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Thread Statistics | Show CCP posts - 29 post(s) |

Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.05.26 17:13:00 -
[1]
I'm trying this out of sisi too and the ship scanner isn't working, you scan and it sits on analyzing... after the timer counts down
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.05.26 23:46:00 -
[2]
Confimed that work around does work, i have only found 2 rouge drone petrol sites so far, both where fairly boring and didn't give anything worth taking.
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.05.27 13:52:00 -
[3]
1. Escalation is working better, yet to find a decent site though but I few have escataled a little way.
2. The on board ship scanner should take into account if you have better skills or if your flying a cov ops
3. Still the same old shoot these lot then another lot spawn, random please this is boring.
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.05.30 08:32:00 -
[4]
The only way you can tell if your doing a new exporation site or not is down to the signal strength of the plex
I found a Gravametric with a 0.02 Strengh
Couldn't do it on my own so got some buddies in, and wow what a mission is was! the thing spawned around 10 BS in stage 1 then another 15 BS after that, you then needed serpentis cystal tags to get into the last stage, which I got and we got the tanker in there to find a hostile NPC POS with POS guns, tanker stayed alive with bots on him and we pwn'ed the guns and NPC's only to be greeted with another 23 BS spawn (we had a message in local that these ships had "undocked" from the POS we pwn'ed them as well to find it had given us a commander spawn Shadow Serpentis which dropped some nice looking POS faction ammo 
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.05.30 08:57:00 -
[5]
Edited by: Wizzkidy on 30/05/2007 08:57:22
Originally by: Moonaru Izu
Originally by: Wizzkidy The only way you can tell if your doing a new exporation site or not is down to the signal strength of the plex
I found a Gravametric with a 0.02 Strengh
hmm, are you saying that you found an encounter (i.e. found it with the onboard scanner) that had the type Gravimetric?
aren't encounters always of the type unknown?
This I'm not sure about, but I had never seen this site before on live. the fact that it dropped a faction POS ammo BPC is new as well, If this was an "encounter" or not I'm not sure.
//Edit - and this was found with Exploration Probes NOT the onboard ship scanner.
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.05.30 16:16:00 -
[6]
Originally by: Hoshi A few interesting things. You can now start the scans (both built in and from probes) while cloaked, a covert ops ship can warp cloaked to a planet, scan for a site, find it and warp into it while never uncloaking.
This is a very nice addition that makes finding people doing these sites much easier.
If you are using probes to scan warping does not interrupt the scans anymore. You are free to warp around as you wish while scanning (only limit is you can't start a scan while in warp). This doe snot work with the on-board scanner.
Your probing skills do not effect the built in scanner. Would be a nice touch if at least astrometric pinpointing and astrometric triangulation worked on it as some people have invested a lot of time into these skills. Or maybe not, using a recon probe launcher and snoob probes with good skill are going to be slightly better (same strength, much less deviation, slightly faster with rigs) at finding the sites than the built in scanner. Maybe that is good enough, not sure.
On the bad side. The interface does not remember the selection of the on-board scanner as it does with probes. You need to reselect it to start a new scan every time. This is a bit irritating.
I did the scanning in tribute, found 3-5 sites per system, half where guristas sites, the other half drone. Too many drone in my opinion. I did not actually finish any site (was in a covert) so I have not checked how site respawn works.
The being able to warp while scanning as far as I am aware is not intended and most probably will be changed
Also you no longer have to wait for your probe launcher to stop flashing green before you scan, this again is not intended I confirmed this last one with a BH
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.05.31 12:40:00 -
[7]
Originally by: Gaogan
Originally by: Wizzkidy The only way you can tell if your doing a new exporation site or not is down to the signal strength of the plex
I found a Gravametric with a 0.02 Strengh
Couldn't do it on my own so got some buddies in, and wow what a mission is was! the thing spawned around 10 BS in stage 1 then another 15 BS after that, you then needed serpentis cystal tags to get into the last stage, which I got and we got the tanker in there to find a hostile NPC POS with POS guns, tanker stayed alive with bots on him and we pwn'ed the guns and NPC's only to be greeted with another 23 BS spawn (we had a message in local that these ships had "undocked" from the POS we pwn'ed them as well to find it had given us a commander spawn Shadow Serpentis which dropped some nice looking POS faction ammo 
I think you are confused. It sounds like you actually found an unknown exploration plex using a gravimetric probe, not a new encounter.
No there was no unknown sig in the system only an gravametric sig.
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.05.31 13:42:00 -
[8]
Originally by: Hoshi
Originally by: Wizzkidy
Originally by: Gaogan
Originally by: Wizzkidy The only way you can tell if your doing a new exporation site or not is down to the signal strength of the plex
I found a Gravametric with a 0.02 Strengh
Couldn't do it on my own so got some buddies in, and wow what a mission is was! the thing spawned around 10 BS in stage 1 then another 15 BS after that, you then needed serpentis cystal tags to get into the last stage, which I got and we got the tanker in there to find a hostile NPC POS with POS guns, tanker stayed alive with bots on him and we pwn'ed the guns and NPC's only to be greeted with another 23 BS spawn (we had a message in local that these ships had "undocked" from the POS we pwn'ed them as well to find it had given us a commander spawn Shadow Serpentis which dropped some nice looking POS faction ammo 
I think you are confused. It sounds like you actually found an unknown exploration plex using a gravimetric probe, not a new encounter.
No there was no unknown sig in the system only an gravametric sig.
That doesn't sound like an exploration site/encounter at all. More like some cosmos or static plex.
Well I scanned it out with gravametric probes and there wasn't any static plexes in the system.
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.06.06 19:26:00 -
[9]
Originally by: Princess Jodi It was once stated that existing Static Complex sites would cause a higher chance of spawing an Exploration site when Static Complexes are removed. The stated reason was that people had put up infrastructure to farm these complexes, and therefore there would be a greater chance that good Exploration sites would be found.
I think this concept is EXACTLY the WRONG way to go!
Farming of Complexes is an abused area of the game. Regardless of the infrastructure put up, there should not be a benefit in the future in these areas.
In addition...What possible reason would a NPC entity have for continuing to swarm in an area where they are habitually destroyed? Should not the opposite be true - that they moved on to less-dangerous areas to regroup?
I suggest completely reversing the proposed favortism and move the best exploration to areas that currently have NO complexes.
I have not noticed anything different between the systems that use to have static plexes and those that don't - as far as I can see its random!
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.07.12 09:18:00 -
[10]
Originally by: Sadist Ok. So. When will the plexes be returned?
And don't give me the "they are already there, you just have to look for them" excuse. They aren't there. If you'd actually tried looking for them in-game, you'd know the chances of finding one are one in a thousand.
Either make them easier to find, or don't pretend they ARE THERE. Because they aren't.
Already 20 days after the patch, and no news about it. Looks like what I said about a month without plexes is coming true. Please stop lying to us. 
Static plexes ARE there, you NEEd to find them, I can confirm this because I found a pith 8/10 plex with exploration and run it and got some nice pith modules out of it 
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