| Pages: 1 [2] 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Venkul Mul
Gallente
|
Posted - 2007.06.26 22:34:00 -
[31]
Originally by: Reptzo I don't understand why so many people and whining. If it is "too hard" then go mine or do your lvl 3s. Some people want a challenge and dont care about the money. I love that the lvl 5s are "hard" and that you cant solo them in your BS. I think they should be harder, requiring 5 people minimum (without a cap ship). I don't think a cap ship should be able to solo them either, it should require at least another ship with the cap ship. QUIT YOUR *****ING If you want it to be easy go do your "safe" lvl 4s and quit trying to ruin the game for the rest of us!!!
You haven't read even 1 post, right? Pratically no one is lamenting the difficulty of the missions, the protest are about:
a) the low reward and the fact that it will be a long time before it autoadjust simpply because a low number of people is doing the mission (and probably CCP will modify them, resetting again the reward to minimum);
b) about low difficulty of some of the mmissions;
c) about the risk fot the mission runner under fire/NOS end different EWars effect against the risk for pirates entering the mission, as they will not be targeted.
Nex time before commenting, read.
|

Roche Pso
Gallente Deltole Research Labs
|
Posted - 2007.06.26 23:22:00 -
[32]
Originally by: Lockefox
1) Not only are you taking down very large ships, but with them are significant faction losses. I dropped my Minmatar standing a full point in one mission killing Republic ships. If we keep this up, no one in my corp can go through Gallente or Minmatar space.
The way I understand it, the empires are going to be at war in the near/medium future. Pick a side, dont try and keep them all sweet
|

Masoj
Two Brothers Mining Corp.
|
Posted - 2007.06.26 23:57:00 -
[33]
Originally by: d026 Edited by: d026 on 25/06/2007 11:27:24 Guide to doing virtually all lvl5's.
1. Warp in with tank and get full aggro
Use a Raven with 5 bcus, siege missiles and 6 x passive hardeners. cost you like huh 130mil?
2. Warp in logistics ship and repair/boost tank, with a stab just in case
Use a scorp with 6 x large shield transfer. Cost you like 80 mil?
This way you "duo" all lvl 5 missions i have encountered on the test server, including the mission with the carrier, just takes ages to take out the carrier tough:)
Actually i think lvl 5's are way to easy. The only difference to lvl 4's are that you now need a dedicated "healer" in your gang. Nothing tricky, challenging about them unfortunately -.-
I haven't done a L5 but you pretty much use my setup except I use active T2 hardners on the raven and 2x PDU II and 3x BCU
Substitue the Scorp for a Domi with good drones skills then you have a nice ship for remote repping and can do good damage as well
|

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
|
Posted - 2007.06.27 00:08:00 -
[34]
Quote: I haven't done a L5 but you pretty much use my setup except I use active T2 hardners on the raven and 2x PDU II and 3x BCU
Substitue the Scorp for a Domi with good drones skills then you have a nice ship for remote repping and can do good damage as well
active hardeners will not work on lvl 5's. your cap will be dry after 4-5 seconds. but you are right domi would be better.. my alt should go for it anytime soon:)
|

Aquidus Nefron
Caldari Department of Defence
|
Posted - 2007.06.27 00:26:00 -
[35]
Originally by: d026
Quote: I haven't done a L5 but you pretty much use my setup except I use active T2 hardners on the raven and 2x PDU II and 3x BCU
Substitue the Scorp for a Domi with good drones skills then you have a nice ship for remote repping and can do good damage as well
active hardeners will not work on lvl 5's. your cap will be dry after 4-5 seconds. but you are right domi would be better.. my alt should go for it anytime soon:)
This is true, we had a hac tanking ours, and the second he warped in, he was out of cap
On a raven, like said above, prop 4-5 seconds till ur dry.
|

Toria Nynys
Minmatar
|
Posted - 2007.06.27 01:24:00 -
[36]
Guess we all need Rattlesnakes with their happy fun passive tanks for L5s. And some faction resist amps and serious compensation skills.
I'll be sure to get one just as soon as L5s get some reward to go with the risk.
|

Aquidus Nefron
Caldari Department of Defence
|
Posted - 2007.06.27 11:03:00 -
[37]
Originally by: Toria Nynys Guess we all need Rattlesnakes with their happy fun passive tanks for L5s. And some faction resist amps and serious compensation skills.
I'll be sure to get one just as soon as L5s get some reward to go with the risk.
lol yea
|

Davos Breemer
|
Posted - 2007.06.27 12:44:00 -
[38]
Originally by: Roche Pso
Originally by: Lockefox
1) Not only are you taking down very large ships, but with them are significant faction losses. I dropped my Minmatar standing a full point in one mission killing Republic ships. If we keep this up, no one in my corp can go through Gallente or Minmatar space.
The way I understand it, the empires are going to be at war in the near/medium future. Pick a side, dont try and keep them all sweet
If everyone is losing rep hand over fist then there will certainly be war. That could be very interesting....
|

Toria Nynys
Minmatar
|
Posted - 2007.06.27 15:36:00 -
[39]
Everyone losing rep? Hardly. Since losing faction standing is currently a one-way trip to being locked out of content I know plenty of people dead set on avoiding L5s at their current reward level.
I'm staying the course of 'avoid factional missions' for now.
|

Aquidus Nefron
Caldari Department of Defence
|
Posted - 2007.06.27 22:05:00 -
[40]
Originally by: Toria Nynys Everyone losing rep? Hardly. Since losing faction standing is currently a one-way trip to being locked out of content I know plenty of people dead set on avoiding L5s at their current reward level.
I'm staying the course of 'avoid factional missions' for now.
yes, same here, I like the game, and don't wanna be restricted to only being able to fly in 10% of it.
|

Hotice
|
Posted - 2007.06.27 22:51:00 -
[41]
Losing rep is not a big deal as long as the reward for unable to enter half of .5+ systems safely is good enough. However, there is no reward at all for having high standing with one faction. Compare to be able to fly through all systems or the few isk you get from tags, I choose to keep my rep as long as I could.
CCP need to give us ability to recover our lost rep once it is below -2.1. Also this nosf/neut stuff in lvl 5 missions is out of hand. Just like a few have said before, how are we going to deal witht he player pirates who comes into our mission? Lvl 5 missions should require mission key to access the mission area. They are not balanced for both pvp and pve at same time righ tnow. They are not hard just too one sided. Nosf/Nuet doesn't make missions hard, it just means that people cannot use active modules without 2-3 other ship feeding the cap. That is not real team work...
|

Stellar Vix
State War Academy
|
Posted - 2007.06.27 23:29:00 -
[42]
Lot of the new factional gear require hundreds even thousands of navy tags for their aquisition, this could be incentive enough to do these missions as they are probably heavily saturated in navy tags.
However cap ships are for lvl 6 mission which arent implimented yet, with the rebalance of mission diffculty redone i actaully expect these to do doable not near impossible for battleships or multiple battleship as it where as current lvl 4s can be run easily solo. =========
400x120 13kbs...
SWA Qualified Instructor and Mascot or sorts Ensign Stellar Vix |

Moostang
Celestial Horizon Corp. Valainaloce
|
Posted - 2007.06.28 01:58:00 -
[43]
I agree. Lvl 5 missions suck. They give less LP's, less rewards, and an insignificant increase in bounties for the risk. I can easily duo agent 5's with no problems. However, I went to 4 different lvl 5 agent systems and each had over 20 people in local and at least 15+ were prats. Those systems cause the prats to flock to them like moths to a flame. Lvl 5's can collect dusk for all I care.
[CLS] Moostang Celestial Horizon "G" Spot Division
Priceless Necro Thread |

Aquidus Nefron
Caldari Department of Defence
|
Posted - 2007.06.28 23:01:00 -
[44]
Originally by: Moostang I agree. Lvl 5 missions suck. They give less LP's, less rewards, and an insignificant increase in bounties for the risk. I can easily duo agent 5's with no problems. However, I went to 4 different lvl 5 agent systems and each had over 20 people in local and at least 15+ were prats. Those systems cause the prats to flock to them like moths to a flame. Lvl 5's can collect dusk for all I care.
yup same here, may the lvl 5 agents die in peace
|

pipvac
Sacred Templars DeStInY.
|
Posted - 2007.06.29 11:31:00 -
[45]
Thoroughly enjoy the challenge of L5 missions. Being in a corp which loves team work in missions, this was a god send over the simple L4 grind. It made us think about strategy all over again. Fantastic. Yes, ok, maybe neutralizer sentries are over powered, but we got through it by using the right tactics.
So, in terms of the challenge...loads of fun, thanks CCP.
On the down side, the risk vs reward agrument makes L5 missions obsolete before they have even started. If you seek a challenge, and enjoy tactical gameplay, L5 missions are where its at. If you're seeking rewards for your efforts, choose any other profession, including veld mining, cos in L5 missions you will be sorely dissappointed.
|

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
|
Posted - 2007.06.29 11:38:00 -
[46]
Quote: Thoroughly enjoy the challenge of L5 missions. Being in a corp which loves team work in missions, this was a god send over the simple L4 grind. It made us think about strategy all over again. Fantastic. Yes, ok, maybe neutralizer sentries are over powered, but we got through it by using the right tactics.
tactic? warp in tank, warp in logistic... pewpew
|

WisdomLikeSilence
Gunfleet Logistics Rogue Method Alliance
|
Posted - 2007.07.01 01:46:00 -
[47]
I agree that the rewards are just ridiculous in LVL 5's. We 4 killed a freaking carrier, an untold quantity of carrier drones and a small cloud of assorted BS and BC.
Result? about 1 mill each in tags. No bounties. the "loot" in the carrier was some marines. Mission reward almost nil. Risk? high. It doesnt add up. Wont be doing any 4's until they put some bounties on em. They are a waste of time. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) I want to use my robot-wisdo body!
|

Malena
Perpetual Dawn
|
Posted - 2007.07.01 03:57:00 -
[48]
Originally by: WisdomLikeSilence I agree that the rewards are just ridiculous in LVL 5's. We 4 killed a freaking carrier, an untold quantity of carrier drones and a small cloud of assorted BS and BC.
Result? about 1 mill each in tags. No bounties. the "loot" in the carrier was some marines. Mission reward almost nil. Risk? high. It doesnt add up. Wont be doing any 4's until they put some bounties on em. They are a waste of time.
Just out of curiousity, how many LP did you end up earning each? And did you salvage the carrier? If so, how was it?
|

Zar Dim
Minmatar Anus Horriblis
|
Posted - 2007.07.01 05:03:00 -
[49]
The problem with lvl5 is that missions are not adjasted yet. I did few missions yesterday all were 1-2 hours to complete. Thus LP reward wasn't stellar, has it been 6 hours to complete the rewart would be >30k LP - much more interesting.
Actually i think i know what is the issue. The autoadjastment works incorrectly right now. It's OK if every mission is doing by a single person then autoadjastment will correctly predict difficulty and reward. But since LVL 5 is expected to be done by teams you spend say 2 hours of combined work but autoadjast calculates it as 2 hours for 1 person. So in fact eather LP rewards should be doubled or number of gangmates (when you click complete) should be included in completeition time calculations.
I found another not great point. Almost all of lvl5 are in 0.4. Had it been 0.2 or 0.1 rewards would be far more interesting and in fact there is no differnce in difficulty between 0.4 and 0.2 (To be frank though 1 my 0.4 agent gave missions in high sec several times when >0.4 agent only in low sec)
As for pirates I don't think pirates are huntng lvl5 missioners, i haven't saw a single pirate yesterday in 3 lvl 5 spots, as for 4th spot it was camped 7/24 before lvl5 agent appeared.
|

killmc
Gallente The Black Guards Solaris Consortium
|
Posted - 2007.07.01 12:36:00 -
[50]
i just did lvl 5 was ok isk not very great but big problem i keep geting this mish in .5 space and how can one do this mish in carrier when there all more less in .5 this just bad planing as i see it and such easy thang to fix come on ccp get in gear and fix got 1 in .2 than 3 offers for mish in .5 
|

Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.07.01 15:51:00 -
[51]
Originally by: killmc i just did lvl 5 was ok isk not very great but big problem i keep geting this mish in .5 space and how can one do this mish in carrier when there all more less in .5 this just bad planing as i see it and such easy thang to fix come on ccp get in gear and fix got 1 in .2 than 3 offers for mish in .5 
As soon as they fix high sec agents giving missions in low sec Anyway - unless you are doing one of those missions without warp gates you can't use carrier in there anyway. If you are in mission without warp gates you can use carrier in lev 5 but are a lot easier to probe out. Carrier is relatively easy target for organized pirates and makes them try hard enough for it, even if it's just for killmail.
|

Judge Ment
ECMI
|
Posted - 2007.07.01 23:08:00 -
[52]
The OP Is right " The ReWard system is pathetic "
And sense Salvaging came into the picture
"I don't even know if wasting time with salvage is worth it less you have someone behind you (Takes just as long)"
Only Reason to do missions for me now is for the LP
If your going to want to make isk try to get into complex... Screw the rest of the BS for others to pick at.
NOTE: Now if they would reFIX - the damn Fraction System UNHAPPY About the NERF with not being able to do even crappy agents with bad standings 
|

Kerfira
|
Posted - 2007.07.02 07:05:00 -
[53]
Originally by: Zar Dim The problem with lvl5 is that missions are not adjasted yet. I did few missions yesterday all were 1-2 hours to complete. Thus LP reward wasn't stellar, has it been 6 hours to complete the rewart would be >30k LP - much more interesting.
Actually i think i know what is the issue. The autoadjastment works incorrectly right now. It's OK if every mission is doing by a single person then autoadjastment will correctly predict difficulty and reward. But since LVL 5 is expected to be done by teams you spend say 2 hours of combined work but autoadjast calculates it as 2 hours for 1 person. So in fact eather LP rewards should be doubled or number of gangmates (when you click complete) should be included in completeition time calculations.
Unfortunately, that would open up the system to massive manipulation. If done this way, everyone + dog + massive number of alts in a corp would be invited into gang just before finishing to beef up the numbers and force the adjustment up....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
|

WisdomLikeSilence
Gunfleet Logistics Rogue Method Alliance
|
Posted - 2007.07.02 13:24:00 -
[54]
It simply needs a few missions with BOUNTIES to be included, instead of all faction missions, which are worth bugger all and include a free standings headache.
To an earlier poster, we each received the massive sum of 547 LP (each, for 4 of us ) for a mission that took around 1.5 hours, included wasting an AMAZING amount of ammo killing the carrier.
|

Khonsu
Rest home for Tired Seadogs
|
Posted - 2007.07.02 13:27:00 -
[55]
Sounds like the level 5 concept is a fiasco and ultra-nerfed as expected.
I assume CCP will denerf it soon, or it will enter the EVE history books as a total waste of resources.
|

Corrollo
Caldari Astrodynamic Innovations
|
Posted - 2007.07.02 15:40:00 -
[56]
My Corp and 1 of our allies did the L5 Stranded Carrier mission last night...
Everyone here is right, the reward just isn't worth the time, effort, or risk.
We made it through with 5 ships total doing the work. Used 1 Logistics ship, which really helped.
But in total after selling off all the loot and salvage, we probably made 12 million total, including the tag value...
The Salvage off the carrier was a JOKE. The carrier gave 3 Broken Drone 5 Burned Logic Circuits
Our Salvager has Salvage L5 and 2 Salvage Tackles on his salvage rig...
Cmon. If anything else, make the Carrier Wreck give more salvage than a Cruiser...
|

NIkis
Minmatar W33D Corp. O X I D E
|
Posted - 2007.07.02 16:26:00 -
[57]
i thought once or twice of doing some lvl 5 on test .. but no gang at the time (and I dislike having to work for one of the very few corps having them.. especially since they were evenly distributed among many corps on test)
now i'm just glad i didn't waste the time with that
to do them on live server.. only for the bored
|

Judge Ment
ECMI
|
Posted - 2007.07.02 16:55:00 -
[58]
Originally by: Khonsu Sounds like the level 5 concept is a fiasco and ultra-nerfed as expected.
I assume CCP will denerf it soon, or it will enter the EVE history books as a total waste of resources.
Kinda like SPEAK? Honestly anyone paying to use this service just has money to blow...
|

Corporati Capitalis
|
Posted - 2007.07.02 18:04:00 -
[59]
I see a lot of people whining because the rewards in Lvl5's are not worth the risks and the isk/LP per hour is too low.
Is ISK the only reason you are doing missions?
I know saying this is blasphemy, but EVE being a GAME, aren't we supposed to play it for, you know, fun? And if making money = fun for some of you, then do something more profitable?
Crazy thought, I know. 
|

Indigo Johnson
Minmatar
|
Posted - 2007.07.02 18:21:00 -
[60]
I would personally be surprised if CCP ever allow cap ships to use mission and complex acceleration gates again. They make balancing missions impossible and farming isk too easy.
I haven't run a Level 5 mission but I would like to ask those that did 1 question about the tags they collected. When you say you sold them was that to npc vendors? or did you sell them on the market?
The reason I ask is that you may want to do alittle research as to the tags needed for faction rewards in the LP store. Level 4 missions, on the whole, rarely offer up Empire faction tags, at least for me...maybe you want to sell the tags on the market for an above npc buy back price? Just a thought.
|
| |
|
| Pages: 1 [2] 3 :: one page |
| First page | Previous page | Next page | Last page |