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Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.26 15:07:00 -
[1]
I thought of this in the shower btw. I get lots of my best thinking done in the shower.
I for one am disappointed in how much battleships seem to command the fight in most PvP situations (not including capitals, I don't know anything about capitals), and between heavy nos, webs, drones and 100mn MWDs, there's not alot smaller than a BS that can reasonably take on a BS. And yet most HACs and CBCs cost more than 100mil.
So how about we limit T2 gear to T2 ships? E.g: An Astarte can be fitted as it normally would, but a Brutix will have to resort to best named or faction gear.
I'm aware of two things here, which I can't reconcile, but I still thought i'd throw it out there, which are:
1/ All BS-sized T2 mods will become un*****ble.  2/ This will do dreadful things to the market.
Positive changes that I hope would arise:
Assuming that prices would stay where they are, I think this would maybe put the effectiveness of ships and gear in line with their prices. A T1 fitted Megathron would be quite a bit less capable of walking all over a T2 fitted Astarte like it does currently.
Prices for named mods would return to where they should be, instead of being all over the place.
There would be much greater demand for faction gear, hence more freelance people (and perhaps even whole corps/alliances) would venture into losec and 0.0 hunting for faction spawns.
Would break the solopwnmobile nature of battleships these days.
Now scorch me b*tches.
---
Originally by: Blacklight To be honest
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QuickGonzalez
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Posted - 2007.05.26 15:18:00 -
[2]
hmm, if you won't be able to fit tech 2 modules on a BattleShip, what is gonna be the use of large t2 weapons and such?
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Seth Avaar
Free Space Initiative
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Posted - 2007.05.26 15:38:00 -
[3]
so basically what you're saying is that commandships will be the only ships people will fly after this kind of 'nerf'.All because a battleship is cheaper than a commandship!
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voogru
Gallente Massive Damage
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Posted - 2007.05.26 15:43:00 -
[4]
Originally by: QuickGonzalez hmm, if you won't be able to fit tech 2 modules on a BattleShip, what is gonna be the use of large t2 weapons and such?
which is pretty much why this would never happen, and it doesnt make sense.
T2 is harder to fit on a T1 ship, that's the penalty you take for using T2 over best named T1
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Zirth
Caldari Dragonian Freelancers CORE.
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Posted - 2007.05.26 15:47:00 -
[5]
No, EVE is a game that I like for the ability to be somewhat free in chosies to fit, and choose your ship. You have a choise after all to get the Megathron and not the astarte.
If anything, bpo's should be seeded 50-100% times more to start off with, so hopefully the extra supply pushes the price down for the sake of competing and getting your stuff sold.
HACs built for 20-30m and sold for 150m is insane. T1 ships are ususally not sold for more than 30% of the build costs, if HACs like the ishtar were sold for 50-60m it'd be fine, there'd still be much bigger profits than the T2 version.
Currently you'd be an idiot to buy a 150m HAC and spend 5x the training time to do the same, or less than a 35m tier2 battlecruiser. People pay hundreds of millions for implants to increase skill training by maybe 30%, yet training for T2 ships like the HACs takes 5 times as much, costs 4 times as much and doesn't even yield better results.
I do agree that there's a problem. But in my opinion it's totally due to the fact that the T2 modules are *way* overpriced, instead of a lil bit overpriced. A HAC is somewhat the same strength of a battlecruiser, that's the way it should be, it's smaller, but because T2 it compensates. The strength is fine, but the costs are not.
A Command ship is in the end a ship that uses medium modules, but has a fairly large sig and such, isn't extremely fast or anything. It isn't supposed to wtfpwn battleships, but if it can't, then they shouldn't be way overpriced either. But that's mostly a problem of the HACs.
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n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.05.26 15:50:00 -
[6]
Not good imo. T2 mods are the things that like stated above have more fitting reqs, therefore someone who fits them on t1 ship already gets some sort of penalty.
Moreover, limiting T2 gear to T2 ship will turn those into ultimate 'win' ships. Those who dont have isk for multi-hundred mil setups to loose, will not use T1 ships at all once they in T2 ones.
Also, a battleship, meant to kill anything smaller then itself in head to head standoff. Means, a T2 fitted close range Tempest/Blastherthron should wipe the floor against say....any smaller ship. But if said ships uses the BS weak spots and hits em, hes got great chance to get the kill. A same Tempest wont do anything against even 2 T1 cruisers flown and fitted right. If they make him engage on their terms, he is gone. ---
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Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.26 16:25:00 -
[7]
Yeah I know. But I was in the shower.
---
Originally by: Blacklight To be honest
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Seth Ruin
Minmatar Galactic Exploration and Mining Corporation
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Posted - 2007.05.26 17:16:00 -
[8]
I just came here for the free flame offer. 
Sorry, don't think it's that great of an idea... Maybe up the fitting requirements a bit, and have T2 ships give 20% or whatever lower fitting requirements for T2 gear?
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Khonsu
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Posted - 2007.05.26 17:26:00 -
[9]
I would have thought it would be hard to smoke weed in the shower. 
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Badhands
Gallente DarkStar 1 GoonSwarm
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Posted - 2007.05.27 14:25:00 -
[10]
Originally by: Marquis Dean Yeah I know. But I was in the shower.
So weird... I also do my best thinking in the shower. I've told peopel this before, and they never get it.
On topic: It seems like if there were a way to get around nullifying t2 large stuff (like seeding t2 battleships), this would be a good idea. There would be great moaning and gnashing of teeth, but in the long run I think it would be good for Eve. Just give all t2 modules the same kind of requirement for t2 ships that t2 ammo has for t2 guns. -------------------------------------------------------------------------------- Statement on dev misconduct:
for the record, Darkstar1 has 3 pos in game only, both are and have always worked fine |

Laboratus
Gallente BGG League of Abnormal Gentlemen
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Posted - 2007.05.27 14:54:00 -
[11]
Edited by: Laboratus on 27/05/2007 14:54:35
Originally by: Marquis Dean
...I for one am disappointed in how much battleships seem to command the fight in most PvP situations...
What are you talking about? The absolutely best bang for your buck are T1 cruisers, and second best are T1 battlecruisers. And battleships are only a fraction more effective than battlecruisers. Not to mention that T2 BCs tank a lot better and are on par with dps with BS...
2-3 cruisers or battlecruisers will pwn the living **** out of any BS, and cost about as much in total as the one BS.
As for the no T2 gear in non T2 ships, that would kill the invention market, since T2 would be absolutely worthless crap, since you can only fit it on ships you don't want to fly for pvp... Since you only fly what you can affoard to lose...
___ P.S. Post with your main. Mind control and tin hats |

xHalcyonx
Amarr EmpiresMod
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Posted - 2007.05.27 15:01:00 -
[12]
Originally by: Marquis Dean Edited by: Marquis Dean on 26/05/2007 16:22:59 1/ All BS-sized T2 mods will become unuseable. 
Let Faction BS use T2 BS-Sized mods. 
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Tibullus
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Posted - 2007.05.27 15:05:00 -
[13]
Originally by: Marquis Dean I get lots of my best thinking done in the shower.
Ditto. Must be something about the flowing water that makes it good for the soul. |

n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.05.27 15:12:00 -
[14]
Originally by: Laboratus Edited by: Laboratus on 27/05/2007 14:54:35
Originally by: Marquis Dean
...I for one am disappointed in how much battleships seem to command the fight in most PvP situations...
What are you talking about? The absolutely best bang for your buck are T1 cruisers, and second best are T1 battlecruisers. And battleships are only a fraction more effective than battlecruisers. Not to mention that T2 BCs tank a lot better and are on par with dps with BS...
2-3 cruisers or battlecruisers will pwn the living **** out of any BS, and cost about as much in total as the one BS.
As for the no T2 gear in non T2 ships, that would kill the invention market, since T2 would be absolutely worthless crap, since you can only fit it on ships you don't want to fly for pvp... Since you only fly what you can affoard to lose...
Depending on setup of said BCs or cruisers attacking close-ranged BS. If they go trying to damage him rather then using EW/Range/Speed, they are gone more or less....well maybe someone will make it out. And I dont see BC reaching same damage/tank output compared to all-out T2 close range fitted BS, especially like Blasthron, Brutix/Myrmi arent even close. ---
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Cpt Branko
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Posted - 2007.05.27 15:21:00 -
[15]
Free flames are great, but I'm not up to it at the moment. I don't think it's a good idea - it would do terrible things to the T2 market. It would nerf missioneers a lot, since they rely on T2 gear to be able to do their thing much better. It'd push named gear prices through the roof, and good named already is expensive. That much for the economy and PvE part.
As for the PvP / prices part, it'd only make experienced old players much much more effective then they are now against groups of lower SP players (making commandships solo-pwn-mobiles), and I don't think it's a good direction to go in. Furthermore, about ship prices, well, a good BC will mostly be equipped with T2, making it not so cheap as you make it out to be. I'll typically have about 50mil worth of stuff mounted on my Hurricane, so even if the ship hull costs just 33 mil ISK, the ship costs about 70-80 mil total. The only REAL problem with T2 ships is that they're horribly overexpensive consider their building costs. So, better invention chances and so on would probably fix the problem.
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Rohnda
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Posted - 2007.05.27 16:10:00 -
[16]
Originally by: Khonsu I would have thought it would be hard to smoke weed in the shower. 
i also need to find a solution for this problem  Considered a bong and run in and out of the shower.. thats not optimal ^^
And for the OP ... Your idea Suxks tbh ^^ t2 are not meant to be better than best named.. only a reasonably priced alternatives to best named, since fitting as an example megathron with best named guns would cost over 150 mill only for the guns.. not to think about if it could not fitt t2 sensor booster tracking coms etc.. so to be able to pvp aswell as the lucky people that get all the valuable drops would be like 5 times the price of the ship it self.. that is not viable for pvp.
So unless you dont like to pvp plz kill your idea asap
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errorist
Caldari Free Mercenaries Union FATAL Alliance
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Posted - 2007.05.27 16:18:00 -
[17]
Originally by: Rohnda
Originally by: Khonsu I would have thought it would be hard to smoke weed in the shower. 
i also need to find a solution for this problem  Considered a bong and run in and out of the shower.. thats not optimal ^^
And for the OP ... Your idea Suxks tbh ^^ t2 are not meant to be better than best named.. only a reasonably priced alternatives to best named, since fitting as an example megathron with best named guns would cost over 150 mill only for the guns.. not to think about if it could not fitt t2 sensor booster tracking coms etc.. so to be able to pvp aswell as the lucky people that get all the valuable drops would be like 5 times the price of the ship it self.. that is not viable for pvp.
So unless you dont like to pvp plz kill your idea asap
thats me... posted with alt 
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.27 17:09:00 -
[18]
Edited by: Sokratesz on 27/05/2007 17:07:42
Originally by: Marquis Dean Yeah I know. But I was in the shower.
Sigged as quote of the month.
Originally by: Marquis Dean Yeah I know. But I was in the shower.
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Aterna
Talon's Grasp
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Posted - 2007.05.27 17:37:00 -
[19]
A 1 hitter and a Zippo lighter, provided you can keep the end of it from getting wet, will work well enough to smoke weed in the shower. Otherwise, use a blunt, get a metal cigar case around it, light it up and just keep it from getting wet. Not too hard if you got skills...
I'm pretty sure though, that once you're wasted in the shower, the soothing effects of the water will work in tandem with the pot and you'll totally go turkey and drown yourself by staring into the showerhead with your mouth open.
Not that I've any first hand experience with this sort of thing...  - - -
WTB new sig, evemail me please. |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.05.27 17:42:00 -
[20]
Originally by: Aterna A 1 hitter and a Zippo lighter, provided you can keep the end of it from getting wet, will work well enough to smoke weed in the shower. Otherwise, use a blunt, get a metal cigar case around it, light it up and just keep it from getting wet. Not too hard if you got skills...
I'm pretty sure though, that once you're wasted in the shower, the soothing effects of the water will work in tandem with the pot and you'll totally go turkey and drown yourself by staring into the showerhead with your mouth open.
Not that I've any first hand experience with this sort of thing... 
O RLY? 
@ op, thats a bad idea. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Yarek Balear
Veto. Veto Corp
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Posted - 2007.05.27 17:47:00 -
[21]
Edited by: Yarek Balear on 27/05/2007 17:46:56 Yeah, lets make the game less flexible and less interesting - wizard idea Scissors, paper, stone in space - great...
EDIT: ok, suppose I should put some kind of reasoned argument here, rather than the flamebait above...
One of the great advantages of being able to fit loads of different variations on different ships is you never quite know if that ship is going to be easy or hard to take down. If you limit t2 to t2 ships, then everyone will know before they start = more boring...
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