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Franconis
Gallente
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Posted - 2007.05.27 18:50:00 -
[1]
I've been flying Gallente and Caldari for my eve career so far, and now I'm speccing in Minmatar. I'm close to flying HACs, so stepping into a vagabond won't be hard for me. I know that before you step into a ship you need to be able to fly it well, so what skills will I need to fly a vagabond well? _________ Gallente FTW |

Rampegutt
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Posted - 2007.05.27 19:47:00 -
[2]
Brains
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2007.05.27 20:31:00 -
[3]
lets see.. uber navigation skills, tech II medium AC, heavy/light missiles, maybe tech II shield extender and tech II warp disruptor.. I think...
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |

cytomatrix
Caldari Toys R Us
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Posted - 2007.05.27 20:36:00 -
[4]
Dont get killed!!  ______________________________ Caldari blood. Gallente style. Minmatar Attitude. |

Kua Immortal
RSP Enterprises
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Posted - 2007.05.27 21:17:00 -
[5]
KEEP AWAY FROM WEB AND NOS.
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Ryysa
Caldari
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Posted - 2007.05.28 00:04:00 -
[6]
Originally by: Kua Immortal KEEP AWAY FROM WEB AND NOS.
QFT...
Oh and again... QFT.
EW Guide - KB Tool - PVP Event |

Franconis
Gallente
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Posted - 2007.05.28 08:39:00 -
[7]
Edited by: Franconis on 28/05/2007 08:39:54 Thanks for all the tips guys, I appreciate it. One more question though, What ship would you suggest I train in before I fly a vagabond? I used the celestis to train for my arazu, but what would teach me how to use a vagabond well? A crow mabye?
also:
Quote: lets see.. uber navigation skills...
Will lvl 4 in all non-capital navigation skills do? or are there certain ones that should really be at 5?
_________ Gallente FTW |

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.05.28 08:41:00 -
[8]
Edited by: goodby4u on 28/05/2007 08:41:47 Fly like you have ADD...really
And to answer the question....stabber,its a mini me version. __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.28 08:41:00 -
[9]
Originally by: Franconis Thanks for all the tips guys, I appreciate it. One more question though, What ship would you suggest I train in before I fly a vagabond? I used the celestis to train for my arazu, but what would teach me how to use a vagabond well? A crow mabye?
Claw! It did it for me.
Stay away from interceptor squads too.
Originally by: Zeros Omega RKK member ...the pilots in the alliance: Teamwork All nighters before work People who are getting yelled at by their significant others and still playing
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Corwain
Gallente Zero Team
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Posted - 2007.05.28 09:00:00 -
[10]
Hey Franc!
Watch out for speedtanked Curse with dampeners. They'll drain the cap you need to use your MWD and dictate range, and dampen you to sub 20km lock range, then sit out around 23km until you're out of cap. With lvl4 recon and Diminishing their nos range is about 32km. Don't let them get this close!
One way to take out a Curse with a Vaga, is to get another friend in a Vaga and then take turns dodging in and out of he nos range until he's dead. 
Hard to pull off though. I think I've derailed this discussion. I've had a few pals that fly Vagabond and most of them learned with a Stabber. Cheap, and you use all the skills for a Vaga on it (So no small class size items).
Unfortunatly I hear VagaCanes aren't really viable anymore. Darn.
Okay, I think I've rambled enough.
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Scraqp
Advocates
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Posted - 2007.05.28 09:32:00 -
[11]
as someone in here suggested... get a stabber and learn to fly it. then, when u feel comfortable, jump into its big brother
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Ryysa
Caldari
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Posted - 2007.05.28 09:38:00 -
[12]
Originally by: Corwain One way to take out a Curse with a Vaga, is to get another friend in a Vaga and then take turns dodging in and out of he nos range until he's dead. 
I'll take on two vagabonds with my curse anytime.
1 nos on one and all 3 damps (=lol 3km locking range), 2 nos and 1 neut on the other (=lol cap).
If you want to kill speedfitted curses, you need huginn... The fact that vaga has ~60km lockrange and the huginn 150km makes the huginn way more resistant to dampening too.
EW Guide - KB Tool - PVP Event |

Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.28 09:40:00 -
[13]
I did it in a claw, because it resembles more to the end rigged Vagabond (speed and agility) that I fly. The stabber is close, but not close enough and you won't put 90 mil worth of rigs on it either.
Originally by: Zeros Omega RKK member ...the pilots in the alliance: Teamwork All nighters before work People who are getting yelled at by their significant others and still playing
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Ryysa
Caldari
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Posted - 2007.05.28 09:43:00 -
[14]
Edited by: Ryysa on 28/05/2007 09:42:15 Claw sucks really badly.
Stabber will go just as fast as the vagabond (bonus is the same). If your stabber doesn't go fast enough without rigs then you should go train navigation skills.
Also, stabber/vaga are pretty much same agility.
EW Guide - KB Tool - PVP Event |

Franconis
Gallente
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Posted - 2007.05.28 10:48:00 -
[15]
What are the benefits of an active or passive shield tank on a vagabond? My research suggests a passive extender based shield tank, but what do you experianced vaga pilots think? _________ Gallente FTW |

Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.28 12:03:00 -
[16]
Originally by: Ryysa
Claw sucks really badly.
Well, it did a great job for and I had a lot of fun. Why do you say it sucks so badly?
Originally by: Zeros Omega RKK member ...the pilots in the alliance: Teamwork All nighters before work People who are getting yelled at by their significant others and still playing
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.28 12:06:00 -
[17]
Edited by: Tearavygh Quillam on 28/05/2007 12:06:30
Originally by: Franconis What are the benefits of an active or passive shield tank on a vagabond? My research suggests a passive extender based shield tank, but what do you experianced vaga pilots think?
A corp mate said something like "In eve there are dampeners and speedtank" :D and that kind of says it all. Vagabond is good at speedtank and gets busted just like every other ship when the damage is high enough. But with speedtank, it just doesn't give a damn about dps.
Originally by: Zeros Omega RKK member ...the pilots in the alliance: Teamwork All nighters before work People who are getting yelled at by their significant others and still playing
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Harlequinn
Caldari Confederation of Red Moon Red Moon Federation
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Posted - 2007.05.29 19:15:00 -
[18]
Edited by: Harlequinn on 29/05/2007 19:14:19 First of all do not fly a vaga if you can't fit T2 guns with decent skills, also T2 warriors are a must. Have your navigation skills trained pretty highly as well. Make sure you can fit polycarbon engine housings (rig), T2 large shield extenders, and t2 10mn MWD (or use faction).
A stabber gets you flying the same style of combat that you will see in a vaga, but you won't get anywhere near the damage output that a vaga gets. The damage is where the fun comes in, you'll be amazed just how much damage this ship does.
1) Always keep up your speed when your being damaged. 2) Don't let anyone with a nos or a web near enough to you to use it. 3) Don't constantly run your mwd if you can help it. 4) Learn to strafe targets to do more damage or orbit them with range if they hit hard with guns up close and fight in your falloff. 5) Most importantly know when to run and be ready at all times to warp out or simply run away. In a vaga, discretion is always the better part of valor. 6) You see a huginn/rapier just run, unless your gang really outnumbers them.
Good luck man, the vaga is an experience in eve unlike any other ship you'll ever fly.
Also, spring for a 28km faction warp disruptor or better. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Ryysa
Caldari
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Posted - 2007.05.30 00:05:00 -
[19]
Originally by: Tearavygh Quillam
Originally by: Ryysa
Claw sucks really badly.
Well, it did a great job for and I had a lot of fun. Why do you say it sucks so badly?
Because it's worse than pretty much any other inty? (I do have minmatar frigate 5...)
Originally by: Harlequinn you'll be amazed just how much damage this ship does.
Oh, so now 300 dps is "amazing"...
Quote: 1) Always keep up your speed when your being damaged.
Errr... no? You can't hit anything if you mwd around the place, you use MWD to get into range and to get out of range. The two shield extenders jump into action when you are getting damaged.
Quote: 3) Don't constantly run your mwd if you can help it.
Contradicting ourselves, are we?
Quote: 4) Learn to strafe targets to do more damage or orbit them with range if they hit hard with guns up close and fight in your falloff.
Eh? this is not FPS...
Quote: 5) Most importantly know when to run and be ready at all times to warp out or simply run away. In a vaga, discretion is always the better part of valor.
You don't need to warp, if you're not stupid and watch your cap, you can always just mwd out. Everything that catches up either spent too much isk (snakeset) or is so small that you can kill it nearly instantly.
Quote: Good luck man, the vaga is an experience in eve unlike any other ship you'll ever fly.
You need some more experience flying it though 
Quote: Also, spring for a 28km faction warp disruptor or better.
Not needed at all, a T2 warp disruptor is perfectly fine. Your damage sucks waaaay too much at over 20 km, even with hac5 and traj analysis 5.
EW Guide - KB Tool - PVP Event |

LeMoose
The Collective Against ALL Authorities
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Posted - 2007.05.30 01:17:00 -
[20]
vaga shines with 2x falloff rigs, hac 5 and falloff lvl5 + barrage... 29km falloff and domi warp dis > heavy nos
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Ryysa
Caldari
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Posted - 2007.06.02 01:13:00 -
[21]
Edited by: Ryysa on 02/06/2007 01:14:28
Originally by: Christina Bamar Going 6 km/s without rigs/implants isn't exactly slow.
Slower than the majority of the other interceptors, this is what matters. Hell, I can make a vigil go faster than that :)
Quote: The third midslot is only needed if you're going into web range anyway. I don't quite see how the Crow is any better than the Claw at tackling, I'd say they're pretty equal.
Crow has a lot lower mass and thus should be faster and more agile. Not to mention it can actually shoot while tackling. If you want uber tacklers, crusader and ares are good though.
Quote: Crusader vs Claw is an interesting fight, I wouldn't say one is vastly better than the other.
Oh but it is, unless Crusader pilot is total idiot, claw is not even going to scratch his paint... Arty tracking is horrible, beam tracking is not.
Quote: As far as the Taranis I find that I'm faster than any non-snake taranis and have longer range, so can pretty easily beat one.
Nope, he has 3 mids, so he has a web. The fact that you are very slightly faster doesn't matter, he can just do a little manual flying and he'll either warp out or get you webbed.
Quote: Beyond that you've got the Ares/Raptor/Malediction, all of which can be beat 1v1 by a Claw.
I'd dare to argue about the ares. Raptor/Malediction are more comparable to stiletto, they're pure tacklers, they all tackle better than the claw (faster, more mids).
Quote: So in conclusion
Cruasader = Claw
It's crusader, and no, crusader > claw. You can do a 1v1 vs Ifni if you like. I dare you :)
Quote: Taranis < Claw for 1v1
Nope, Taranis > Claw because it has web, and claw is not really much faster (not enough faster that it'd matter).
Quote: Crow = Claw for Tackling
Nope again, crow has lower mass, and if you want to go into webrange, extra mid. Also it can actually do some damage while tackling, even if that damage is fairly low.
Quote: Stiletto < Claw for 1v1 and small gangs
For any kind of gang Stiletto > Claw, and ceptor 1v1 only exists on test server. Soloing in a ceptor is idiotic, the only ceptor that can solo properly is taranis, and all it can do is gank haulers.
Quote: Ares < Claw
Rails have better tracking than arties, Ares is faster and missiles will hit claw.
Quote: Raptor < Claw
Raptor > Claw for tackling.
Quote: Malediction < Claw
Malediction > Claw for tackling.
Honestly, if you manage to check my record somehow, you'll see that i've flown a claw tonnes. It's bad, like really bad compared to other ceptors. I am wondering, how many races ceptors can you fly? Just one? Well perhaps you should try the other ones and see just how much better they are at their tasks.
Quote: Again, I don't see where you're forming your conclusion from.
Experience. Something you lack :)
Anyway, if you want to discuss this further, hit me up with an ingame mail or something, no need to derail this thread more, since I feel that we can possibly discuss this for a looong time hehe.
EW Guide - KB Tool - PVP Event |

Cael Autumn
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Posted - 2007.06.02 02:41:00 -
[22]
Oh, and another reason why the crow is so good at tackling? With the right setup, you can keep a 1mn mwd running constantly. The downside to this is that you have no meds or lows to do anything but run the mwd...
Power diags in lows, and cap rechargers in meds (not including the one slot being used for mwd) means that the crow regains cap faster than it uses it from running the mwd. And best of all, you can still actually hit stuff. But anyway, perhaps it would be best to return to the subject at hand?
Never enter 10k of a target, as this will get you webbed and webbed=death in a vaga. Never attack caracals or cerbs, because they use kinetic missiles. Not only will they hit you regardless of your speed, but they're doing the one damage type you're weakest to. If you're outmatched, don't be afraid to run. That's the best thing about the vaga: being able to pick your fights. Unless in a fight, don't stay in one belt/at one planet/whatever for longer than a minute. If you're stationary and someone warps right on top of you, you're screwed.
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Tearvygh Quillam
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Posted - 2007.06.02 10:51:00 -
[23]
Edited by: Tearvygh Quillam on 02/06/2007 10:49:52
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Tearvygh Quillam
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Posted - 2007.06.02 10:51:00 -
[24]
Edited by: Tearvygh Quillam on 02/06/2007 10:51:27
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.06.02 10:52:00 -
[25]
Originally by: Ryysa
Originally by: Tearavygh Quillam
Originally by: Ryysa
Claw sucks really badly.
Well, it did a great job for and I had a lot of fun. Why do you say it sucks so badly?
Because it's worse than pretty much any other inty? (I do have minmatar frigate 5...)
The fact that it's worse than any other inty doesn't give it any point to be in the discussion that the op wanted to have. I'm not going to tell him go for the crow to derail his road towards flying a vagabond.
It did it for for because: - the claw and the vaga use the same mids as active, i.e. mwd and scram, though no actual need to into web range. - I went 6 to 7km/s in a claw, I do that in vagabond now (ok, not everyone has snakes on a plate like some have). - the agility for both are not too far one from each other
If he wants to use a stabber, fine, a crow, fine. I'm just saying a claw did it for me.
But, anyway, I'll let you have the last word on it .
Originally by: Zeros Omega RKK member ...the pilots in the alliance: Teamwork All nighters before work People who are getting yelled at by their significant others and still playing
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Ryysa
Caldari
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Posted - 2007.06.02 13:15:00 -
[26]
Originally by: Cael Autumn Oh, and another reason why the crow is so good at tackling? With the right setup, you can keep a 1mn mwd running constantly. The downside to this is that you have no meds or lows to do anything but run the mwd...
Uhm, maybe train cap skills past lvl1? I can permarun my MWD without any cap mods at all.
Quote: Never attack caracals
Uh? Caracal gets popped VERY fast vs vagabond...
EW Guide - KB Tool - PVP Event |

Yuan Thi
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Posted - 2007.06.02 15:23:00 -
[27]
Quote:
Quote: Never attack caracals
Uh? Caracal gets popped VERY fast vs vagabond...
btw the caracal will do craptastic dmg to the vagabond due to its speed
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Phelan Lore
Sniggerdly Pandemic Legion
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Posted - 2007.06.02 15:38:00 -
[28]
Originally by: Ryysa Let's see...
Crusader > Claw Taranis > Claw Crow > Claw for tackling.. Stiletto > Claw for tackling..
Rifter > Claw -
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Kua Immortal
RSP Enterprises
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Posted - 2007.06.02 15:45:00 -
[29]
Originally by: Harlequinn Make sure you can fit t2 10mn MWD (or use faction).
IMO named 10mn MWD > T2 and I'm not sure the improved performance of faction MWD justifies the price.
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Hank Showbo
Neyi Industries
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Posted - 2007.06.02 15:46:00 -
[30]
Originally by: Kua Immortal
Originally by: Harlequinn Make sure you can fit t2 10mn MWD (or use faction).
IMO named 10mn MWD > T2 and I'm not sure the improved performance of faction MWD justifies the price.
Explain.
Also dont engagee 'iwin' Nos Domis in a Vaga.
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