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Kentucky Smith
Brutor tribe
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Posted - 2007.06.23 00:20:00 -
[1]
1. Theres more lag now then before. Bad hesitation lag. 2. Sound goes in and out and some sounds get stuck. Never did before. 3. Journal and wallet wont horizontally resize. 4> corp window wont vertically resize. Other then that things look great. Play lacks a bit... % yea the module flashing green sucks :P |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.23 00:25:00 -
[2]
Edited by: Akita T on 23/06/2007 00:35:16 Edited by: Akita T on 23/06/2007 00:33:19 Edited by: Akita T on 23/06/2007 00:31:20
5. new HUD is fugly, color-blind averse, obscures info about jamming/damping/etc on your ship 6. still no HUD indicator for being warp scrambled 7. autopilot turning OFF on accidental doubeclick anywhere in space/overview 8. research agents tab in journal screws up after taking to any research agent 9. less drone scoop lag (still there, just less), but now ugly clientlag on open/close container/wreck
...and more
10. standings on combat missions borked from the start. patch tomorrow. no refunds. 11. LP shop "1000 ISK per LP instant" via nexus chips only available for non-combat corps 12. all +x% hardwirings, no matter how crappy, cost the same in LP-shop 13. new timesinks, high-level prerequisites too, yay : thermodynamics, starbase control, etc 14. hi-sec POS guns can't be controlled. WTF ? 15. passive tanking nerf solved nothing. really, almost nothing changed, EXCEPT for ships where it wasn't supposed to (frigs)
...wait, there's more to come
16. _ New char creation guide | Module/Rig stacknerfing explained |

Haxa
Serenity Prime Praesidium Libertatis
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Posted - 2007.06.23 00:28:00 -
[3]
Only thing im upset with with rev II is that they removed the ability to see past applications to corp, records of the apps rather
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Captain Batou
Caldari
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Posted - 2007.06.23 00:55:00 -
[4]
21: People see the opportunity to b!tch about an improvement on the game.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.23 00:58:00 -
[5]
Ah, yes, because bugs, braindead features and EVEN MORE timesinks are improvements to the game, right ? ... RIGHT ? _ New char creation guide | Module/Rig stacknerfing explained |

Madphly
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Posted - 2007.06.23 01:02:00 -
[6]
All I can say is.... If you don't like it - leave. And give me your belongings as supplement for your wasting bandwidth of a game that some people (me in particular) actually enjoy.
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Phoenix Lord
The Arrow Project Morsus Mihi
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Posted - 2007.06.23 01:07:00 -
[7]
Originally by: Akita T Ah, yes, because bugs, braindead features and EVEN MORE timesinks are improvements to the game, right ? ... RIGHT ?
You know i think less than half of your list was actual bugs.
I see most of them as opinions, things you personally dont like, things you THINK should be a certain way, and at least one you included just to whine even more.
For example, i actually like how the new UI looks. And also, you can edit your shortcut so EVE uses the old cache location, as stated in the patch notes if you took some time to read it instead of whining on the forums.
Now im not saying Rev 2 is perfect, but i think its probably one of the best deployments we've had so far and i love many of the changes. People like you are making it look like the worse thing to ever happen to EVE.
Arrow Capital Ship Sales |

Shadowfax2121
Gallente Black Lance NBSI Alliance
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Posted - 2007.06.23 01:09:00 -
[8]
Edited by: Shadowfax2121 on 23/06/2007 01:08:19 Getting word that several corps pilots cannot access their corporate hangar unless they have director or CEO status. What?  
2007.06.23 01:09:08 Notify You can't take that unless you have the role Can Take From Division 1 Hangar.
Worked fine before patch. 
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DeODokktor
Caldari Dark Templars The Fonz Presidium
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Posted - 2007.06.23 01:10:00 -
[9]
Originally by: Akita T
6. still no HUD indicator for being warp scrambled
Yea, We NEED this ;)... badly
Quote:
7. autopilot turning OFF on accidental doubeclick anywhere in space/overview
Been that way, forever.. I dont think it's a problem for anyone is it? (other than you I mean)
Quote:
10. standings on combat missions borked from the start. patch tomorrow. no refunds.
It would be a pain in the ass to do I rekon.. do you want a 3 day downtime so they can "try" to manually filter most of them (while still missing a few) ?
Quote:
11. LP shop "1000 ISK per LP instant" via nexus chips only available for non-combat corps
Kinda nice that i think :P
Quote:
12. all +x% hardwirings, no matter how crappy, cost the same in LP-shop
Yea, needs some balance (removal of non-useful implants too)
Quote:
13. new timesinks, high-level prerequisites too, yay : thermodynamics, starbase control, etc
You play a time based game.. training takes time... I think it's understandable isnt it?
Quote:
16. the Micro$oft-mandated Vista compliance cache/settings/whatever fiasco. I don't run Vista, don't plan to, not many do.
This one has got me a bit eff'd off... I know a few people who are having hell running the game atm, overview resets every time they start up and such... Plus I am using the switches, and it's saving files to both locations (ugh).... ccp PLEASE ADD IN A %ACCOUNTID% bit into the path at least!!!
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Kim Chee
Caldari
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Posted - 2007.06.23 01:18:00 -
[10]
Originally by: DeODokktor
This one has got me a bit eff'd off... I know a few people who are having hell running the game atm, overview resets every time they start up and such... Plus I am using the switches, and it's saving files to both locations (ugh).... ccp PLEASE ADD IN A %ACCOUNTID% bit into the path at least!!!
Better still... store the settings ON THE SERVER!
Leave logs and screenshots on the local side (via a pathname variable to be nice). Obviously cache needs to be on the local drive or it isn't a cache. I can maybe see leaving screen resolution local, but pretty much everything else (window positions, chat channels, overview!!!, bookmarks, etc...) can all be kept with the character data on the server end.
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Phoenix Lord
The Arrow Project Morsus Mihi
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Posted - 2007.06.23 01:19:00 -
[11]
I could imagine that causing a lot of database lag issues with 30k+ players online.
Arrow Capital Ship Sales |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.23 01:19:00 -
[12]
Originally by: Phoenix Lord You know i think less than half of your list was actual bugs. I see most of them as opinions, things you personally dont like, things you THINK should be a certain way, and at least one you included just to whine even more.[...blablahfanboismblahblah...]
The OP's thread title is " Biggest things im finding wrong in REV 2 ". He gave a very, very short list. I'm merely concentrating the "whining wisdom" of the ENTIRE forum for the past few days in a single post. Yes, it's not a list of bugs, it's a list of things THAT BUG ME, or others. Some of them don't even bug me much, but they do bug others a lot. _ New char creation guide | Module/Rig stacknerfing explained |

Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.06.23 01:44:00 -
[13]
my only problem so far is lack of offers from Khanid Navy.
Other than that, all happy here 
Khaldari KPA are recruiting In-game channel: khanidpublic |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.23 01:49:00 -
[14]
Added up to #35. Charlimit reached. I'm done. _ New char creation guide | Module/Rig stacknerfing explained |

Phoenix Lord
The Arrow Project Morsus Mihi
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Posted - 2007.06.23 02:41:00 -
[15]
Originally by: Akita T
Originally by: Phoenix Lord You know i think less than half of your list was actual bugs. I see most of them as opinions, things you personally dont like, things you THINK should be a certain way, and at least one you included just to whine even more.[...blablahfanboismblahblah...]
The OP's thread title is " Biggest things im finding wrong in REV 2 ". He gave a very, very short list. I'm merely concentrating the "whining wisdom" of the ENTIRE forum for the past few days in a single post. Yes, it's not a list of bugs, it's a list of things THAT BUG ME, or others. Some of them don't even bug me much, but they do bug others a lot.
Well ya called em bugs in your second post :p
but ok, we all have our own opinions.
Arrow Capital Ship Sales |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.23 03:10:00 -
[16]
Originally by: Phoenix Lord Well ya called em bugs in your second post :p but ok, we all have our own opinions.
If I'm not mistaking, I called them "bugs, braindead features and even more timesinks". That's three kinds of things  _ New char creation guide | Module/Rig stacknerfing explained |

Lady Natacha
Minmatar Water and Power
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Posted - 2007.06.23 03:38:00 -
[17]
Provided, there is a laundry list of new broken things, it is also noteworthy that it seems the only update to the "Known Issues" page was this:
Quote:
Build 33752
Revelations II Known Issues
That's the only change, all the old broken stuff is still on that page from before. It appears they only updated it to reflect the new version, and all those problems still exist and were left unaddresed.
Something to think about.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.23 06:11:00 -
[18]
shamed to admit, but I rarely look there myself anymore I'm used to it containing only useless stuff, so even if they end up putting USEFULL stuff up, not many would notice _ New char creation guide | Module/Rig stacknerfing explained |

Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.06.23 06:28:00 -
[19]
Originally by: Kentucky Smith 1. Theres more lag now then before. Bad hesitation lag. 2. Sound goes in and out and some sounds get stuck. Never did before. 3. Journal and wallet wont horizontally resize. 4> corp window wont vertically resize. Other then that things look great. Play lacks a bit... % yea the module flashing green sucks :P
Why should I care about what you think? ---------------------------------------- Friends Forever
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.23 06:45:00 -
[20]
Originally by: Haniblecter Teg Why should I care about what you think?
You probably should't. But then again, you shouldn't have replied to him teling him you don't care what he thinks, because that proves you DO care what he thinks, otherwise you wouldn't have posted anything. So, YOU tell me, why do you care what he thinks ? Or are you asking him (or us) why you actually care ? I'll tell you why you should probably care though, because he has a point, and it's about the game YOU are playing too. _ New char creation guide | Module/Rig stacknerfing explained |

Mackite
Shipy RnD
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Posted - 2007.06.23 06:47:00 -
[21]
LAG
ShipYards Inc Research Service's |

MindDragon
Caldari The Plane Walkers
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Posted - 2007.06.23 06:51:00 -
[22]
On all the POS bugs a big /SIGNED
There's a few other bugs out there but the two biggest I think are the POS bugs and the Sec Status bugs.
MD ------ This space for rent. |

AS Patriot
StarHunt Fallout Project
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Posted - 2007.06.23 07:59:00 -
[23]
Hehe nice post.. SIGNED!!! __________________________________________________ Flying and building for
Sign up now |

Pestachi0
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Posted - 2007.06.23 08:05:00 -
[24]
Originally by: Akita T
Quote:
Cheers mate that was a pretty useful breakdown of things to avoid & expect.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.23 09:26:00 -
[25]
Originally by: Pestachi0 Cheers mate that was a pretty useful breakdown of things to avoid & expect.
Glad to be of (some) help. Feel free to add stuff you spotted that's not on the list yet  _ New char creation guide | Module/Rig stacknerfing explained |

Frug
Zenithal Harvest
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Posted - 2007.06.23 11:33:00 -
[26]
Wow Akita. That is a very thorough beat down of the latest patch.
I must say, I was a little disappointed with it too. This big release blah blah blah. Practically nothing changed, and what did change is largely broken.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Eta Orionis
Amarr Firebirds
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Posted - 2007.06.23 13:15:00 -
[27]
My only compliant so far is the reduction in size of the BIO, I use this to sell my wares. also i introduce corporation services etc. I think it is also one of the areas where we get to give our chracters a bit of a background and some meaning to the eve universe. So altogether i am not sure why CCP have made this change.
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Zensu Kai
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Posted - 2007.06.23 13:38:00 -
[28]
Maybe... time for a code audit, CCP?
Seriously. How do you mess up this badly each and every time, given the amount of enormous feedback from the playerbase?
How does it take so long to fix simple issues that have plagued this game?
CCP, we need answers.
In the meantime, while we wait, I invite people to google for a certain website that organizes the BUGS in EVE. Stating the website name here is bad, mmkay. |

Amber Dakle
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Posted - 2007.06.23 14:30:00 -
[29]
It seems the playerbase is most definatley CCP's new QA department since they don't seem to have a professional QA dept on their payroll anymore.
If they do, they need to be so fired! Some of the bugs are so glaringly obvious a trained chimp could spot 'em. 
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Deep Slumber
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.06.23 14:40:00 -
[30]
Edited by: Deep Slumber on 23/06/2007 14:39:49 Edited by: Deep Slumber on 23/06/2007 14:39:12
Originally by: Akita T [..]
31. every major patch WIPES CLEAN all your (overview) settings, instead of keeping them, so you have to "reconstruct from scratch" each and every time
[..]
While I would not like to comment on the rest as I haven't played Revelations II a lot yet, this definitely is something very, very annoying and inconvenient. I cannot see why this has become the rule.
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