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Talen Reaper
AUS Corporation CORE.
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Posted - 2007.05.29 14:32:00 -
[31]
I like the whole drunk commie thing ...dont work too well in RL but hey eve is a game ...
actually if ya want to see what works just look at bob & MC ..they take what the game gives them and work to be the best at it ..atm cap fleets rule ...even if ya Hate BoB and all the scandles associated with them they are still the king`s of the EvE hill...

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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.05.29 17:01:00 -
[32]
Originally by: mr passie After looking at the "bob is broke" CAOD thread and serenity steele's alliance ranking system I have come to a rather insightful conclusion.
To become one of the top 4 alliances ingame you either have to be communists ((most of)BoB and RA) or being weird/drunk all the time (IAC/Goons).
Did anyone else notice this?
Does this mean that the ultimate alliance in eve has to exist of crazy drunken communists?
What does this spell for real life politics
Thoughts anyone?
PS trying to make a bit of a "light" thread among all the negativity here, so no flaming please (I know, I know a lofty yet impossible goal )
BNC/BNC.E are capitalist imperialist thank you very much.
And our leadership will eagerly accept a "Who can be most drunk and still fight?" challenge from any Corp or alliance in game.
**Remembers all those times having fleet commanders lose RL conciousness . Or the famous line "I can't see". Yep, our commanders win by pure zen, because they are literally, no joke, to drunk to see the screen.
Heck, I've even personally towed Blacklight's pickled Apoc to a safe spot.
YARRRR
Quote:
Originally by: CCP kieron
If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs.
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Spaced Skunk
D00M. Triumvirate.
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Posted - 2007.05.29 17:22:00 -
[33]
The most successful alliances are those I know little about.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.05.29 17:26:00 -
[34]
Vision, and people to share it.
Drunk corps (like BNC) have the advantage of double vision.
The Battleships is not and should not be a solo pwnmobile - Oveur
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whisk
0utbreak
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Posted - 2007.05.29 17:27:00 -
[35]
1) Highly classed fc's. 2) Pvpers who follow every order from an fc without questions or doubt. 3) Highly classed pvpers. 4) No carebears that will never fight. 5) One leader, who takes advice from his council but in the end what he says goes. 6) No to very little peaceful times. 7) Pvpers who band together to carebear in order to benefit the corp
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Tress Macneille
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Posted - 2007.05.29 18:11:00 -
[36]
Edited by: Tress Macneille on 29/05/2007 18:11:30
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Spacejew
GoonSwarm
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Posted - 2007.05.29 18:47:00 -
[37]
Edited by: Spacejew on 29/05/2007 18:46:22
Originally by: whisk 1) Highly classed fc's. 2) Pvpers who follow every order from an fc without questions or doubt. 3) Highly classed pvpers. 4) No carebears that will never fight. 5) One leader, who takes advice from his council but in the end what he says goes. 6) No to very little peaceful times. 7) Pvpers who band together to carebear in order to benefit the corp
A hotline to the Devs helps tremendously too.
Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug |

Plim
Gallente Celestial Apocalypse Insurgency
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Posted - 2007.05.29 18:48:00 -
[38]
The best alliances have a little green guy with weird ears and bad sentence construction for an adviser.
Rudolf: "I was sworn to absolute secrecy by Santa Claus." |

Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.05.29 18:56:00 -
[39]
Originally by: Spacejew Edited by: Spacejew on 29/05/2007 18:46:22
Originally by: whisk 1) Highly classed fc's. 2) Pvpers who follow every order from an fc without questions or doubt. 3) Highly classed pvpers. 4) No carebears that will never fight. 5) One leader, who takes advice from his council but in the end what he says goes. 6) No to very little peaceful times. 7) Pvpers who band together to carebear in order to benefit the corp
A hotline to the Devs helps tremendously too.
What really helps is not having a bunch of sick imature whiners for members.
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Quaren
Gallente Spontaneous Defenestration Coalition of Carebear Killers
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Posted - 2007.05.29 18:57:00 -
[40]
Originally by: whisk 1) Highly classed fc's. 2) Pvpers who follow every order from an fc without questions or doubt. 3) Highly classed pvpers. 4) No carebears that will never fight. 5) One leader, who takes advice from his council but in the end what he says goes. 6) No to very little peaceful times. 7) Pvpers who band together to carebear in order to benefit the corp
What whisk said + if you want to play with the big guys you have to have been lucky/good with the t2 bpos 3 years ago and be rich. It's not a secret that BOB does have tons and tons of t2 bpos and so do some other large alliances aswell. Just that BOB is the only one that has the rest of the criteria. You don't think they built their titans by mining do you?
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Spacejew
GoonSwarm
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Posted - 2007.05.29 19:02:00 -
[41]
Originally by: Moonlight Express
What really helps is not having a bunch of sick imature whiners for members.
So do us all a favour and leave! Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug |

Sir Lolle
Amarr Band of Brolols
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Posted - 2007.05.29 19:06:00 -
[42]
All that you need is some help from your friends         Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug
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Crax McGee
Celtic Anarchy Anarchy Empire
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Posted - 2007.05.29 19:06:00 -
[43]
MEGALOLZ!!!
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Spacejew
GoonSwarm
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Posted - 2007.05.29 19:07:00 -
[44]
Originally by: Crax McGee MEGALOLZ!!!
See? We're all happy now! Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug |

Smith
Caldari Destructive Influence Band of Brothers
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Posted - 2007.05.29 19:09:00 -
[45]
Having half decent FCs is a start.
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Agmar
Reikoku Band of Brothers
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Posted - 2007.05.29 19:13:00 -
[46]
Originally by: FGxHalsey EvE is experiencing some great growth, I would love to see a few things to make the vast gap between the EvE vets and the eve newbies a bit easier.
Very true; however, the new bloodlines were introduced for that very reason. I have seen an alt with half of my main's time in eve get within 10mil sps. The main reason that this alt was so specialized, and efficient at training is because I had a much clearer picture when I made her, and I was able to train skills in the correct order. That is why it is helpful to have a solid base of players around new members to cultivate them..... not to lead them in t1 frig suicide squads.
Your signature image exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.05.29 19:23:00 -
[47]
Originally by: Spacejew
Originally by: Moonlight Express
What really helps is not having a bunch of sick imature whiners for members.
So do us all a favour and leave!
You first little one. Maybe when there are no more goonies in EVE, I'll consider it, but for now, it's just too enjoyable watching the little choo choo derailed.
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Spacejew
GoonSwarm
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Posted - 2007.05.29 19:37:00 -
[48]
Originally by: Moonlight Express
You first little one. Maybe when there are no more goonies in EVE, I'll consider it, but for now, it's just too enjoyable watching the little choo choo derailed.
Right okay, good luck with that. Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug |

NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.05.29 19:40:00 -
[49]
You're not hardcore unless your corpmates bump your ship off a gate or gang warp you to a SS while you're passed out. -------------------------------------
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Graalum
Foundation R0ADKILL
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Posted - 2007.05.29 19:48:00 -
[50]
Originally by: whisk 1) Highly classed fc's. 2) Pvpers who follow every order from an fc without questions or doubt. 3) Highly classed pvpers. 4) No carebears that will never fight. 5) One leader, who takes advice from his council but in the end what he says goes. 6) No to very little peaceful times. 7) Pvpers who band together to carebear in order to benefit the corp
8) Good intelligence 9) longterm vision and short term goals, with the ability to achieve those goals. 10) a source of income, the bigger the better.
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Sith8
The Collective Against ALL Authorities
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Posted - 2007.05.29 20:30:00 -
[51]
What a Successful Alliance needs most is:
MORE COWBELL!
and MSN i suppose. 
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Bozse
Caldari Reikoku Band of Brothers
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Posted - 2007.05.29 21:19:00 -
[52]
Edited by: Bozse on 29/05/2007 21:20:05 1. A military like alliance structure. (Democracy doesn't work in EVE) 2. Inteligent organized and charismatic leaders. 3. Members willing to follow it's leaders. 4. A similar mindset and common goals / visions.
The rest shuld work it self out aslong as u have that.
Edit: 1 & 4 is where most alliances fail.
Originally by: CCP Wrangler EVE is designed to be a dark and harsh world
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mr passie
Minmatar The Renegade Order Interstellar Alcohol Conglomerate
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Posted - 2007.05.29 21:29:00 -
[53]
Edited by: mr passie on 29/05/2007 21:28:10 hmmm I wrote a long post but I realise that I'm too drunk to sound coherent.
Coherent is a difficult word by the way for a non native english speaker while on cask strength whiskey.
*rewrote text three times and I'm sure it still contains gramar errors, sorry bout that...
I'm a reversed paranoid schizophrenic. I have voices in my head I just think I don't hear them! |

Herculite
Black Eclipse Corp Band of Brothers
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Posted - 2007.05.29 21:48:00 -
[54]
Originally by: ReaperOfSly Communism helps that cos members don't need to grind for isk.
Its not like being a communist corp creates ships and isk. It just means you all work for it together which is a lot harder to work out successfully than a capitalist corp in terms of personal. In a capitalist corp if someone isn't pulling their own weight they don't hurt the rest of the corp.
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hango
Forum Moderator Interstellar Services Department

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Posted - 2007.05.29 22:59:00 -
[55]
Hey guys, it'd be awesome if you could lay off the smack and trolling. That goes for all sides - try to just discuss the topic at hand without snide remarks please. Thank you!
 forum rules | [email protected] | Our Website
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Sir Bart
Vendetta Underground Rule of Three
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Posted - 2007.05.29 23:56:00 -
[56]
I was thinking about the same thing in the bob thread. One thing I think you can get in a communist corp is 100% compliance on alliance fleet setups. I mean, you supply the ships so you know what they are flying. Also, players have no fear of losing their ships since it will just be replaced by the corp.
Another thing you control is how much you risk compared to what you can afford. Some players can be total misers when it comes to their isk and will always fly cheap ships even when they can afford to fly t2 BS or even dreads.
Another thing that comes to mind when running a corp is, you can't be in it for personal gain. Leading a corp doesn't mean donating all your own isk to other people but it doesn't mean living off the backs of others either. Use income from the members of the corp to buy things that benifit the players in the corp, after all, it's their money, you are just the manager. If you abuse this trust, the players will notice. The same concept applies to running alliances.
-Bart CCP: please fix the asteroids in the new regions.
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Sir Bart
Vendetta Underground Rule of Three
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Posted - 2007.05.30 00:13:00 -
[57]
Originally by: Herculite
Its not like being a communist corp creates ships and isk. It just means you all work for it together which is a lot harder to work out successfully than a capitalist corp in terms of personal. In a capitalist corp if someone isn't pulling their own weight they don't hurt the rest of the corp.
It depends on how the corp is setup. You could create a communism where it was impossible to not "pull your weight." I have no ambition to start my own corp but I was thinking if I did, the way I would do it would be, each member has a monthly membership fee to pay. Then taxes would be set to zero. If someone doens't want to go out and rat or mine they don't have to but they will still have to come up with their membership fee at the end of the month somehow. Then the money could be used to do all the cool things everyone wants : supply ships and find ways to get them blown up, control space, build stations. You could even have certain jobs that pay isk so people can offset their corp fees (or even profit if they do a lot of work).
-Bart CCP: please fix the asteroids in the new regions.
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Benvolio GrrrKrishnakk
GoonFleet GoonSwarm
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Posted - 2007.05.30 00:34:00 -
[58]
Edited by: Benvolio GrrrKrishnakk on 30/05/2007 00:34:23 How to create the most successful alliance? My sig holds the answer!
Really though it's all about the booze.
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Pherusa Plumosa
Minmatar Freedom for All The Volition Cult
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Posted - 2007.05.30 01:49:00 -
[59]
Originally by: Azirapheal nah, the ultimate pvpers game in the nude, while drinking and singing socialist songs
Which alliance is playing naked?
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Isonkon Serikain
Gallente 0utbreak
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Posted - 2007.05.30 01:56:00 -
[60]
Once the north is razed, I wonder how long IAC and goons will be able to claim being a 'top' alliance.
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