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Baddias Mongo
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.06.22 15:17:00 -
[1]
Just wondering if anyone has had problems with desynching since the Rev II patch?
Last night it happened to me twice in Tenal during combat flying a Sabre in OE-4. Was at least 150 in local on both occasions so things were quite laggy
First time was me and 3 others attacking a hostile Harpy that had jumped in to oe-4. (so only 5 ships on grid) I had him tackled and was orbiting at 10km when desynch occured. His Harpy was still on my overview even though I knew from Teamspeak that he was already dead, and my ship appeared to still be orbitting his at 10km with all commands unresponsive. Hitting warp to a SS had no visibleeffect, although after I logged I was at the SS that I had hit warp too when I logged back in.
Second time about half an hour later. Hostile fleet of about 60 jumped in to 0e-4. I was cloaked on grid off gate, and attempted to decloak and warp to gate at 0 to drop bubble on their fleet. I hit decloak but my ship did not visiblely decloak even though the module button showed as deactivated. Attempted to warp to gate but it didnt happen. Same as before everything was unresponsive with my ship appearing to hang in space and the enemy fleet still showed on my overview and on screen as being at the gate even though I knew from TS that they had all warped away to a POS and gate was clear. Same as before I hit warp to SS, logged off and was back at that SS when I logged back on. Someone from my corp also reports desynching at the same time here too when the hostiles jumped in.
Anything like this been happening elsewhere?
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Brackun
Pilots Of Honour
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Posted - 2007.06.30 15:40:00 -
[2]
So I suppose this is what I have been experiencing too...
http://oldforums.eveonline.com/?a=topic&threadID=547378
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FWL Noir
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Posted - 2007.07.03 03:55:00 -
[3]
I have had the same problem a few times now since the patch and when it happened many from my alliance had to re log in to regain sync. This seems to only happen in large engagements for me so far. I have petitioned CCP for replacement ships due to the issue but they are claiming thier isn't anything showing in the logs so nothing they can do. I would think that the logs woiuld show mass re logging at the time it happened while people tried to re establish sync, oh well hope they get it fixed.....
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Donna Maria
Amarr
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Posted - 2007.07.03 04:25:00 -
[4]
Good luck getting a ship back due to De-sync. I had an experience like your.
I was cloaked in a raven, aligned to the POS when local popped (At another gate in system.) As soon as 3 hostiles jumped in I initiated warp to the POS. As A watched 'warp drive active' on my screen it looped over and over again (the speed bar indicating warping). This continued to happen as local went from 4 - 50 Then I watched the blob warp to their gate, as Im watching it all in slow motion I see my shields go down about 1/4th (Im totally desynched now) and stop. I also see my wreck, then my corpse, the entire time I still have my Raven Hud and the stupid Warp Drive Active. The Petition is still open but like I said, CCP is famous for the 'our logs dont show a server side issue' i never even heard of De-sync until after the latest patch.
Im the girl momma warned you about..
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FWL Noir
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Posted - 2007.07.03 07:10:00 -
[5]
Well if CCP won't admit it's a problem and try and fix it since they can check server logs for the systems where reported and see people logging out and back in to establish sync then why do we pay them? I think too many of us have forgot that we are customers here. While Eve is a fun game it is not free we are paying for it and need to remember that and quit brushing off poor customer service as "Oh well you know CCP'....
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Corbon Hydrashock
SPECTRE Ops
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Posted - 2007.07.03 13:39:00 -
[6]
Edited by: Corbon Hydrashock on 03/07/2007 13:41:13
I've been complaining about my corps' continued problems with screens 'freezing,' but you're right - the latest "performance improvement patch" instilled desynch into pvp, and seemingly pvp only(!?).
Not a fight goes by, anymore, where I don't have to act like I have a lock on a ship, even though I have no clue if I got him or not... I just hope he's still there, then open the guns up.
Meanwhile, the war target is taking damage, and often blows up - but I have no sense of it... I just hope for the best and hit the buttons as if I had a lock.
Since the last patch, I can readily think of seven pvp fights it has happened to me, three of which my corp mates had the same problem at the same time I did.
Interestingly, for some fights not -everyone- in my corp gang had desynchronization, so it may be a problem with only half the computers that play Eve.
Edit: Any chance the 'desynch' is only happening to players on the North American continent? Wen I think about the corp players who desynch'ed during battle, it may have only been Americans and Canadians.
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TX 01
Victims of Confusion Cruel Intentions
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Posted - 2007.07.03 13:52:00 -
[7]
Edited by: TX 01 on 03/07/2007 13:51:33 Same here and it's annoying as hell..
Had it 3 times on one day and i wasn't alone..
only fix relog in combat fun eh..
AND NO it was 2 times in a 5vs5 fight so can hardly call that a fleet fight..
the other was a fleet fight but not an intended one at the start...
Got state of the art pc and good connection..
So don't wanna hear any of that BS
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ShadowWidow
German Cyberdome Corp Cult of War
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Posted - 2007.07.03 13:54:00 -
[8]
Originally by: Corbon Hydrashock Edited by: Corbon Hydrashock on 03/07/2007 13:41:13
Edit: Any chance the 'desynch' is only happening to players on the North American continent? Wen I think about the corp players who desynch'ed during battle, it may have only been Americans and Canadians.
No it doesnŠt matter where you live :) for example i am from germany and also had the descych, same as some from england, estonia and so on :)
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Reverend William
Black Sea Industries Cult of War
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Posted - 2007.07.03 14:53:00 -
[9]
Suppose it's worth mentioning here that I finally got my first taste of desync last night post-Rev2. Not a huge fight, perhaps 100 total pilots, but the same exact symptoms as everyone else. I was stuck in one place on my client, but approaching the gate. Also I was clearly in blaster range and killing the pilots I was selecting nearby the gate. Dead pilots were stuck on overview, and almost nothing was lockable. This was true for a huge % of the fleet, if not all of them. Ended up having to reconnect, and I was back on the gate where I had approached earlier.
Normal lag I can cope with. This.. not so much. Fix please =) |

Rachel Karrde
Caldari KraehenKlaue
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Posted - 2007.07.03 18:22:00 -
[10]
you happy dudes up there ... i have it in a simple small angel extravaganza mission where only 2 of us "humans" are involved and where i do stuff that i dont see and where the stage is cleared while i fight 4 BSes and some small stuff .... desync is wow ...like really great stuff .....
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Wil Ricker
Caldari V.I.C.E.
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Posted - 2007.07.03 18:56:00 -
[11]
so, I wasn't going crazy then. lost my ship & a whole bunch of expensive launchers/rails . Haven't heard anything from my petition yet. Still hopeful.
I know the speed of light...but what's the speed of dark? |

Corbon Hydrashock
SPECTRE Ops
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Posted - 2007.07.04 03:57:00 -
[12]
I agree - for the first time, Eve has become, for the most part, unplayable for me.
I haven't tested it since the patch, today, but they didn't mention anything in the patch notes about addressing any performance issues.
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Johann Jeneau
Gallente Cricas Portuguese Korp Blind Beavers
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Posted - 2007.07.04 07:54:00 -
[13]
yeah, i think i'll go to the beach more often from now on
yesterday it could have been a fun fight 6 vs 8 with 20 guys in system, after the first locks and shots everyone desync, us and them, it end up being just a stupid fight and a stupid way of passing time
if i knew at least i would have brought some popcorns
oh, and the FPS was great and i really didnt experienced any lag probably because i wasn't really there
I like my steaks bloody as hell |

Rock Lobster
Solarflare Heavy Industries
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Posted - 2007.07.04 10:20:00 -
[14]
Edited by: Rock Lobster on 04/07/2007 10:20:21 OE- was particularly bad over the weekend, but then again there was a lot going on. 
My other character lost an Abaddon when she got desynced. 3 relogs and eventually got back, ended up the killmail was so long it was truncated. I guess it took a lot of folks to get through that 23k of armor. 
I'm on a good connection too, 8MB ADSL with Plus.net - less than 10 hops to EVE's server cluster, usually less than 100mS latency on a bad day.
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Kynes Harkonnen
Caldari HAZCON Inc
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Posted - 2007.07.04 10:33:00 -
[15]
Every day for the past week or so, i get dysync a few times a night. I'm soloing or small ganging lv4 missions in systems with 10-30 people in them... Even Ice mining i sometimes get it. Its just unplayable atm.
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solbright altaltalt
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Posted - 2007.07.04 11:30:00 -
[16]
Originally by: Johann Jeneau oh, and the FPS was great and i really didnt experienced any lag probably because i wasn't really there
FPS and lag are not related. Loss of synchronisation (Desync) could be considered a form of lag though.
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Johann Jeneau
Gallente Cricas Portuguese Korp Blind Beavers
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Posted - 2007.07.04 17:55:00 -
[17]
Originally by: solbright altaltalt
Originally by: Johann Jeneau oh, and the FPS was great and i really didnt experienced any lag probably because i wasn't really there
FPS and lag are not related. Loss of synchronisation (Desync) could be considered a form of lag though.
yes of course, i was just trying to say that everything was running fine until everyone desynced, not saying they are the same thing or even related.
Before rev2 i had way lower FPS and more lag also, but the only times i got desynced was when i was dead, i keep watching my ship with no structure running away at insane speeds.
Now i have better fps and also less lag but instead i have desynced at the beggining of fights and i never recover it unless i relog
my mates are also complaining about these one of them lost a cerb at a gate in 0.0...it was just him a friend a foe and a NPC at the gate...
I like my steaks bloody as hell |

FWL Noir
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Posted - 2007.07.04 19:10:00 -
[18]
Well looks like alot are having this issue any word CCP on the cause? a fix comming soon? Please keep posting and encourage others having this problem to post so CCP will see it is a real problem and hopefully we may get a fix soon.
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solbright altaltalt
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Posted - 2007.07.04 21:55:00 -
[19]
Originally by: Johann Jeneau Before rev2 i had way lower FPS and more lag also, but the only times i got desynced was when i was dead, i keep watching my ship with no structure running away at insane speeds.
Now i have better fps and also less lag but instead i have desynced at the beggining of fights and i never recover it unless i relog
Very interesting. Since it was stutter that caused desync on ship destruction in the past I'm suspicious that, now that desync'ing is worse, stutter may still be the cause.
It certainly makes a lot of sense since stutter has also got worse with Rev2, as it always has with each upgrading patch of Eve.
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breadcat
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Posted - 2007.07.04 22:00:00 -
[20]
Lol, today i had a desync inside a mission. It happend in didoxie with over 200ppl in local.
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NightmareX
Caldari Infinitus Odium
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Posted - 2007.07.05 02:55:00 -
[21]
Edited by: NightmareX on 05/07/2007 03:00:38
Originally by: TX 01 Edited by: TX 01 on 03/07/2007 13:51:33 Same here and it's annoying as hell..
Had it 3 times on one day and i wasn't alone..
only fix relog in combat fun eh..
AND NO it was 2 times in a 5vs5 fight so can hardly call that a fleet fight..
the other was a fleet fight but not an intended one at the start...
Got state of the art pc and good connection..
So don't wanna hear any of that BS
Aye, i can confirm this to, i was in the battle with TX 01 in Tasti, and lost my Hurricane to this desync crap and i didn't got the ship back on my petition, and that's making me mad.
Infinitus Odium - We Are The Bringers Of Hatred |

Grendel Marqun
Caldari Ex Coelis
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Posted - 2007.07.05 03:50:00 -
[22]
I've gotten desynchs constantly since the latest patch. Ratting, PvP, warping across empty systems, doesn't matter. After a few desynchs, it's "connection lost" and hope to heck I was somewhere safe at the time.
I no longer feel I can risk leaving an OP or POS. Doing so is likely to lead to my losing a ship while COMPLETELY incapable of doing a single thing about it, and once again, CCP service comes through with their "not in the logs" excuse.
I will be cancelling my sub if this continues, for the simple reason that I refuse to pay for a game I am unable to play. Simple, isn't it? CCP is not delivering the service I am paying for, therefore I will cease to pay them.
And no, you can't have my stuff, because I likely can't get to most of it due to my inability to stay stably logged in.
GREAT quality control on your "patches" and "upgrades", CCP. If I performed like this at work, they'd fire me, and be entirely right to do so. Try spending more time fixing known issues and TESTING instead of pushing out more shinies.
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rus6
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Posted - 2007.07.05 07:44:00 -
[23]
I have had three big (30 man gangs vs 30 man gangs) battles since the patch and have had three lots of dsync.
Each time everyone in gang has either had to jump out (of system)or re-log to fix.
This has happened both to our gang and the other side (hostiles), it isn't lag because modules work normally enough, just the guys you are shooting are all either killed or warped off. Your screen is just not reflective of the actual fight :(
It happened again last night I could still see 30 targets on both my characters, where as we had killed them all and were down to the few that had warped off. It makes it impossible for fleet battles to work at the moment.
We were joking that the best ship to bring to fleet comabt now is a probe ship as theres so many log on and log offs on both sides that you'd get the most kills that way.
Now I am running two seperate PC's both SLI dual core top end specs, so it can't be kit when all 60 of us in the fight are facing the same problem.
Fix please :)
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Lukas Rox
Torchwood Industries
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Posted - 2007.07.05 10:01:00 -
[24]
Quote: Second time about half an hour later. Hostile fleet of about 60 jumped in to 0e-4. I was cloaked on grid off gate, and attempted to decloak and warp to gate at 0 to drop bubble on their fleet. I hit decloak but my ship did not visiblely decloak even though the module button showed as deactivated. Attempted to warp to gate but it didnt happen.
I had exactly the same issues last night in Gelfiven (hi sec, 115 in local) My ship would cloak when ordered, but the cloaking device icon wouldn't blink green and when attempting to uncloak I got "The intereference from the cloaking you are doing is preventing your systems from fucntioning" I uncloaked myself by approaching an asteroid. Then went to station to refit my ship. When I was fitting my mods back, they all appeared as offline on the fitting screen. When I tried to online them the game would say "the module is already online". After relogging the module was indeed online.
I can only guess that the problems with desync are related to the new DOGMA module that CCP introduced in revelations 2.
Next time you encounter those issues, log out from the game, start the logserver and log back in. Then send a bugreport. --- Visit in game for nice items links http://eve.interkam.pl/eveships
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Scouteye
Caldari
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Posted - 2007.07.05 12:23:00 -
[25]
A number of us experianced this the other day.
15 of us on a gate, another 20 jumped in.
8 of us got desynched, we could see the enemy shooting us and us shooting back but according to the enemy and TS we where all dead.
I frapsed about 10 mins of it, cleary showing us shooting them getting hit. Also pressing warp and being told we couldnt do that as we where already warping and then trying to run cloaks or change direction and being told i was to close to a gate. I was infact 34k off the gate according to my screen and OV so i must have warped away and landed on the other gate but according to screen i was still there shooting with the rest of the guys.
CCP didnt accept my fraps as evidence of desynch or "screen lag" and gave me the copy and pasted "sorry but no" reply.
Local did not get above 50, things are in bad shape if desynch happens to a group of 8 in a system with only 30 people in when 20 more jump in. All the people jumping in where fine, just a bit of lag when loading, hence the ownage 
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rus6
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Posted - 2007.07.05 12:28:00 -
[26]
Edited by: rus6 on 05/07/2007 12:28:45 While activating the log server seems a good idea. I'm doubtful as to how helpful it will be.
The main issue is your screen is completely out of sync with the server, not just the usual overview gltiches but the whole screen. I'm just not sure how the log server could capture this!
Maybe fraps and the logserver would do the trick, but it would make an awful video of the game
The only things that makes this not so bad is both sides of the fight get the same hehaviour. But flying blind just isn't right.
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rus6
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Posted - 2007.07.05 12:32:00 -
[27]
Originally by: Scouteye
CCP didnt accept my fraps as evidence of desynch or "screen lag" and gave me the copy and pasted "sorry but no" reply.
If they didn't accept fraps thats my plan out the window then :(
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Bleys Vontagen
Gallente Phoenix Logistics Industries
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Posted - 2007.07.05 17:40:00 -
[28]
It's happening to me right now. It's 17:37, Thursday, July 5th Eve time. I've got between 12 and 33 seconds of lag.
And there are a lot of desnyched conversations. Which can be, at times, quite humorous. :)
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Pirlouit
Forum Moderator Interstellar Services Department

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Posted - 2007.07.05 21:52:00 -
[29]
Dear all,
You may want to have an look at this post so you can provide info about the issue and they can hunt and kill the bug quickly.
forum rules | email |
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Ice Globe
Infinitus Odium
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Posted - 2007.07.05 22:00:00 -
[30]
Its a joke, had 3 desyncs in an evening. 
______________
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