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Curzon Dax
Deep Core Mining Inc.
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Posted - 2007.06.12 04:11:00 -
[1]
Forum folks:
I'm an empire carebear, wholly so. I read so much about BoB this, BoB that, I want to go down into their space...deep down into their space, and poke around. Kill some of their rats. Maybe try pew-pewing someone. Probably end up getting blown up.
I'm at a loss for where to begin.
1. If I take a ratting ship, I'd probably get caught up on gatecamp somewhere along the way and blown up. 2. If I fit a ship with WCS, I presume I wouldn't have docking rights anywhere down there to refit. 3. If I take my recon, I can get by safely, but since I fly an Arazu, I wouldn't really have the killing power to solo either rats or people. 4. If I put a cloak onto a battleship for the trip...and WCS...same problem as before - how do I refit for combat?
For you more experienced folks in these sort of things, please offer some tips? I'm more of an armor tanker than a shield tanker, so leaving the WCS on would hurt my tank. How should I go about this?
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Arenis Xemdal
Amarr Evolution Band of Brothers
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Posted - 2007.06.12 04:17:00 -
[2]
Talk to Dianabolic.
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Kirex
Gallente Vale Heavy Industries Molotov Coalition
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Posted - 2007.06.12 04:18:00 -
[3]
Delve has NPC stations, anyone can dock at them. ;o
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invaderzim
Deep Core Mining Inc.
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Posted - 2007.06.12 04:22:00 -
[4]
The obvious answer here is: noob ship (or t1 frig). Look to kill an unattentive shuttle or hauler.
There's an npc stn 1j out of nol btw. Can't get more bob than that. ----------------- "Oh, he's very popular Ed. The sportos, the motorheads, geeks, ****s, bloods, waistoids, dweebies, ****heads - they all adore him. They think he's a righteous dude." |

Curzon Dax
Deep Core Mining Inc.
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Posted - 2007.06.12 04:24:00 -
[5]
Originally by: Arenis Xemdal Talk to Dianabolic.
Why would I talk to Dianabolic? I'm not trying to arrange for a gate-camp to be waiting for me.
And I've sent out select invitations to certain BoB members touted as awesome PvP pilots for a free entrance into the Eve Battleship Championship, which were declined - You'd think that they'd be happy for an easy opportunity to make a few billions by defeating a carebear...
I'm not looking to hook up into a BoB gank, thanks. =p
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Curzon Dax
Deep Core Mining Inc.
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Posted - 2007.06.12 04:26:00 -
[6]
Originally by: invaderzim The obvious answer here is: noob ship (or t1 frig). Look to kill an unattentive shuttle or hauler.
There's an npc stn 1j out of nol btw. Can't get more bob than that.
nol? I don't know what that is - I just figured I would pick a system deep in Fountain and go for it.
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Tecam Hund
The Buggers
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Posted - 2007.06.12 04:29:00 -
[7]
The easiest way is to establish yourself in the nearest NPC region. Get some blueprints and equipment you will need to start with, and make yourself a base of operations.
Then, when you can afford to lose ships go and kill BoB renters for sport.
Doing it as a one time venture is pointless though. It doesn't seem realistic to take one ship into any 0.0 space solo trying to achieve something.
As for ships, Thorax or Vexor are probably two of the best choices. Use Myrmidon and Dominix when you are already well established.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.12 04:33:00 -
[8]
The obvious answer: bring a friend in a carrier  You can refit in space now :P
...
...
oh, wait, BoB space, right ?
  _ New char creation guide | Module/Rig stacknerfing explained |

Maglorre
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Posted - 2007.06.12 04:35:00 -
[9]
Originally by: Tecam Hund
Then, when you can afford to lose ships go and kill BoB renters for sport.
Seriously... click on the guy's sig.
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Phil Strauss
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Posted - 2007.06.12 04:50:00 -
[10]
Edited by: Phil Strauss on 12/06/2007 04:51:04
EVE Ore Map for Delve
That link shows where NPC stations are and what facilities you can have, and also where to find the good rats.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.06.12 04:53:00 -
[11]
Delve and Fountain both have NPC stations.
This is to your advantage.
23 Member
EVE Video makers: save EVE-files bandwidth! Use the H.264 AutoEncoder! |

Curzon Dax
Deep Core Mining Inc.
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Posted - 2007.06.12 05:17:00 -
[12]
Originally by: Tecam Hund The easiest way is to establish yourself in the nearest NPC region. Get some blueprints and equipment you will need to start with, and make yourself a base of operations.
Then, when you can afford to lose ships go and kill BoB renters for sport.
Doing it as a one time venture is pointless though. It doesn't seem realistic to take one ship into any 0.0 space solo trying to achieve something.
As for ships, Thorax or Vexor are probably two of the best choices. Use Myrmidon and Dominix when you are already well established.
Tecan, this isn't about ISK - I have plenty of ships, more ISK than I can reasonably count, and if you clicky my signature, you'd notice that I'm offering billions and billions if someone can take me down in solo combat.
This is about having only been in 0.0 once, briefly, disastrously, and wanting to take another peek, deep into the heart of BoB space.
SO!!!!!!!!!
We've established that there are NPC stations down in their space. Good stuff. :) Now what? Fly what? Fit a cloak and try maeneuvering past gate camps?
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Maglorre
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Posted - 2007.06.12 05:36:00 -
[13]
Originally by: Curzon Dax
We've established that there are NPC stations down in their space. Good stuff. :) Now what? Fly what? Fit a cloak and try maeneuvering past gate camps?
If it were me, this is what I would do.
- Jump into implantless clone.
- Make sure my clone is up to date

- Take a covert ops frigate and a library of BPOs (or BPCs) of everything I would need to do what I wanted. Should be easy enough to get all that to one of the NPC stations (covops frigates are almost impossible to catch... aren't they
). make sure the station has medical facilities.
- Ensconce yourself in said station, buy some minerals and start building (you are a self confessed carebear and industrialist after all).
- Move medical clone to the station.
- Wait a few hours for stuff to build, assemble and go explore/rat/pew pew/die horribly to gate camps/whatever.
Have fun.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.06.12 05:48:00 -
[14]
pretty well as said have fun, alternatively go live in fountain or outer ring u can do day trips down xelas will dock at every turn anyway.
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MonwrathDisortium
D00M. Triumvirate.
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Posted - 2007.06.12 06:27:00 -
[15]
Take a pvp ship and shoot people instead of rats. [/url] |

Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.06.12 06:48:00 -
[16]
With proper paranoia, a scout and good combat avoidance reflexes you can go ANYWHERE in Eve, in any alliance's space and fly around in almost any ship.
Having said that, if you don't use a scout, if you are not properly paranoid, if your combat avoidance reflexes are not sharp, your risk rises.
Actually engaging player targets will also add risk.
The above applies to any alliance's space. However, some alliances are better at evicting uninvited guests than others.
Raid groups go all over the game, including hostile groups into BoB space. Battlegroups seeking battle are a different matter.
Play nice while you butcher each other.
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DeadProphet
Black Eclipse Corp Band of Brothers
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Posted - 2007.06.12 06:56:00 -
[17]
free tip, if you want to see bob, don't go to fountain, go to delve. thats right, DELVE! not fountain or querious etc.
looking forward to it :P
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Tecam Hund
The Buggers
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Posted - 2007.06.12 11:14:00 -
[18]
Edited by: Tecam Hund on 12/06/2007 11:17:20 Edited by: Tecam Hund on 12/06/2007 11:15:28
Originally by: Curzon Dax
Originally by: Tecam Hund The easiest way is to establish yourself in the nearest NPC region. Get some blueprints and equipment you will need to start with, and make yourself a base of operations.
Then, when you can afford to lose ships go and kill BoB renters for sport.
Doing it as a one time venture is pointless though. It doesn't seem realistic to take one ship into any 0.0 space solo trying to achieve something.
As for ships, Thorax or Vexor are probably two of the best choices. Use Myrmidon and Dominix when you are already well established.
Tecan, this isn't about ISK - I have plenty of ships, more ISK than I can reasonably count, and if you clicky my signature, you'd notice that I'm offering billions and billions if someone can take me down in solo combat.
This is about having only been in 0.0 once, briefly, disastrously, and wanting to take another peek, deep into the heart of BoB space.
SO!!!!!!!!!
We've established that there are NPC stations down in their space. Good stuff. :) Now what? Fly what? Fit a cloak and try maeneuvering past gate camps?
Well, when I say afford to lose ships I mean logistics wise. Market might not be very good so you will not be able to "afford" losing them until you have either a mineral collection + blueprints or just a large storage of spare ships and modules in one of the npc stations.
Gate camps are usually only around entry or main choke points. When you are already in, there should not be many issues with gate camps. Then you should just fly around and look for loners in belts, but always keep on the move. Get 2d maps of the region or study the 3d map for a while to learn all the possible alternative routes. Don't get yourself cornered in some dead end constellation.
Concerning the cloak. Unless you are flying a force recon don't fit one for PvP. It will lower your ship's scan resolution too much. On a PvE ship cloak is a very good thing to have though.
What to fly? I still think Thorax and Vexor are two best original choices. Not because they are cheap ISK wise, but because you can easily enough arrange them being built in large quantities, and being cruisers they are pretty fast and maneuverable. I myself fly minmatar, so I would choose Rupture or Stabber, but as far as I know even veteran pirates often fly T1 cruisers for their good cost vs hurt ratio and versatility.
If you can arrange carrier runs with t2 ships and modules, then of course logistics stops being a problem. Interceptors, assault frigs, hacs, and combat recons are all great for raiding.
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Tecam Hund
The Buggers
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Posted - 2007.06.12 11:24:00 -
[19]
Originally by: DeadProphet free tip, if you want to see bob, don't go to fountain, go to delve. thats right, DELVE! not fountain or querious etc.
looking forward to it :P
Frankly, as a solo insurgent, I don't think it would be in hist interests to look for combat patrols. Fat renters NPCing and mining is where it's at.
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VinceNoir
Amarr Pyrrhus Sicarii Aftermath Alliance
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Posted - 2007.06.12 11:25:00 -
[20]
I hear Bob space is full of space serpents and there are devh4x guns on every gate with titans patrolling.
Originally by: "Shanda Captison" Vince, you can't even spell ECM m8
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Imperius Blackheart
Caldari Trinity Nova KIA Alliance
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Posted - 2007.06.12 11:33:00 -
[21]
Edited by: Imperius Blackheart on 12/06/2007 11:35:09 Edited by: Imperius Blackheart on 12/06/2007 11:33:51 Heres my advice, firstly you will need a scout (perhaps even 2) if your planning on taking a Battleship, if you take a BS and get caught in a bubble your screwed. And you need a scout who knows what he is doing, a experenced guy to take you around danger and know the signs. Flying either a cov-ops or a intercepter, something which can run pretty much any gate camp.
Fit a "nano" battleship, no not with nanos that just generally the name for a Battleship which it setup for speed and warping fast, you can actually get rigs as well which increase the speed you enter warp, as you can afford such luxurys you should take them. That should get your BS to where you want it, but it may take time.
Additionally your friends in cepters can add anti tackler support if nessesary, but you shouldn't be caught at all if your scouts are doing their job right, so no WCS needed.
Alternatively if you can fly one well take a intercepter yourself and hope to grab something tiny yourself for a kill.
I am sure some will disagree, but thats my advice, and I wish you well, you seem fun 
Oh and finally to get to bob space you have to pass though some none pet space, if you can get them to make you blue for the duration it always helps.
The REAL eve online http://eve.enviroweb.org/ |

Renosha Argaron
Caldari The Celestial Free Miner's Sev3rance
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Posted - 2007.06.12 11:42:00 -
[22]
I once ventured DEEP DEEP in to bob space (unknowingly) to buy cheap T2 strip mining lasers,....after safely jumping somthing like 35 jumps in to deep 0.0 .....funny thing was i hardly saw a soul while traviling in that area of space.....
Anyway i finally reached the station where i was gonna buy the lasers.....there was a ship sitting outside it......i was in a small frig....next thing i know the ship try's to lock me.....so i tried to dock...only to find the station would,nt let me dock.....so i asume it was an outpost and not a station at all....lol.
So i quicky about turned and legged it 35 jumps back in to safe space as fast as i could.....i made it safely back out and thought to myself....while im hear on the edge of bob space i may as well check the asteroid belts to see what ore they have at the edge of there space.....this was a 0.5 area....lol
I jumped from belt to belt checking for the ore to find nothing of real interest....and thought ok...time to go home.....but for some strange reason i missplotted my corse....lol...and headed back threw the gate in to bob space to a bob welcome of 5 of 6 ships, a warp bubble and god only knows what else....lol...so after jumping 35 jumps in and 35 jumps safly back out...i end up getting creamed by bob for a simple mistake....lol
I have to admit it was with an alt with no real harm done besides to my ego.....lol...things like this can only ever happen to me.....but i had to look on the bright side.....they saved me the journey home....and i woke up all snug and safe in my stations clone bay.....lol....so that i can at least thank them for.
so a leason for those willing to go in to bob space......do it with an alt and with a small fast ship....and never make the mistake of venturing back in once you make it out....lol
Regards
Renosha
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Glumpumpkin
House Elf Liberation Front
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Posted - 2007.06.12 11:49:00 -
[23]
Originally by: Curzon Dax Forum folks:
I'm an empire carebear, wholly so. I read so much about BoB this, BoB that, I want to go down into their space...deep down into their space, and poke around. Kill some of their rats. Maybe try pew-pewing someone. Probably end up getting blown up.
I'm at a loss for where to begin.
Start by insuring your ship and mentally preparing yourself to eventually lose it. 0.0 space is all about risk/reward. Keep enough isk on hand to replace your losses, fly smart enough to make 1-2 ships' worth before dying again.
Quote:
1. If I take a ratting ship, I'd probably get caught up on gatecamp somewhere along the way and blown up.
Traveling from empire to 0.0 there are typically only 2 dangerous spots. The initial hisec -> lowsec transition is sometimes camped, and the lowsec -> 0.0 transition is sometimes camped. For these transitory areas you will either want to rely on the world map statistics data (podkills in the last hour), or have a scout jump through before you send your ratting ship through.
Aside from these two transitions, the vast majority of 0.0 is completely empty.
Quote:
2. If I fit a ship with WCS, I presume I wouldn't have docking rights anywhere down there to refit.
Delve is partial NPC sovereign 0.0 space. You may dock in any station with "Blood Raiders" in the name without having bartered standings. Quote: 3. If I take my recon, I can get by safely, but since I fly an Arazu, I wouldn't really have the killing power to solo either rats or people.
The Arazu is actually one of the more powerful recons against other players. If you learn how to fly it you could easily orchestrate attacks on belt ratters and miners- though very few in BoB engage in such activities.
Quote: 4. If I put a cloak onto a battleship for the trip...and WCS...same problem as before - how do I refit for combat?
Delve and Fountain both have NPC stations. Bring ammo BPOs and the modules you want to refit and Presto! you're making a living in BoB space!
Quote: For you more experienced folks in these sort of things, please offer some tips? I'm more of an armor tanker than a shield tanker, so leaving the WCS on would hurt my tank. How should I go about this?
Only fit the WCS for travel- if a BoB gang gets a tackle on ou they will most likely have multiple points.
Watch the local window for any activity at all. When you see someone enter local, immediately safespot to prevent losing your ship.
BoB are most active within 4 hours either direction of DT. To maximise your chance for survival, travel outside of those hours.
If you decide to PvP, picking on BoB pets is easier than picking on BoB. Go to Feyth, Period Basis, or Fountain for easy kills.
Invariably some arrogant BoB croney is going to post some "come on down moar targets" baloney. BoB are not infallible- much the opposite- the availability of free HACs and other ships has oddly made them careless in solo engagements. Their fleet work is top notch though, so don't pick a 50v1.
Good luck, have fun, update your clone regularly :]
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Imperius Blackheart
Caldari Trinity Nova KIA Alliance
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Posted - 2007.06.12 11:51:00 -
[24]
Edited by: Imperius Blackheart on 12/06/2007 11:50:05
Oh and just for a shameless plug, I am sure there are honourable Mercs around who could be paid to smuggle anyone anywhere 
The REAL eve online http://eve.enviroweb.org/ |

Glumpumpkin
House Elf Liberation Front
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Posted - 2007.06.12 11:53:00 -
[25]
While I have this thread open I should also mention- it's more likely you'll be killed by BoB tenants or enemies of BoB than BoB themselves. I spent a good couple of months flying around their space and it was shocking to me how devoid of players it was.
Maybe they were all deployed somewhere, but i'd like to think they all docked up and logged when they saw my name in the intel channels 
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Kilostream
Caldari Roving Guns Inc. RAZOR Alliance
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Posted - 2007.06.12 12:04:00 -
[26]
From the tone of your post you want to go softly-softly catchee monkey approach.
You are gonna need a covop cloak recon, a handful of cloak Damage dealers (recommend ravens), cloak 'dictor optional but recommended.
Fit the recon out for speed and tackling - forget trying to get it to do damage - you use the BS for that, you'll be wanting covops cloaks and probe launchers in the highs, and, if you have any capital backup available, a cyno gen.
Park up the cloak BS somewhere, send the recons out fishing, spot target, move BS into pounce position, make them a warp in, decloak, tackle what you can and call it to your buddies.
There are other, more overt ways - HAC squads are always fun.
If you're absolutely firm in the idea of doing this thing solo though, miners and npc'ers will be your targets and you are going to have to bear in mind that you have to be your own tackler, which means high-damage ships are not an option, coz you gots ta be quick.
I think probably the best all round solo ship going is the curse - it does around 250dps out the drone bay (afaik, at least) you can damp targets with the mids, use nos bonus to suck 'em dry, and just let the drones chew thru them in their own sweet time once their cap is gone - but be warned curse are made out of paper, so you do need to be a good pilot to keep them in one piece - this is not a ship flown by n00bs (not for long, anyway!)
Gd luck
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ry ry
StateCorp
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Posted - 2007.06.12 12:58:00 -
[27]
arrange for about a couple of hundred friends to come with you.
should do the trick.
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Jotan Veer
HUN Corp. HUN Reloaded
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Posted - 2007.06.12 13:00:00 -
[28]
Edited by: Jotan Veer on 12/06/2007 13:01:38
Don't worry about fitting stabs. You will just die horribly in gatecamp with a dictor.
Fitting cloak will not save you at a gatecamp either though you can use it to park in a system till the gatecamp is gone.
If you are so affluent then you can fit your BS for speed. I have seen a guy in Fountain who could bypass gatecamps with ease with a faction/officer fitted BS by simply either reapproaching the gate or aligning out of the bubble and warping away before anyone had time to reach him.
Though I'm shooting myself in the foot here, since I'm living in Fountain as well.
Also, Fountain is hardly the deepest part of BOB space. It is the ghetto 
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Patch86
Di-Tron Heavy Industries Sparta Alliance
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Posted - 2007.06.12 13:06:00 -
[29]
Give delve and fountain a go. Until you get a good grasp of what you're doing, the NPC stations will be really handy. WCS aren't really necessary (nor useful) since the biggest threat to you is a bubble camp, not a tackler ship. If yo can fly a HAC, it's the ideal ninja ratter- BS's can be a bit on the slow side.
Mostly though, take a ship you can afford to lose, and just have FUN. Anyone who fancies sallying out of Empire in to the deep unknown of alliance space deserves all the kudos going- good luck with it! --------
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Amarria Black
Clan Anthraxx
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Posted - 2007.06.12 13:10:00 -
[30]
Originally by: Glumpumpkin While I have this thread open I should also mention- it's more likely you'll be killed by BoB tenants or enemies of BoB than BoB themselves. I spent a good couple of months flying around their space and it was shocking to me how devoid of players it was.
Maybe they were all deployed somewhere, but i'd like to think they all docked up and logged when they saw my name in the intel channels 
I saw something that plug-ugly in Local, I'd run the other direction screaming, too. -_^
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Curzon Dax
Deep Core Mining Inc.
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Posted - 2007.06.12 14:26:00 -
[31]
Well, I'm kind of in an NPC corporation, so I'm not going to be able to get standings set towards me. Although being blue to BoB would be fun. :)
-CD
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Blacklight
Black Nova Corp Band of Brothers
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Posted - 2007.06.12 14:40:00 -
[32]
If you need to ask on here how to go about it then you probably shouldn't be coming.
Just use your head.
Blog
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Andy Roo
Caldari Righteous Chaps
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Posted - 2007.06.12 15:55:00 -
[33]
Ah random mini adventures into 0.0 are always a laugh. I tend to go in AFs, small, can rat, fast. Sometimes hit gatecamps, sometimes dont, hir 2 recently, got away from one, didnt the other. Shame, liked that harpy. Map is my best friend for doing it, looking at who is about, pilots in space in last 30 mins, kills in last hour, 2 best ways to check for gatecamps. As you said though, you have plenty of ISK, what does it matter if someone pops you, just try again. Getting blue standings sounds kind of boring though, takes the fun out of running around someones backyard, watching local spike every time you dock in an NPC station for the night.
Just pick your favourite ship, mine is an AF, Harpy to be specific, but I have done it in a Domi before, never bothered with a wcs. Got attacked a few times, either tanked and droned them, then ran, or just plain ran. Just use your head and use local, and the map, and youll be fine.
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Vasiliyan
The Flying Swan
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Posted - 2007.06.12 16:27:00 -
[34]
Take a myrm or vexor and go to Delve, through Aridia. There aren't many BoB in Fountain, just lots of Xelas NPCing quietly.
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Tecam Hund
The Buggers
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Posted - 2007.06.12 18:24:00 -
[35]
Originally by: Blacklight If you need to ask on here how to go about it then you probably shouldn't be coming.
Just use your head.
Is this a grumpy Blacklight?
I don't see anything wrong with anybody asking about basics of 0.0 survival on the forums. Not like they can be applied in practice without using one's head.
I also think this a great thread, because there are probably a lot of people asking the same questions.
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Esau Cairn
Bombshell Cartel
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Posted - 2007.06.12 21:10:00 -
[36]
I often go running around in different regions. I tend to travel in interceptors when I do. Covert ops will die, almost always, in a well-run gate camp. You appear briefly between moving and recloaking and then everyone who's paying attention will swarm that spot with their ship and lots of drones and you'll be uncloaked and die. An Interceptor with an MWD and some speed mods in low has a much better chance to live, in my experience.
If you want to pew-pew, you'll have to bring something bigger, of course. Lots of advice given out on that already, so I won't bother. However, you should be aware that 0.0 corps are very territorial. If we see you in our space, we will form a hunting party. We'll bubble the gates and you'll have to log or continuously warp or cloak to survive. The ISK farmers we have down here are almost all in cloaking Ravens. Not sure how they get in, but I imagine it's during the wee hours of the morning. Perhaps right after downtime. We kill them, and within a day or two they're back. So it's not immensely difficult to 'sneak' into 0.0 space.
The first time you try, you should probably do it in a disposable ship. Use the map; it can tell you how many people are in the next system and how many ships/pods have died there recently. That alone will help you immensely.
Oh, and if we see you in Fountain, we'll be sure to say, "Hi!". 
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Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.06.12 21:50:00 -
[37]
http://oldforums.eveonline.com/?a=topic&threadID=409879
Personally, I'd bring long run cruiser bpcs and attack ratters with a blackbird, arbitrator, celestis, or whatever. Maybe go for ravens in an assault frig. You're more likely to catch exposed ratters at offpeak times.
Go down first in covops or assault frig with mwd and cloak (before cloak is nerfed). Scout yourself with a buddy or alt if possible. Rat yourself some mins and start building yourself a personal empire. Anywhere with NPC stations has some sort of market, but don't bet on it having what you need...
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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MehTheTrader
University of Caille
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Posted - 2007.06.13 05:51:00 -
[38]
BoB has alot of systems. They are mostly all empty. Easy Ratting 
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Drasked
North Face Force Anarchy Empire
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Posted - 2007.06.13 06:05:00 -
[39]
NPC fit Raven + Arazu seems to work 
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Guran Khanid
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Posted - 2007.06.13 19:53:00 -
[40]
Originally by: Maglorre
If it were me, this is what I would do.
- Jump into implantless clone.
- Make sure my clone is up to date

- Take a covert ops frigate and a library of BPOs (or BPCs) of everything I would need to do what I wanted. Should be easy enough to get all that to one of the NPC stations (covops frigates are almost impossible to catch... aren't they
). make sure the station has medical facilities.
- Ensconce yourself in said station, buy some minerals and start building (you are a self confessed carebear and industrialist after all).
- Move medical clone to the station.
- Wait a few hours for stuff to build, assemble and go explore/rat/pew pew/die horribly to gate camps/whatever.
Have fun.
I've just recently made the move to 0.0 space with my alt, and Maglorre's recommendations are exactly what I would follow. Deep 0.0, when you're not part of the local alliance, is a difficult place, but you can "live" there reasonably well. A few additional points, some of them learned from very hard experience. 
- Rebuilding: The most difficult part of deep 0.0 space is not surviving, because you're going to die; it's rebuilding after you've died. You can't leave 0.0 to go buy a replacement ship, because there's a good chance that you won't get the replacement back in one piece. That means that everything you need on a long-term basis--ships, modules, ammunition--you're going to have to build locally yourself.
- Getting There: Traveling in and out of 0.0 is a matter of using a very fast, very replaceable ship--my recommendation is an Interceptor or even just a Frigate. Raw speed, Warp Core Stabilizer(s), and enough tanking to survive a few hits is all you need; I've run serious gatecamps in a Slasher.
- Blueprints: You still may die getting into 0.0; while you can afford to lose the ship, as Maglorre pointed out, what you really need is to get the blueprints to your destination. You can take your chances running them yourself, or you can contract out to a mercenary to make the run for you, there are a few people with a lot of experience at precisely this type of task.
- Gate Camps: The most dangerous spots are the boundaries between high-sec and low-sec, between low-sec and 0.0, and between opposing alliances. As mentioned above, deep 0.0 is nearly empty, unless there's a war underway.
- Station Camps: Once you're deep in 0.0, the most dangerous spots are going to be NPC station entrances and exits. You're much, much more vulnerable coming into or out of a station than a warp gate. On the way in, if you're suspecting trouble, scan the station before jumping to it; on the way out, pick a target (like a planet) that's aligned with the station exit that you can warp to the SECOND you leave the station. Minimize your time in-station; if there's serious in-station work to be done, do it at the end of your playing session before logging off.
- Stay Out of the Way: Minimize time in your "home" system if there is any local traffic. Do your mining and ratting one or two jumps away if possible, in empty systems (lots of them in 0.0). Bring plenty of ammo with you, and use an armor repairer to avoid having to go back for repairs.
- Keep a Low Profile: Keep quiet in local and move quickly. You want to act like you're supposed to be there; alliances have more members and guests than they can keep track of, much of the time they may simply not realize that you're not on the guest list.
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