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Thread Statistics | Show CCP posts - 1 post(s) |

Ris Dnalor
Fleet of Doom Ushra'Khan
142
|
Posted - 2011.12.31 21:57:00 -
[1] - Quote
Opens up pvp for ship sizes below BC
makes ransoming more viable as you're not racing the sentry guns, makes safe passage thru low sec easier for non-pvpers
win-win!
 |

Doc Fury
Science and Trade Institute Caldari State
90
|
Posted - 2011.12.31 22:00:00 -
[2] - Quote
Remove all NPC stations from low sec.
Win-Win! No more docking games!
/amidoingitright? The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |

Alexa Coates
The Scope Gallente Federation
30
|
Posted - 2011.12.31 22:02:00 -
[3] - Quote
I bet OP also likes the idea of removing all security and CONCORD and making all of new eden nullsec. Love my Gallente Federation Navy ships! |

Malcanis
Vanishing Point. The Initiative.
2513
|
Posted - 2011.12.31 22:06:00 -
[4] - Quote
Ris Dnalor wrote: makes safe passage thru low sec easier for non-pvpers
Um, how?
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

A Lunchbox
Basgerin Pirate
12
|
Posted - 2011.12.31 22:12:00 -
[5] - Quote
Learn how to deal with sentry guns or gtfo of lowsec. Small ships are still viable here, just not on gate/station. |

T' Elk
Native Freshfood Minmatar Republic
245
|
Posted - 2011.12.31 22:12:00 -
[6] - Quote
Malcanis wrote:Ris Dnalor wrote: makes safe passage thru low sec easier for non-pvpers
Um, how? Campers can fit for more DPS instead of having to tank the gate guns, therefore the transition from transport to capsule is much smoother and has less delay. It's an ingenious plan imo. God wears-áRay Ban Aviators. |

Ris Dnalor
Fleet of Doom Ushra'Khan
142
|
Posted - 2011.12.31 22:18:00 -
[7] - Quote
A Lunchbox wrote:Learn how to deal with sentry guns or gtfo of lowsec. Small ships are still viable here, just not on gate/station.
/emote pats Lunchbox on the head, there there Lunch, they wont' take guns away.... probably 
|

Tore Vest
Vikinghall
121
|
Posted - 2011.12.31 22:23:00 -
[8] - Quote
Remove lowsec |

Roh Voleto
Pator Tech School Minmatar Republic
88
|
Posted - 2011.12.31 22:45:00 -
[9] - Quote
remove CONCORD from highsec
Opens up pvp for everybody
makes ransoming more viable as you're not racing CONCORD, makes safe passage everywhere easier for non-pvpers
win-win!
 |

Bumblefck
Kerensky Initiatives
2558
|
Posted - 2011.12.31 22:54:00 -
[10] - Quote
No, and stop your criminal activities young man
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
181
|
Posted - 2011.12.31 22:57:00 -
[11] - Quote
Remove the sentry guns from low sec? Are you crazy? Low sec needs more security to make it more viable, CCP need to consider adding faction navy or concord to low sec so people can go to low sec and PVE. |

ElQuirko
The Demonfuge Malevolent Fan Club
237
|
Posted - 2011.12.31 23:04:00 -
[12] - Quote
I have an idea
How about we... allow capitals into highsec? That makes highsec safer for all subcapital pilots.
Hell, I don't have to justify it because I'm following the OP's logic. |

Nova Fox
Novafox Shipyards
842
|
Posted - 2012.01.01 00:05:00 -
[13] - Quote
pfft add more guns to the low sec gates and stations pvp should be happening in open space out there. Lower the sec fewer the guns. It shouldnt be a OMFG wall of pwn at the gates between 0.5 and a 0.4 It should be near 0.2 and 0.1 instead.
The entire idea is to 'enitice' players to venture out into low sec if you make it safer at some concessions but as deeper your security goes the less protection there is.
They should also make it cynojammed in low sec as well and possibly allow thier gates to jump a capitol ship but it stresses the gate out and shuts it down temporarly.
I agree with faction navies but have the navy be tankable and defeatable when they respond and only have them respond to 'loyal' members of the territory who are trying to secure it. So committing crimes in an area would actually lower your rep with the territory owner this would encourage 'raiding' other folks turfs instead of staying at home ot kill alot.
I also think there should be another 'low sec' lets call it lawless, basically unholdable null sec spots where current low sec can behavior can move to.
|

Amro One
One.
71
|
Posted - 2012.01.01 00:42:00 -
[14] - Quote
Take away t2 resistances for the hulk.
Make Low sec mining eaiser |

Corina Jarr
Spazzoid Enterprises Purpose Built
147
|
Posted - 2012.01.01 00:43:00 -
[15] - Quote
I could agree to adding tracking to sentry guns, but not their total removal. |

Terajima Kazumi
EVE University Ivy League
40
|
Posted - 2012.01.01 01:25:00 -
[16] - Quote
We already have this; it's called Null Sec. |

Syphon Lodian
Fabled Enterprises
9
|
Posted - 2012.01.01 01:33:00 -
[17] - Quote
Terajima Kazumi wrote:We already have this; it's called Null Sec.

What is the Null Sec you speak of, and when do I get to meet this ... Null? |

Derath Ellecon
Washburne Holdings Situation: Normal
63
|
Posted - 2012.01.01 02:04:00 -
[18] - Quote
Personally I think they should double the number of guns at stations and gates. While I guess camping the gates for the random gank is fun for some, it seems fairly boring in terms of a good fight. I'd like to see a way to make LS travel just ever so much easier, so that maybe there could be a way to get more fights in the system instead of gate and station games. |

Jovan Geldon
SniggWaffe Band of Abos
263
|
Posted - 2012.01.01 02:08:00 -
[19] - Quote
Nova Fox wrote:unholdable null sec spots
Stain, Venal, Curse, The Great Wildlands, Syndicate, Outer Ring, bits of Delve and Querious, and that one system in Geminate say hi |

Killstealing
Broski Enterprises Elite Space Guild
285
|
Posted - 2012.01.01 02:20:00 -
[20] - Quote
Alexa Coates wrote:the idea of removing all security and CONCORD and making all of new eden nullsec. this gets my vote |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
183
|
Posted - 2012.01.01 02:21:00 -
[21] - Quote
Jovan Geldon wrote:Nova Fox wrote:unholdable null sec spots Stain, Venal, Curse, The Great Wildlands, Syndicate, Outer Ring, bits of Delve and Querious, and that one system in Geminate say hi
I don't think he has spent much time outside of high sec. |

Thaylon Sen
The Istari Syndicate
10
|
Posted - 2012.01.01 02:24:00 -
[22] - Quote
Actually if you want to see more targets in low sec you need to beef the gate guns up, not down! |

Shadow Lord77
Shadow Industries I
100
|
Posted - 2012.01.01 02:27:00 -
[23] - Quote
I figure since the warp-to command was changed from a minimum distance of 15km to 0km it's only natural to remove sentry guns/faction ships to give low-sec pirates more of a chance of catching passing ships. I'm all for making low-sec more dangerous to travel through. |

Aurelius Valentius
Imperial Academy Amarr Empire
43
|
Posted - 2012.01.01 02:28:00 -
[24] - Quote
what??? never... Gate Guns RULE!... they are a key factor in any Gate Fun... why it would be boring if noobish people didn't try to gate camp and then suddenly pop due to being primaried by the guns!... never, the tears of noobs must be maintained!...
-1/10 this post is silly, EVE doesn't need less guns, it needs more, bigger guns everywhere!... MORE GUNS!!! ...and Pinning/Toggle must be restored (paraphrase of Cicero). |

Nova Fox
Novafox Shipyards
844
|
Posted - 2012.01.01 02:30:00 -
[25] - Quote
Jovan Geldon wrote:Nova Fox wrote:unholdable null sec spots Stain, Venal, Curse, The Great Wildlands, Syndicate, Outer Ring, bits of Delve and Querious, and that one system in Geminate say hi
I was more meaning like an entire ring of them to act as a buffer between null and low some sort of untamed lands those places you mention are a bit small.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1159
|
Posted - 2012.01.01 02:30:00 -
[26] - Quote
Tore Vest wrote:Remove lowsec
Ding! Ding! We have an winner. |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
183
|
Posted - 2012.01.01 02:45:00 -
[27] - Quote
Nova Fox wrote:Jovan Geldon wrote:Nova Fox wrote:unholdable null sec spots Stain, Venal, Curse, The Great Wildlands, Syndicate, Outer Ring, bits of Delve and Querious, and that one system in Geminate say hi I was more meaning like an entire ring of them to act as a buffer between null and low some sort of untamed lands those places you mention are a bit small.
Those regions are not exactly small and cover a huge area, some of them like Stain are absolutely massive and have large numbers of stations. Others are large but don't have as many stations. |

Nova Fox
Novafox Shipyards
854
|
Posted - 2012.01.01 05:09:00 -
[28] - Quote
??? Then wtf was Rise doing in Stain back then? I remember the idiot FCs losing that place as the last straw of me staying in 0.0.
|

Pinkfluff
Lone Wolf Supply Co.
9
|
Posted - 2012.01.01 05:22:00 -
[29] - Quote
Best idea I've seen here is adding faction forces to low sec. Have them only defend those who have a certain level of positive standings with them, not insanely high but not 0.1 either. They should be able to be defeated, but not by just a few ships. It makes sense from a story perspective. Low sec areas should feel like outlying areas that are contested between the empires, but not totally lawless. |

Selinate
307
|
Posted - 2012.01.01 05:23:00 -
[30] - Quote
If anything, gate guns need to be buffed so that more people move out to low sec and try to set up shop.
It will lead to more PvP in the end, just not gate camping noob PvP that you want... |
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