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Stringar
16TH C.A.B
0
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Posted - 2012.01.01 02:16:00 -
[1] - Quote
Everyone know's turrents and missle/rocket rigs have damage increase, why not add one for all drones dev's? 
maybe even a module would be nice 
on a side note maybe a rig or module that increase drone bay capacity. 
drone boats(crusier's) cant even get half the dps/dmg of a rigged turrent crusier 
just something to think about for near future game addes. |

To mare
Advanced Technology
7
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Posted - 2012.01.01 03:11:00 -
[2] - Quote
except for the use of the word "turrent" so many times i agree w you |

Max Von Sydow
Droneboat Diplomacy
108
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Posted - 2012.01.01 03:25:00 -
[3] - Quote
I agree that droneboats need both drone damage rigs and a drone damage module.
The rig should just be the sentry rigged changed so it affects all drone types.
The damage modules should be low slot mods that give the same dps increase for drones as gyros/heatsinks etc and have the same fitting requirement but different skill requirements, maybe drone interfacing lvl 1 for the meta 0-4 modules and lvl 4 for the T2 module.
I personally would love to see a module like that because it would mean that gallente droneboat pilots now could face the same dilemma of gank vs tank as every other combat pilot even if they don't use guns. It would also be a huge buff to guristas ships since they could now get some serious drone dps with all those spare lows, though still at the cost of some passive tank (SPRs, PDSs). |

1-Up Mushroom
Imperial Academy Amarr Empire
1583
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Posted - 2012.01.01 04:44:00 -
[4] - Quote
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.
Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots, 5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

Alexa Coates
The Scope Gallente Federation
32
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Posted - 2012.01.01 05:52:00 -
[5] - Quote
1-Up Mushroom wrote:I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.
Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots, tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons. Love my Gallente Federation Navy ships! |

LeHarfang
Intersteller Masons Wonder Kids
15
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Posted - 2012.01.01 06:56:00 -
[6] - Quote
1-Up Mushroom wrote:I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.
Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,
Not really. Drones on drone boats are supposed to be like Missiles are on missile boat ie their primary weapons. Why not take out those turrets to be able to use drones enhancing modules that could even use slots similar to the launcher ones?
I do understand that it would be hard to explain logically in the game universe, though. |

Raven Ether
Republic University Minmatar Republic
94
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Posted - 2012.01.01 15:28:00 -
[7] - Quote
1-Up Mushroom wrote: Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,
You just said it yourself that drones are a primary weapon systems for DRONE ships.
Give us drone damage modules and rigs for all drone types. |

FlinchingNinja Kishunuba
Perkone Caldari State
57
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Posted - 2012.01.01 16:06:00 -
[8] - Quote
Alexa Coates wrote:1-Up Mushroom wrote:I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.
Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots, tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons.
Gila and Snake have O.O tanks, don't think giving them more DPS is a good idea. |

Wacktopia
Sicarius. The Kadeshi
126
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Posted - 2012.01.01 17:42:00 -
[9] - Quote
FlinchingNinja Kishunuba wrote:Alexa Coates wrote:1-Up Mushroom wrote:I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.
Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots, tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons. Gila and Snake have O.O tanks, don't think giving them more DPS is a good idea.
Except all ships would have to remove a module/rig to fit a drone module rig, probably reducing their tank.  When you die your ship gets blown to tiny, burning pieces. There's no "corpse run", no "respawn". You're dead. That's it. You just lost everything you were flying, perhaps even your body. Worse still you may have lost the space you controlled or resources you were gathering.-áTake that away and EVE is no longer EVE. TL;DR: Fix war decs. |

Karak Bol
Cable Innovations Shadow of xXDEATHXx
11
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Posted - 2012.01.01 18:30:00 -
[10] - Quote
I think drone damage modules/Rigs would be ok, if the bonus is specific to a single damage type. You get more oomph but sacrifice versatility. |

Amon Tyr
Royal Amarr Institute Amarr Empire
8
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Posted - 2012.01.01 20:02:00 -
[11] - Quote
+1 for drone damage mods & rigs. remove the turrets/missile bays for all I care. |

Lili Lu
92
|
Posted - 2012.01.01 21:36:00 -
[12] - Quote
For those concerned about op dps then maybe these mods could be high slot instead of low slot. I'm sure an appropriate level of damage boost could be found that would only be slightly above that of a high slot weapon with damage mods backing it up. Even one adding some supplemental drone bay or bandwidth would be better pasted here for the same reason.
It actually might make more sense to have them high slot anyway since they would essentially be like a warfare link mod, but one specifically broadcasting data to your drones only. And ships should be limited to one of these like tech I BCs are limited to one warfare link.
One last thing is BPCs and components for these should maybe be dropped by sentient rogue drones in drone regions, especially if the rumors of drone region and drone poo adjustments are true. Any mod providing an extra 5, 10, or 25 of drone bandwith or bay should come from rogue drones.
Just ideas, go ahead and poke holes if you feel it necessary. I'm not wedded to the ideas. Or add or modify if you like. |

Alticus C Bear
University of Caille Gallente Federation
27
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Posted - 2012.01.01 22:05:00 -
[13] - Quote
I do and donGÇÖt agree with a lot of ideas in this post, firstly Drone Rigs could use an overhaul the drawback makes fitting multiple drone rigs and still fitting drone upgrades very difficult given the CPU issues it creates.
Although I am Gallente and a Drone user I sadly agree that additional bandwidth / drone bay Rigs would be overpowered. These things are carefully balanced per ship and this could create some very powerful ships or boost ships that perhaps only current weakness is the small/lack of drone bay rather than assist full drone users.
Drones are a supplementary weapon system and on any ship especially ships like the Ishkur the turret DPS is significant and in many cases perhaps greater portion of the overall DPS. I think only in the Ishtar with reduced turrets and full bandwidth is this not the case.
I do however disagree that a low slot Drone DPS upgrade is overpowered, that 1000DPS Domi is using Turrets and magstabs and in order to use a drone DPS upgrade is likely to need to swap them out this should change the proportion of DPS not the overall DPS, if anything a high slot offensive module would be worse as it would not mean making this choice in a ship with utility highs.
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Stringar
16TH C.A.B
3
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Posted - 2012.01.02 08:48:00 -
[14] - Quote
was thinking on the lines of other races other than gall. , like amar drone boats(crusier) lack in dps with/or without turrets even with plus 5 skills they still do less dps than a t1 destroyer...sad ain't it? pushing barely over 200 but neut's are there primarly regardless of ship description |

Norris Packard
Wings of Redemption Black Flag Alliance
35
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Posted - 2012.01.02 09:30:00 -
[15] - Quote
Alexa Coates wrote:1-Up Mushroom wrote:I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.
Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots, tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons.
Blasters on a Dominix without any damage modules can out DPS Ogre2s so not sure that your claim that main source of DPS is drones is a valid claim. |

Bluestone
Not Enough Time
0
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Posted - 2012.01.02 11:01:00 -
[16] - Quote
Just give us drone implants that drop from drone sites allready!
Slight increases to speed, durability and maybe damage. This can be worked out im sure it can. Can be only used with sub fighters ofcourse, like crystal implants are.  |

Kiss Escapee
The Littlest Hobos En Garde
0
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Posted - 2012.01.02 11:30:00 -
[17] - Quote
Drones are unique amongst weapon systems in eve since they don't use ammo, but can be destroyed without the ship being destroyed. A high slot mod which could repair drones at a set rate automatically (drawback is obviously cap usage and loss of a high slot) might be interesting. It would effectively give a small active tank to drones which would be useful in PVE and might find some utility in PVP as well.
Better than a damage mod for drones which would be over-powered and become as ubiquitous as the DCII on Gallente ships.
Also I think the drone rigs are fine. |

Cyniac
Twilight Star Rangers Black Thorne Alliance
101
|
Posted - 2012.01.02 11:42:00 -
[18] - Quote
Kiss Escapee wrote: A high slot mod which could repair drones at a set rate automatically (drawback is obviously cap usage and loss of a high slot) might be interesting. It would effectively give a small active tank to drones which would be useful in PVE and might find some utility in PVP as well.
You mean... like a remote armor repair module? Or a shield transfer module? Both of which work very well with drones thank you very much.
Additional damage drone rigs though I'd love them I recognize they would be amazingly difficult to balance. The biggest effect would be on the damage output of flights of light drones, which would make drones ships even more of a frigate murderer than they already are.
Warning - Wild Idea up ahead:
How about instead of rigs or mods, use drones to boost drone performance? E.g. how about a drone which gave say a 30% boost to drone damage but did no damage of its own? (The effect might sound big, but you are already sacrificing 20% of your damage as you would only field 4 instead of 5 drones that actually dealt damage) Like that you would get a boost but that drone would become the primary target in any PVP situation making it all quite interesting.
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Onictus
Silver Snake Enterprise Against ALL Authorities
83
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Posted - 2012.01.02 14:06:00 -
[19] - Quote
Norris Packard wrote:Alexa Coates wrote:1-Up Mushroom wrote:I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.
Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots, tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons. Blasters on a Dominix without any damage modules can out DPS Ogre2s so not sure that your claim that main source of DPS is drones is a valid claim.
For about 12km |

Kiss Escapee
The Littlest Hobos En Garde
0
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Posted - 2012.01.02 16:59:00 -
[20] - Quote
Cyniac wrote: You mean... like a remote armor repair module? Or a shield transfer module? Both of which work very well with drones thank you very much.
do they... I am talking about a mod which doesn't require you to lock the drones you want to rep and actually reps all your drones equally. Drone cause lag, by applyng the effect equally to all drones rather than locking and repping one at a time I hope this would avoid that.
If you are using a Dominix for example. Can you really recall a drone into rep range and lock and rep a small or medium drone before it dies to an attack by an NPC?
Only drones I have repped with much success are sentries. |

Brotha Umad
Republic Military School Minmatar Republic
24
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Posted - 2012.01.02 17:28:00 -
[21] - Quote
Kiss Escapee wrote: I am talking about a mod which doesn't require you to lock the drones you want to rep and actually reps all your drones equally.
Brilliant idea. Drones are not supposed to be micromanaged anyway, everything is supposed to be easy and automated. And we should have similar modules on logis for player repping.
Quote:For those concerned about op dps then maybe these mods could be high slot instead of low slot. I'm sure an appropriate level of damage boost could be found that would only be slightly above that of a high slot weapon with damage mods backing it up. Even one adding some supplemental drone bay or bandwidth would be better pasted here for the same reason. THIS. (really, this time). There are not enough options for hi-slots -> everybody and their autistic cousin are fitting neuts. I don't even think a warfare link-like restriction is needed, normal stacking penalties should be enough to avoid domis-of-doom-that-can-solo-an-incursion. |

Cambarus
Baros Reloaded
105
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Posted - 2012.01.02 19:43:00 -
[22] - Quote
Brotha Umad wrote:Kiss Escapee wrote: I am talking about a mod which doesn't require you to lock the drones you want to rep and actually reps all your drones equally.
Brilliant idea. Drones are not supposed to be micromanaged anyway, everything is supposed to be easy and automated. And we should have similar modules on logis for player repping. I'm detecting sarcasm here, but there really shouldn't be. Drones tend to be controlled as a group, rather than individually, a mod that reps them as such seems reasonable. Drones aren't your fleetmates, they're your guns. Can you imagine having to lock up your own guns in order to, say, reload them?
Drones as a whole need more options, because as it stands the main reason drone ships are viable is that they can fit guns/neuts in their highs to compensate for the fact that drones as weapons are just not very good. If I want to fit a gank domi, why does it have to entail blasters? The ishtar is something of an exception to this, but then the whole reason it's viable is that they gave it the drone bay of a BS, so that illustrates the problem rather nicely. The only ship that's good solely by virtue of its drones is one that gets oversized drones.Give them a high slot mod that ups the various types of drone damage, make it use some cap so you don't get crazy overtanked domis and to keep ishtars from fitting heavy drone damage mods, Problem solved.
Brotha Umad wrote:Quote:For those concerned about op dps then maybe these mods could be high slot instead of low slot. I'm sure an appropriate level of damage boost could be found that would only be slightly above that of a high slot weapon with damage mods backing it up. Even one adding some supplemental drone bay or bandwidth would be better pasted here for the same reason. THIS. (really, this time). There are not enough options for hi-slots -> everybody and their autistic cousin are fitting neuts. I don't even think a warfare link-like restriction is needed, normal stacking penalties should be enough to avoid domis-of-doom-that-can-solo-an-incursion. Nooooooooooo comment.
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Stringar
16TH C.A.B
3
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Posted - 2012.01.02 20:36:00 -
[23] - Quote
Now the real question we all want to hear/know;
will ccp do something about it? 
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Cyniac
Twilight Star Rangers Black Thorne Alliance
101
|
Posted - 2012.01.03 00:04:00 -
[24] - Quote
Kiss Escapee wrote:Cyniac wrote: You mean... like a remote armor repair module? Or a shield transfer module? Both of which work very well with drones thank you very much.
If you are using a Dominix for example. Can you really recall a drone into rep range and lock and rep a small or medium drone before it dies to an attack by an NPC?
Well yes every time. For the simple reason that I never need to recall my drones to rep them. Remote armor repper range being 8.4 kms - anything farther out than that is being shot by sentries, anything that's closer is within repping range. Also - I never use medium drones on a Domi.
The idea of a module that reps all drones without targetting is of course lovely for a drone user, but ah... either it's going to be useless (your drones die anyhow) or way OP (your drones are tanking!), I don't really see there being a viable balance point to it.
Regarding the drone damage - I stand by the idea that using a command drone to increase drone damage is the most viable way to go, at least from the balance point of view. |

Trinkets friend
Obstergo NEM3SIS.
73
|
Posted - 2012.01.03 01:20:00 -
[25] - Quote
Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail.
However, it would be possible to turn the Omnidirectional Tracking Link into a hislot module, and make all drone modules have Gang Link variants. So all your fleet's drones track better and have greater MWD speed, and potentially a module which makes them tougher.
The drone repair module which hits all your drones, dumb. It would get rid of the main threat to a Domi which is people eating its drones.
Drone DPS modules, not going to happen. Already a sentry ishtar can out DPS most BS's in POS sieges, so even adding 5% to this would be ridiculous.
The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu
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Stringar
16TH C.A.B
3
|
Posted - 2012.01.03 01:55:00 -
[26] - Quote
Trinkets friend wrote:Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail.
However, it would be possible to turn the Omnidirectional Tracking Link into a hislot module, and make all drone modules have Gang Link variants. So all your fleet's drones track better and have greater MWD speed, and potentially a module which makes them tougher.
The drone repair module which hits all your drones, dumb. It would get rid of the main threat to a Domi which is people eating its drones.
Drone DPS modules, not going to happen. Already a sentry ishtar can out DPS most BS's in POS sieges, so even adding 5% to this would be ridiculous.
keep in mine only gallente ships get that boost, all other races so called drone boats fail in comparsion to most frigates/destroyers
bandwidth needs a check on drone boats as well..most you can use is 5 medium drones(except gallente) that range from 25 to 50 bandwidth-- |

Cyniac
Twilight Star Rangers Black Thorne Alliance
101
|
Posted - 2012.01.03 14:14:00 -
[27] - Quote
Trinkets friend wrote:Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail.
Now really would it be so difficult to set the class of the command drone to be "combat drone" so that it could be added to those flights of drones? 
I do agree you have a point, it would need to be managed within a single "flight" of drones otherwise it would be very fiddly. (Drones are fiddly if you want to get the most out of them though - ah the joys of micromanaging drones!)
|

Kiss Escapee
The Littlest Hobos En Garde
0
|
Posted - 2012.01.03 16:03:00 -
[28] - Quote
Trinkets friend wrote:Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail.
However, it would be possible to turn the Omnidirectional Tracking Link into a hislot module, and make all drone modules have Gang Link variants. So all your fleet's drones track better and have greater MWD speed, and potentially a module which makes them tougher.
The drone repair module which hits all your drones, dumb. It would get rid of the main threat to a Domi which is people eating its drones.
Drone DPS modules, not going to happen. Already a sentry ishtar can out DPS most BS's in POS sieges, so even adding 5% to this would be ridiculous.
A re-think of the Gallente gang links so they support drone use could be interesting. It might make Gallente command ships interesting again, although it would need careful balancing I could see it having some uses.
I don't agree that a drone repair module is dumb though 
Fact is that most drones have so few hp's anyway that it'll never make a drone invulnerable and if balanced properly it wouldn't overpower a domi. After all it's pinching a high slot, grid and CPU off the domi as well as cap so is going to limit fits. I'd see it as a PVE module mainly. |

X Gallentius
CTRL-Q
92
|
Posted - 2012.01.04 07:43:00 -
[29] - Quote
Kiss Escapee wrote: A re-think of the Gallente gang links so they support drone use could be interesting. It might make Gallente command ships interesting again, although it would need careful balancing I could see it having some uses.
+1 And/Or have fleet boosters apply to drones as well as the ships. And drone implants too.
|

Wacktopia
Sicarius. The Kadeshi
135
|
Posted - 2012.01.04 10:10:00 -
[30] - Quote
More drone module options for hi-slots is a good suggestion.
Especially for the Ishtar / Gila with their two utility hi-slots. When you die your ship gets blown to tiny, burning pieces. There's no "corpse run", no "respawn". You're dead. That's it. You just lost everything you were flying, perhaps even your body. Worse still you may have lost the space you controlled or resources you were gathering.-áTake that away and EVE is no longer EVE. TL;DR: Fix war decs. |
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