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Ded Akara
Center for Advanced Studies Gallente Federation
11
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Posted - 2017.07.25 09:35:20 -
[1] - Quote
Time for CCP to step in with some changes to put a stop the crazy plex price inflation. It will seriously harm the player count as more players stop plexing their accounts if nothing is done.
Watch all the PLEX hoarders come here and cry and try to convince you not to change it.
The simple solution would be to make it so PLEX can only be contracted/sold on the market in game one time, by the original person who purchased it from CCP - after that it is bound to the player, though can still be used to pay for game time for other accounts using the current plex gift system.
This would mean that if you purchase a plex from another player for isk on the market, contracts, trades or whatever - you are accepting that you must use the plex, you cannot trade it. This allows players to continue using plex in the way it was meant to be used, whilst stopping players using it as a commodity to be hoarded to increase their wealth as its price goes up.
Do this, and we'd see plex prices correcting to a lower sustainable amount begin as soon as the announcement is made.
Any other solutions? |
erg cz
ErgoDron
610
|
Posted - 2017.07.25 10:48:58 -
[2] - Quote
Other solution would be to give PLEX expiration time. No need to follow who has whos PLEX etc.
BUT! From the top veterans uber pro elite PVP eve online players that would be dirty attempt to take ISK from honorable PLEX speculants and move them into your pocket. "What makes you so special? " will they ask... They absolutely ignore the fact, that you suggest to move ISK from the few "special" (hello, RMT) pockets into tens of thousands pockets, who really build this game up simply by playing and therefore creating content (unlike current PLEX holders). Yes, those, who PLEX their accounts, do not pay real money to CCP, but they make game interesting for those, who do.
Not gonna happen anyway - CCP does not want it. Last few years CCP give players many reasons why to want PLEX but few less reasons, why to want ISK. Actually only citadels made people want ISK. Ship skins, skill extractors, 1 to 500 PLEX change - those are good examples of the pressure on PLEX price.
If CCP realy want player to pay 60 euro (3 PLEXes) for one dreadnout again, they need to get rid of AFK money making mechanisms (station trade, skill farms, null carriers etc) and raise minerals price for ships / modules etc. Plus create new interesting content, both PvP and PvE, so players will be happy to exchange their ships for views (C7 wormholes, anyone?) or combat experiense (combat arenas with match maker and low waiting times)
Absolutely free head start for newcomers!. Just click the link and get extra 250 000 SP!
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Satchel Darkmatter
Omni Galactic Central Omni Galactic Group
52
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Posted - 2017.07.25 11:07:51 -
[3] - Quote
I think a better solution would be to use the Diablo system, basically people only see a single plex on the market and they dont see whos selling it or how many there are, the market only lists the lowest priced plex, when its bought the next lowest item is the one listed, this is how Diablo III deals with some items , gems as I recall.
This would help the plex market a lot I think because it would be server wide, and people would fight to have theirs sell first undercutting the lowest price until it reaches a balanced and fair level.
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bubba blitz
Church of DoG
0
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Posted - 2017.07.25 11:08:31 -
[4] - Quote
The solution IMHO is quite simply. CCP only has to offer the ability to trade isk for plex directly from CCP. This way they have final say at what the going rate for a plex is.
I mean come on if I can buy a plex directly from CCP for 2.7 mil a piece am I gonna go to a hoarder and pay 3.2 mil? |
Anna Maria Yolo
Neutron Blaster Solutions
41
|
Posted - 2017.07.25 11:31:20 -
[5] - Quote
Ded Akara wrote:Time for CCP to step in with some changes to put a stop the crazy plex price inflation. It will seriously harm the player count as more players stop plexing their accounts if nothing is done.
Watch all the PLEX hoarders come here and cry and try to convince you not to change it.
The simple solution would be to make it so PLEX can only be contracted/sold on the market in game one time, by the original person who purchased it from CCP - after that it is bound to the player, though can still be used to pay for game time for other accounts using the current plex gift system.
This would mean that if you purchase a plex from another player for isk on the market, contracts, trades or whatever - you are accepting that you must use the plex, you cannot trade it. This allows players to continue using plex in the way it was meant to be used, whilst stopping players using it as a commodity to be hoarded to increase their wealth as its price goes up.
Do this, and we'd see plex prices correcting to a lower sustainable amount begin as soon as the announcement is made.
Any other solutions?
Two things - we dont see the PLEX inflation, but opposite - PLEX deflation. It is caused by speculation on microplexes. There is ISK inflation.
Your proposal will change nothing. Everyone will be able for example buy plexes and convert them to injectors or do anything else. The problem is that plexes became too similar to ISK. CCP just proved that Gresham's law works :) https://en.wikipedia.org/wiki/Gresham%27s_law |
Ded Akara
Center for Advanced Studies Gallente Federation
13
|
Posted - 2017.07.25 12:12:20 -
[6] - Quote
erg cz wrote:Other solution would be to give PLEX expiration time. No need to follow who has whos PLEX etc.
BUT! From the top veterans uber pro elite PVP eve online players that would be dirty attempt to take ISK from honorable PLEX speculants and move them into your pocket. "What makes you so special? " will they ask... They absolutely ignore the fact, that you suggest to move ISK from the few "special" (hello, RMT) pockets into tens of thousands pockets, who really build this game up simply by playing and therefore creating content (unlike current PLEX holders). Yes, those, who PLEX their accounts, do not pay real money to CCP, but they make game interesting for those, who do.
Not gonna happen anyway - CCP does not want it. Last few years CCP give players many reasons why to want PLEX but few less reasons, why to want ISK. Actually only citadels made people want ISK. Ship skins, skill extractors, 1 to 500 PLEX change - those are good examples of the pressure on PLEX price.
If CCP realy want player to pay 60 euro (3 PLEXes) for one dreadnout again, they need to get rid of AFK money making mechanisms (station trade, skill farms, null carriers etc) and raise minerals price for ships / modules etc. Plus create new interesting content, both PvP and PvE, so players will be happy to exchange their ships for views (C7 wormholes, anyone?) or combat experiense (combat arenas with match maker and low waiting times)
An expiration timer could work too although I'm not sure how they would go around the issue of people selling a plex on the market that has 5 minutes expiration time left in order to troll people.
I suppose they could make it work by allowing plex an expiration timer of 3 days for example. After 3 days, the plex is no longer tradable and you are forced to use it. |
Ded Akara
Center for Advanced Studies Gallente Federation
13
|
Posted - 2017.07.25 12:22:25 -
[7] - Quote
Anna Maria Yolo wrote:Ded Akara wrote:Time for CCP to step in with some changes to put a stop the crazy plex price inflation. It will seriously harm the player count as more players stop plexing their accounts if nothing is done.
Watch all the PLEX hoarders come here and cry and try to convince you not to change it.
The simple solution would be to make it so PLEX can only be contracted/sold on the market in game one time, by the original person who purchased it from CCP - after that it is bound to the player, though can still be used to pay for game time for other accounts using the current plex gift system.
This would mean that if you purchase a plex from another player for isk on the market, contracts, trades or whatever - you are accepting that you must use the plex, you cannot trade it. This allows players to continue using plex in the way it was meant to be used, whilst stopping players using it as a commodity to be hoarded to increase their wealth as its price goes up.
Do this, and we'd see plex prices correcting to a lower sustainable amount begin as soon as the announcement is made.
Any other solutions? Two things - we dont see the PLEX inflation, but opposite - PLEX deflation. It is caused by speculation on microplexes. There is ISK inflation. Your proposal will change nothing. Everyone will be able for example buy plexes and convert them to injectors or do anything else. The problem is that plexes became too similar to ISK. CCP just proved that Gresham's law works :) https://en.wikipedia.org/wiki/Gresham%27s_law
Yes I have considered that people may move them into injectors as a way to keep their cash cow going. I am sure a method could be implented as well to deal with this if it were to be a problem.
One way would be to change it so that skill extractors bought using plex in the in game store are not tradable, they are bound to you. This doesn't cause any problems because if a person wants skill extractors all they have to do is buy some plex and then convert the plex to extractors
This should stop the PLEX hoarding madness. If it turns out there's a new item people move to and the same problem starts again, though I doubt it will do, because extractors and plex are the two big ones - then just move that item also to be unsellable once it has been purchased with PLEX.
To really remove any possibility of people finding a way around this you could make it so that any item purchased in the EVE store for PLEX cannot be traded/sold in game. If a player wants an item from the EVE store they simply buy plex from the market or CCP and then purchase the item.
To make sure skill injectors remain tradable, a skill extractor would only become a tradable item after it has been converted into a skill injector by extracting skills. |
Josef Djugashvilis
3578
|
Posted - 2017.07.25 12:30:56 -
[8] - Quote
The price of PLEX is a self correcting issue.
If, as some claim, the ever increasing cost of PLEX reduces player numbers to any great extent, CCP will step in with whatever measures they need to to protect their bottom line.
This is not a signature.
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Memphis Baas
3074
|
Posted - 2017.07.25 13:22:52 -
[9] - Quote
This thread is awesome: simplistic simple solutions to a complex issue!!!
Here's mine:
- Kill off the ISK faucet that is NPC bounties.
This will put a stop to the ISK entering the economy, making the exchange rate / conversion between ISK and PLEX go the other way (lower ISK prices for PLEX).
Here's a second simplistic solution:
- remove skill injectors from the game.
This will completely kill the demand for PLEX -> ISK -> Injectors, leaving the huge stock of PLEX with no buyers, and thus much lower prices. |
Scialt
Universal Sanitation Corporation
202
|
Posted - 2017.07.25 13:37:29 -
[10] - Quote
Think of this as a basic economics problem.
Price is set by supply and demand. Supply comes mainly from people buying plex with real money in order to get in-game currency (or selling stockpiles accumulated over time). The demand comes from players looking to use plex for game time, skill farming or purchasing of stuff.
There are multiple ways to influence this balance if you want to bring plex prices down. The easiest one though is just to inject plex into the game without them being purchased.
Imagine if the rewards from the current event were 100 and 500 plex instead of 1 and 5. Supply would go up. Prices would go down. People hording plex who hear about the upcoming event dropping plex would liquidate some of their stockpile to try to take advantage of current high prices before they drop.
It's not complicated. If CCP gives away more plex... prices will drop due to higher supply. |
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Inactive Seller
Hedion University Amarr Empire
30
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Posted - 2017.07.25 13:55:41 -
[11] - Quote
Satchel Darkmatter wrote:I think a better solution would be to use the Diablo system, basically people only see a single plex on the market and they dont see whos selling it or how many there are, the market only lists the lowest priced plex, when its bought the next lowest item is the one listed, this is how Diablo III deals with some items , gems as I recall.
This would help the plex market a lot I think because it would be server wide, and people would fight to have theirs sell first undercutting the lowest price until it reaches a balanced and fair level.
d3 markets were shut down if i recall correctly, both gold and real money
All character bazaar done. Finally 39 pilot and 3 can be killed later. This account will be used only for forum interaction, fly safe.
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Ebony Texas
The Knights Armada Sev3rance
96
|
Posted - 2017.07.25 14:07:19 -
[12] - Quote
the best solution to all this drama is simply
BAN PLEX from the fawking game.. seriously ccp this has been your #1 carrot and mistake..
screw free to play
make eve online subscription based again..
you cant afford $15/mo
then simple.. don't play and go play your stinkin free games elsewhere cheap , broke as bastards!..
get a fawking job and pay your membership like every normal gamer does.. simple as that..
sick of these crabs in the barrel always whinning and bitching, moaning and growning over some stupid game time they want for free instead of just out right earning it..
get rid of the PLEX system ccp... its the only solution.
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OId SouI
Center for Advanced Studies Gallente Federation
0
|
Posted - 2017.07.25 14:10:31 -
[13] - Quote
From a purely business side I would think higher plex prices = more incentive to spend cash on plex = CCP won't do anything.
Correct me if I'm wrong I am not a deep thinker. |
Ebony Texas
The Knights Armada Sev3rance
96
|
Posted - 2017.07.25 14:16:57 -
[14] - Quote
OId SouI wrote:From a purely business side I would think higher plex prices = more incentive to spend cash on plex = CCP won't do anything.
Correct me if I'm wrong I am not a deep thinker.
higher plex prices forces someone to simply pay for the game like they should have, its just impulsive players that cant seem to turn away from buying the stuff all the time..
perhaps they want to mine into free game time, which I completely understand, however the market is very manipulated right now and those cartels have added so much poison to the market that its time to allow them to get punched in the face abit..
stop buying the plex..
break the market.
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Ded Akara
Center for Advanced Studies Gallente Federation
13
|
Posted - 2017.07.25 15:08:13 -
[15] - Quote
OId SouI wrote:From a purely business side I would think higher plex prices = more incentive to spend cash on plex = CCP won't do anything.
Correct me if I'm wrong I am not a deep thinker.
Or another way of looking at it. Higher plex prices = people easily able to buy everything they need for not much real cash, they soon get bored and quit the game. |
Josef Djugashvilis
3578
|
Posted - 2017.07.25 16:00:02 -
[16] - Quote
Dear Memphis Bass, I run level 4 missions to pay for my hapless pvp as do many, many players.
I am not sure how your solution would help me and the many players who use level 4 missions, to, you know, play the game.
PS I have never bought a PLEX to use or to sell on, I have always paid by annual sub.
Thank you.
This is not a signature.
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Scialt
Universal Sanitation Corporation
202
|
Posted - 2017.07.25 16:08:31 -
[17] - Quote
OId SouI wrote:From a purely business side I would think higher plex prices = more incentive to spend cash on plex = CCP won't do anything.
Correct me if I'm wrong I am not a deep thinker.
The issue is when that plex price drives down the number of players.
Think of it this way. Let's say that there are 20,000 players who grind in game to earn isk to plex their accounts. Let's say the price of a month goes up to 3 billion isk and that causes half of those 20,000 players to quit grinding isk and they leave EVE entirely.
That will drive down demand and eventually plex prices will decrease and the market will balance... the problem is those 10,000 who left likely won't come back anytime soon. And as the playerbase who are omega drops... so do CCP profits.
The question is an what price point does it become a problem. More than likely we'll be able to tell after it happens... but how does CCP head it off before that point? |
Scialt
Universal Sanitation Corporation
202
|
Posted - 2017.07.25 16:14:43 -
[18] - Quote
As I said earlier... if CCP really believes plex prices should drop, they can easily simply inject plexes into the game as rewards (like the current Agency event only 100 times the plex reward).
But to be honest... they can probably achieve the same impact without actually injecting plex. A simple release from the devs stating that they believe plex prices are approaching a point where they might damage the game and are preparing a system for injecting plex into the game to be used whenever plex rices are too high.
But they probably will never need to implement it.
Why?
Well because there are a lot of people hoarding plexes. When an announcement comes out that suggests the plex price might be forced down... many will liquidate some portion of their stash to take advantage of the high prices now due to the threat of lower prices later. This should be enough to drive plex prices down without CCP doing anything. The simple knowledge that CCP has the intention of injecting plex into the market to devalue plex if it gets too high creates a market force that will spur speculators to get out when prices on plex are high to drop the plex value. This will also spur those who are considering using real money to buy plex to do so quicker when plex prices get high so they can beat CCP's intervention action that would make their purchase have less isk value down the road.
All just because people THINK CCP would inject large amounts of plex into the market. |
Mr Epeen
It's All About Me
11515
|
Posted - 2017.07.25 17:30:17 -
[19] - Quote
Josef Djugashvilis wrote:The price of PLEX is a self correcting issue.
If, as some claim, the ever increasing cost of PLEX reduces player numbers to any great extent, CCP will step in with whatever measures they need to to protect their bottom line. It's either self correcting or it's not.
If it's self correcting then CPP won't need to step in. If CCP has to step in, then it's not self correcting.
Get off the fence and pick a side, Josef. You can't have it both ways.
Mr Epeen
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hmskrecik
TransMine Group
259
|
Posted - 2017.07.25 17:45:18 -
[20] - Quote
Excuse me but what is the actual problem you are trying to solve?
No, really. Ability to Plex an account was a privilege right from the start. Or put another way, a bonus for being good at the game. If you find it increasingly harder and harder to achieve it, it simply means that many other folks got as good at you, or better.
And from economic perspective, soaring prices mean people are buying. So maybe instead of whining start selling? |
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Ded Akara
Center for Advanced Studies Gallente Federation
13
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Posted - 2017.07.25 17:59:20 -
[21] - Quote
hmskrecik wrote:Excuse me but what is the actual problem you are trying to solve?
No, really. Ability to Plex an account was a privilege right from the start. Or put another way, a bonus for being good at the game. If you find it increasingly harder and harder to achieve it, it simply means that many other folks got as good at you, or better.
And from economic perspective, soaring prices mean people are buying. So maybe instead of whining start selling?
Players hoarding plex like they would shares for a company is the problem. People see plex as a way to protect and increase their wealth because plex prices only ever go up. |
Mr Epeen
It's All About Me
11515
|
Posted - 2017.07.25 18:11:38 -
[22] - Quote
hmskrecik wrote:Excuse me but what is the actual problem you are trying to solve?
No, really. Ability to Plex an account was a privilege right from the start. Or put another way, a bonus for being good at the game. If you find it increasingly harder and harder to achieve it, it simply means that many other folks got as good at you, or better.
And from economic perspective, soaring prices mean people are buying. So maybe instead of whining start selling? None of that is true. Not a word.
PLEX isn't an never was a privilege. It's an option to subbing. Nothing more and nothing less.
Also, soaring prices does not even remotely mean people are buying. Like with character traders buying and selling among themselves, or skills farmers buying and selling injectors among themselves, PLEX traders are pushing up the price by buying and selling among themselves.
Regular players are caught in the middle. They either pay the insane price or they leave the game.
Mr Epeen
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Matthias Ancaladron
Wrath of Angels Solitaire.
470
|
Posted - 2017.07.25 18:29:32 -
[23] - Quote
3.5m and no end in site. i said it would skyrocket past 4m months ago when i spoke out against the 500plex broken patch and people told me i didnt have any market experience to know what i was talking about and no figures to back me up.
yeah **** you. my predictions are always correct.
where the **** is ccp |
Mara Pahrdi
The Order of Anoyia
1709
|
Posted - 2017.07.25 20:05:25 -
[24] - Quote
It might be interesting to know, how many people exchange isk with plex when they decide to leave the game for some time. I'm not playing currently, though I'm still subscribed, but whatever plex price will be when I get back into the game, it will always be at least 30 days of game time.
Remove standings and insurance.
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Spc One
The Chodak Void Alliance
330
|
Posted - 2017.07.25 20:21:41 -
[25] - Quote
Me and my friends already left few weeks ago when PLEX reached 3Mil. Our reason for leaving is PLEX prices, we can't afford it anymore.
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hmskrecik
TransMine Group
259
|
Posted - 2017.07.25 20:46:07 -
[26] - Quote
Mr Epeen wrote:hmskrecik wrote:Excuse me but what is the actual problem you are trying to solve?
No, really. Ability to Plex an account was a privilege right from the start. Or put another way, a bonus for being good at the game. If you find it increasingly harder and harder to achieve it, it simply means that many other folks got as good at you, or better.
And from economic perspective, soaring prices mean people are buying. So maybe instead of whining start selling? None of that is true. Not a word. PLEX isn't an never was a privilege. It's an option to subbing. Nothing more and nothing less. Privilige *is* sort of an option. You are not forced to use it. And you are not guaraneed you will be able to.
Quote: Also, soaring prices does not even remotely mean people are buying. Like with character traders buying and selling among themselves, or skills farmers buying and selling injectors among themselves, PLEX traders are pushing up the price by buying and selling among themselves.
We have very different understanding of economy basics. But this is not the point. My point is that PLEX price is a problem only to those who allowed themselved to be dependent on it.
Quote: Regular players are caught in the middle. They either pay the insane price or they leave the game.
They can always subscribe. This option is always open. |
TackyTachy1
Royal Amarr Institute Amarr Empire
168
|
Posted - 2017.07.25 20:59:13 -
[27] - Quote
Ebony Texas wrote:the best solution to all this drama is simply
BAN PLEX from the fawking game.. seriously ccp this has been your #1 carrot and mistake..
screw free to play
make eve online subscription based again..
you cant afford $15/mo
then simple.. don't play and go play your stinkin free games elsewhere cheap , broke as bastards!..
get a fawking job and pay your membership like every normal gamer does.. simple as that..
sick of these crabs in the barrel always whinning and bitching, moaning and growning over some stupid game time they want for free instead of just out right earning it..
get rid of the PLEX system ccp... its the only solution.
Good answer! I pay for my game time with an annual sub, have yet to figure out what Plex is good for (you can't shoot anything with it) and if you want to play financial games then the world stock markets are wide open and hey, you never know, you might make a few bucks, or shekels, or pesos, or rubles, or pounds, or ounces or that thing they call Euros.
Forum Rep for a bunch of characters, couple corps
and one seriously Lost In Space multiboxer.
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Kosoku
3Ra Syndicate
11
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Posted - 2017.07.25 21:12:22 -
[28] - Quote
I've always played with sub, so I don't really get the issue with high plex prices. No one is forcing anyone to pay the sub with plex. It was supposed to be "nice thing to have as an option" which somehow turned into requirements for some.
15 dollars is about a single pack premium smokes. Gets cheaper if you go 3-month pack, 6 month-pack, or annually. |
Memphis Baas
3074
|
Posted - 2017.07.25 21:29:02 -
[29] - Quote
Josef Djugashvilis wrote:Dear Memphis Bass, I run level 4 missions to pay for my hapless pvp as do many, many players.
Sarcasm doesn't show very well in forum posts, so even though I tried to hint that "simple" solutions like mine and others won't fix the problem as easily as the OP seems to think, I guess the point was lost in the translation.
My point in this thread is that it's the 572nd thread on the topic of the cost of PLEX, and the 224th thread that offers a "simple" solution that does NOTHING to actually solve the issue.
If I wanted to continue the troll, I guess I'd say that the BOUNTIES are a problem, the mission payouts, LP, loot, and salvage are not. That means they actually have to nerf null ratting and anoms, not high-sec PVE missions. But anyway, I don't know CCP's in-game economy better than THEY do (they have an Economics PhD on staff after all), so what I'm suggesting is stupid, and, I imagine, all the other suggestions in this thread are similar to mine, so I'm amused. Does that make sense? |
Railyn Quisqueya
Imperial Academy Amarr Empire
88
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Posted - 2017.07.26 01:22:51 -
[30] - Quote
Josef Djugashvilis wrote:The price of PLEX is a self correcting issue.
If, as some claim, the ever increasing cost of PLEX reduces player numbers to any great extent, CCP will step in with whatever measures they need to to protect their bottom line. PLEX prices are rising because there is a reduction of players; or rather, a reduction of players willing to pay the subscription for others, which is essentially what PLEX is.
For CCP to step in and change that formula means slashing income to themselves, as the price of PLEX is purely set by how much is someone willing to pay in-game to not have to pay with real currency. As population dwindles PLEX prices will continue to rise until enough PLEX users switch to Alpha clones.
I have to admit I am perPLEXed (pun intended) as to how so many people didn't see this coming. This shouldn't be a surprise to anyone. |
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Josef Djugashvilis
3578
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Posted - 2017.07.26 07:03:46 -
[31] - Quote
Mr Epeen wrote:Josef Djugashvilis wrote:The price of PLEX is a self correcting issue.
If, as some claim, the ever increasing cost of PLEX reduces player numbers to any great extent, CCP will step in with whatever measures they need to to protect their bottom line. It's either self correcting or it's not. If it's self correcting then CPP won't need to step in. If CCP has to step in, then it's not self correcting. Get off the fence and pick a side, Josef. You can't have it both ways. Mr Epeen
I have picked a side, it is self correcting, my response was to those who believe that the cost of PLEX will drive players from the game.
If player numbers do not reduce, PLEX is selling at market value, if folk do leave then fewer players wanting to buy PLEX will cause the price to fall.
This is not a signature.
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Gavascon
need more power inc.
21
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Posted - 2017.07.26 07:19:23 -
[32] - Quote
the word all of you are eluding to is: INFLATION
INFLATION = a general increase in prices and fall in the purchasing value of money. in other words, you pay more for the same amount of goods and services.
a players' choice: pay monthly with real money or use PLEX. cost: 1 month subscription for $14.95 USD or pay $19.99 USD for 500 PLEX (500 PLEX = 30 days of play time).
for those who don't want to use real money to sub their account monthly: use ISK (game money earned from missions/incursions/industry).
incursions are a huge source of ISK. this fact has had eve economists up in arms for years. why? because incursions have flooded the game with money. the players earning ISK from incursions then use that ISK to sub their accounts with PLEX. this keeps the demand for PLEX high.
some players feel that by using ISK to buy PLEX to play for 30 days means they are playing free. but are they?
consider this: the game used to be about ISK/hour. on this concept, your time is better spent running incursions instead of level 4 missions to generate enough ISK to buy a PLEX. how much time are you putting into running level 4 missions vs running incursions to make enough ISK used to buy game time with PLEX?
it used to take me 2 or 3 days to earn enough from level 4 missions to sub my account for a month with PLEX. today, that might take me 2 or 3 weeks grinding level 4 missions. that isn't fun, it's a job. it may take a player 1 or 2 days running incursions to make enough to use PLEX to fund their account for a month.
in order to deflate the price of PLEX, 2 things would have to occur: 1) the demand would need to drop. 2) the supply would have to be increased to make them worth less.
keep in mind PLEX serves a real purpose: the seller converts real money into ISK (funding a players' wallet) and provides 30 days of game time the buyer. |
Verlyn
Minmatar Secret Service Ushra'Khan
107
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Posted - 2017.07.26 07:24:23 -
[33] - Quote
Plex inflation is good on the long run.
The less alt-using and multiboxing in the game, the better, bringing it down to a maximum of 2 plexable accounts per person.
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Gavascon
need more power inc.
21
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Posted - 2017.07.26 07:34:01 -
[34] - Quote
verilyn:
inflation is NEVER good (in real life or for this game). you can't tell me (or anyone else) paying $3 or a gallon of gasoline today, $5 for the same gallon tomorrow and then $7.50 a few days later is good.
inflation drains your wallet (in game or real life). that simple. |
erg cz
ErgoDron
610
|
Posted - 2017.07.26 07:38:24 -
[35] - Quote
I think CCP made a mistake, replacing AURum with PLEX. PLEX should stay as a mean to get more game time. All stuff like extractors, skinns, second training queue etc should stay in AURum payed section. Without any way how to get AURum from PLEX or ISK. Only real money cache. That will releas at least some pressure on PLEX prices and will allow few more hundrets of players stay in game. Now thousands are left cause of PLEX (people from the east will not pay 1/10 of their month salary for the internet game, in Ukraine you get 110 euro per month, for example) so content is rapidly evaporating. Of cause there is a summer out there as well, but PLEX was never ever that high.
Absolutely free head start for newcomers!. Just click the link and get extra 250 000 SP!
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Alasdan Helminthauge
HC - Rebel's Without A Cause
184
|
Posted - 2017.07.26 08:08:02 -
[36] - Quote
Ebony Texas wrote:the best solution to all this drama is simply
BAN PLEX from the fawking game.. seriously ccp this has been your #1 carrot and mistake..
screw free to play
make eve online subscription based again..
you cant afford $15/mo
then simple.. don't play and go play your stinkin free games elsewhere cheap , broke as bastards!..
get a fawking job and pay your membership like every normal gamer does.. simple as that..
sick of these crabs in the barrel always whinning and bitching, moaning and growning over some stupid game time they want for free instead of just out right earning it..
get rid of the PLEX system ccp... its the only solution.
Then some of the money that originally goes to CCP would go to some isk farmers.
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Chopper Rollins
Far Beyond Triggered
1902
|
Posted - 2017.07.26 08:35:31 -
[37] - Quote
Ebony Texas wrote:the best solution to all this drama is simply
BAN PLEX from the fawking game.. seriously ccp this has been your #1 carrot and mistake..
screw free to play
make eve online subscription based again..
you cant afford $15/mo
then simple.. don't play and go play your stinkin free games elsewhere cheap , broke as bastards!..
get a fawking job and pay your membership like every normal gamer does.. simple as that..
sick of these crabs in the barrel always whinning and bitching, moaning and growning over some stupid game time they want for free instead of just out right earning it..
get rid of the PLEX system ccp... its the only solution.
i hear ya, but people logging in to be pvp content as they grind pve content is nothing but good. The occasional whine thread as they have to pve harder/longer to play the game is a small consequence.
Goggles. Making me look good. Making you look good.
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Cypherous
Liberty Rogues Aprilon Dynasty
322
|
Posted - 2017.07.26 13:45:33 -
[38] - Quote
bubba blitz wrote:The solution IMHO is quite simply. CCP only has to offer the ability to trade isk for plex directly from CCP. This way they have final say at what the going rate for a plex is.
I mean come on if I can buy a plex directly from CCP for 2.7 mil a piece am I gonna go to a hoarder and pay 3.2 mil?
Sure if they want to go bankrupt, plex costs real world money, if CCP we're literally giving them away for free they would go out of business, CCP can't enforce a price because players set the price, if people don't want to pay that price then the price goes down, all the while people are willing to pay more the price will go up
Also, CCP actually make more money from plex subs than normal subs, go look at the price of 500 plex and the price of 1 months game time :P |
Verlyn
Minmatar Secret Service Ushra'Khan
107
|
Posted - 2017.07.26 15:35:11 -
[39] - Quote
Gavascon wrote:verilyn:
seems your post is a tad angry. also appears you wish to control how the OP plays the game....not good.
take a step back and realize people have a different approach to the game. let them play as they see fit.
** took down prior posting - it was an incorrect response.
Not angry, just annoyed at all the freeloading nerds complaining about the problem, while others actually pay the subscription/rlmoney4plex for them ...
If demand for Plex is such a problem for them, then they should stop being the problem they complain about and adapt their playstyle accordingly and jointly to lower the demand, and hence lowering the price for some time.
But thats asking too much for someone just way too deep in their 20x alts mutli-boxing plexed cheetos empire to understand/care further than his own nosebleed ... |
Spank mehard
Deadspace Depot Evictus.
4
|
Posted - 2017.07.26 15:49:01 -
[40] - Quote
Plex prices are high because there are too many unemployeds that do not realize if you spend a month doing remedial tasks for small amounts of isk to plex their accounts you spend MORE to power your pc and monitor then the money it costs to pay monthly.
Wait for a sale and pay for a year and enjoy being rich in game, plex is not meant to be a permanent solution for you to play an online game.
There are less people buying plexes to sell for isk in the game then ever, due to it being unpopular in general and CCP adding pretty much nothing new in 10 years and having a gameplay free game.
I love eve, but if they haven't added any real content by now they probably wont.
I also agree about removing npc bounties, it just creates a constant flow of isk that breaks the game, bring back meta 0 drops and make ratters scoop and clean their stuff if they want their bounty.
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Verlyn
Minmatar Secret Service Ushra'Khan
107
|
Posted - 2017.07.26 15:54:30 -
[41] - Quote
Spank mehard wrote:
I love eve, but if they haven't added any real content by now they probably wont.
Yea, try paying designers/devs to do the work of implementing new and interesting **** with the current system...and playerbase...
Difficult to say the least. |
Dubstepcat
Verissimus
42
|
Posted - 2017.07.26 17:23:15 -
[42] - Quote
The simple solution is to remove NPC bounties and add tons of new shiny loot and drops. This will create an ISK sink as it would only add value into market without adding ISK. Module is destroyed = Isk loss. Harder null NPC and more spawns. It would create TONS of content. maybe intense nullsec drifter incursions. Tons of drops or necessary loot for a new module or asset.
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Josef Djugashvilis
3578
|
Posted - 2017.07.26 17:40:19 -
[43] - Quote
Memphis Baas wrote:Josef Djugashvilis wrote:Dear Memphis Bass, I run level 4 missions to pay for my hapless pvp as do many, many players. Sarcasm doesn't show very well in forum posts, so even though I tried to hint that "simple" solutions like mine and others won't fix the problem as easily as the OP seems to think, I guess the point was lost in the translation. My point in this thread is that it's the 572nd thread on the topic of the cost of PLEX, and the 224th thread that offers a "simple" solution that does NOTHING to actually solve the issue. If I wanted to continue the troll, I guess I'd say that the BOUNTIES are a problem, the mission payouts, LP, loot, and salvage are not. That means they actually have to nerf null ratting and anoms, not high-sec PVE missions. But anyway, I don't know CCP's in-game economy better than THEY do (they have an Economics PhD on staff after all), so what I'm suggesting is stupid, and, I imagine, all the other suggestions in this thread are similar to mine, so I'm amused. Does that make sense?
I can only apologize for my crass stupidity; misunderstanding the intent of your post.
Sorry
This is not a signature.
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Scialt
Universal Sanitation Corporation
203
|
Posted - 2017.07.26 18:27:09 -
[44] - Quote
Dubstepcat wrote:The simple solution is to remove NPC bounties and add tons of new shiny loot and drops. This will create an ISK sink as it would only add value into market without adding ISK. Module is destroyed = Isk loss. Harder null NPC and more spawns. It would create TONS of content. maybe intense nullsec drifter incursions. Tons of drops or necessary loot for a new module or asset.
A module destroyed doesn't cause isk loss. You transferred the actual isk for that module when you bought it to another player. Just like adding modules through drops instead of isk bounties is not an isk faucet.
Actual isk loss is paying for insurance (but the insurance payout is a faucet), paying fees/taxes to NPC's, buying NPC created items (like BPO's), etc. Those actually remove isk from the game. |
Dubstepcat
Verissimus
42
|
Posted - 2017.07.26 21:47:59 -
[45] - Quote
Scialt wrote:Dubstepcat wrote:The simple solution is to remove NPC bounties and add tons of new shiny loot and drops. This will create an ISK sink as it would only add value into market without adding ISK. Module is destroyed = Isk loss. Harder null NPC and more spawns. It would create TONS of content. maybe intense nullsec drifter incursions. Tons of drops or necessary loot for a new module or asset.
A module destroyed doesn't cause isk loss. You transferred the actual isk for that module when you bought it to another player. Just like adding modules through drops instead of isk bounties is not an isk faucet. Actual isk loss is paying for insurance (but the insurance payout is a faucet), paying fees/taxes to NPC's, buying NPC created items (like BPO's), etc. Those actually remove isk from the game.
I mean it more in a value way. value removed from market perse. instead of a 50m tick its a 50m drop The drops will allow for the economy to move without the influx that npc bounties causes. |
Ded Akara
Center for Advanced Studies Gallente Federation
16
|
Posted - 2017.07.27 10:17:13 -
[46] - Quote
Small drop in plex prices over night. However,
Right now in Forge region there's a buy order up for almost 40,000 plex. That's enough game time for 80 accounts. Is that a player with 80 accounts to subscribe or it a plex hoarder? - which would give a perfect example of plex hoarders driving the price up. How can the price fall when any speculators artificially keep it high by buying up plex just to hold in their hangar? |
Neuntausend
Sebiestor Tribe Minmatar Republic
1767
|
Posted - 2017.07.27 10:33:44 -
[47] - Quote
If the rising prices were just due to speculation and hoarding, then this would be a classic bubble, in which case you'd just have to wait for it to pop and then buy PLEX for a couple thousand ISK each. I do not believe that's the main reason, though. Certainly not the only one. Thing is: PLEX do have value. Unlike isk, they are a currency backed by goods and services you can buy with them for a fixed price. They can be used to pay for your account, they can be used to pay for additional training queues, for character transfers, for skill extractors, for SKINs and other garbage from the NEX store. And as long as people are willing to spend 4M ISK on PLEX to do these things the price is perfectly justified. Only once the price reaches a level where the only ones willing to buy them are "hoarders" will the bubble burst. But we are not at this point yet.
In my book, this is all fair game. The prices can only be this high *because* people are still willing to pay them. Once they aren't anymore, the system will start regulating itself. |
Scialt
Universal Sanitation Corporation
203
|
Posted - 2017.07.27 14:48:04 -
[48] - Quote
Dubstepcat wrote:Scialt wrote:Dubstepcat wrote:The simple solution is to remove NPC bounties and add tons of new shiny loot and drops. This will create an ISK sink as it would only add value into market without adding ISK. Module is destroyed = Isk loss. Harder null NPC and more spawns. It would create TONS of content. maybe intense nullsec drifter incursions. Tons of drops or necessary loot for a new module or asset.
A module destroyed doesn't cause isk loss. You transferred the actual isk for that module when you bought it to another player. Just like adding modules through drops instead of isk bounties is not an isk faucet. Actual isk loss is paying for insurance (but the insurance payout is a faucet), paying fees/taxes to NPC's, buying NPC created items (like BPO's), etc. Those actually remove isk from the game. I mean it more in a value way. value removed from market perse. instead of a 50m tick its a 50m drop The drops will allow for the economy to move without the influx that npc bounties causes.
I'm not dogging the idea, just the concept that destroyed items actually remove isk from the game. Similarly mining ore doesn't add isk to the game... it just adds an item that can be exchanged with another player for isk.
Removing bounties would remove the primary isk faucet. But that's a big change. |
Algarion Getz
Aideron Corp
549
|
Posted - 2017.07.27 16:09:54 -
[49] - Quote
Ded Akara wrote:Small drop in plex prices over night. However,
Right now in Forge region there's a buy order up for almost 40,000 plex. That's enough game time for 80 accounts. Is that a player with 80 accounts to subscribe or it a plex hoarder? - which would give a perfect example of plex hoarders driving the price up. How can the price fall when any speculators artificially keep it high by buying up plex just to hold in their hangar? Pff. 40,000 PLEX are pocket change for the rich players.
There are players who have millions of PLEX.
Not only the rich are investing in PLEX. Everyone is. Even a new player can afford to buy 10 PLEX (~35 mill at the moment) once in a while as investment.
Its not a problem when 1 or 100 players do this. Its a problem when 10,000+ players are doing this and they will keep doing this until PLEX becomes too expensive for the average player. But when will that be? At 10 mill? 20 mill? |
Worgen Fratmon
Netflix and Kill Digital Vendetta
5
|
Posted - 2017.07.28 05:58:05 -
[50] - Quote
Ded Akara wrote:Time for CCP to step in with some changes to put a stop the crazy plex price inflation. It will seriously harm the player count as more players stop plexing their accounts if nothing is done.
Watch all the PLEX hoarders come here and cry and try to convince you not to change it.
The simple solution would be to make it so PLEX can only be contracted/sold on the market in game one time, by the original person who purchased it from CCP - after that it is bound to the player, though can still be used to pay for game time for other accounts using the current plex gift system.
This would mean that if you purchase a plex from another player for isk on the market, contracts, trades or whatever - you are accepting that you must use the plex, you cannot trade it. This allows players to continue using plex in the way it was meant to be used, whilst stopping players using it as a commodity to be hoarded to increase their wealth as its price goes up.
Do this, and we'd see plex prices correcting to a lower sustainable amount begin as soon as the announcement is made.
Any other solutions?
Remove the ability to buy skill extractors with PLEX. Either real money or on the market. SP farms is the real driving factor behind the rising PLEX prices. But don't do any of this til after I sell all the PLEX I have stashed.
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