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Waldorf VonWonderSalad
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.01.05 23:40:00 -
[31] - Quote
This thread, and the OP are both hilariously ********. No point in arguing with an idiot, they don't have the necessary comprehension to be reasoned with anyway. Just give him a cookie, pat him on the head and go about your business knowing CCP isn't dumb enough to implement any of his ideas. |
Simi Kusoni
HelloKittyFanclub
25
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Posted - 2012.01.06 00:10:00 -
[32] - Quote
Waldorf VonWonderSalad wrote:This thread, and the OP are both hilariously ********. No point in arguing with an idiot, they don't have the necessary comprehension to be reasoned with anyway. Just give him a cookie, pat him on the head and go about your business knowing CCP isn't dumb enough to implement any of his ideas. What are these forums for, if not for trolling?
Atticus Fynch wrote:All pirates may be carebears, but not all carebears are pirates. Redundant statement of the year award goes to....
Atticus Fynch wrote:As for Black Frog, I didn't know EVE revolved around any one corp or alliance. So who is the simpleton here? The player looking for autonomy or the one hooked on the cooperation of another corp in a "trust no one" universe? Who is a simpleton? Probably the player who wants to be autonomous in low/null but can't afford a jump freighter.
Atticus Fynch wrote:Face it, it will make your ganking harder, that is what you are upset about and will prob rage quit over if implemented. No one corporate entity should have a monopoly in EVE to the point that newbs need them in order to survive. Where is the sandbox in that? I doubt I'd rage quit, since I only PvE at the moment (I'm saving for a few weeks so I can buy a super, then I'll get back on the PvP).
But, for what it's worth, if you "need" anyone in Eve in order to survive, you're an idiot. Hell, I recently left my alliance and I don't fly with anyone at the moment yet I operate fine in low, null and whs. In fact I've never lost a PvE ship, on any of my characters (excluding anathemas, anyway. I've lost loads of anathemas) so the fact that you're sitting there whining that this game is imbalanced in favor of gankers is merely laughable.
All you've shown is that you're a wee bit of a terribad. |
Goose99
635
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Posted - 2012.01.06 00:12:00 -
[33] - Quote
Kotorii wrote:Oh God this thread
'Tis true, this thread is godlike. And thanks for your bump and support. |
Fras Siabi
Dreddit Test Alliance Please Ignore
31
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Posted - 2012.01.06 00:48:00 -
[34] - Quote
Atticus Fynch wrote:
When you get down to it, EVE is fundamentally a Predator vs Prey game. Looks like the Predators will be upset if the Prey got even footing.
Unless there is proper balance, carbearing in EVE will remain a losing game. These comments show that Predators are afraid of having to put up a fight for change instead of beating up the defenseless toon for his lunch money.
I agree that fundamentally, Eve is a Predator vs Prey style of game at times. Its also a risk vs. reward game. If you want to go out and mine or haul things through space, you are taking a great risk, which is being ganked. Of course, you can make a large amount of profit doing so. Alternatively, you can haul things in a blockade runner which is almost impossible to catch unless you don't know what you're doing, but you can't haul as much, so as you've lowered the risk, you've lowered the reward. If you want to get an even footing, try to make friends who will protect you, join a corp to help you move things, or simply don't move large amounts of junk at a time.
Carebearing in Eve will never be "balanced" because there is nothing to balance. You aren't safe anywhere in New Eden regardless of what you are doing. You can always be wardec'ed, unless you're in an NPC corp.
It is not CCP who needs to be adapting the game to you and making it easier for you to not ever have to worry about being ganked, but you who needs to be adapting to the way that people play the game, and realizing that Eve is a sandbox where you are never safe and that's what makes it great. Have we lost Fountain yet? |
HONSOU FERRIX
Barr Heavy Industries Test Friends Please Ignore
0
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Posted - 2012.01.06 01:07:00 -
[35] - Quote
is this a joke? you want to make it so you cant get tackled at all?, and so that when using autopilot you go straight to gate? AND just incase the worst happens some device to kill yourself and everyone targeting you!? WTF! youre playin the wrong game
antiwarpdisruption would be warp core stabs |
Corina Jarr
Spazzoid Enterprises Purpose Built
496
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Posted - 2012.01.06 01:43:00 -
[36] - Quote
Atticus Fynch wrote:Duchess Starbuckington wrote: But hey, I can make groundless inferences instead of legitimate points as well, so I'm gonna say that you're likely a carebear who got repeatedly ganked due to not having a clue about this game.
Viceran Phaedra wrote: You are encouraging PvP pilots to tar us all with your brush.
Be quiet.
Corina Jarr wrote: And I would quit if this was implemented, because overall it would make it safe to "play" afk and/or stupidly.
Bischopt wrote: They're not broken, you are.
When you get down to it, EVE is fundamentally a Predator vs Prey game. Looks like the Predators will be upset if the Prey got even footing. Unless there is proper balance, carbearing in EVE will remain a losing game. These comments show that Predators are afraid of having to put up a fight for change instead of beating up the defenseless toon for his lunch money.
I'm certainly not a predator. You want my API so you can see my 26 losses and 0 kills?
I'm just reasonable, and your suggestions are not.
Now I would never argue that mining ships and industrials are fine. They could certainly use some tweeking (especially the Amarr ones, lowest hauling capacity and lowest tankability). But I have yet to lose a non combat vessel (I spend a good portion of my life hauling PI goods from WHs) and have lost plenty of combat ones.
And while things may be inbalanced, changes like the ones you suggested do nothing to help bring things closer to center and instead push the balance out the window. |
Embrace My Hate
Black Horizon. Test Friends Please Ignore
84
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Posted - 2012.01.06 03:59:00 -
[37] - Quote
10/10 op look at everybody that bit on this one. |
Telos Kahn
Golden Showers Flight Institute Partners of Industrial Service and Salvage
0
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Posted - 2012.01.06 05:51:00 -
[38] - Quote
Can't tell if OP is trolling
Or just mentally handicapped.....
Edit: (Can't use ******) |
Zenk Faswell
Dreddit Test Alliance Please Ignore
15
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Posted - 2012.01.06 07:23:00 -
[39] - Quote
I support OP for his fantastic ideas and well-reasoned arguments. |
Rick Maken
Dreddit Test Alliance Please Ignore
12
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Posted - 2012.01.06 12:49:00 -
[40] - Quote
Nice **** post OP |
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Kristoffon Ellecon
Dreddit Test Alliance Please Ignore
5
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Posted - 2012.01.06 12:59:00 -
[41] - Quote
I also have an idea to improve the game.
- Carebears can't post on the forums.
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Duchess Starbuckington
Starbuckington Manor
77
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Posted - 2012.01.06 14:24:00 -
[42] - Quote
Quote:When you get down to it, EVE is fundamentally a Predator vs Prey game. Looks like the Predators will be upset if the Prey got even footing.
The prey have an even footing. Just because you're too brainless to work around a problem doesn't mean everyone else is. |
Atticus Fynch
263
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Posted - 2012.01.06 17:25:00 -
[43] - Quote
Scenarios:
Battleship vs Battleship --->who wins? The better pilot.
Battleship vs Freighter ---> who wins? The battleship, because of the nature of the ships. Pilot skill does not come into play and if "running away" is a skill, the perhaps we should have a skillbook for it.
Battleship vs Exhumer ---> who wins? The battleship, because of the nature of the ships.
Battleship vs Transport ---> who wins? The battleship (if you are not fast enough with the cloak button or cant cloak due to 2000m limit like when undocking), because of the nature of the ships.
I am not asking for a free pass for non-combat ships as some of you seem to think.. I am asking for more varied and stronger defenses for them and perhaps exclusive to that class only. They would then become a challenging target instead of a pushover victory. Ideas to balance carebears and non-combat ships. https://forums.eveonline.com/default.aspx?g=posts&m=605757&#post605757 |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
136
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Posted - 2012.01.06 18:00:00 -
[44] - Quote
Atticus Fynch wrote:Scenarios:
Battleship vs Battleship --->who wins? The better pilot.
Battleship vs Freighter ---> who wins? The battleship, because of the nature of the ships. Pilot skill does not come into play and if "running away" is a skill, the perhaps we should have a skillbook for it.
Battleship vs Exhumer ---> who wins? The battleship, because of the nature of the ships.
Battleship vs Transport ---> who wins? The battleship (if you are not fast enough with the cloak button or cant cloak due to 2000m limit like when undocking), because of the nature of the ships.
I am not asking for a free pass for non-combat ships as some of you seem to think.. I am asking for more varied and stronger defenses for them and perhaps exclusive to that class only. They would then become a challenging target instead of a pushover victory.
Why? They're specifically designed as non combat ships. They are working entirely as intended. If you want to be safer, fly a transport. A blockade runner can cloak and hide from the big meanie pirates, and a deep space transport can fit a reasonable tank and with it's innate two warp stabs, isn't going to be hard to make uncatchable in highsec if you're not dumb. |
Emperor Salazar
Dreddit Test Alliance Please Ignore
408
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Posted - 2012.01.06 18:04:00 -
[45] - Quote
When are you going to post your loss mail? |
Terik Voth
The Foreign Legion
1
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Posted - 2012.01.06 18:34:00 -
[46] - Quote
I too wish I could fly safely without having to worry about anything blowing up my precious ship in this game. It would make it so fun. And yes definately autopilot warp to 0 would be awesome because I'm lazy as **** and can't be arsed to fly my own ship that might get blown up because I carry **** in my t1 hauler that has no business being carried in a t1 hauler. You know what makes haulers and miners a challenging target? Not being a lazy **** and using your brain. Try it sometime instead of asking to change the game to suit your stupidity. |
Velicitia
Open Designs
437
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Posted - 2012.01.06 18:52:00 -
[47] - Quote
Atticus Fynch wrote:Scenarios:
Battleship vs Battleship --->who wins? The better pilot.
Agree
Atticus Fynch wrote: Battleship vs Freighter ---> who wins? The battleship, because of the nature of the ships. Pilot skill does not come into play and if "running away" is a skill, the perhaps we should have a skillbook for it.
The freighter, because his support fleet jumps through a second later . Oh, you were flying alone during a war, or through lowsec/nullsec? well, you really shouldn't do that.
Atticus Fynch wrote:Battleship vs Exhumer ---> who wins? The battleship, because of the nature of the ships. The exhumer, because it's tanked well enough to live long enough for the support fleet to show up. If we're talking about hi-sec, and a gank, then the tank lasts long enough for CONCORD to show.
Atticus Fynch wrote:Battleship vs Transport ---> who wins? The battleship (if you are not fast enough with the cloak button or cant cloak due to 2000m limit like when undocking), because of the nature of the ships. Seeing as the transports have an inherent +2 warp strength, the transport. If you're talking about Blockade Runners ... then the BR, because they're nimble little bastards.
Now, if you have the misfortune to get shot at regardless, the DST can still fit a mean tank ... and has a fair chance of tanking said battleship until CONCORD (or the support fleet) shows up.
Atticus Fynch wrote:I am not asking for a free pass for non-combat ships as some of you seem to think.. I am asking for more varied and stronger defenses for them and perhaps exclusive to that class only. They would then become a challenging target instead of a pushover victory.
TBH, it sounds like a free pass to me . There are already a number of ways to get these vessels safer -- it just means hurting your ISK/hour a bit. The crux of the problem is the mechanics of hisec, and the fact that they essentially foster the (incorrect) feeling that "hisec should be safe".
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Xolani1990
PonyWaffe Test Alliance Please Ignore
70
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Posted - 2012.01.06 19:05:00 -
[48] - Quote
You make your own safety in EVE. If you can't be bothered to protect your expensive assets by having other pilots protect them with their combat ships then you deserve to lose them to a pirate or war target, and if you transport expensive cargo in a paper thin T1 industrial while autopiloting then you deserve to get suicide ganked.
Feature working as intended. |
RomeoActual
Dreddit Test Alliance Please Ignore
0
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Posted - 2012.01.06 20:25:00 -
[49] - Quote
For the low low price of 1BN isk/mo I will be your constant guardian. Fending off all enemies so that you can afk this game in peace.... money up front though. |
Sroasa
Dreddit Test Alliance Please Ignore
22
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Posted - 2012.01.07 00:12:00 -
[50] - Quote
The OP's problem is that he's only played about two percent of this game. He says that bubbles can work in low/null sec which means he has never been to either or he's an ex-NC titan pilot.
In Eve, if you're in a fair fight then one of you has done it wrong. If you're in an industrial ship in a fight then that person is you. The balance between combat and non-combat ships is the combat ships try to catch non-combat ships and non-combat ships try not to be caught. No further balancing is needed.
Atticus Fynch, your homework assignment is to research these topics and then understand why you are wrong:
- Log in traps
- Agression and logoff mechanics
- Cloak + MWD trick
- Warp disruptor bubbles especially their use as drag bubbles
- Titan bridge mechanics
- Freighter insta warps
- How to scout
- Gate and cyno bridge mechanics
- Station insta warps
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Mistified
PonyWaffe Test Alliance Please Ignore
1
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Posted - 2012.01.07 05:11:00 -
[51] - Quote
OHGODYEAH
I am going to have so much fun finding you in higsec and blapping all of you carebears repeatedly in the fase. |
sYnc Vir
Wolfsbrigade
94
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Posted - 2012.01.07 10:37:00 -
[52] - Quote
How about the OP stop autp piloting his badge of goodies so he don't get ganked.
Pretty sure a good Crane pilot can't get caught. |
Duchess Starbuckington
Starbuckington Manor
77
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Posted - 2012.01.07 14:08:00 -
[53] - Quote
Repeating this for the benefit of the simpleton OP:
Quote: The prey have an even footing. Just because you're too brainless to work around a problem doesn't mean everyone else is.
|
Velicitia
Open Designs
441
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Posted - 2012.01.07 20:59:00 -
[54] - Quote
Duchess Starbuckington wrote:Repeating this for the benefit of the simpleton OP: Quote: The prey have an even footing. Just because you're too brainless to work around a problem doesn't mean everyone else is.
QFT.
Not 20 minutes before writing this post, got accosted by a guy in a lowsec system. Luck was on my side, as I was flying a tanked Occator... so first volley went through about 30% of my shields...
Got away because the guy wasn't prepared to deal with the +2 warp strength ... |
Vash Itsumo
PonyWaffe Test Alliance Please Ignore
2
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Posted - 2012.01.07 21:35:00 -
[55] - Quote
Atticus Fynch wrote:Scenarios:
Battleship vs Battleship --->who wins? The better pilot.
Battleship vs Freighter ---> who wins? The battleship if the Freighter pilot is being an idiot.
Battleship vs Exhumer ---> who wins? The battleship if the Exhumer pilot is being an idiot.
Battleship vs Transport ---> who wins? The battleship if the Transport pilot is being an idiot.
I am not asking for a free pass for non-combat ships as some of you seem to think.. I am asking for more varied and stronger defenses for them and perhaps exclusive to that class only. They would then become a challenging target instead of a pushover victory.
Fixed it for you.
Take the proper precautions and your stupid losses won't happen. Like tanking Exhumers and mining aligned (and not mining during Hulkageddon)...
Scouting ahead with your Freighter.
Losing a Transport is just ********, you're untargetable when you undock for ages, more than enough time to get outside 2000m of the station. If you wanna be more careful make some insta-undocks in a frigate beforehand so you can instawarp when you undock...
tldr: don't do combat in industrials. your tank in industrials is avoiding combat using in game intel and real life intelligence. |
Proclus Diadochu
Obstergo NEM3SIS.
48
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Posted - 2012.01.08 06:11:00 -
[56] - Quote
Atticus Fynch wrote:Scenarios:
Battleship vs Battleship --->who wins? The better pilot.
Battleship vs Freighter ---> who wins? The battleship, because of the nature of the ships. Pilot skill does not come into play and if "running away" is a skill, the perhaps we should have a skillbook for it.
Battleship vs Exhumer ---> who wins? The battleship, because of the nature of the ships.
Battleship vs Transport ---> who wins? The battleship (if you are not fast enough with the cloak button or cant cloak due to 2000m limit like when undocking), because of the nature of the ships.
I am not asking for a free pass for non-combat ships as some of you seem to think.. I am asking for more varied and stronger defenses for them and perhaps exclusive to that class only. They would then become a challenging target instead of a pushover victory.
Scenarios:
Battleship vs Battleship --->who hauls more? The Battleship
Battleship vs Freighter ---> who hauls more? The Freighter, because of the nature of the ships.
Battleship vs Exhumer ---> who mines more? The Exhumer, because of the nature of the ships.
Battleship vs Transport ---> who hauls wins? The Transport, because of the nature of the ships.
... see what I did there? Prolly not. |
Major Templar
Ascendent. Test Alliance Please Ignore
30
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Posted - 2012.01.08 20:09:00 -
[57] - Quote
Death to all Carebear Pubbies!!!! |
ElQuirko
The Demonfuge Malevolent Fan Club
301
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Posted - 2012.01.09 19:42:00 -
[58] - Quote
Let's put this in real life terms. A slow-moving cargo freighter is crossing the ocean and is shot at by ships upwards of ten kilometres away. It has no defences anyway, and should have accounted for the risk before setting off.
You want balance? Stop jumping haulers around solo in lowsec and, like any competent corp, get an escort. |
JongBlood
The Suicide Kings Test Alliance Please Ignore
6
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Posted - 2012.01.09 19:58:00 -
[59] - Quote
I am one of the most terrible posters in all of new Eden and even I find this to be a terrible idea. I applaud you sir. |
gabrial13
Noir. Noir. Mercenary Group
0
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Posted - 2012.01.10 00:41:00 -
[60] - Quote
Atticus Fynch wrote:Scenarios:
Battleship vs Battleship --->who wins? The better pilot.
Battleship vs Freighter ---> who wins? The battleship, because of the nature of the ships. Pilot skill does not come into play and if "running away" is a skill, the perhaps we should have a skillbook for it.
Battleship vs Exhumer ---> who wins? The battleship, because of the nature of the ships.
Battleship vs Transport ---> who wins? The battleship (if you are not fast enough with the cloak button or cant cloak due to 2000m limit like when undocking), because of the nature of the ships.
I am not asking for a free pass for non-combat ships as some of you seem to think.. I am asking for more varied and stronger defenses for them and perhaps exclusive to that class only. They would then become a challenging target instead of a pushover victory.
Who dies in a cloaky transport to a battleship ? I would be amused to see that KM
Battleship vs Freighter , if you get yourself in this situation then you are doing something wrong. |
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