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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.31 10:46:00 -
[1]
I did this mission for the first time yesterday together with a second person for a total of three characters..and it was barely do-able.
Char 1:
Main aggro Rattlesnake. 18k shield, 50% EM, 80% EXP, 82% KIN, 82% THE resists Gist X-type large booster permarunning
Char 2:
Heavy missile spammer to kill cruisers and frigs Nighthawk
Char 3:
Support. Basilisk 4x S95a large shield transporter, permarunning on the rattlesnake.
We came in when all spawns were already present. Rattlesnake tank was fully running but within seconds i was down to 50% shield. After the basilisk locked and started repping he went up to 60% briefly.
Within 60 seconds all NPC battleships had moved into optimal range and started hitting for full. Rattlesnake went down to 35% shield at one point, actually made me fear for my ship. The nighthawk killed all frigates and cruisers pretty quickly while i worked on the closerange battleships. After 6 - 8 typhoons went down DPS decreased significantly and the tank held at 100% for the rest of the fight.
Notes:
- Silly DPS, FTL. - Darkana's have SICK TANKS. Took me 80 torps each to kill. - PVE can be exciting, too.
Anyone else done this mission, and with what equipment? The RS and Basilisk are both semi-faction fitted and heavy on the iskies..
Quote: ItÆs not every day an MMO declares war on a huge segment of their own community. Then again, Eve is pretty damn hardcore
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Buraken v2
Spontaneous Defenestration Coalition of Carebear Killers
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Posted - 2007.05.31 11:24:00 -
[2]
Did ya try to kill the gate asap after killing all the first initial ships that are there when you warp in?
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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bloomich
Trotter's Independent Traders Co
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Posted - 2007.05.31 11:36:00 -
[3]
Edited by: bloomich on 31/05/2007 11:36:53 Edited by: bloomich on 31/05/2007 11:36:05 OMG Buraken a Pirate now?
But anyway, I did this mission with a standard Gist x raven with 7 cruise and a second cheap ass t1 fitted raven piloted by a friend. Just 3 t2 hardners and a single amp and it was not that hard, since we focused fire to kill the enemy off quickly. The trick is to focus fire to kill battleships in seconds, and get drones to kill frigs etc. It is easy ONLY if you kill off battleships quickly, otherwise you are stuffed.
It is far far easier that what it used to be, but you HAVE to enter the mission the second you accept - otherwise there are far to many waves.
Oh - use EXPLOSIVE on Darkana's - They melt like butter then!
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Ripcha Headov
Wolfenrecon 1 Shot 1 Kill
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Posted - 2007.05.31 13:15:00 -
[4]
Originally by: bloomich Edited by: bloomich on 31/05/2007 11:39:09 Edited by: bloomich on 31/05/2007 11:38:18 OMG Buraken a Pirate now?
But anyway, I did this mission with a standard Gist x raven with 7 cruise and a second cheap ass t1 fitted raven piloted by a friend. Just 3 t2 hardners and a single amp and it was not that hard, since we focused fire to kill the enemy off quickly. The trick is to focus fire to kill battleships in seconds, and get drones to kill frigs etc. It is easy ONLY if you kill off battleships quickly, otherwise you are stuffed.
It is far far easier that what it used to be, but you HAVE to enter the mission the second you accept - otherwise there are far to many waves.
Oh - use EXPLOSIVE on Darkana's - They melt like butter then even to cruise! The resistances on eve-info are incorrect.
I belive you may be thinking of Lvl4 Ememies Abound 5/5. However i think Sokratesz here was talking about Lvl 5 Enemies abound on the test server.. Lvl4 enemies abound i know is quite possible with 2 people, 1 with a fairly decent tank and damage, the other with lots of damage, 2 ravens should be able to do it easy.. however.... Lvl5 enemies abound i reckon is a totally differnt story... Did you take any screenies?? pls tell me you did.. i once did the lvl4 version after everything had spawned and it was scarey , would LOVE to know how the lvl5 compares 
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.31 14:30:00 -
[5]
Edited by: Sokratesz on 31/05/2007 14:33:06 Edited by: Sokratesz on 31/05/2007 14:32:01
This was lvl 4 on the regular server. The mission belonged to the other guy, he had tried it earlier and hence all the spawns were already present. I'd say its fairly easy given when you start with just one spawn and then kill them as they appear, instead of getting it all at once.
I did a quick calculation. My own booster + remote booster + natural shield regen was about 500 HP/sec. With 85% on their main damage types that means they were doing close to 3000 DPS, which is pretty sick. Most non-sieged capitals would have died to it, cause it lasted for a good 30 minutes.
When we got in, there was a total of about 30 battleships, 8 darkana's, about 10 medium range tempests and the rest close range phoons. Add in 30-ish cruisers and 50-ish frigates..and ouch. Thanks for the hint on the Darkana's...i used THE all the way through and that would explain it.
Quote: ItÆs not every day an MMO declares war on a huge segment of their own community. Then again, Eve is pretty damn hardcore
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bloomich
Trotter's Independent Traders Co
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Posted - 2007.05.31 14:46:00 -
[6]
Originally by: Sokratesz Edited by: Sokratesz on 31/05/2007 14:33:06 Edited by: Sokratesz on 31/05/2007 14:32:01
This was lvl 4 on the regular server. The mission belonged to the other guy, he had tried it earlier and hence all the spawns were already present. I'd say its fairly easy given when you start with just one spawn and then kill them as they appear, instead of getting it all at once.
I did a quick calculation. My own booster + remote booster + natural shield regen was about 500 HP/sec. With 85% on their main damage types that means they were doing close to 3000 DPS, which is pretty sick. Most non-sieged capitals would have died to it, cause it lasted for a good 30 minutes.
When we got in, there was a total of about 30 battleships, 8 darkana's, about 10 medium range tempests and the rest close range phoons. Add in 30-ish cruisers and 50-ish frigates..and ouch. Thanks for the hint on the Darkana's...i used THE all the way through and that would explain it.
No prob. If the mission has a full spawn, then it is very very hard. The only mission hardner is the Aurosad war complex cosmos mission, but then again, that mission is just a super enemies abound! I know people in officer gear who got 1 volleyed upon entering it!
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Michael Caldar
DangerZone Inc.
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Posted - 2007.05.31 15:06:00 -
[7]
- Don't hang about - you won't have to deal with the whole lot at once; - Don't waste your time with the gates - you won't kill it in time and end up dealing with the whole lot at once; - Do reload Explosive damage missiles/torps for Darkanas - they do not have super tank, they just tank different damage to the rest of them (after you get through their shields you can almost hear loud "POP!" );
2 CNR's - no sweat (but yes, it is exciting and prolly at the moment one of the most difficult level 4s). But I do employ a policy of the best defence being as much offence as I can muster... 6x extra cruise (or torpedo - whichever way you look at it) launchers works for me far better than a shield or cap transfer vessel. YMMV - of course 
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Roy Gordon
Caldari The Star Wolves
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Posted - 2007.05.31 15:32:00 -
[8]
Edited by: Roy Gordon on 31/05/2007 15:31:54 There is a very simple trick to this mission which can allow even solo mission runners like me to complete it. When you warp in, make a bookmark then warp straight out. Fit out your Raven with a 6 torp loadout, and T2 medium drones. Wait until after downtime and warp back to the bookmark. You will find nothing there. Activate warp to nearest gate/base in the system. As your ship starts to align, hey presto! The smugglers gate will appear, along with every other structure, ‘roid etc. Stop your ship. Now, the mission timer will only start from that point, so you have about five minutes to take down the smuggler gate and the rats which should also have appeared. Start moving away from the gate until your about 80kms from it. Whilst your moving, set your drones on the frigs and cruisers, blow away the battleships with your torps, you can then fire at the smugglers gate. You should be able to blow away the gate before the next wave arrives, leaving you able to return to the agent, end the mission and come back and salvage the wrecks. Ok, you lose the mission bonus payment, but you not only get to finish the mission, but salvage the wrecks, something you wont have time to do if you attempt to solo the mission and take out the waves as they arrive.
That which does not kill us makes us stronger. The Universe is ruled by three basic principles- Matter, Energy and Enlightened Self-Interest! |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.05.31 16:19:00 -
[9]
Originally by: Roy Gordon Edited by: Roy Gordon on 31/05/2007 15:31:54 There is a very simple trick to this mission which can allow even solo mission runners like me to complete it. When you warp in, make a bookmark then warp straight out. Fit out your Raven with a 6 torp loadout, and T2 medium drones. Wait until after downtime and warp back to the bookmark. You will find nothing there. Activate warp to nearest gate/base in the system. As your ship starts to align, hey presto! The smugglers gate will appear, along with every other structure, æroid etc. Stop your ship. Now, the mission timer will only start from that point, so you have about five minutes to take down the smuggler gate and the rats which should also have appeared. Start moving away from the gate until your about 80kms from it. Whilst your moving, set your drones on the frigs and cruisers, blow away the battleships with your torps, you can then fire at the smugglers gate. You should be able to blow away the gate before the next wave arrives, leaving you able to return to the agent, end the mission and come back and salvage the wrecks. Ok, you lose the mission bonus payment, but you not only get to finish the mission, but salvage the wrecks, something you wont have time to do if you attempt to solo the mission and take out the waves as they arrive.
Surely that's breaking game mechanics? Which is a bug.
Exploiting a bug = petitionable offence.
What I do the rest of the time - Vote for a Jita bypass! |

Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.31 17:15:00 -
[10]
The loot was utter crap btw. For risking 2.5bil in equipment i got me about 25mil in tags and named loot.
Quote: ItÆs not every day an MMO declares war on a huge segment of their own community. Then again, Eve is pretty damn hardcore
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Pia Zawa
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Posted - 2007.06.01 00:32:00 -
[11]
Originally by: Sokratesz The loot was utter crap btw. For risking 2.5bil in equipment i got me about 25mil in tags and named loot.
Risking, there's no risking in this mission. Very easy mission, and I think some ppl should stop this whining before they ruin this mission too.
I can't believe you need a major fleet to complete it, maybe you should have a look at your skills and such.
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Dungheap
Caldari Dragon's Rage Intrepid Crossing
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Posted - 2007.06.01 02:16:00 -
[12]
Originally by: Pia Zawa
Originally by: Sokratesz The loot was utter crap btw. For risking 2.5bil in equipment i got me about 25mil in tags and named loot.
Risking, there's no risking in this mission. Very easy mission, and I think some ppl should stop this whining before they ruin this mission too.
I can't believe you need a major fleet to complete it, maybe you should have a look at your skills and such.
ouch, pretty harsh. where you see whining, i see only an opinion as to risk/reward. i've solo'd this mission twice and it is quite difficult. instead of biting sarcasm, why not share a couple tips with us if you find this mission so easy.
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Hithero Wolf
Caldari MASS
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Posted - 2007.06.01 06:42:00 -
[13]
It quite doable solo. I use a T2 fitted raven, no faction stuff on it. Im not sure anyone said it already, but i know its been said many many times before. This is how i, and many others, do it.
As soon as you get in there, start moving away from the gate as fast as you can. This trick is to have as much distance between you and the next spawn as possible. Doing it like this it becomes quite easy. Takes a little while but not that hard. GET the webbers first, they can really ruin your day The big drawback is, if you want to pick up the loot....its going to be spread out over 2-300km.
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.06.01 07:55:00 -
[14]
Originally by: Pia Zawa
I can't believe you need a major fleet to complete it, maybe you should have a look at your skills and such.
This was completion after ALL NPCs had spawned.
In regard to the skills...does the word 'maxed' say anything to you?
Since you are either ignorant, plain stupid or just too dumb too care with an IQ around room temperature, GTFO.
Quote: ItÆs not every day an MMO declares war on a huge segment of their own community. Then again, Eve is pretty damn hardcore
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Roy Gordon
Caldari The Star Wolves
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Posted - 2007.06.01 07:59:00 -
[15]
The 'trick' is not an exploit at all, every single mission which is not completed before downtime will act like this when you warp back to a bookmark. Dont you bookmark all mission area's so you can go back and salvage? Have you not had to leave a mission due to unforseen circumstances and had to restart it after downtime? Have you not warped back to the bookmark? I've never bothered to exploit the game because, quite frankly, I cannot be bothered to. That which does not kill us makes us stronger. The Universe is ruled by three basic principles- Matter, Energy and Enlightened Self-Interest! |

J'Mkarr Soban
Amarr Viziam
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Posted - 2007.06.01 14:01:00 -
[16]
Be warned though, after the patch before last I had this straight after downtime. There was a bug that meant even though I got there just after the first spawn arrived, the standard gap between them as documented didn't happen. The all spawned within 5 minutes, much to my loss.
I petitioned it and got my ship back, so they know it's a bug at least. Just FYI.
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ElCholo
Minmatar FarCry Inc Curse Alliance
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Posted - 2007.06.01 18:49:00 -
[17]
Loading up the nighthawk with shield rep drones could help a bit.
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iudex
Caldari Halliburton Inc.
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Posted - 2007.06.01 21:46:00 -
[18]
Has this mission been changed ? I remember i did it 2-3 months ago solo and it was no problem with a cruise missiles pimp-cnr, keeping 130-140km to the stargate. But didn't try it after latest patches as i don't like EA because of the lack of bounties. And that rattelsnake, why did it have 18k shields ? Wasn't it you, Sokratesz, who was against mixing passive with aktive shieldtank ? Don't know exactly though, but i think SBAs + XL-Booster would be better than extenders + large booster. Of course this can be diffrent with shield transporter support where you may go for full resistances on the main ship. But try to get range next time, if the mission hasn't been changed then this will help a lot.
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Pia Zawa
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Posted - 2007.06.02 03:54:00 -
[19]
Originally by: Sokratesz
Originally by: Pia Zawa
I can't believe you need a major fleet to complete it, maybe you should have a look at your skills and such.
This was completion after ALL NPCs had spawned.
In regard to the skills...does the word 'maxed' say anything to you?
Since you are either ignorant, plain stupid or just too dumb too care with an IQ around room temperature, GTFO.
Well, I'm not the one crying on the forums about how hard it is.
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Visionsz
Caldari Midas Tycho
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Posted - 2007.06.02 07:04:00 -
[20]
Solo'd this in a Cerb, I didn't kill the Darkana's though just took the gate out... took a while but I got there in the end  Just some pics! |

Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.06.02 09:23:00 -
[21]
Originally by: Pia Zawa
Well, I'm not the one crying on the forums about how hard it is.
Where am i crying exactly? Did i mention 'nerf', 'overpowered' or 'imba' anywhere? Did i lose anything?
Quote: ItÆs not every day an MMO declares war on a huge segment of their own community. Then again, Eve is pretty damn hardcore
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Kainite M'alachi
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Posted - 2007.06.02 09:40:00 -
[22]
do this easy in a navy raven solo, using the keep range system of course :). simply fly away from the gate killing the cruisers and bs's but leaving one tempest or phoon for nos. As each wave spawns kill anything throwing em first then the others (also watch out for the support frigs as there webbing could lose the vital range buffer). i admit its a lame way to complete the mission, but if got no support near by to come help this is the easiest way of completing the mission without any probs. although salvageing a line of wrecks 200k long can be a pain :)
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Ripcha Headov
Wolfenrecon 1 Shot 1 Kill
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Posted - 2007.06.02 11:24:00 -
[23]
I soloed this for the first time yesterday in my CNR with relative easy. 7 arb seige with 3 T2 BC 2's, pith x-type large booster 2x T2 shield boost amps and 3 T2 inv fields (i suppose 5 low grade crystal implants might help a bit too) the tank held well and with that much firepower the bs's all melted in 3-4 salvo's. the Dakatana's took 5-6 of explosive but everything died pretty much as the next spawn came in.
For whoever solo'd it in a cerb!  GOOD JOB!!!  
the only other time i have done the last part of enemies abound was ages ago and we didn't know about the spawn timers so everything had spawned by the time we tried it. then got some corpmates together and with Gen2 in a super tanked and plated absolution aggroing everything, an apoc and geddon jumped in with repmote reps and a cerb and deimos to provide the heavy hitting. the Deimos was using 5 T2 rails with javelin ammo (pre-nerf) and 4 damage mods and things dropped pretty fast  linky to vid of it here done by Cmdr Sy Expatria vs Republic Fleet
Btw massive overestimate on the number of battleships to whoever said 30 odd. there's 16 of them total, there were then and there still are now, i counted the wrecks yesterday 
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.06.02 12:30:00 -
[24]
Well im pretty sure i can do this solo, too, if i come in first time and kill the spawns as thye appear. And there was more than 16 battleships, 25 - 30.
Quote: ItÆs not every day an MMO declares war on a huge segment of their own community. Then again, Eve is pretty damn hardcore
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ClogMan
Caldari Unknown-Heroes Freelancer Alliance
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Posted - 2007.06.02 16:01:00 -
[25]
I think people missed the part where the op said "AFTER all spawns had appeared...." So the fact you can do the mission alone in your T2 fitted ship, is not interesting tbh.
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mrhateboy
Vale Heavy Industries
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Posted - 2007.06.03 16:17:00 -
[26]
Originally by: iudex Has this mission been changed ? I remember i did it 2-3 months ago solo and it was no problem with a cruise missiles pimp-cnr, keeping 130-140km to the stargate. But didn't try it after latest patches as i don't like EA because of the lack of bounties. And that rattelsnake, why did it have 18k shields ? Wasn't it you, Sokratesz, who was against mixing passive with aktive shieldtank ? Don't know exactly though, but i think SBAs + XL-Booster would be better than extenders + large booster. Of course this can be diffrent with shield transporter support where you may go for full resistances on the main ship. But try to get range next time, if the mission hasn't been changed then this will help a lot.
Um, all it takes to have 18k shields on the rattlesnake is 2 pdus. I seriously doubt he had any extenders on. It would be a huge waste to do so, since he'd be losing slots that should have hardeners in them to get the resits he said he had.
--H8
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Melkempe
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Posted - 2007.06.04 01:05:00 -
[27]
I think most people are missing the fact that its a LEVEL 5 MISSION not the easy lv 4 one.
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Sokratesz
Paradox v2.0
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Posted - 2007.06.04 10:03:00 -
[28]
Originally by: mrhateboy
Um, all it takes to have 18k shields on the rattlesnake is 2 pdus. I seriously doubt he had any extenders on. It would be a huge waste to do so, since he'd be losing slots that should have hardeners in them to get the resits he said he had.
--H8
Arr 2x PDU and the 5% HP implant. Whoever fits large extenders on a Rattlesnake deserves a big damn slap in the face.
And no, this isnt the lvl 5 on the test server. Yes, we only did it after all the spawns had appeared. Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug |

iudex
Caldari Halliburton Inc.
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Posted - 2007.06.04 11:34:00 -
[29]
Originally by: mrhateboy
Um, all it takes to have 18k shields on the rattlesnake is 2 pdus. I seriously doubt he had any extenders on. It would be a huge waste to do so, since he'd be losing slots that should have hardeners in them to get the resits he said he had.
--H8
Sorry, somehow i had the old numbers in mind, and thought 18k were only possible with an extender, my bad, fitting is ok then.
If, like someone said above, the situation is that all the spawns are already there (in the past this could even happen if you wait a bit after accepting the mission till you start it, now i think it's only possible if someone warped out after engaging the first spawns ?) then it's indeed a task quite hard to solve. Maybe something like sending in a Vulture with only shield resistance mods (to have awsome resistances of 90+) and when it aggroed everything to put a few shieldtransporters on it. Something like the vulture + 2 ravens with 1-2 large shield transporter each ... vulture tanking, ravens giving shield hp + killing.
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