leave the game, like me probably are a lot of players that is in my same situation.
A possible solution to control PLEX price: 1. Back to exclusive item PLEX 1 unit, not 500 like now. 2. Put a a minimum price and maximum price to the actual PLEX. a long time stable price is the best option.
The better solution I think is the second option that CCP can get.
The objective of CCP should be: 1. Keep happy the players. 2. Continue to grow as a community, not multi-accounts from the same player. 3. Keep upgrading the game.
I hope some GM can read this... :)
My most sincere and humble opinion.
Best regards, Navik |

Keno Skir
1689
|
Posted - 2017.06.20 14:21:56 -
[2] - Quote
It's not rising 50M a day. The split into mini-PLEX has caused some inflation of the pricing, but it really isn't as bad as you're making out.
When i started playing a PLEX was 250-300M, it is now 1.3B. While it obviously has increased in price, it is in fact easier to afford for a new player now than it was then in my opinion due to increased access to higher paying content these days.
You mention you already bought 500 PLEX, how did you afford them?
Black Lanterns Blog <- Read my ramblings -.-
250,000 Bonus SP when you start an Alpha Clone HERE <---
|

Elizabeth Norn
Nornir Research Nornir Empire
1054
|
Posted - 2017.06.20 14:24:44 -
[3] - Quote
Navik Askiras wrote: As you know PLEX pirce is increasing all days about 50M per day, that's is a fact and this is out of control.
[citation needed] and why is it out of control?
Navik Askiras wrote:I don't know from who was the idea to split PLEX, but was a wrong idea... because if you split something always will become more expensive if that was the objective, well done. If not... well you can see the finale scene.
I imagine it was someone involved in making CCP more money, and I'm sure they're getting quite a few pats on the back right now. Converting PLEX to Aurum in order to use it for microtransactions was clunky and benefited mostly traders, while putting people off of buying smaller items due to cost of entry being 500 new PLEX.
Navik Askiras wrote:I being playing EVE since 4 month and I started playing EVE because I could pay the suscription with money of game (ISK). I bought 500 PLEX's two days ago for the first time to upgrade to Omega, but if this continue in a few month I will leave the game, like me probably are a lot of players that is in my same situation
Have you considered getting better at making ISK, or paying for you subscription with real money?
Navik Askiras wrote: A possible solution to control PLEX price: 1. Back to exclusive item PLEX 1 unit, not 500 like now. 2. Put a a minimum price and maximum price to the actual PLEX. a long time stable price is the best option.
The first will not happen because it'd be a step backwards and lose profit for CCP. The second shouldn't happen because EVE prides itself on being a sandbox and artificial price fixing would go against that, also what happens when you lock the price in and the rich buy out all the PLEX for sale? That's the reason PLEX price increase, supply and demand I guess?
Navik Askiras wrote: The objective of CCP should be: 1. Keep happy the players. 2. Continue to grow as a community, not multi-accounts from the same player. 3. Keep upgrading the game.
I'm pretty sure the objectives of for-profit company should be to make profit, if that aligns with your points then that's great.
Free 3rd party services
Buddy link w/ bonus 250k SP, you keep the whole PLEX upon subscribing
|

Algarion Getz
Aideron Corp
447
|
Posted - 2017.06.20 14:42:07 -
[4] - Quote
No. CCP can't put a hard limit on PLEX. That would cause a 2nd summer of rage in no time and the investors and speculators, who hoard millions of PLEX, would take revenge by i.e. crashing the PLEX market so hard that people would stop buying PLEX with RL money.
Whats CCP needs to do
- nerf ISK faucets
- buff ISK sinks
What they could to to decrease the insame demand for PLEX
- limit skill injectors to 1 per day
- turn 30 days of Omega time into a token (like multi character training) and sell it for 400 PLEX. That way investors would not be affected (SP farms and PLEX hoarders create the most demand for PLEX), but players who need to buy PLEX with ISK to pay their subscripton would have it easier. Subscribing with real money would still be cheaper.
|

Sabriz Adoudel
Move along there is nothing here
6040
|
Posted - 2017.06.20 15:16:21 -
[5] - Quote
IMO the absolute best thing CCP could do is to increase the build and copy time on the most expensive blueprints in the game.
Suddenly players will need a lot more of them, and buying blueprints from NPCs is a massive, massive ISK sink. Destroying ISK will lower the PLEX to ISK conversion rate.
A 30% increase in build and copy time on capital ships and capital components, followed by a second 30% increase in the medium term (6-9 months, maybe 12), and a 50% increase in build/copy times on all Citadel related things (structure components, citadel hulls, rigs) would be a tremendous indirect ISK sink.
One that anyone with a wealth significantly less than mine would not notice at all.
I support the New Order and CODE. alliance. www.minerbumping.com
|

Areen Sassel
210
|
Posted - 2017.06.20 16:15:53 -
[6] - Quote
Algarion Getz wrote:What they could do to decrease the insane demand for PLEX:
Do something about ghost training (which has just been done). The break-even point for ghost training (where PLEX lets you train just enough SP to sell for the ISK for the PLEX) was a much higher PLEX price than, say, non-exploit skill farming. I expect with the demise of ghost training we'll see SP prices rise more and PLEX prices stop this meteoric rise.
I think this is more significant than your suggestion to limit skill injector use - with ghost training gone the demand for PLEX to buy skill extractors will fall naturally.
They've also recently eliminated - well, reduced - PLEX losses in transit, but I dunno how significant those ever were.
You're quite right about ISKflation, of course. |

Algarion Getz
Aideron Corp
461
|
Posted - 2017.06.20 23:57:32 -
[7] - Quote
Areen Sassel wrote:Algarion Getz wrote:What they could do to decrease the insane demand for PLEX: Do something about ghost training (which has just been done). The break-even point for ghost training (where PLEX lets you train just enough SP to sell for the ISK for the PLEX) was a much higher PLEX price than, say, non-exploit skill farming. I expect with the demise of ghost training we'll see SP prices rise more and PLEX prices stop this meteoric rise. I think this is more significant than your suggestion to limit skill injector use - with ghost training gone the demand for PLEX to buy skill extractors will fall naturally. They've also recently eliminated - well, reduced - PLEX losses in transit, but I dunno how significant those ever were. You're quite right about ISKflation, of course. The banning of ghost training could also have the opposite effect because you can also farm SP legally by giving all your farming accounts Omega status (you buy Omega status with PLEX). The profit per character was ~250mill a while ago. Big SP farms (100+ characters) already existed before ghost training became popular. If the ghost farmers switch to the legal version of SP farming, demand for PLEX would increase even more.
Maybe thats already happening, the PLEX prices have risen very fast in the last days. |

Cor'El Dahken
Jerrys Junkyard
5
|
Posted - 2017.06.21 02:34:47 -
[8] - Quote
Why the actual f*** do you want Plex prices controlled? Just because you want to pay for your subscription and not have to work too hard to afford it? If Plex is cheap no one pays RL money for it because it's not good value. And that is just not good business for CCP.
Let the players decide where Plex prices should be, get gud and put some more work into making isk if you can't afford a real sub.
Or, another option could be this really cool feature they added which allows you to play the game without paying any money at all, alpha clones. Maybe give that a whirl. |

Krysenth
Saints Of Havoc Rate My Ticks
25
|
Posted - 2017.06.21 03:56:58 -
[9] - Quote
Navik Askiras wrote:Hey there,
As you know PLEX pirce is increasing all days about 50M per day (500 PLEX's), that's is a fact and this is out of control. PLEX item is a special item, because give you time in game to keep your Omega status, probably is the most important item in game. If this problem will happens for example to Injectors probably will not a problem, because if you do not buy or you can not buy for high price for your poor econony, you just will need to expend more time in game... but your status Omega will keep a live. In this case PLEX item is big problem for new players. I don't know from who was the idea to split PLEX, but was a wrong idea... because if you split something always will become more expensive if that was the objective, well done. If not... well you can see the finale scene. The trillionary players probably do not care the price for now, but for a new players like me, YES. I being playing EVE since 4 month and I started playing EVE because I could pay the suscription with money of game (ISK). I bought 500 PLEX's two days ago for the first time to upgrade to Omega, but if this continue in a few month I will leave the game, like me probably are a lot of players that is in my same situation.
You realize the change to plex hasnt happened very long ago, right? When I first played EVE eons ago, plex was 500m each. By today's standards, that would have been a few hours, days, or a slow month of ratting. Back then? Solo player who ran sec missions in hisec who's greatest achievement was saving up for a T1 battleship to run L4s in? 500m would take weeks. That being said, it has not been enough time to see if plex will continue rising in price, drop back down, or stabilize somewhere in between.
Bear in mind as well, before last year/several months ago, you DIDNT have an option to make isk if you let your account lapse. You were basically told "tough **** lol, get daddy's credit card," not "welp, you're limited in what you can do, but you can still make isk." |

GROUND XERO
Rennfeuer Project.Mayhem.
15
|
Posted - 2017.06.21 09:06:35 -
[10] - Quote
Plex is the second thing after the sub what is giving ccp rl money, which pays everything to keep game alive. I never had issues with plex prices because all my accounts are running with rl money.
BUT:
- When people are doing incredible things like ghost training (iwi etc.) and even get rewards for this (like tripple their iskies through concord ships) ccp is hurting themselves by throwing away rl money and is activly manipulating the market (because the spawn iskies like hell into peoples pockets). - to say don-¦t touch the market because it should work on it self while ccp is manipulating it is not working - so first steps should be to make sure all kind of "manipulating" esp. from ccp side and players who are abusing mechanics will get stopped!
I might be worng but feel invited to correct me!
NCPL (Necromonger of new Eden) will make EVE great again!
|
|

Cor'El Dahken
Jerrys Junkyard
5
|
Posted - 2017.06.21 09:14:11 -
[11] - Quote
I'm not sure where CCP have been actively manipulating? They have put out an exploit notice in regards to ghost training (not generating isk) and have already said it was a mistake that all the Concord ships got handed out (again not generating isk), and have put a fix in place to ensure it doesn't happen again. I'm not sure how either of those things is spawning isk can be considered CCP actively manipulating the market?. It's creating a channel for transferring isk but not spawning it.
|

Al Nomadi
Morawins
34
|
Posted - 2017.06.21 09:16:43 -
[12] - Quote
Sabriz Adoudel wrote:IMO the absolute best thing CCP could do is to increase the build and copy time on the most expensive blueprints in the game.
Suddenly players will need a lot more of them, and buying blueprints from NPCs is a massive, massive ISK sink. Destroying ISK will lower the PLEX to ISK conversion rate.
A 30% increase in build and copy time on capital ships and capital components, followed by a second 30% increase in the medium term (6-9 months, maybe 12), and a 50% increase in build/copy times on all Citadel related things (structure components, citadel hulls, rigs) would be a tremendous indirect ISK sink. .
I think CCP agrees. The planned nerf for moon goo mining process, will increase manufacturing price for T2 items and they also make one time large scale ISK sink event ( meta items blueprints ). I totaly agree, that large, XLarge citadels and capital ships are too damn accessible. I would not change the price for medium class structures, but I would raise the price for anything, that is capable to produce or dock capital ships.
Another sink could be the tax for CONCORD protection of citadels in high sec. Sell charters , that has limited time validity and have to be installed into special bay of any Upwell concorcium structure to ensure, that concord will defend it in high sec. Otherwise we will see tons of dead raitarus and astrahuses everywhere in high sec cause no one bother to pay war declaration fee to shoot it. Without race-specific chart, citadel in high sec can be shoot in their invulnerability window by whomeever. |

GROUND XERO
Rennfeuer Project.Mayhem.
15
|
Posted - 2017.06.21 09:38:27 -
[13] - Quote
Cor'El Dahken wrote:I'm not sure where CCP have been actively manipulating? They have put out an exploit notice in regards to ghost training (not generating isk) and have already said it was a mistake that all the Concord ships got handed out (again not generating isk), and have put a fix in place to ensure it doesn't happen again. I'm not sure how either of those things is spawning isk can be considered CCP actively manipulating the market?. It's creating a channel for transferring isk but not spawning it.
If intended or not it is an activ manipulation! So as long as criminals and ccp is manipulating the market and hurting the game you should not speak about free market at all! :-) And as long as "illegal isk" is not drawn out of the game ccp is supporting this by not acting in all consequences!
NCPL (Necromonger of new Eden) will make EVE great again!
|

Cor'El Dahken
Jerrys Junkyard
5
|
Posted - 2017.06.21 09:51:00 -
[14] - Quote
GROUND XERO wrote:Cor'El Dahken wrote:I'm not sure where CCP have been actively manipulating? They have put out an exploit notice in regards to ghost training (not generating isk) and have already said it was a mistake that all the Concord ships got handed out (again not generating isk), and have put a fix in place to ensure it doesn't happen again. I'm not sure how either of those things is spawning isk can be considered CCP actively manipulating the market?. It's creating a channel for transferring isk but not spawning it.
If intended or not it is an activ manipulation! So as long as criminals and ccp is manipulating the market and hurting the game you should not speak about free market at all! :-) And as long as "illegal isk" is not drawn out of the game ccp is supporting this by not acting in all consequences!
But where is this 'illegal' isk coming from? |

GROUND XERO
Rennfeuer Project.Mayhem.
15
|
Posted - 2017.06.21 10:04:20 -
[15] - Quote
selling out of game, gambling,botting, ghost training, market maipulating through leaks .... and everything else i don-¦t know and never want to know!
NCPL (Necromonger of new Eden) will make EVE great again!
|

Cor'El Dahken
Jerrys Junkyard
5
|
Posted - 2017.06.21 10:32:20 -
[16] - Quote
But I get that ISK is being illegally transferred.
But where is the isk coming from? I would think about that before getting upset about a couple of mistakes from CCP. |

Algarion Getz
Aideron Corp
461
|
Posted - 2017.06.21 10:58:27 -
[17] - Quote
Cor'El Dahken wrote:Why the actual f*** do you want Plex prices controlled? So that average players can afford to pay their subscription with ISK?
These days the PLEX market is controlled by the space rich, speculators and investors who hoard millions of PLEX.
SP farms (the legal version) create a huge demand for PLEX which drives up the prices.
What would you prefer? A few thousand active players or a few thousand SP farm accounts who only login once a month and never undock?
Stuff like SP farms shouldnt even exist. How is it balanced to make billions per month with no work and no risk? If CCP wouldnt earn money with it (by selling skill extractors), it would be removed / blocked within days.
Every year CCP monetizes more aspects of the game by adding more uses for PLEX. Apparently the #1 goal for CCP is to sqeeze as much money out of the existing playerbase as possible. That strategy might be good for their wallets in the short term, but its very bad for the game in the long term. Player count goes down and down ... at the moments its ~15000 ... a few years ago we had twice as many, even on weekdays. |

Navik Askiras
Escuadra Salamandra
6
|
Posted - 2017.06.21 11:50:46 -
[18] - Quote
Keno Skir wrote:It's not rising 50M a day. The split into mini-PLEX has caused some inflation of the pricing, but it really isn't as bad as you're making out. Yes it is, if you count 500 = 50M/day more expensive.
Keno Skir wrote: When i started playing a PLEX was 250-300M, it is now 1.3B. While it obviously has increased in price, it is in fact easier to afford for a new player now than it was then in my opinion due to increased access to higher paying content these days. Current price 3M unit = 1.5B
Keno Skir wrote: You mention you already bought 500 PLEX, how did you afford them? As I said before I has been playing since 4 month a lot of hours day.
Keno Skir wrote: EDIT : EvE is famous for it's player driven market. Suggesting CCP intervene and impose a maximum / minimum price rule is unlikely to garner good responses, and rightly so. Only for PLEX is my suggestion, there are plenty of more items that you can speculate...
I realise 1.3B seems like a massive amount if ISK but you must understand that paying your sub with ISK is not supposed to be easy for newer players, and that your ability to generate ISK will rise a lot over the next year or so to the point where PLEX is not such a huge cost. Maybe for a veterans, but new players no... and 1.5b current price... :) |

Navik Askiras
Escuadra Salamandra
6
|
Posted - 2017.06.21 11:56:32 -
[19] - Quote
Elizabeth Norn wrote:[citation needed] and why is it out of control? Easy answer, 50M more expensive by day 500 units.
Elizabeth Norn wrote:I imagine it was someone involved in making CCP more money, and I'm sure they're getting quite a few pats on the back right now. Converting PLEX to Aurum in order to use it for microtransactions was clunky and benefited mostly traders, while putting people off of buying smaller items due to cost of entry being 500 new PLEX. Like I said, if that was their objective well done...
Elizabeth Norn wrote:Have you considered getting better at making ISK, or paying for your subscription with real money? First option on it, but need time for that... second no option for me. The problem is if PLEX keep increasing the price.
Elizabeth Norn wrote:The first will not happen because it'd be a step backwards and lose profit for CCP. The second shouldn't happen because EVE prides itself on being a sandbox and artificial price fixing would go against that, also what happens when you lock the price in and the rich buy out all the PLEX for sale? That's the reason PLEX price increase, supply and demand I guess? I know... but is an option. The second option in real life the big companies do that in his shares.
Elizabeth Norn wrote:I'm pretty sure the objectives of for-profit company should be to make profit, if that aligns with your points then that's great. Really? Oh damn. ok. The obvious I didn't say.
|

Navik Askiras
Escuadra Salamandra
6
|
Posted - 2017.06.21 12:06:16 -
[20] - Quote
Algarion Getz wrote:No. CCP can't put a hard limit on PLEX. That would cause a 2nd summer of rage in no time and the investors and speculators, who hoard millions of PLEX, would take revenge by i.e. crashing the PLEX market so hard that people would stop buying PLEX with RL money. That would have severe effects on CCP's revenue. Whats CCP needs to do:
- nerf ISK faucets
- buff ISK sinks
What they could do to decrease the insane demand for PLEX:
- limit skill injectors to 1 per day
- turn 30 days of Omega time into a token (like multi character training) and sell it for 400 PLEX. That way investors would not be affected (SP farms and PLEX hoarders create the most demand for PLEX), but players who need to buy PLEX with ISK to pay their subscripton would have it easier. Subscribing with real money would still be cheaper (30 day sub with real money: 11-15Gé¼; 30 day sub with token: 16Gé¼).
Sabriz Adoudel wrote:IMO the absolute best thing CCP could do is to increase the build and copy time on the most expensive blueprints in the game.
Suddenly players will need a lot more of them, and buying blueprints from NPCs is a massive, massive ISK sink. Destroying ISK will lower the PLEX to ISK conversion rate.
A 30% increase in build and copy time on capital ships and capital components, followed by a second 30% increase in the medium term (6-9 months, maybe 12), and a 50% increase in build/copy times on all Citadel related things (structure components, citadel hulls, rigs) would be a tremendous indirect ISK sink.
One that anyone with a wealth significantly less than mine would not notice at all. I don't care what option they pick, but the PLEX price need to stop go up.
Areen Sassel wrote:Algarion Getz wrote:What they could do to decrease the insane demand for PLEX: Do something about ghost training (which has just been done). The break-even point for ghost training (where PLEX lets you train just enough SP to sell for the ISK for the PLEX) was a much higher PLEX price than, say, non-exploit skill farming. I expect with the demise of ghost training we'll see SP prices rise more and PLEX prices stop this meteoric rise. I think this is more significant than your suggestion to limit skill injector use - with ghost training gone the demand for PLEX to buy skill extractors will fall naturally. They've also recently eliminated - well, reduced - PLEX losses in transit, but I dunno how significant those ever were. You're quite right about ISKflation, of course. I hope you will right.
Cor'El Dahken wrote:Why the actual f*** do you want Plex prices controlled? Just because you want to pay for your subscription and not have to work too hard to afford it? If Plex is cheap no one pays RL money for it because it's not good value. And that is just not good business for CCP.
Let the players decide where Plex prices should be, get gud and put some more work into making isk if you can't afford a real sub.
Or, another option could be this really cool feature they added which allows you to play the game without paying any money at all, alpha clones. Maybe give that a whirl.
New players can not afford price PLEX right now, a lot of players start to play for this option, play by paying with game money. I didn't say you don't need to work hard. but work hard and abuse of price is a difference. For a good a experience you need to make ISK and have fun at the same time, if you don't do that you will leave the game really fast.
|
|

Navik Askiras
Escuadra Salamandra
9
|
Posted - 2017.06.21 12:14:41 -
[21] - Quote
Krysenth wrote:You realize the change to plex hasnt happened very long ago, right? When I first played EVE eons ago, plex was 500m each. By today's standards, that would have been a few hours, days, or a slow month of ratting. Back then? Solo player who ran sec missions in hisec who's greatest achievement was saving up for a T1 battleship to run L4s in? 500m would take weeks. That being said, it has not been enough time to see if plex will continue rising in price, drop back down, or stabilize somewhere in between.
Bear in mind as well, before last year/several months ago, you DIDNT have an option to make isk if you let your account lapse. You were basically told "tough **** lol, get daddy's credit card," not "welp, you're limited in what you can do, but you can still make isk."
I'm just tracking de Market and pass from 1.2B to 1.5B in short time... and continue increasing... |

Elizabeth Norn
Nornir Research Nornir Empire
1058
|
Posted - 2017.06.21 12:51:08 -
[22] - Quote
Algarion Getz wrote: So that average players can afford to pay their subscription with ISK?
These days the PLEX market is controlled by the space rich, speculators and investors who hoard millions of PLEX.
SP farms (the legal version) create a huge demand for PLEX which drives up the prices.
What would you prefer? A few thousand active players or a few thousand SP farm accounts who only login once a month and never undock?
Stuff like SP farms shouldnt even exist. How is it balanced to make billions per month with no work and no risk? If CCP wouldnt earn money with it (by selling skill extractors), it would be removed / blocked within days.
Every year CCP monetizes more aspects of the game by adding more uses for PLEX. Apparently the #1 goal for CCP is to sqeeze as much money out of the existing playerbase as possible. That strategy might be good for their wallets in the short term, but its very bad for the game in the long term. Player count goes down and down ... at the moment its ~15000 ... a few years ago we had twice as many, even on weekdays.
Why isn't the 'average player' doing the normal thing and subscribing with real life money?
CCP would certainly prefer a few thousand active players over SP farms, but how can they police that? ISBoxer's input broadcasting was easy, who could really argue with one click causing 20 actions to happen being reasonable? Mass numbers of accounts and using intentionally added mechanics to profit from people who are too lazy to take advantage of market opportunities is something completely different that CCP has never been against so even if they wanted to stop it, it's a bit more complicated than you make it out to be.
Yes, CCP's goal is to make as much money as possible, like every other for-profit company in the whole.
Navik Askiras wrote: [...]
Yes it is, if you count 500 = 50M/day more expensive.
[...]
As I said before I has been playing since 4 month a lot of hours day.
[...]
Maybe for a veterans, but new players no... and 1.5b current price... :)
So when you started playing PLEX was negative 4.5b ISK for 500? Four months later it's now 1.5b ISK.
Why should new players be able to pay for their subscription with ISK? PLEX is a way to profit from new players, and keep veteran players around. If you found some way to help new players in this aspect then veteran players would benefit just as much, if not more. we call this Malcanis's law.
Navik Askiras wrote:Elizabeth Norn wrote:Have you considered getting better at making ISK, or paying for your subscription with real money? First option on it, but need time for that... second no option for me. The problem is if PLEX keep increasing the price.
Play smart, not hard.
Free 3rd party services
Buddy link w/ bonus 250k SP, you keep the whole PLEX upon subscribing
|

Cepheus Antollare
Gravitas Logistics S.E.C.T.I.O.N. 8
0
|
Posted - 2017.06.21 13:40:47 -
[23] - Quote
Keno Skir wrote: While it obviously has increased in price, it is in fact easier to afford for a new player now than it was then in my opinion due to increased access to higher paying content these days.
what do you mean by higher paying content? |

Areen Sassel
210
|
Posted - 2017.06.21 16:26:55 -
[24] - Quote
Algarion Getz wrote:Areen Sassel wrote:Do something about ghost training (which has just been done). The break-even point for ghost training (where PLEX lets you train just enough SP to sell for the ISK for the PLEX) was a much higher PLEX price than, say, non-exploit skill farming. The banning of ghost training could also have the opposite effect because you can also farm SP legally by giving all your farming accounts Omega status (you buy Omega status with PLEX).
I'm well aware of non-ghost SP farming, but the question is where the equilibrium point comes - there's a PLEX price (of course itself dependent on the SP price) where it becomes uneconomic. That equilibrium point is much lower for legitimate SP farming because it needs more PLEX per SP farmed.
Back of the envelope, with a set of +5s and optimal map you can train 3.9 injectors worth in 30 days. EVE-central seems to be having a Moment and I'm in Hek, not Jita, so these figures may be a bit off (but before using buy offer prices I have verified that some have actually sold recently at that price), but to do that you need:
500 PLEX @ 2.8 million; 1.4 billion ISK. 3.9 skill extractors @ 270 million: 1.053 billion ISK. (Oddly these have lagged behind the PLEX price a bit; they are "worth" 1.22 billion at the current PLEX price).
Your 3.9 skill injectors then sell for 750 million each, less 1% sales tax (we're assuming you can do all this in a 0% broker fee citadel somewhere): 2.896 billion ISK. That's more profit than I expected (what am I missing?)
Assuming skill extractors increase to track the PLEX price, you're basically turning 937 PLEX into 3.9 skill injectors. At the current SP price that breaks even at a PLEX price of 3.1 million (1.546 billion for an oldPLEX). That's not a long way off the current PLEX price, so if the SP price doesn't change, non-ghost SP farming will soon become uneconomic.
Of course, besides the possibility that I've made some hilarious error, this doesn't paint the whole picture because with the demise of ghost training the supply of injectors will decrease and the SP price will rise, but the basic point that ghosts could sustain a higher PLEX price for a given SP price remains. |

Firinne Satir
Legion of the Wicked Way ChaosTheory.
0
|
Posted - 2017.06.21 16:41:41 -
[25] - Quote
Keno Skir wrote:It's not rising 50M a day. .
It is 16:41 on 21st June game time, and the PLEX 500 is 1.35 Billion.
|

Firinne Satir
Legion of the Wicked Way ChaosTheory.
0
|
Posted - 2017.06.21 16:45:06 -
[26] - Quote
Cor'El Dahken wrote:
But where is this 'illegal' isk coming from?
Guristas.
|

yamoshi Yotosala
School of Applied Knowledge Caldari State
0
|
Posted - 2017.06.21 17:37:15 -
[27] - Quote
Navik Askiras wrote:Hey there,
As you know PLEX pirce is increasing all days about 50M per day (500 PLEX's), that's is a fact and this is out of control. PLEX item is a special item, because give you time in game to keep your Omega status, probably is the most important item in game. If this problem will happens for example to Injectors probably will not a problem, because if you do not buy or you can not buy for high price for your poor econony, you just will need to expend more time in game... but your status Omega will keep a live. In this case PLEX item is big problem for new players. I don't know from who was the idea to split PLEX, but was a wrong idea... because if you split something always will become more expensive if that was the objective, well done. If not... well you can see the finale scene. The trillionary players probably do not care the price for now, but for a new players like me, YES. I being playing EVE since 4 month and I started playing EVE because I could pay the suscription with money of game (ISK). I bought 500 PLEX's two days ago for the first time to upgrade to Omega, but if this continue in a few month I will leave the game, like me probably are a lot of players that is in my same situation.
A possible solution to control PLEX price: 1. Back to exclusive item PLEX 1 unit, not 500 like now. 2. Put a a minimum price and maximum price to the actual PLEX. a long time stable price is the best option.
The better solution I think is the second option that CCP can get.
The objective of CCP should be: 1. Keep happy the players. 2. Continue to grow as a community, not multi-accounts from the same player. 3. Keep upgrading the game.
Feel free to post your option to stop price up.
I hope some GM can read this... :)
My most sincere and humble opinion.
Best regards, Navik
This analysis is flawed. The plex market is player controlled and subject to supply and demand. Anybody can buy and sell plex, there are many suppliers and consumers. The market may be subject to some manipulation but suppliers are price takers. If they do not sell at an appropriate price another vendor will undercut them. As the price rises the utility for players that cash in plex improves, more isk per plex. Supply increases price falls.
Intervention into markets that resemble perfect competition create problems. Price floors pin prices too high creating oversupply, ceilings create shortages.
Your problem is that you are a price taker with no power in a market where you should have power as a consumer. You rely on plex to play. This is a problem on your part and not of the market.
TLDR when you can buy and welp expensive ships by cashing plex people will just cash more out and readjust the market. Sub your account, buy some plex, welp a shiny ship !! |

Cor'El Dahken
Jerrys Junkyard
5
|
Posted - 2017.06.21 21:29:12 -
[28] - Quote
Algarion Getz wrote: So that average players can afford to pay their subscription with ISK?
Why should the average player be able to afford to Plex? If the average, 50%, can afford to buy Plex with isk, then that means 50% can't. So who is going to pay RL money for all this Plex to get onto the market. That bottom 50% are already paying approx $15 a month for their sub, and you want them to fork out another $20 for a Plex so that you can not have to pay RL money?
PLEX is a reward for the rich who have worked for their ISK, wether it's ratting, or SP farms or trading or whatever.
Now these SP farms you are so upset about, do you think they would be sustainable if the PLAYERS did not want the SP? Or Do you think the SP injectors should be cheap enough for everyone aswell?
It's not expensive to set up a SP farm, heck if your so upset about it extract your main and put the injectors up at a price you think they should be, or you could even buy PLEX and put it up on the market at the price you think it should be.
Quit your self entitled whinging and go play WOW if you want a game that's fair for everyone, go tell them their 'tokens' are too expensive.
PS: I pay for my sub with RL money. I could probably afford Plex but don't want to turn the game into a grind just to be able to play.
|

Matthias Ancaladron
Wrath of Angels Solitaire.
375
|
Posted - 2017.06.22 11:06:59 -
[29] - Quote
Plex needs a 2m cap. No one needs more than 1b from rmt. Otherwise the games just pay to win. Only people who can afford to Plex each month are ultra rich. 1.5b monthly is insane. |

Matthias Ancaladron
Wrath of Angels Solitaire.
375
|
Posted - 2017.06.22 11:08:57 -
[30] - Quote
Firinne Satir wrote:Keno Skir wrote:It's not rising 50M a day. . It is 16:41 on 21st June game time, and the PLEX 500 is 1.35 Billion. 1.5-1.6b right now. |
|

Marek Kanenald
Federal Defense Union Gallente Federation
21
|
Posted - 2017.06.22 11:15:46 -
[31] - Quote
I don't think people proposing a cap understand how markets work.
Fixed rates means either massive oversupply meaning that nobody gets to sell their plex for ages or shortages in which there will simply be no plex on the market.
The problem isn't in plex. The problem is that certain players have access to means of ISK income that are vastly superior (carrier/super ratting, multiboxing rorquals) to what others have. |

Elizabeth Norn
Nornir Research Nornir Empire
1058
|
Posted - 2017.06.22 11:22:23 -
[32] - Quote
Matthias Ancaladron wrote:Plex needs a 2m cap. No one needs more than 1b from rmt. Otherwise the games just pay to win. Only people who can afford to Plex each month are ultra rich. 1.5b monthly is insane.
What difference does the extra 1m/unit of PLEX make? Other than you not wanting to pay that much, which is kind of selfish really.
Free 3rd party services
Buddy link w/ bonus 250k SP, you keep the whole PLEX upon subscribing
|

Jeronica
Habitual Euthanasia Pandemic Legion
454
|
Posted - 2017.06.22 11:41:27 -
[33] - Quote
Elizabeth Norn wrote:Matthias Ancaladron wrote:Plex needs a 2m cap. No one needs more than 1b from rmt. Otherwise the games just pay to win. Only people who can afford to Plex each month are ultra rich. 1.5b monthly is insane. What difference does the extra 1m/unit of PLEX make? Other than you not wanting to pay that much, which is kind of selfish really.
All I'm reading is entitled individuals who are upset that inflation exists, and that not many people are buying PLEX with cash. That might be an indication of another issue Perhaps people aren't happy with the current state of EVE, and don't want to invest real life money into the game.
HTFU. If you can't afford it, fly alpha for a bit until you find a viable way of doing so. There are COUNTLESS ways to gain omega in a very short amount of time, trading is one of them (we are in the market discussion forum).
Welcome to the reality of a player driven market, where supply and demand actually matter.
EVE-MOGUL.COM
Trade Profit Tracking&Analytics
Offering Sotiyo Services In
New Caldari | Ashab
IPOs & Investments
|

TheSmokingHertog
Julia's Interstellar Trade Emperium
476
|
Posted - 2017.06.22 12:04:09 -
[34] - Quote
CCP is still sitting on large quantities of confiscated PLEX, if CCP would desire, they could reintroduce them to the market. They did once before.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
|

yamoshi Yotosala
School of Applied Knowledge Caldari State
1
|
Posted - 2017.06.22 16:29:34 -
[35] - Quote
TheSmokingHertog wrote:CCP is still sitting on large quantities of confiscated PLEX, if CCP would desire, they could reintroduce them to the market. They did once before.
This would theoretically create a short term over supply and a short term fix. Once the stocks are exhausted then price should return to the new higher equillibrium. |

Algarion Getz
Aideron Corp
465
|
Posted - 2017.06.22 20:35:36 -
[36] - Quote
Cor'El Dahken wrote: Now these SP farms you are so upset about, do you think they would be sustainable if the PLAYERS did not want the SP? Or Do you think the SP injectors should be cheap enough for everyone aswell?
It's not expensive to set up a SP farm, heck if your so upset about it extract your main and put the injectors up at a price you think they should be, or you could even buy PLEX and put it up on the market at the price you think it should be.
Quit your self entitled whinging and go play WOW if you want a game that's fair for everyone, go tell them their 'tokens' are too expensive.
Why should i switch to WoW when EVE is already like WoW. EVE stopped being hardcore when skill injectors were introduced. EVE character development these days is all about grinding. The more ISK you grind, the more injectors you can afford, the faster you "level up". Like in WoW.
And no, im not going to extract SP. I would rather biomass my characters. Skill injectors are a feature for the impatient and casuals, for the players who instantly want to switch to the newest overpowered ship/meta. Machariels are the meta? Inject the required skills! Rorquals get a huge buff? Inject the required skills! Rorquals get nerfed and carrier ratting is now the new hot thing? Inject the required skills!
To support all these bait and switch shenanigans we need SP farms that consume huge amounts of PLEX that could otherwise be used for game time. But PLEX supply is limited, so prices go up, but thats no problem for the 6% who rat in carriers and make almost 50% of all new ISK that enters the game per month.
But who am i to complain? I should just HTFU, inject some skills and start carrier ratting, right? |

Areen Sassel
213
|
Posted - 2017.06.22 22:57:35 -
[37] - Quote
yamoshi Yotosala wrote:TheSmokingHertog wrote:CCP is still sitting on large quantities of confiscated PLEX, if CCP would desire, they could reintroduce them to the market. They did once before. This would theoretically create a short term over supply and a short term fix. Once the stocks are exhausted then price should return to the new higher equillibrium.
Not if they keep doing it (and keep handing out bans). It would seem fair enough - every 500 PLEX bought means a month of gametime, rather than some disappearing into a void - although of course it's nicer for CCP's bottom line in the short term to have those PLEX just disappear. |

Uselesss Pig
Killing with pink power
0
|
Posted - 2017.06.23 11:18:11 -
[38] - Quote
Plex prices are not the issue here they are just 1 symptom of the sickness that was already mentioned in this thread, more than 30% of the player base have means to earn vast amounts of isk(rorqs,sp farms,carrier&vni ratting) but not enough places to spend it.The more stagnant this game becomes the more things will shift to having to aquire larger and larger amounts of wealth until we reach the point where only large scale operators will be able to survive the prices and the lil fish will be driven out of the game.
No winter expansion is going to fix that because any t2/capital prices spike will be almost instanly countered with more sp farm alts and more intensive ratting.One good idea i saw in this thread is to increase copy times.Not just that all industry times(build invent research) need massive increase(which is easy worked around by having more alts), to at least some extend cope with the problem.
Solutions to the problem have been given out to ccp and it basically boils down to a simple unpopular desicion to make conflict easier all over eve as right now there's multiple things that prevent players from fighting and destroying stuff fast.If nothing is being destroyed plex will remain king and everything else will not sell including minerals mods and ships.
As someone who has been around for 7years i remember how easy was before to destroy stuff no jump range limitations no cap damage limit, aoe dds, and all these things have changed because the community whined about it and now we're moaning to bring back things as they were like a spoiled child who has learned its hard lesson.
I remember the days where i would put an item on the market in jita and the next day i would see my wallet flashing in green, these days it takes constant updating to get your product sold and a carp tunnel syndrome to do the same thing, 4years ago you would actually have very hard time supplying enough of the product you are selling all by yourself, now 2-3people can saturate the whole market and have to fight fiercely for every bit of isk. |

Algarion Getz
Aideron Corp
465
|
Posted - 2017.06.23 11:44:42 -
[39] - Quote
Do you also remember the days when CCP said that passive and/or risk-free income is bad for the game and actually nerfed or removed it? (Like the removal of static ice belts for example.)
Now the rule is: Anything goes as long as it makes CCP money. |

yamoshi Yotosala
School of Applied Knowledge Caldari State
3
|
Posted - 2017.06.24 20:52:25 -
[40] - Quote
Areen Sassel wrote:yamoshi Yotosala wrote:TheSmokingHertog wrote:CCP is still sitting on large quantities of confiscated PLEX, if CCP would desire, they could reintroduce them to the market. They did once before. This would theoretically create a short term over supply and a short term fix. Once the stocks are exhausted then price should return to the new higher equillibrium. Not if they keep doing it (and keep handing out bans). It would seem fair enough - every 500 PLEX bought means a month of gametime, rather than some disappearing into a void - although of course it's nicer for CCP's bottom line in the short term to have those PLEX just disappear.
This idea has two different parts, the reinjection of confiscated assets (which are deemed to have been gained by illicit activity) and the decrease of demand by banning more players. The first question is of morality. Should we use assets gained by exploits?. If we do then this would increase the supply and drive down cost. This would also improve the marginal utility of players increasing demand throughout the markets (less spent on plex more to spend on other assets). This would increase inflation , trade and industry becomes more profitable, plex becomes even more affordable, more demand, prices rise and back to higher equillibrium. The invisible hand completes its work.
The second (although player banning should always be an objective) is an overall fall in demand, general deflation.
The utility of plex has increased significantly. We can multi-train, purchase items, trade skills. Plex rises are inevitable in this environment, but also consider the monetary exchange rate of isk. Selling a purchased plex yields a far greater amount of money due to the increasing plex scarcity fuelled by alternative consumption which increases the utility for players that purchase plex. This will increase inflation by increasing demand akin to the first scenario, except this is a completely player driven environment. Why ask CCP to subsidise free play? The players mange the market just fine.
|
|

Areen Sassel
Dirac Angestun Gesept
221
|
Posted - 2017.06.25 14:18:35 -
[41] - Quote
yamoshi Yotosala wrote:Areen Sassel wrote:Not if they keep doing it (and keep handing out bans). It would seem fair enough - every 500 PLEX bought means a month of gametime, rather than some disappearing into a void - although of course it's nicer for CCP's bottom line in the short term to have those PLEX just disappear. This idea has two different parts, the reinjection of confiscated assets (which are deemed to have been gained by illicit activity) and the decrease of demand by banning more players. I didn't really have the second part in mind (and I don't imagine the decrease in demand from banned players is significant). I was only observing that to have a constant supply of PLEX from banned players, they must continue to ban players.
Quote:The first question is of morality. Should we use assets gained by exploits? A banned player's PLEX, unlike perhaps their ISK and other assets, are not ultimately the product of an exploit, but an ordinary PLEX purchase, so I don't think the question arises. [1]
Quote:If we do then this would increase the supply and drive down cost. This would also improve the marginal utility of players increasing demand throughout the markets (less spent on plex more to spend on other assets). This would increase inflation , trade and industry becomes more profitable, plex becomes even more affordable, more demand, prices rise and back to higher equillibrium. I wouldn't expect an increase in supply to return you to the same equilibrium point, no, which is what you seem to be saying. A lower price can't increase demand to the point where the price isn't lower, and yet continue to increase demand.
Quote:Why ask CCP to subsidise free play? The players mange the market just fine. I think these paens (this isn't the most obvious one, to be fair) to leaving the market in its natural state are overstating the case, for all the OP's proposed remedies were clearly unworkable, and it's not clear there's an actual problem from CCP's point of view.
The market doesn't have a natural state; CCP can't _not_ interfere. They decide the manufacturing inputs to every recipe, the drop rates of every dropped item, the price of skillbooks and blueprints, etc - and specifically here, the RL cost of PLEX, the PLEX cost of ex-Aurum items, and the amount of gametime PLEX gives you.
Deciding to return banned players' PLEX to the market is interfering, but just as much is permanently removing it from the game interfering. The decision is only how to interfere.
[1] Yes, one can imagine an exploit that manufactures PLEX, and in that case you'd expect the cloned PLEX to be removed from the game regardless. |

yamoshi Yotosala
School of Applied Knowledge Caldari State
3
|
Posted - 2017.06.25 17:15:15 -
[42] - Quote
Pretty sound reasoning except you have omitted a large part of the argument. Plex is no longer used for solely for subscriptions. CCP indeed owns the inputs and outputs of the market and therefore controls the market I agree but you are asking for intervention on a single asset to yield the price you would like for a purpose that suits your specific needs. These are not the needs for the entire plex market. Another significant point is that the plex to real currency exchange is more favourable. If you purchase plex to sell this is a good time, there are many benefits to this outcome. Players can raise more isk and more fundamentally CCP can raise more income which in turn helps to fund development and continue the game. Just to clarify I think at this point the market needs to correct and not be corrected. I agree this may be difficult for players that have subbed through plex but adjusting one item for a purpose that suits only certain demographics is not the answer. |

Alexi Stokov
State War Academy Caldari State
158
|
Posted - 2017.06.25 18:35:43 -
[43] - Quote
I don't know why CCP would reintroduce confiscated PLEX. PLEX that was bought with real world money that was confiscated is no longer a liability as it can not be used any longer. The only way that I would think this PLEX would ever find its way back into the game is if they literally resell it for real world money again. If CCP wanted to attempt to drop PLEX prices then you'd get a super PLEX sale. |

Matthias Ancaladron
Wrath of Angels Solitaire.
387
|
Posted - 2017.06.25 19:06:58 -
[44] - Quote
Alexi Stokov wrote:I don't know why CCP would reintroduce confiscated PLEX. PLEX that was bought with real world money that was confiscated is no longer a liability as it can not be used any longer. The only way that I would think this PLEX would ever find its way back into the game is if they literally resell it for real world money again. If CCP wanted to attempt to drop PLEX prices then you'd get a super PLEX sale. It could just be a rare drop. Equally available in a 1/10 up to a 10/10 in rarity.
|

Matthias Khenakhtre
Wrath of Angels Solitaire.
393
|
Posted - 2017.06.25 19:06:58 -
[45] - Quote
Alexi Stokov wrote:I don't know why CCP would reintroduce confiscated PLEX. PLEX that was bought with real world money that was confiscated is no longer a liability as it can not be used any longer. The only way that I would think this PLEX would ever find its way back into the game is if they literally resell it for real world money again. If CCP wanted to attempt to drop PLEX prices then you'd get a super PLEX sale. It could just be a rare drop. Equally available in a 1/10 up to a 10/10 in rarity.
|

Areen Sassel
Dirac Angestun Gesept
221
|
Posted - 2017.06.25 22:14:44 -
[46] - Quote
yamoshi Yotosala wrote:Pretty sound reasoning except you have omitted a large part of the argument. Plex is no longer used for solely for subscriptions. CCP indeed owns the inputs and outputs of the market and therefore controls the market I agree but you are asking for intervention on a single asset to yield the price you would like for a purpose that suits your specific needs. No, I'm not asking for that. Personally I don't care about the PLEX price one jot - I pay for my subscription with cash money and always have, bought my character transfer PLEX and MCT PLEX with cash money, don't use New Eden Store cosmetics nor skill injectors or extractors. I'm not asking for anything, there isn't a price I would like, and this is nothing to do with my needs or wants.
I'm discussing an idea that was mooted in the thread - and the other thing I'm pointing out is that calling it an intervention is a bit misleading because anything CCP does - even nothing - is equally well them manipulating the market. It doesn't have a natural hands-off state.
Quote:Another significant point is that the plex to real currency exchange is more favourable. If you purchase plex to sell this is a good time, there are many benefits to this outcome. Players can raise more isk and more fundamentally CCP can raise more income which in turn helps to fund development and continue the game. This is obviously true in the short term, but equally it seems likely that a high price will cause a decline in the number of players, but a high player count helps keep everyone interested. If a bunch of poors leave, that may cause whales to leave (and meaning there's not a net change in the ratio of supply and demand) - making this a bad thing in the long run. I imagine CCP have a better idea of what might happen than we do, which is why it's interesting that the suggested intervention has been done in the past as a response to a rapidly rising PLEX price.
Quote:Just to clarify I think at this point the market needs to correct and not be corrected. It's misleading, I think, to refer to doing one thing as a "correction" and not to doing another thing. It's all equally artificial.
Alexi Stokov wrote:I don't know why CCP would reintroduce confiscated PLEX. If you had read the discussion above you would know the answer - as a response to rapidly rising PLEX prices, just like they did last time. |

yamoshi Yotosala
School of Applied Knowledge Caldari State
3
|
Posted - 2017.06.25 22:49:33 -
[47] - Quote
Quote:No, I'm not asking for that. Personally I don't care about the PLEX price one jot - I pay for my subscription with cash money and always have, bought my character transfer PLEX and MCT PLEX with cash money, don't use New Eden Store cosmetics nor skill injectors or extractors. I'm not asking for anything, there isn't a price I would like, and this is nothing to do with my needs or wants.
I'm discussing an idea that was mooted in the thread - and the other thing I'm pointing out is that calling it an intervention is a bit misleading because anything CCP does - even nothing - is equally well them manipulating the market. It doesn't have a natural hands-off state. It is established that CCP own, hold and control the whole of the market. This statement is correct but the conversation ( as you correctly point out) is whether CCP should intervene to stop rising plex prices. With this in mind I am sure describing plex injection as an intervention isn`t misleading, the context is clear. We can both agree that the market has no real hands off state but if we assume this position then the answer to this whole thread is that all of our points are meaningless. CCP should just do as they see fit, it belongs to them.
Quote: This is obviously true in the short term, but equally it seems likely that a high price will cause a decline in the number of players, but a high player count helps keep everyone interested. If a bunch of poors leave, that may cause whales to leave (and meaning there's not a net change in the ratio of supply and demand) - making this a bad thing in the long run. I imagine CCP have a better idea of what might happen than we do, which is why it's interesting that the suggested intervention has been done in the past as a response to a rapidly rising PLEX price.
This is a great point but I don`t think either of us could predict the outcome. Players may get greater liquidity earlier on, plexing players could consolidate and established could leave. Past interventions have little relevence in this environment however, because the price change is driven by the fundamental change in plex. It is not the same commodity. The realistic answer may be to adjust the denominators for each use to establish some kind of parity of value. If fewer sub then reduce the plex requirement to guide behaviour in this direction. |

Areen Sassel
Dirac Angestun Gesept
221
|
Posted - 2017.06.26 05:59:36 -
[48] - Quote
yamoshi Yotosala wrote:It is established that CCP own, hold and control the whole of the market. This statement is correct but the conversation ( as you correctly point out) is whether CCP should intervene to stop rising plex prices. I think we started with simple feasiblity - someone mentioned the reintroduction of confiscated PLEX, you said "one off, not a long-term price effect", I said "not if they keep doing it". Nothing about "should".
Quote:We can both agree that the market has no real hands off state but if we assume this position then the answer to this whole thread is that all of our points are meaningless. I think it is interesting to discuss what could be done and what the outcome might be - and I don't think the discussion is any more or less interesting if we label one course of action "intervention" and the other "no intervention".
Quote:Past interventions have little relevence in this environment however, because the price change is driven by the fundamental change in plex. I think they do. I mean, you're undeniably right that there's been a change in demand resulting from the new facilities, and that's not going away, but an ongoing decision to reinject ban-confiscated PLEX would produce a change in supply that wasn't going away either.
Quote:If fewer sub then reduce the plex requirement to guide behaviour in this direction. Well, there's a difficulty here - besides the possibility of a drastic price crash brought on by an anticipated drop in demand - we've had an understanding for years that the PLEX:gametime ratio is unchanging. If it can be changed, it can be changed both ways, and PLEX are no longer an investment with an inherent value that can never be lost.
Lower the cash price? All very well, but it immediately hits the balance sheet (although of course if it brings in more players in the long run, worth it).
The advantage of the confiscated PLEX scheme (after all, there's nothing magic about the number confiscated, CCP could print as many as they liked if they thought it would raise revenue in the long run) is it reassures the people with hoards of the stuff that the extra supply is of a definitely limited size. |

Brurak StarKiller
Zonk Squad Badfellas Inc.
1
|
Posted - 2017.06.26 06:23:13 -
[49] - Quote
CCP is so easy to end the price spillover of PLEX.
I'll give the tip!
Make the PLEX that is bought by the market within the game become non-negotiable.
It can only be donated or applied to the account that bought it.
Those who buy on the site directly from CCP may by the sale in the game market.
But whoever buys it inside the game on the market will not be able to sell it again.
READY!! THE BACON HAS CLEARED! =)     |

Mision Realizado
PAX LAGEND
2
|
Posted - 2017.06.26 06:27:49 -
[50] - Quote
I agree with Potato Mode Beard Brurak, Plex should convert to game time once purchased, no double dipping.
|
|

Navik Askiras
Escuadra Salamandra
13
|
Posted - 2017.06.26 13:53:10 -
[51] - Quote
Brurak StarKiller wrote:CCP is so easy to end the price spillover of PLEX. I'll give the tip! Make the PLEX that is bought by the market within the game become non-negotiable. It can only be donated or applied to the account that bought it. Those who buy on the site directly from CCP may by the sale in the game market. But whoever buys it inside the game on the market will not be able to sell it again. READY!! THE BACON HAS CLEARED! =)    
I like your IDEA :D
Current price PLEX (500): 1.5b - 1.6b -.-"
|

Scialt
Universal Sanitation Corporation
166
|
Posted - 2017.06.26 15:42:46 -
[52] - Quote
It seems like there's even a simpler idea.
If there is a need to keep plex around a certain price... the simplest way to do so is to introduce more plex to the economy.
I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple.
If you need to drop it more... give away more plex.
|

Alexi Stokov
State War Academy Caldari State
160
|
Posted - 2017.06.26 15:59:14 -
[53] - Quote
Scialt wrote:It seems like there's even a simpler idea.
If there is a need to keep plex around a certain price... the simplest way to do so is to introduce more plex to the economy.
I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple.
If you need to drop it more... give away more plex.
Unless you're sarcastic....CCP makes money off of PLEX. They would never do this. |

Brurak StarKiller
Zonk Squad Badfellas Inc.
3
|
Posted - 2017.06.26 16:36:54 -
[54] - Quote
I do not see any CCP solution by PLEX in the market to bring down the price. This only gets worse because the smart ones buy these PLEX and resell.
The solution would be made non-negotiable in the purchase by the game market so that I could buy it on the site directly from CCP and sell it on the game market. So I can do ISK with PLEX but I can not buy it in the gaming market and resell. If you buy it on the market you could only use the plex or donate.
I remember a few months ago the PLEX was 800M ISK and soon it will be double. I'm being stolen by these who buy and resell. They are manipulating the market with each update and I believe that within 8 months PLEX will be worth 5bi ISK.
Make it non-negotiable there will be a lot of people looking for other ways to do ISK because the dough is over.
The CCP will sell much more PLEX and I will pay cheaper. The server with the cheap PLEX will have more ALPHAS becoming OMEGA.     |

Algarion Getz
Aideron Corp
482
|
Posted - 2017.06.26 22:58:19 -
[55] - Quote
Brurak StarKiller wrote:I do not see any CCP solution by PLEX in the market to bring down the price. This only gets worse because the smart ones buy these PLEX and resell.
Ban/nerf SP farms and demand for PLEX will plummet.
Nerf the ISK faucets and/or buff the sinks, so that there arent 60 trill extra ISK flowing into the economy every month.
People always say its a player driven market, but CCP is in full control. If CCP decides to do nothing, it doesnt mean that they have no control. |

Areen Sassel
Dirac Angestun Gesept
221
|
Posted - 2017.06.27 00:17:04 -
[56] - Quote
Alexi Stokov wrote:Scialt wrote:I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple. Unless you're sarcastic....CCP makes money off of PLEX. They would never do this.
Scialt knows they sell it, obviously, and while I don't think this is a remotely likely remedy (albeit that there are PLEX drops in the current event, a first), if you'd read the thread you'd understand the rationale. If they think a very high price reduces player count and long-term income, they might very well be willing to take a short-term hit to avoid that long-term problem. |

Scialt
Universal Sanitation Corporation
176
|
Posted - 2017.06.27 17:12:42 -
[57] - Quote
Alexi Stokov wrote:Scialt wrote:It seems like there's even a simpler idea.
If there is a need to keep plex around a certain price... the simplest way to do so is to introduce more plex to the economy.
I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple.
If you need to drop it more... give away more plex.
Unless you're sarcastic....CCP makes money off of PLEX. They would never do this.
They do this when they put a sale on plex. If bob is going to spend 20 dollars on plex and CCP gives a 50% off sale... than Bob gets double the plex for the same price. The extra plex is essentially introduced into the economy for no additional profit for CCP.
Again... this only is needed if CCP views the plex price (in isk) as too high. If they believe it's a problem... the solution is to inject more plex into the economy. That can be done from drops, from discounts to the real world price of plex or from flat giveaways (like a christmas gift).
The equation for CCP isn't simple. If plex prices (isk wise) get too high, some people may not sub accounts anymore. This will bring plex prices down eventually... but the problem is those players may not come back, so long term CCP ends up with less players subbed (either through plex or subscription) and creates a negative income spiral.
On the other hand, high plex prices encourage players to buy plex with real money. The problem is they've been high for a while an it hasn't started to come down. They are probably at the point they need a big (50% or so) sale on plex or a giveaway of some kind. I'm guessing it will be the sale. But either way they'll be sacrificing real world income in favor of trying to keep players. |

Brurak StarKiller
Zonk Squad Badfellas Inc.
3
|
Posted - 2017.06.28 00:43:48 -
[58] - Quote
All I know is that all my acquaintances stopped playing. Only this month I lost count of how many stopped playing. There are 2 players OMEGA. Those who buy on the CCP website and those who buy in the market. These two can not share the economy. Because the external PLEX is dirty game. The external PLEX will always be the beginning of the quit. Guys buy hundreds and thousands of PLEX on the market and wait for the crises and poe the price it in heights. Making real money influence the ISK. This has to stop! Do not let anything external influence the EVE economy and punished gambling sites and other external influences but PLEX is one that makes the game almost impossible for new players.   
Take a test and if you need ISK buy PLEX and sell it.
But if you need PLEX and have ISK you will be poor if you buy PLEX in the market.
So the guy can not buy it, he'll just turn ALPHA and automatically his game is over.     |

Marek Kanenald
Federal Defense Union Gallente Federation
24
|
Posted - 2017.06.28 09:54:03 -
[59] - Quote
Skill extractors are without a doubt a contributor to higher plex prices.
Are there numbers on how many plex Skill extractors consume? |

Mhari Dson
Lazy Brothers Inc
129
|
Posted - 2017.06.28 23:47:49 -
[60] - Quote
Back when plex were in the 350-500m range I used to sub 4 accounts and usually gave away a plex to some random nooblet every few months. During this time I could reasonably expect an income around 7~ish billion a month give or take based on drops and market flux. Comparing this to today where the ships available for my isk making are worse, the loot sold sells for around 30% or so of its previous prices in years gone by, it can be a challenge to get 2b out of exactly the same items, and take longer getting them.
Nowadays my brother and brother in law no longer play, so I have only my and my alt accounts to sub, forget handouts as it's too expensive to afford. However, upon recieving the 6 days left email for my alt account and looking at the market I decided today's 1.56b overwhelmed the benefits of having even my own alt active. As for the fate of my main account.... stale content is stale content. At time of posting it's less than 20K accounts logged in whereas at this time in summer it should be 30-35k around this time of day.
There are too many factors involved to say one thing drives the plex market one way or the other, but as I have very little RL money, the rising plex prices will eventually make an unobtainable celing where I'll have to walk away for good. |
|

Brurak StarKiller
Zonk Squad Badfellas Inc.
4
|
Posted - 2017.06.30 03:17:01 -
[61] - Quote
   

Today one more friend of mine who plays had to stop because he has 8 bills and can no longer do his production with PLEX rising and mining devaluing every day. Look at the user bookmark. It's already ten thousand less after ALPHA PATH.
So did I. If you continue the PLEX in the hand of those who resell. But I liked the game. If I could I would continue but PLEX next month will be (2 bi IZK) and my production is based on ore that does not accompany the PLEX and does not accompany the Skills Estrator.
Today the PLEX: 500Plex GÇïGÇï= 1.6bi IZK Going up 100 million a week.
If PLEX stops climbing, the ability tricks also stop climbing.
This conversation they are producing and banished is fine. But the amount was not significant to climb so much. But also do not stop raising this price of PLEX.
     |

Inactive Seller
Hedion University Amarr Empire
27
|
Posted - 2017.06.30 16:15:22 -
[62] - Quote
Mhari Dson wrote:Back when plex were in the 350-500m range I used to sub 4 accounts and usually gave away a plex to some random nooblet every few months. During this time I could reasonably expect an income around 7~ish billion a month give or take based on drops and market flux. Comparing this to today where the ships available for my isk making are worse, the loot sold sells for around 30% or so of its previous prices in years gone by, it can be a challenge to get 2b out of exactly the same items, and take longer getting them.
Nowadays my brother and brother in law no longer play, so I have only my and my alt accounts to sub, forget handouts as it's too expensive to afford. However, upon recieving the 6 days left email for my alt account and looking at the market I decided today's 1.56b overwhelmed the benefits of having even my own alt active. As for the fate of my main account.... stale content is stale content. At time of posting it's less than 20K accounts logged in whereas at this time in summer it should be 30-35k around this time of day.
There are too many factors involved to say one thing drives the plex market one way or the other, but as I have very little RL money, the rising plex prices will eventually make an unobtainable celing where I'll have to walk away for good.
Very similar. I have two accounts to expire in next six days, i let one of them leave and the other must be active a month at least.
Problem is not real life money here, the problem is near impossible profit if you are non rorqualing or ratting in very high risk balance
All character bazaar done. Finally 39 pilot and 3 can be killed later. This account will be used only for forum interaction, fly safe.
|

Quazar Doosan
Caldari Colonial Defense Ministry Templis CALSF
1
|
Posted - 2017.07.13 21:49:13 -
[63] - Quote
Mhari Dson wrote: ... looking at the market I decided today's 1.56b overwhelmed the benefits of having even my own alt active You could do what I do, pay for the alt by farming his skill points. Sucks, but the benefits are worth it to me to keep him around.
Mhari Dson wrote:... the rising plex prices will eventually make an unobtainable ceiling where I'll have to walk away for good. Space job wages are taking a beating for sure! But my guys won't quit. I'm farming one account and using him to help my earner do what he does. I pay for my main and generally just have fun with him, while the second and third work to pay their bills and provide extra money for pewpew.
As I put this wonderful post together I did the math... costs doubled from 900M in May to a projected 1.9B in July when everything settles. That ceiling you mention is real. STRIKE!
|

Navik Askiras
Escuadra Salamandra
14
|
Posted - 2017.07.13 23:08:34 -
[64] - Quote
Nice, 1.6b - 1.7b 500 PLEX's WoW -.-" *facepalm* |

Inactive Seller
Hedion University Amarr Empire
27
|
Posted - 2017.07.14 01:07:38 -
[65] - Quote
I am sure i am not the only ppl letting his accounts lapse. I let pass three omega to alpha in this week.
As i say before, ithese prices only have sense if you are in rorqual or heavy ratting.
All character bazaar done. Finally 39 pilot and 3 can be killed later. This account will be used only for forum interaction, fly safe.
|

Sabriz Adoudel
Move along there is nothing here
6053
|
Posted - 2017.07.14 08:05:27 -
[66] - Quote
Scialt wrote:It seems like there's even a simpler idea.
If there is a need to keep plex around a certain price... the simplest way to do so is to introduce more plex to the economy.
I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple.
If you need to drop it more... give away more plex.
If CCP create PLEX, those PLEX will be bought up by the rorqual miners and carrier/supercarrier ratters, and spent (via sub time and injectors) to create more rorqual miners and more carrier ratters.
I support the New Order and CODE. alliance. www.minerbumping.com
|

balboria
ExoGen Foundation
2
|
Posted - 2017.07.15 16:07:03 -
[67] - Quote
The concern here for me is PLEX has been turned into a consumer item, and thus subsequently an increase in demand exceeding that of supply has made plex more valuable, resulting in an increase of approximately 25% price of the last two months, by implication at this rate of change with no intervention to turn the market back to a buyers market rather than a sellers market we can expect a 100% increase in PLEX price by the end if market measures aren't taken.
Now, none of this is actually an issue except for the fact that technically it is generating artificial inflation within the economy of eve and one has to wonder whether the implications of this market shock was thorougly thought through as skill injectors and extractors are not converging at the same rate as PLEX, the other concern is the more PLEX rises it will discourage skill extraction leading to a rise in prices of skill injectors, lack of supply - scarce commodity, then skill extractors then again PLEX.
This is a perfect storm for artificial inflation creation, PLEX drives up Skill related items bought with PLEX, these item prices rise proporitonally/ marginally, which again further drives PLEX's due to the apparent appreciation of subsequent skill items. therefore unless PLEX stabalises the market will reach a point where the bubble will burst and CCP will much like a monetary institution step in and rectify the market failure.
Arbitrage pricing is out of control at the moment... |

Sarina Aideron
Aideron Corp
47
|
Posted - 2017.07.16 11:05:08 -
[68] - Quote
Power creep, inflation, items in cashshop that give an advantage, XP (injector) grinding, lots of cosmetic items, ... the game turns slowly into a F2P MMO. Back in 2011, CCP made these changes too fast which caused the summer of rage. Now they are using a slower, gradual approach. We are frogs and the water is almost boiling. |

Gaius Clabbacus
Basket of Deplorables
45
|
Posted - 2017.07.17 16:26:10 -
[69] - Quote
EVE has been free-to-play for a very long time, and going F2P is probably one of the few end-game goals for a PvE player (or really any trader or industrialist who keeps his losses limited). Not sure why people are whining in the worst passive-aggressive SJW-style that they will unsub their alts if plex prices remain high. It takes very little effort to keep an account running on skill extraction.
Still, the current mechanisms around skill extraction/injection distort not only the market but also the EVE universe in various ways. It is now clear that the player base is ok with pay-to-win, not only through a CCP-approved mechanism to convert $$$ to ISK, but also to convert $$$ to SP. Had CCP started out with directly selling SP through the NEX store the player revolt would have been immense. But I think that as the situation currently stands a move by CCP to stop skill extraction altogether and make injectors available through the NEX store would be healthy for the game, and CCP could probably convince most players of that. (Massive outrage by multibox miners to be expected.) |

Worgen Fratmon
Netflix and Kill Digital Vendetta
4
|
Posted - 2017.07.23 03:18:22 -
[70] - Quote
If something needs to be done, and I'm not sure there is a need, one potential way is to gradually limit the size of the PLEX vault (6000 PLEX maximum) and disallow PLEX from being stored in cargo holds/hangars at logout. If you try to log out with PLEX in a cargo hold or hangar, you get a warning, if you ignore the warning, the PLEX is destroyed when the client is closed.
Assuming there are millions of PLEX being "hoarded" this would put them into the market. |
|

Preston De Kinks
University of Caille Gallente Federation
6
|
Posted - 2017.07.23 15:14:04 -
[71] - Quote
PLEX prices are out of control. Something needs to be done.
Revert to the old 1 plex = 1 month game time system (which I doubt CCP will do)
And/Or more importantly:
Find a way to stop speculators from hoarding plex. For all involved in buying up PLEX to horde as a means of increasing their wealth, this is an easy gravy train, because they more they do it, the more plex will go up, and the more they increase their wealth in the process, at the cost of slowly strangling the game to death.
The side effect of this is people decide plex is too expensive and start using less accounts, which decreases players logged in and is causing it to look as though EVE is losing players. Sadly people see this and then decie to quit themselves because people are sheep and they follow others.
Seriously, fix this issue asap, or the playerbase will continue to shrink. |

Agondray
Avenger Mercenaries VOID Intergalactic Forces
444
|
Posted - 2017.07.24 06:49:06 -
[72] - Quote
Keno Skir wrote:It's not rising 50M a day. The split into mini-PLEX has caused some inflation of the pricing, but it really isn't as bad as you're making out.
When i started playing a PLEX was 250-300M, it is now 1.3B. While it obviously has increased in price, it is in fact easier to afford for a new player now than it was then in my opinion due to increased access to higher paying content these days.
You mention you already bought 500 PLEX, how did you afford them?
EDIT : EvE is famous for it's player driven market. Suggesting CCP intervene and impose a maximum / minimum price rule is unlikely to garner good responses, and rightly so.
I realise 1.3B seems like a massive amount if ISK but you must understand that paying your sub with ISK is not supposed to be easy for newer players, and that your ability to generate ISK will rise a lot over the next year or so to the point where PLEX is not such a huge cost.
your not just paying for you sub with isk, someone else is spending $5 more so they can have instant isk and not grind. buy plex for your sub actually gets ccp more money compared to everyone paying their sub, every 3 plex is a 4th account sub that's actually not a player but made up in profits from the plex.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
|

Savotien Valpurgis
Spirit Unlimited La Division Bleue
1
|
Posted - 2017.07.24 18:40:25 -
[73] - Quote
1b7 a month and it keep growing...
Just use irl money to pay my subscription for my main account... The second is not far to unsub.
This price is just too high. Even if you live out of HS. |

Scialt
Universal Sanitation Corporation
200
|
Posted - 2017.07.24 19:10:03 -
[74] - Quote
Sabriz Adoudel wrote:Scialt wrote:It seems like there's even a simpler idea.
If there is a need to keep plex around a certain price... the simplest way to do so is to introduce more plex to the economy.
I'm not sure if that's necessary or not... but if CCP decided they needed to drop the price of plex... then simple give every subscribed account X number of plex. The price will drop. Pretty simple.
If you need to drop it more... give away more plex.
If CCP create PLEX, those PLEX will be bought up by the rorqual miners and carrier/supercarrier ratters, and spent (via sub time and injectors) to create more rorqual miners and more carrier ratters.
Doesn't really matter.
More supply = drop in price.
If the current event were dropping 100 plex/500 plex instead of 1 and 5... plex prices WOULD go down. Random large scale give-aways of plex would also keep people from hording as they'd be in much more fear of a market drop when CCP decides to release a million free plex into the economy.
Think about how skin prices dropped with the even prior to this one. |

Navik Askiras
Escuadra Salamandra
19
|
Posted - 2017.07.25 13:54:45 -
[75] - Quote
Hey there,
I just keep updating the price: 1.75b - 1,85b (500 u) keep doing nothing CCP... I imagine how many players are dropping accounts...   |

Yetimal Mallet
Teutate raiders The-Culture
0
|
Posted - 2017.07.25 18:49:40 -
[76] - Quote
Well if CCP no cares. i dont know how many time EVE can stay on the 1st plan compare to other game who are raising. i think its slowly going to die
RIP EVE <3
2003-2018? |

erg cz
ErgoDron
610
|
Posted - 2017.07.26 07:54:02 -
[77] - Quote
State of Tranquility server:
Currently online: 15,926 Max (24h): 28,793 (2017-07-25 19:19:00) Current record: 65,303 (2013-05-05 19:09:04)
Remember, month salary in states like Ukraine is about 110-120 euro per month. Do you really think they will pay real money for subscription? Imagine 90 % of all russian speaking players left Eve all together.
Absolutely free head start for newcomers!. Just click the link and get extra 250 000 SP!
|

Scialt
Universal Sanitation Corporation
203
|
Posted - 2017.07.26 15:11:15 -
[78] - Quote
Yetimal Mallet wrote:Well if CCP no cares. i dont know how many time EVE can stay on the 1st plan compare to other game who are raising. i think its slowly going to die
RIP EVE <3
2003-2018?
Well, disregarding the "eve is dying" mantra... the crux is if CCP cares or not. When CCP determines the price is a problem they know what to do... increase supply. You'll see events like this agency one giving out 100/500 plex instead of 1/5. You'll see 50% plex sales rather than 10-15%. You'll see deals on subscription prices (like free MCT for those who up their subscription or "bonus plex" going to those who up their sub). All of those will drive down plex prices by either increasing supply... or by trying to convince plex-subscribers to use money which will decrease demand.
Until they do this... they either don't believe it's a problem yet or they are waiting in hopes of the market correcting it naturally. If high plex price is viewed as a problem it's not hard to fix. The fact they haven't shows they don't see it as a problem requiring intervention yet. |

Alexi Stokov
State War Academy Caldari State
162
|
Posted - 2017.07.26 15:24:45 -
[79] - Quote
erg cz wrote:State of Tranquility server:
Currently online: 15,926 Max (24h): 28,793 (2017-07-25 19:19:00) Current record: 65,303 (2013-05-05 19:09:04)
Remember, month salary in states like Ukraine is about 110-120 euro per month. Do you really think they will pay real money for subscription? Imagine 90 % of all russian speaking players left Eve all together.
So then how did they ever start playing in the first place? They would of had to of spent real money. |

H1ghwayman
LightningStrikesTwice Elemental Tide
7
|
Posted - 2017.07.27 07:46:31 -
[80] - Quote
where exactly is their incentive to lower the price coming from... MMO games are moneyfarms. and plex is a cash crop. The way they introduced the plex on the purchase screen says it all. Buy 440 ples + 60 free for 19.95..... WTF is this? You know what this is right. When you go to the grocery store and an item you always buy is on sale for the price that was the regular price only days ago. That's not normal behavior. That's a scummy sales tactic there to trick dumb people into thinking they're getting some kind of special deal but anyone with a memory worth a damn knows it's all bullshit. *1 PLEX before the change was a month of game time and cost 19.95 *Now 500 PLEX is a month of gametime and you can buy 440 for 19.95 but when you buy 440 you get 60 more for (free) WTF is this? By making you do extra unnecessary math the greed is obfuscated in confusion on the part of the players... CCP is starting to turn into Blizzard. What's next, digital collectors cards? Achievements for my steam account? |
|

Frylord
Quovis The Bastion
7
|
Posted - 2017.07.29 01:27:50 -
[81] - Quote
I'm honestly a little confused as to what people are expecting CCP to do by threatening to let their PLEX run accounts expire.
Do you honestly think they care? CCP is a business, and alike all businesses they exist to provide a service or product and to make a profit.
People who keep their accounts subbed via PLEX don't pay CCP, and the people who keep the market supplied with PLEX will continue to do so regardless of whether some F2P players unsub or not. Fact is, CCP loses nothing if you stop playing.
That said, there are many ways to keep accounts subbed if you can't afford the monthly RL cash cost.
A decent account can produce over 1.8M SP's per month. Extract, sell on the market, keep the account subbed, etc.
This thread just reeks of spoilt entitlement, especially the people who have multiple PLEX'd omega accounts and are complaining they can't afford to keep all in omega state using ISK.
Honestly, if you have so much free time to spend literally dozens of hours grinding space money, go out and grind some RL cash for that apparently oh so expensive -ú10 monthly sub fee.
|

Areen Sassel
Dirac Angestun Gesept
225
|
Posted - 2017.07.30 06:26:08 -
[82] - Quote
Frylord wrote:People who keep their accounts subbed via PLEX don't pay CCP, and the people who keep the market supplied with PLEX will continue to do so regardless of whether some F2P players unsub or not.
Easy to say that, but there's the rub. The whales presumably like to have someone to play with - and if demand is diminishing because poors are leaving, and yet the price is still staying high, that suggests supply might be decreasing as well. (Of course there are other explanations, primary amongst them that speculators are still buying all the PLEX they can lay their hands on.)
Spare me the usual imprecations; I have always paid cash for my sub and never bought or sold a PLEX for ISK, so I don't have any personal motivation here. |

Frylord
Quovis The Bastion
7
|
Posted - 2017.08.01 09:00:07 -
[83] - Quote
You look like Lucy Liu.
Areen Sassel wrote:
Easy to say that, but there's the rub. The whales presumably like to have someone to play with - and if demand is diminishing because poors are leaving, and yet the price is still staying high, that suggests supply might be decreasing as well. (Of course there are other explanations, primary amongst them that speculators are still buying all the PLEX they can lay their hands on.)
Spare me the usual imprecations; I have always paid cash for my sub and never bought or sold a PLEX for ISK, so I don't have any personal motivation here.
I don't believe Eve has whales, i.e where 10% of the playerbase subsidises the other 90% like in most other F2P games. While there are some very rich players who buy large quantities of PLEX, CCP doesn't need or cater to these people. After all, until very recently Eve was a brought game with a required monthly subscription and new players couldn't hope of running their game via PLEX for at least a few months.
I would honestly love to see the statistics of how many people keep their accounts in omega state via PLEX vs subscription.
It's pretty basic economics why PLEX prices have risen and why there is literally nothing CCP can do about it. which is why I find these whinge threads so stupid.
Should they artificially limit how much a PLEX can be sold for? Everyone would just use contracts. Should they inject PLEX into the market? If they try to sell for lower than it's currently going for, it'll just be bought up in bulk and relisted for the current prices.
PLEX has just become more versatile and valuable, and the market reflects this. Skins, dual training, skill injectors, being able to buy exactly how much you need instead of an entire PLEX, etc. It's only going to get worse if they allow character transfers to be paid for by PLEX again.
Besides, people should be more grateful. Before if you didn't have enough ISK to PLEX your account, you couldn't play. At least now you can still play in alpha clones until you make enough to PLEX your account again. |

Areen Sassel
Dirac Angestun Gesept
225
|
Posted - 2017.08.01 13:20:43 -
[84] - Quote
Frylord wrote:You look like Lucy Liu. There are worse problems to have.
Quote:Areen Sassel wrote: Easy to say that, but there's the rub. The whales presumably like to have someone to play with - and if demand is diminishing because poors are leaving, and yet the price is still staying high, that suggests supply might be decreasing as well. (Of course there are other explanations, primary amongst them that speculators are still buying all the PLEX they can lay their hands on.)
I don't believe Eve has whales, i.e where 10% of the playerbase subsidises the other 90% like in most other F2P games. Let's not wrangle over terminology. There are three kinds of players here; ones who buy PLEX with real money, ones who buy PLEX with ISK, and ones who pay cash for their subscription and don't care. My concern is that the type-1 players do after all want someone to play with, and if a large proportion of the type-2 players leave, they may leave as well, something that could turn into a death spiral (and if that is happening, CCP might well feel the need to intervene drastically). Given that some type-2 players must be leaving and yet the decrease in demand hasn't affected the price, I wonder if this might be happening.
Quote:I would honestly love to see the statistics of how many people keep their accounts in omega state via PLEX vs subscription. So would I.
Quote:It's pretty basic economics why PLEX prices have risen and why there is literally nothing CCP can do about it. Should they artificially limit how much a PLEX can be sold for? Everyone would just use contracts. Should they inject PLEX into the market? If they try to sell for lower than it's currently going for, it'll just be bought up in bulk and relisted for the current prices. I'm not sure you prove your point that there is "literally nothing CCP can do about it" by bringing up and dismissing the proposal for a price cap, which is obviously unworkable.
It is not at all clear to me that increasing the supply wouldn't have an effect. Speculators speculate only because they themselves expect the price to keep rising. If the price rise is driven by speculation it is in effect a bubble, and an indication that CCP might be acting to burst the bubble would make speculators very cautious.
That said, I think it's mostly skill farming keeps it high. I'm not sure what can be done about that because nothing will decrease the price of SP except massively increased supply, and as I recall part of the original idea behind skill extraction was to decrease the vast quantity of SP already in the game...
Giving characters a limit on the ratio of injected to trained SP would be an extremely drastic move (and would take some time to take effect since presumably that isn't tracked at the moment so all extant SP would have to be treated as trained) but would presumably cut the demand for SP considerably, which if it is SP farming which keeps the PLEX price high would have an effect. (Hell, if the situation is bad enough, stopping selling skill extractors [1] would do it.)
I'm not saying that should be done, because I have no idea (and neither does anyone else in this thread) as to whether we are in a "poors leave because PLEX too high -> whales leave because no-one to play with -> price still high -> poors leave" death spiral. But CCP has an idea, and if I were CCP and I thought that was happening, I'd be considering drastic action of that kind.
[1] Yes, I'm not stupid, I know CCP make money on them because they cost PLEX. But if that short-term gain is killing the long-term prospects, it might still be worth doing. |

Frylord
Quovis The Bastion
7
|
Posted - 2017.08.01 23:19:06 -
[85] - Quote
I'm so tired of people assuming a large part of the rising price is due to these mysterious trillionare speculators, I see no proof. All I see is people trying to blame a natural increase in the price of a commodity that has simply become more valuable to players.
And I still haven't heard a reasonable argument as to why this is bad.
The only argument you have is that the small minority of players who play exclusively via PLEX will stop playing. Not all PLEX players, just the minority of the minority that cannot afford the higher prices.
Let's put that into rough figures.
Let's say there are 20k unique subbed accounts accounts, 20% play via PLEX. Of those 20%, half can't afford PLEX now. So roughly 2k players stop playing. Would anyone notice? Would "whales" stop supplying the market?
I don't buy it and it's a poor argument.
Until the margins for SP trading become too small, PLEX isn't going to stabilise. It's actually currently much more profitable to spend -ú20 having 2 accounts subbed then selling the extracted SP, than it is buying 500 plex for -ú20 to sell for 1.7b. Until these reach parity, prices WILL continue to increase.
Even without SP trading, the constant release of desirable skins + buying exactly how much PLEX you need for them would have hiked up the price of PLEX substantially.
Just woke up, tired, ineloquent and hungry.
TL;DR
I foresee PLEX isn't going to stabilise until around 2.4b. If you can't afford this, pay with cash. If you can't afford cash, play as an alpha clone until you save up the ISK.
|

Areen Sassel
Dirac Angestun Gesept
225
|
Posted - 2017.08.02 13:19:42 -
[86] - Quote
Frylord wrote:I'm so tired of people assuming a large part of the rising price is due to these mysterious trillionare speculators, I see no proof. Well, go and argue with those people about that assumption, not with me. One of them wrote "If they try to sell for lower than it's currently going for, it'll just be bought up in bulk and relisted for the current prices", an assumption that enough speculators with enough capital exist to buy up any increase in supply on the assumption the price will continue to rise. You can probably find that one quite easily.
I haven't assumed that. I've tried to cover multiple possible reasons for the rise.
Quote:Let's put that into rough figures. Let's say there are 20k unique subbed accounts accounts, 20% play via PLEX. Of those 20%, half can't afford PLEX now. So roughly 2k players stop playing. Would anyone notice? Would "whales" stop supplying the market? Indeed, depending on the figures you put in your sheer guesswork (although 20k unique subbed accounts is obviously much too small) we can suppose it's not a problem. With a different bit of guesswork we can suppose it is. That's why I say I don't know if this is actually a problem (and you don't know either), and just discuss possible courses of action in the case that it is.
Quote:Until the margins for SP trading become too small, PLEX isn't going to stabilise. I've said this exact thing upthread more than once, so I have no idea why you feel the need to point it out as if it will come as a revelation. |
|
|
|
Pages: 1 2 3 :: [one page] |