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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.17 22:49:00 -
[1]
Edited by: Aramendel on 17/06/2007 22:49:48
Originally by: Anniina Johtotahti Now make graph where you try to hit skilled IC pilot approaching you with angle...
The point of the graph was the performance vs the hurricane. If you add tracking into it it will if anything give you better results in favour of the muninn since it has a tracking bonus.
Originally by: Bentula Even with the tracking bonus the zealot will have superior tracking, damage and same optimal range. It also has a higher scan resolution and lower sig aswell as higher speed.
Uhm.. are you colorblind? The muninn and zealot have identical dps. And for ranges below 60k you can add 100 dps on the muninn since it has unlike the zealot a dronebay.
Trackingwise there is little difference between both, the muninn will have 0.03025 and the zealot 0.033.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.17 23:00:00 -
[2]
The myrs higher base hitpoints and higher regeneration rate easily make up for the HAC resistance. And it has higher dps.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.18 01:26:00 -
[3]
Uhh.. which missile bonus?
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.18 12:47:00 -
[4]
Originally by: Spaced Skunk Is 1 20% range bonus over 10% range and 7.5% tracking so much difference really?
Yes.
Your problem is that you only compare it with the hurricane. BCs come very close to outclass HACs, especially the tier2 ones. But that is no muninn problem, it is a BC problem.
Such a change would overpower the muninn to a good deal for sniper work compare to the zealot (which has ATM about the same dps and range) and the eagle (which has more range but far less dps).
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.18 18:08:00 -
[5]
Originally by: Spaced Skunk ....theres a big difference with the Eagle, Sacrelidge and Deimos too compared with the t1 versions. Now look at the Muninn, it has t2 resists...with 2 major weaknesses and little to no ability to shield tank, an extra gun and high slot, and some extra range and tracking...to me thats a mild step up, costing 60-70M more than the Rupture.
Those HACs you mentioned have no bigger differences than their t1 version than the muninn...
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