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1. Hi sec war deccers (pvp carebears) - in EVE General Discussion [original thread]
KnightGuard Fury wrote: ok to clear some things up: 1. some of my people are pvp'ers and some indy/miners 2. i have not been in the market in a while but have een building things and saving up. 3. we live in a low competition market and everyo...
- by Dungheap - at 2017.06.23 00:05:10
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2. Breaking News: Citadel/Plex Contracting. - in EVE General Discussion [original thread]
Mr Epeen wrote: I've seen some videos where pilots accept scam courier contracts and flip them on the scammer for laughs and profit. If that can be done in high sec with citadel contracts then all is fine. If the only option is to lose, then CC...
- by Dungheap - at 2017.05.23 20:46:20
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3. Announcement:Mass Test on Singularity: Tuesday, 2nd May @ 1700 UTC - in Test Server Feedback [original thread]
Chatu Aknot Ra wrote: That was a waste of time.... grabbed a ship, x in local and like many never got fleet invite. Why weren't there any fleets posted? Where's the sisi motd? https://community.eveonline.com/support/test-servers/mass-te...
- by Dungheap - at 2017.05.03 23:52:12
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4. Looking for Nightmare armor fitt - in Ships and Modules [original thread]
Nikea Tiber wrote: This thread is an insult to the glory of the Nightmare. or a salute , to the missile-spooging , armor tanking beast it once was ..?
- by Dungheap - at 2017.03.14 23:53:46
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5. Is there any way out of getting ganked via webs etc? - in Warfare & Tactics [original thread]
Hugh Jorganis wrote: Just looking for ACTUAL advice on how I can at least get a fighting chance against these pricks since I apparently HAVE to go into low sec eventually. also ran low-sec missions as a newb , here's a couple basics that ma...
- by Dungheap - at 2017.02.23 23:05:28
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6. Massive npc corp standing hit for pod killing - in EVE General Discussion [original thread]
Sugar Smacks wrote: While checking my standings on my other character I happened to notice last month at the end of December I took a massive hit to a NPC corp. I got literally a -75% for pod killing a flashing yellow criminal in hi sec. Now I ...
- by Dungheap - at 2017.01.11 17:01:54
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7. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
i looked up one of op's DCM kills , and it seems it was a ratting condor , and guristas were also on the kill mail . don't you think it was unfair of you to kill him while he was taking npc fire ? what about npc switching targets and prioritizi...
- by Dungheap - at 2016.12.30 19:24:05
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8. In respect to the new larger grids - in EVE General Discussion [original thread]
Eternus8lux8lucis wrote: Does anyone know, out of curiousity, if the placement of citadels anywhere ever produces a grid conflict with any deadspace or not? Or is there a specific feature inherent that any mission/deadspace grid spawn will nev...
- by Dungheap - at 2016.12.21 21:00:46
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9. Missile Range script not working? - in EVE New Citizens Q&A [original thread]
flight time gets rounded up or down to the nearest whole second , based on the 1/10 seconds of flight time eg. 4.7 second flight time rounds up to 5 seconds , 70% of the time , and down to 4 seconds , 30% of the time .. https://forums.eveonline....
- by Dungheap - at 2016.12.13 00:15:40
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10. A new era of SP farming: 5-6 mil SP for the price of 1 month. - in EVE General Discussion [original thread]
5 month alpha and 1 month omega to train 5 mill. sp. .. so 4 plex and 9 months later , harvest 10 extractors and you're down 1.3 billion .. another plex and 6 months later , you're down 2.5 billion , and harvest 10 more extractors . 6 billion inv...
- by Dungheap - at 2016.11.16 00:24:01
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11. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
CCP Fozzie wrote: Penance Toralen wrote: hello Fozzie At the moment the burst module has a fixed cycle of 60sec. But the duration of the burst can be easily over 120sec. I potentially see this a source of frustration. Either it is automatic...
- by Dungheap - at 2016.10.27 00:10:05
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12. Lighten doorway to attribute enhancer implants - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: But +3 implants already require cybernetics level 1 +4 require level 4, and +5 require cybernetics 5. What change are you actually proposing? allowing alpha clones , which are capped at cybernetics 3 , to use +4 and +...
- by Dungheap - at 2016.10.21 15:05:05
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13. Non Covert Ops Cloaky Warp Trick - Needs Fixed - in EVE General Discussion [original thread]
Nana Skalski wrote: CCP endorsed mechanics. if a dev post encouraged people to use this , to be safer traveling while running the pirate arcs , and gave instructions how to replicate it , and said good luck , could that be considered endor...
- by Dungheap - at 2016.10.16 02:14:33
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14. Looting Traps - in Player Features and Ideas Discussion [original thread]
Deckel wrote: Piugattuk wrote: Concord will intervene on behalf of the person who got there ship damaged by said traps even if they were being thieves, it would be hilarious to use in low and null sec where once they steal a pulse disabled...
- by Dungheap - at 2016.10.16 01:44:49
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15. Locator Agents cease to function on Offline Players. - in Player Features and Ideas Discussion [original thread]
free and instant , with no cool-down until you get to someone who is online .. didn't like that at first , but considering the work to figure out who is most likely to be online , and then running them last , along with having to physically be in...
- by Dungheap - at 2016.10.16 00:44:52
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16. Locator Agents cease to function on Offline Players. - in Player Features and Ideas Discussion [original thread]
i read your threads and it seems pretty fair and balanced , and ccp did say they want to bring back some of the functionality . sorry if i missed it but i haven't seen these questions posed or answered , if you would . if target is offline , is ...
- by Dungheap - at 2016.10.15 22:17:10
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17. Need help downsizing Drake fit. - in Ships and Modules [original thread]
this works with lvl 4 cpu skills : [Drake, mission guristas] Ballistic Control System II Ballistic Control System II Mark I Compact Shield Power Relay Mark I Compact Shield Power Relay 10MN Afterburner II Large Shield Extender II Large Shield Ex...
- by Dungheap - at 2016.10.15 13:45:37
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18. Gate grids - in EVE General Discussion [original thread]
Tsukino Stareine wrote: You're all missing out the fact (conveniently) that many gates in null sec are out of scan range of any celestials, so unless you've been at that gate before and made a bookmark, it's impossible to scan unless you have c...
- by Dungheap - at 2016.05.31 18:37:32
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19. why does it seem like CCP is castrating high sec content creators - in EVE General Discussion [original thread]
baltec1 wrote: Lucas Kell wrote: baltec1 wrote: Shouldn't there be a viable reason to gank miners? Right now there isn't one which means the attacks are simply random. There's no more or less of a reason to gank miners than any other shi...
- by Dungheap - at 2016.05.07 14:48:06
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20. Fleet Warp - Make it require pilot is not AFK - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: The proposal: Make an internal AFK mechanic which registers a player as AFK if they haven't made any inputs, keystrokes, or mouse movements within, say, a minute. It doesn't say anything, but makes that person automa...
- by Dungheap - at 2016.05.05 02:06:51
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