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Josef Djugashvilis
3578
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Posted - 2017.07.26 07:03:46 -
[31] - Quote
Mr Epeen wrote:Josef Djugashvilis wrote:The price of PLEX is a self correcting issue.
If, as some claim, the ever increasing cost of PLEX reduces player numbers to any great extent, CCP will step in with whatever measures they need to to protect their bottom line. It's either self correcting or it's not. If it's self correcting then CPP won't need to step in. If CCP has to step in, then it's not self correcting. Get off the fence and pick a side, Josef. You can't have it both ways. Mr Epeen
I have picked a side, it is self correcting, my response was to those who believe that the cost of PLEX will drive players from the game.
If player numbers do not reduce, PLEX is selling at market value, if folk do leave then fewer players wanting to buy PLEX will cause the price to fall.
This is not a signature.
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Gavascon
need more power inc.
21
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Posted - 2017.07.26 07:19:23 -
[32] - Quote
the word all of you are eluding to is: INFLATION
INFLATION = a general increase in prices and fall in the purchasing value of money. in other words, you pay more for the same amount of goods and services.
a players' choice: pay monthly with real money or use PLEX. cost: 1 month subscription for $14.95 USD or pay $19.99 USD for 500 PLEX (500 PLEX = 30 days of play time).
for those who don't want to use real money to sub their account monthly: use ISK (game money earned from missions/incursions/industry).
incursions are a huge source of ISK. this fact has had eve economists up in arms for years. why? because incursions have flooded the game with money. the players earning ISK from incursions then use that ISK to sub their accounts with PLEX. this keeps the demand for PLEX high.
some players feel that by using ISK to buy PLEX to play for 30 days means they are playing free. but are they?
consider this: the game used to be about ISK/hour. on this concept, your time is better spent running incursions instead of level 4 missions to generate enough ISK to buy a PLEX. how much time are you putting into running level 4 missions vs running incursions to make enough ISK used to buy game time with PLEX?
it used to take me 2 or 3 days to earn enough from level 4 missions to sub my account for a month with PLEX. today, that might take me 2 or 3 weeks grinding level 4 missions. that isn't fun, it's a job. it may take a player 1 or 2 days running incursions to make enough to use PLEX to fund their account for a month.
in order to deflate the price of PLEX, 2 things would have to occur: 1) the demand would need to drop. 2) the supply would have to be increased to make them worth less.
keep in mind PLEX serves a real purpose: the seller converts real money into ISK (funding a players' wallet) and provides 30 days of game time the buyer. |
Verlyn
Minmatar Secret Service Ushra'Khan
107
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Posted - 2017.07.26 07:24:23 -
[33] - Quote
Plex inflation is good on the long run.
The less alt-using and multiboxing in the game, the better, bringing it down to a maximum of 2 plexable accounts per person.
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Gavascon
need more power inc.
21
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Posted - 2017.07.26 07:34:01 -
[34] - Quote
verilyn:
inflation is NEVER good (in real life or for this game). you can't tell me (or anyone else) paying $3 or a gallon of gasoline today, $5 for the same gallon tomorrow and then $7.50 a few days later is good.
inflation drains your wallet (in game or real life). that simple. |
erg cz
ErgoDron
610
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Posted - 2017.07.26 07:38:24 -
[35] - Quote
I think CCP made a mistake, replacing AURum with PLEX. PLEX should stay as a mean to get more game time. All stuff like extractors, skinns, second training queue etc should stay in AURum payed section. Without any way how to get AURum from PLEX or ISK. Only real money cache. That will releas at least some pressure on PLEX prices and will allow few more hundrets of players stay in game. Now thousands are left cause of PLEX (people from the east will not pay 1/10 of their month salary for the internet game, in Ukraine you get 110 euro per month, for example) so content is rapidly evaporating. Of cause there is a summer out there as well, but PLEX was never ever that high.
Absolutely free head start for newcomers!. Just click the link and get extra 250 000 SP!
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Alasdan Helminthauge
HC - Rebel's Without A Cause
184
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Posted - 2017.07.26 08:08:02 -
[36] - Quote
Ebony Texas wrote:the best solution to all this drama is simply
BAN PLEX from the fawking game.. seriously ccp this has been your #1 carrot and mistake..
screw free to play
make eve online subscription based again..
you cant afford $15/mo
then simple.. don't play and go play your stinkin free games elsewhere cheap , broke as bastards!..
get a fawking job and pay your membership like every normal gamer does.. simple as that..
sick of these crabs in the barrel always whinning and bitching, moaning and growning over some stupid game time they want for free instead of just out right earning it..
get rid of the PLEX system ccp... its the only solution.
Then some of the money that originally goes to CCP would go to some isk farmers.
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Chopper Rollins
Far Beyond Triggered
1902
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Posted - 2017.07.26 08:35:31 -
[37] - Quote
Ebony Texas wrote:the best solution to all this drama is simply
BAN PLEX from the fawking game.. seriously ccp this has been your #1 carrot and mistake..
screw free to play
make eve online subscription based again..
you cant afford $15/mo
then simple.. don't play and go play your stinkin free games elsewhere cheap , broke as bastards!..
get a fawking job and pay your membership like every normal gamer does.. simple as that..
sick of these crabs in the barrel always whinning and bitching, moaning and growning over some stupid game time they want for free instead of just out right earning it..
get rid of the PLEX system ccp... its the only solution.
i hear ya, but people logging in to be pvp content as they grind pve content is nothing but good. The occasional whine thread as they have to pve harder/longer to play the game is a small consequence.
Goggles. Making me look good. Making you look good.
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Cypherous
Liberty Rogues Aprilon Dynasty
322
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Posted - 2017.07.26 13:45:33 -
[38] - Quote
bubba blitz wrote:The solution IMHO is quite simply. CCP only has to offer the ability to trade isk for plex directly from CCP. This way they have final say at what the going rate for a plex is.
I mean come on if I can buy a plex directly from CCP for 2.7 mil a piece am I gonna go to a hoarder and pay 3.2 mil?
Sure if they want to go bankrupt, plex costs real world money, if CCP we're literally giving them away for free they would go out of business, CCP can't enforce a price because players set the price, if people don't want to pay that price then the price goes down, all the while people are willing to pay more the price will go up
Also, CCP actually make more money from plex subs than normal subs, go look at the price of 500 plex and the price of 1 months game time :P |
Verlyn
Minmatar Secret Service Ushra'Khan
107
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Posted - 2017.07.26 15:35:11 -
[39] - Quote
Gavascon wrote:verilyn:
seems your post is a tad angry. also appears you wish to control how the OP plays the game....not good.
take a step back and realize people have a different approach to the game. let them play as they see fit.
** took down prior posting - it was an incorrect response.
Not angry, just annoyed at all the freeloading nerds complaining about the problem, while others actually pay the subscription/rlmoney4plex for them ...
If demand for Plex is such a problem for them, then they should stop being the problem they complain about and adapt their playstyle accordingly and jointly to lower the demand, and hence lowering the price for some time.
But thats asking too much for someone just way too deep in their 20x alts mutli-boxing plexed cheetos empire to understand/care further than his own nosebleed ... |
Spank mehard
Deadspace Depot Evictus.
4
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Posted - 2017.07.26 15:49:01 -
[40] - Quote
Plex prices are high because there are too many unemployeds that do not realize if you spend a month doing remedial tasks for small amounts of isk to plex their accounts you spend MORE to power your pc and monitor then the money it costs to pay monthly.
Wait for a sale and pay for a year and enjoy being rich in game, plex is not meant to be a permanent solution for you to play an online game.
There are less people buying plexes to sell for isk in the game then ever, due to it being unpopular in general and CCP adding pretty much nothing new in 10 years and having a gameplay free game.
I love eve, but if they haven't added any real content by now they probably wont.
I also agree about removing npc bounties, it just creates a constant flow of isk that breaks the game, bring back meta 0 drops and make ratters scoop and clean their stuff if they want their bounty.
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Verlyn
Minmatar Secret Service Ushra'Khan
107
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Posted - 2017.07.26 15:54:30 -
[41] - Quote
Spank mehard wrote:
I love eve, but if they haven't added any real content by now they probably wont.
Yea, try paying designers/devs to do the work of implementing new and interesting **** with the current system...and playerbase...
Difficult to say the least. |
Dubstepcat
Verissimus
42
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Posted - 2017.07.26 17:23:15 -
[42] - Quote
The simple solution is to remove NPC bounties and add tons of new shiny loot and drops. This will create an ISK sink as it would only add value into market without adding ISK. Module is destroyed = Isk loss. Harder null NPC and more spawns. It would create TONS of content. maybe intense nullsec drifter incursions. Tons of drops or necessary loot for a new module or asset.
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Josef Djugashvilis
3578
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Posted - 2017.07.26 17:40:19 -
[43] - Quote
Memphis Baas wrote:Josef Djugashvilis wrote:Dear Memphis Bass, I run level 4 missions to pay for my hapless pvp as do many, many players. Sarcasm doesn't show very well in forum posts, so even though I tried to hint that "simple" solutions like mine and others won't fix the problem as easily as the OP seems to think, I guess the point was lost in the translation. My point in this thread is that it's the 572nd thread on the topic of the cost of PLEX, and the 224th thread that offers a "simple" solution that does NOTHING to actually solve the issue. If I wanted to continue the troll, I guess I'd say that the BOUNTIES are a problem, the mission payouts, LP, loot, and salvage are not. That means they actually have to nerf null ratting and anoms, not high-sec PVE missions. But anyway, I don't know CCP's in-game economy better than THEY do (they have an Economics PhD on staff after all), so what I'm suggesting is stupid, and, I imagine, all the other suggestions in this thread are similar to mine, so I'm amused. Does that make sense?
I can only apologize for my crass stupidity; misunderstanding the intent of your post.
Sorry
This is not a signature.
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Scialt
Universal Sanitation Corporation
203
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Posted - 2017.07.26 18:27:09 -
[44] - Quote
Dubstepcat wrote:The simple solution is to remove NPC bounties and add tons of new shiny loot and drops. This will create an ISK sink as it would only add value into market without adding ISK. Module is destroyed = Isk loss. Harder null NPC and more spawns. It would create TONS of content. maybe intense nullsec drifter incursions. Tons of drops or necessary loot for a new module or asset.
A module destroyed doesn't cause isk loss. You transferred the actual isk for that module when you bought it to another player. Just like adding modules through drops instead of isk bounties is not an isk faucet.
Actual isk loss is paying for insurance (but the insurance payout is a faucet), paying fees/taxes to NPC's, buying NPC created items (like BPO's), etc. Those actually remove isk from the game. |
Dubstepcat
Verissimus
42
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Posted - 2017.07.26 21:47:59 -
[45] - Quote
Scialt wrote:Dubstepcat wrote:The simple solution is to remove NPC bounties and add tons of new shiny loot and drops. This will create an ISK sink as it would only add value into market without adding ISK. Module is destroyed = Isk loss. Harder null NPC and more spawns. It would create TONS of content. maybe intense nullsec drifter incursions. Tons of drops or necessary loot for a new module or asset.
A module destroyed doesn't cause isk loss. You transferred the actual isk for that module when you bought it to another player. Just like adding modules through drops instead of isk bounties is not an isk faucet. Actual isk loss is paying for insurance (but the insurance payout is a faucet), paying fees/taxes to NPC's, buying NPC created items (like BPO's), etc. Those actually remove isk from the game.
I mean it more in a value way. value removed from market perse. instead of a 50m tick its a 50m drop The drops will allow for the economy to move without the influx that npc bounties causes. |
Ded Akara
Center for Advanced Studies Gallente Federation
16
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Posted - 2017.07.27 10:17:13 -
[46] - Quote
Small drop in plex prices over night. However,
Right now in Forge region there's a buy order up for almost 40,000 plex. That's enough game time for 80 accounts. Is that a player with 80 accounts to subscribe or it a plex hoarder? - which would give a perfect example of plex hoarders driving the price up. How can the price fall when any speculators artificially keep it high by buying up plex just to hold in their hangar? |
Neuntausend
Sebiestor Tribe Minmatar Republic
1767
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Posted - 2017.07.27 10:33:44 -
[47] - Quote
If the rising prices were just due to speculation and hoarding, then this would be a classic bubble, in which case you'd just have to wait for it to pop and then buy PLEX for a couple thousand ISK each. I do not believe that's the main reason, though. Certainly not the only one. Thing is: PLEX do have value. Unlike isk, they are a currency backed by goods and services you can buy with them for a fixed price. They can be used to pay for your account, they can be used to pay for additional training queues, for character transfers, for skill extractors, for SKINs and other garbage from the NEX store. And as long as people are willing to spend 4M ISK on PLEX to do these things the price is perfectly justified. Only once the price reaches a level where the only ones willing to buy them are "hoarders" will the bubble burst. But we are not at this point yet.
In my book, this is all fair game. The prices can only be this high *because* people are still willing to pay them. Once they aren't anymore, the system will start regulating itself. |
Scialt
Universal Sanitation Corporation
203
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Posted - 2017.07.27 14:48:04 -
[48] - Quote
Dubstepcat wrote:Scialt wrote:Dubstepcat wrote:The simple solution is to remove NPC bounties and add tons of new shiny loot and drops. This will create an ISK sink as it would only add value into market without adding ISK. Module is destroyed = Isk loss. Harder null NPC and more spawns. It would create TONS of content. maybe intense nullsec drifter incursions. Tons of drops or necessary loot for a new module or asset.
A module destroyed doesn't cause isk loss. You transferred the actual isk for that module when you bought it to another player. Just like adding modules through drops instead of isk bounties is not an isk faucet. Actual isk loss is paying for insurance (but the insurance payout is a faucet), paying fees/taxes to NPC's, buying NPC created items (like BPO's), etc. Those actually remove isk from the game. I mean it more in a value way. value removed from market perse. instead of a 50m tick its a 50m drop The drops will allow for the economy to move without the influx that npc bounties causes.
I'm not dogging the idea, just the concept that destroyed items actually remove isk from the game. Similarly mining ore doesn't add isk to the game... it just adds an item that can be exchanged with another player for isk.
Removing bounties would remove the primary isk faucet. But that's a big change. |
Algarion Getz
Aideron Corp
549
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Posted - 2017.07.27 16:09:54 -
[49] - Quote
Ded Akara wrote:Small drop in plex prices over night. However,
Right now in Forge region there's a buy order up for almost 40,000 plex. That's enough game time for 80 accounts. Is that a player with 80 accounts to subscribe or it a plex hoarder? - which would give a perfect example of plex hoarders driving the price up. How can the price fall when any speculators artificially keep it high by buying up plex just to hold in their hangar? Pff. 40,000 PLEX are pocket change for the rich players.
There are players who have millions of PLEX.
Not only the rich are investing in PLEX. Everyone is. Even a new player can afford to buy 10 PLEX (~35 mill at the moment) once in a while as investment.
Its not a problem when 1 or 100 players do this. Its a problem when 10,000+ players are doing this and they will keep doing this until PLEX becomes too expensive for the average player. But when will that be? At 10 mill? 20 mill? |
Worgen Fratmon
Netflix and Kill Digital Vendetta
5
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Posted - 2017.07.28 05:58:05 -
[50] - Quote
Ded Akara wrote:Time for CCP to step in with some changes to put a stop the crazy plex price inflation. It will seriously harm the player count as more players stop plexing their accounts if nothing is done.
Watch all the PLEX hoarders come here and cry and try to convince you not to change it.
The simple solution would be to make it so PLEX can only be contracted/sold on the market in game one time, by the original person who purchased it from CCP - after that it is bound to the player, though can still be used to pay for game time for other accounts using the current plex gift system.
This would mean that if you purchase a plex from another player for isk on the market, contracts, trades or whatever - you are accepting that you must use the plex, you cannot trade it. This allows players to continue using plex in the way it was meant to be used, whilst stopping players using it as a commodity to be hoarded to increase their wealth as its price goes up.
Do this, and we'd see plex prices correcting to a lower sustainable amount begin as soon as the announcement is made.
Any other solutions?
Remove the ability to buy skill extractors with PLEX. Either real money or on the market. SP farms is the real driving factor behind the rising PLEX prices. But don't do any of this til after I sell all the PLEX I have stashed.
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