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1. WTS Starter PvE/Mission Runner 5m SP - in Character Bazaar [original thread]
Hello, I am selling a mission running char that you can see here: http://eveboard.com/pilot/Stringar_Bell Total skillpoints: 4,782,253 + 353,590 unallocated skill points (from when they removed learning skills, apply to any skill instantly) =...
- by Stringar - at 2013.03.10 16:25:00
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2. WTB Hulk Pilot/Starter Miner - in Character Bazaar [original thread]
I am looking to purchase a newer mining character. I'm looking to spend between 1.5 to 2b, but I could go a little higher for the right character. Must be able to fly a hulk and some decent mining skills . Other things I'm interested in, but do no...
- by Stringar - at 2013.03.10 05:01:00
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3. Amarr Turrets - in Ships and Modules [original thread]
Kneebone wrote: Blasters have better tracking. Some Galle ships also get a tracking bonus to them. Pulse lasers at medium range work well but suck at blaster optimal ranges something like %50 better tracking for blasters. What ships? Harb, ...
- by Stringar - at 2012.02.16 16:56:00
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4. Amarr Turrets - in Ships and Modules [original thread]
did they nerf them or something.....hybrid vs. laser tracking both armor tanked with 2 damage modules YET hybrid (blaster)hit everytime 17 of 18 good hits 1 scartch and laser's missed 15 of 20 volleys (pulse) 3 scratches and 2 light hits... same...
- by Stringar - at 2012.02.16 16:30:00
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5. Incursions: CCP is too slow - now we will act - in Crime and Punishment [original thread]
Lysaeus wrote: Stringar wrote: but as for the market, it won't get any better, it's already been ruined for life.... take startrek online for instance (wow,eq2,etc.) only way to fix that is to put a max cap on market/contract items for each...
- by Stringar - at 2012.01.22 05:05:00
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6. Incursions: CCP is too slow - now we will act - in Crime and Punishment [original thread]
might want to be careful (Brink) you might cause those carebears to say screw incursion's and mob your corps into oblivion but on the other side they do have a point about forcing players to do PvP, it will cause an extreme drop in ccp's income ...
- by Stringar - at 2012.01.22 04:43:00
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7. navigation/asset problems - in Issues, Workarounds & Localization [original thread]
does not crash system but shows all waypoints, both to assets and systems all show 999 jumps/gates away reinstalled program did not fixed/ wiped eve completely off system redownloaded and installed problem still not fixed work fine before last c...
- by Stringar - at 2012.01.20 23:10:00
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8. Incursions: CCP is too slow - now we will act - in Crime and Punishment [original thread]
Unfortunely most corps are forced to do incursions to keep their low to null sec corps running, taking away high sec incursion just means less people will play , also make them less willing to go into low sec eve will probably see a loss of about...
- by Stringar - at 2012.01.18 16:33:00
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9. Booby-trapped container - in Player Features and Ideas Discussion [original thread]
would make them think twice about stealing
- by Stringar - at 2012.01.09 15:36:00
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10. Drone Rigs - in Ships and Modules [original thread]
Obsidiana wrote: +1 I think the reason that they do not exist is because of the damage potential of ships like the Dominix. With a 10% bonus, T2 drones, and 6 blasters it can already do a lot of damage. Note: Drone modules did not exist at al...
- by Stringar - at 2012.01.09 14:51:00
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11. New Pirate Ships - in Player Features and Ideas Discussion [original thread]
I notice you can get any mixed match pirate ship except for Amarr/Gallente and Caldari/Minmatar Amarr/Gallente: Special Abilty: 100% Bonus to laser platforms dmg Amarr: 5% Bonus to tracking speed and optimal range per level Gallente:10% Bonus ...
- by Stringar - at 2012.01.07 17:36:00
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12. Drone Rigs - in Ships and Modules [original thread]
Wonder what the game designers think about this tread, or if they seen it yet :)
- by Stringar - at 2012.01.07 03:57:00
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13. T2 armor plates - what's the point, CCP? - in Ships and Modules [original thread]
Lunkwill Khashour wrote: Make meta plates more rare is also a solution but it'ld be nice if all T2 would be plain better (except for fitting and/or cap use) While you're at it, introduce 3200mm and 6400mm plates. they definitely need to get...
- by Stringar - at 2012.01.04 16:29:00
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14. Drone Rigs - in Ships and Modules [original thread]
Trinkets friend wrote: Command drone? Impossible to utilise at the moment as you cannot stack different drones into the same drone group. You would need to launch, eg, 4 x Ogre IIs and 1 x Command Drone, and it would be fiddly and fail. Howev...
- by Stringar - at 2012.01.03 01:55:00
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15. Drone Rigs - in Ships and Modules [original thread]
Now the real question we all want to hear/know; will ccp do something about it?
- by Stringar - at 2012.01.02 20:36:00
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16. Suppose you were a Concord agent - in Crime and Punishment [original thread]
Herping yourDerp wrote: hm. anyone who has ever suicide ganked someone would be ransomed, and killed. depending on the ship ganked i would take 4x the ship value ( not cargo) so killing a hulk i would accept abut 800m for bribe. need to keep...
- by Stringar - at 2012.01.02 18:30:00
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17. Drone Rigs - in Ships and Modules [original thread]
was thinking on the lines of other races other than gall. , like amar drone boats(crusier) lack in dps with/or without turrets even with plus 5 skills they still do less dps than a t1 destroyer...sad ain't it? pushing barely over 200 but neut's ar...
- by Stringar - at 2012.01.02 08:48:00
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18. Drone Rigs - in Ships and Modules [original thread]
Everyone know's turrents and missle/rocket rigs have damage increase, why not add one for all drones dev's? maybe even a module would be nice on a side note maybe a rig or module that increase drone bay capacity. drone boats(crusier's) ca...
- by Stringar - at 2012.01.01 02:16:00
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19. PI - Processor Resource Management - in Science and Industry [original thread]
Agent Unknown - That is exactly what I am doing. Everything runs through my launchpad. My links go like probably everyone elses: Extrator -> LP -> P1 Proc -> LP -> P2 Proc -> LP. My problem still resides in the fact that sometime...
- by Stringar - at 2010.07.04 20:54:00
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20. PI - Processor Resource Management - in Science and Industry [original thread]
Hey Guys, I looked around and couldnt find an answer for this. Let say you have two procs and a few extrators. You fill up the first proc and it starts creating its commidity. Now the next cycle of resources coming into the extrators go to the s...
- by Stringar - at 2010.07.04 20:28:00
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