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Cipher7
Sebiestor tribe
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Posted - 2007.06.18 10:40:00 -
[1]
Looks like Amarr is getting love
From patch notes :
Decreased CPU use on Armor Hardeners. Boosted tracking of all Pulse Lasers by 25%. Reduced power need for Medium Beam Lasers. Small Capacitor Booster II duration changed from 15 seconds to 12 seconds Increased tracking of Energy Pulse Batteries by 25%
 
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Kiyano
Caldari Pilots Of Honour
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Posted - 2007.06.18 10:48:00 -
[2]
Yeah... thats been public knowledge for a week or more, where have you been? 
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Cipher7
Sebiestor tribe
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Posted - 2007.06.18 11:17:00 -
[3]
Always the last to read the patch notes 
But surely this is good news
Why aren't the peasants rejoicing?
I'd kill for %25 better tracking.
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Pesadel0
Ordem dos Templarios Te-Ka
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Posted - 2007.06.18 11:21:00 -
[4]
Originally by: Cipher7
Always the last to read the patch notes 
But surely this is good news
Why aren't the peasants rejoicing?
I'd kill for %25 better tracking.
Maybe because they arent really boosting ammar that much?
I mean they had what?Like One year to fix ammar and this is the "boost" they gave?
I was sworn to absolute secrecy BY CCP. |

Penny Mai
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Posted - 2007.06.18 11:25:00 -
[5]
Originally by: Cipher7 Why aren't the peasants rejoicing?
I'd kill for %25 better tracking.
It's about as useful as putting a sniper scope on a sawnoff shotgun... 
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Imperator Jora'h
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Posted - 2007.06.18 11:34:00 -
[6]
Edited by: Imperator Jora''h on 18/06/2007 11:33:50
Originally by: Cipher7
Always the last to read the patch notes 
But surely this is good news
Why aren't the peasants rejoicing?
I'd kill for %25 better tracking.
Peasants are not rejoicing because the so called boost is crap. It amounts to little more than a half-assed (that's being generous), poorly thought out and utterly unconvincing attempt to mollify Amarr pilots.
Quote: From patch notes :
Decreased CPU use on Armor Hardeners. Boosted tracking of all Pulse Lasers by 25%. Reduced power need for Medium Beam Lasers. Small Capacitor Booster II duration changed from 15 seconds to 12 seconds Increased tracking of Energy Pulse Batteries by 25%
1) They are not decreasing CPU on armor hardeners. They are increasing CPU needs on passive hardeners. Supposedly this helps Amarr by making people want to fit active hardeners and steer away from omni-tanked passive setups. Except the EANM will now have the same CPU reqs as active and the only race this actually hurts most is the ever CPU limited Amarr. Add in that telling Amarr to opt for a mod that eats their ever precious cap in lieu of one that does not just adds insult to injury.
2) Boosted tracking is nice sure. It also addresses an issue that was never an issue. No one I ever saw complained that pulse tracking needed help. 25% sounds a lot but in the end what does it really get Amarr? Not a lot. So nice? Sure. Needed? Not at all.
3) Reduced power needs for Medium Beams is not a buff but a fix and one LONG overdue.
4) Bonus to cap boosters is not an Amarr buff. It buffs anyone who uses those.
For a more thorough dissection of the issues see the comments page to CCP Fendahl's Dev Blog on this. The appalled shock at this "buff" is near universal.
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bloomich
Trotter's Independent Traders Co
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Posted - 2007.06.18 11:39:00 -
[7]
Edited by: bloomich on 18/06/2007 11:39:09 Amarr have a broken leg.
This "Buff" is like putting on a bandage, and proclaiming that the broken leg is fixed.
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Patch86
Di-Tron Heavy Industries
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Posted - 2007.06.18 11:50:00 -
[8]
Originally by: Imperator Jora'h
1) They are not decreasing CPU on armor hardeners. They are increasing CPU needs on passive hardeners. Supposedly this helps Amarr by making people want to fit active hardeners and steer away from omni-tanked passive setups. Except the EANM will now have the same CPU reqs as active and the only race this actually hurts most is the ever CPU limited Amarr. Add in that telling Amarr to opt for a mod that eats their ever precious cap in lieu of one that does not just adds insult to injury.
2) Boosted tracking is nice sure. It also addresses an issue that was never an issue. No one I ever saw complained that pulse tracking needed help. 25% sounds a lot but in the end what does it really get Amarr? Not a lot. So nice? Sure. Needed? Not at all.
3) Reduced power needs for Medium Beams is not a buff but a fix and one LONG overdue.
4) Bonus to cap boosters is not an Amarr buff. It buffs anyone who uses those.
For a more thorough dissection of the issues see the comments page to CCP Fendahl's Dev Blog on this. The appalled shock at this "buff" is near universal.
1: I agree. Not a senisble change.
2: I disagree. Tracking is the single most important limiting factor with blasters, ACs and pulses. A boost in tracking is potentially completely synonymous with a boost in DPS. Potentially.
3: Reduced capacitor is one of the things that Amarr players have requested the most out of any of the fixes asked for, next to "boost damage". Really seems like a welcome change.
4: I doubt anyone would disagree with the notion that Amarr are the single most cap intensive race out of the 4. While it's true this boosts anyone who uses them, it's the Amarr who are going to feel the most benefit from it. I doubt a missile spewing passive tanked Drake pilot could really care less. Importantly, it also benefits Blaster pilots- a pretty ailing combat tactic, dwarfed by Amarr only by the fact that Amarr is a whole borked race, while Blasters are only a single weapon system.
Maybe Amarr could do with more boosts (in fact, they almost certainly do), but it's a step in the right direction. And it might be wise of CCP to boost them incrementally, so as not to accidentally boost them through the roof. It's always been CCP's stated modus operandi (not that you can always tell) that they change things bit by bit to make it easier to balance. Hopefully, this is just round one of the Amarr fixes. --------
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Delene
Amarr InNova Tech Inc
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Posted - 2007.06.18 11:51:00 -
[9]
Originally by: bloomich Edited by: bloomich on 18/06/2007 11:39:09 Amarr have a broken leg.
This "Buff" is like putting on a bandage, and proclaiming that the broken leg is fixed.
This looks to me more like blowing a kiss on it and sending you to do a marathon...
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Zeko Rena
Caldari Tangent Technologies
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Posted - 2007.06.18 11:53:00 -
[10]
Edited by: Zeko Rena on 18/06/2007 11:52:29 Wow, Amarr get some boosting and people still complain, be happy you got anything, my drakes getting a evil shield ******ation in the patch but you don't see me complaining, im going to deal with it and try to find a way around it lol, say thank you ccp, but more plzkthx at the very least  --------------------------
Har Har, sig is finnaly mod proof. |

Mastin Dragonfly
Ministry of War
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Posted - 2007.06.18 11:56:00 -
[11]
Originally by: Patch86
Originally by: Imperator Jora'h 3) Reduced power needs for Medium Beams is not a buff but a fix and one LONG overdue.
3: Reduced capacitor is one of the things that Amarr players have requested the most out of any of the fixes asked for, next to "boost damage". Really seems like a welcome change.
Reduced powerGRID useage of a frigate weapons system that no frigate was able to fit. Has nothing to do with cap use.
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Deva Blackfire
Viziam
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Posted - 2007.06.18 12:08:00 -
[12]
Originally by: Zeko Rena Edited by: Zeko Rena on 18/06/2007 11:52:29 Wow, Amarr get some boosting and people still complain, be happy you got anything, my drakes getting a evil shield ******ation in the patch but you don't see me complaining, im going to deal with it and try to find a way around it lol, say thank you ccp, but more plzkthx at the very least 
I have good idea for drake boost. Lets give them 5% faster missiles (and nerf shieldtank). Just dont cry, its boost!
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Zeko Rena
Caldari Tangent Technologies
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Posted - 2007.06.18 12:09:00 -
[13]
Shield tank is getting nerfed, but ill take the 5% missile boost please! --------------------------
Har Har, sig is finnaly mod proof. |

Risar Surtr
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Posted - 2007.06.19 02:51:00 -
[14]
So lets see, better tracking. I still cant hit frigates or drones with any regularity. I might be able to regularly hit cruisers now. Big friggen whoop. I dont want a 100m isk cruiser killer.
Nobody cares about what caldari pilots think. I dared a corp mate who has almost 30m sp to come up with a good amarr BS fitting using lasers as the primary weapon. He did it, with 1/5th the damage his raven does, with near maxed gunnery skills. On top of that he could barely come up with a fitting that yielded a stable cap. If you haven't flown amarr on a regular basis then please step off, your talking out your backside.
There are two solutions to fixing amarr: Fix the cap & fix the DPS. You can fix the cap by doing it the right way and finally making amarr the "cap race" by giving them better cap recharge then everyone else, on par with the range advantage, drone advantage and speed/size advantage the other races have. Fix the DPS by making beams actually usable, on top of reducing PG they also need a reduction in cap usage, and a slight boost in ROF and tracking. (note I said *slight*)
The other possible solution is to invent some backstory about technology sharing between the amarr and caldari (supposed allies right ?) that leads to some amarr missle ships. (real missle ships, not this friggin 1 or 2 launcher crap)
Don't cry about them not being the laser race anymore. What military/race/culture would rely solely on a single type of inferior weapon for so long ?
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Yipsilanti
Forum Moderator Interstellar Services Department

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Posted - 2007.06.19 02:54:00 -
[15]
Please try and keep all discussion on Revelations 2 in THIS Thread, as it is easier to keep track of.
Thanks ___
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