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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.06.26 04:44:00 -
[1]
Here, I got an idea, everyone is up in arms how EVE is getting easier and easier because CCP *gasp* want to make more money and maybe not be a niche game forever...
So, I propose this: They create a Hardcore Shard where the hardcore types can go Hardcore it up and just arr each other to death all they want. suggestions for "Hardcore Format":
Originally by: Benco97
1.) Weapons shouldn't be able to be kept loaded and different weapons should have varying reload times. 2.) There should be no insurance at all really, what insurance company would cover a ships designed for combat? 3.) There should always be an SP loss involved in podkills the amount of which controlled by your choice of clone (Which should be more expensive) NPCs should be more dangerous with roaming packs intended to nuke loners. 4) Boosters should have a chance of braindamage (sp loss) every time you use them, implants a chance of braindamage when installed. 5.) Gates should have flood control. 6.) The bigger ships should have to rely on other smaller ships for non-shooting things like Nos and target painting. 7.) Everything should be more expensive and skills should take longer to train, all learning skills should be removed. 8.) Warp bubble formation should take longer.
9.) When u get podkilled you die perminantly if you dont have a clone contract 10.) Make it so that you have to renew the contract every so often AND make it so there is no default clone - IF you get caught with yer pants down you DIE not just lose skills. 11.) You start out with either 0 or very very few SP
There any more Ideas you can list put em up. This would be something I wouldnt do mind you, but IM not a hardcore player either... IM a mission running carebear for the most part... I have yet to earn a PVP kill... I even have a *Gasp* positive sec status O.o And, yes, this is a serious thread, Im not being sarcastic... Hell, it might help the population problems.
======================================== "The environment plays a big part but EVE is a "PvP" game." Oveur (Its not a MMORPG after all - I sent Oveur a email to update the main page) |

William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.26 04:47:00 -
[2]
And start off with 0 isk, and you don't even get the gratuity tritanium!
And you ibis comes unfitted!!!!!!!11!@1@@232
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Gojyu
Gallente Eve University Ivy League
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Posted - 2007.06.26 04:54:00 -
[3]
Also, halve skill training time and make it so that you only train while online. Put a 10 min afk timer for disconnects
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.06.26 05:05:00 -
[4]
The hardcore people should just terminate their characters when they get podded. That's how real mean play.
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Mr Friendly
That it Should Come to This
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Posted - 2007.06.26 05:05:00 -
[5]
Originally by: Richard Aiel Here, I got an idea, everyone is up in arms how EVE is getting easier and easier because CCP *gasp* want to make more money and maybe not be a niche game forever...
So, I propose this: They create a Hardcore Shard where the hardcore types can go Hardcore it up and just arr each other to death all they want. suggestions for "Hardcore Format":
Originally by: Benco97
1.) Weapons shouldn't be able to be kept loaded and different weapons should have varying reload times. 2.) There should be no insurance at all really, what insurance company would cover a ships designed for combat? 3.) There should always be an SP loss involved in podkills the amount of which controlled by your choice of clone (Which should be more expensive) NPCs should be more dangerous with roaming packs intended to nuke loners. 4) Boosters should have a chance of braindamage (sp loss) every time you use them, implants a chance of braindamage when installed. 5.) Gates should have flood control. 6.) The bigger ships should have to rely on other smaller ships for non-shooting things like Nos and target painting. 7.) Everything should be more expensive and skills should take longer to train, all learning skills should be removed. 8.) Warp bubble formation should take longer.
9.) When u get podkilled you die perminantly if you dont have a clone contract 10.) Make it so that you have to renew the contract every so often AND make it so there is no default clone - IF you get caught with yer pants down you DIE not just lose skills. 11.) You start out with either 0 or very very few SP
There any more Ideas you can list put em up. This would be something I wouldnt do mind you, but IM not a hardcore player either... IM a mission running carebear for the most part... I have yet to earn a PVP kill... I even have a *Gasp* positive sec status O.o And, yes, this is a serious thread, Im not being sarcastic... Hell, it might help the population problems.
12) remove all aspects of 'fun' from a game then charge money for it.
Hmm...sounds about as much fun as having a large angry man kick you in the nards...
Each to his own, I suppose...
Originally by: Putso Glifti Mouse usage level II and reading comprehension level IV are required. Good evening, I'll be your ALT for this post. Can I offer you some troll or whine to start?
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.06.26 05:10:00 -
[6]
And for ever asteroid that is mined out on Hardcore server, a carebear on TQ randomly explodes.
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voogru
Gallente Massive Damage
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Posted - 2007.06.26 05:10:00 -
[7]
I think having skills train 5 times faster and losing all skillpoints or a substantial amount of your skillpoints each time you die would be better.
No cloning. You die, thats it, game over.
But the penalty for podkilling in should be much higher along with he capsules made so they cant be accidently killed by smartbombs (requiring 10-15 blasts to kill it).
Killing a capsule anywhere would result in a huge sec status decrease. If your sec status becomes low enough people could podkill you without a sec hit.
Basically, make podkilling done only when the person REALLY ****es you off, or they are isk sellers and you want to deal a serious blow.
Podding right now is kinda meaningless.
Hey it'll never happen but we can dream.
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Mnengli Noiliffe
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Posted - 2007.06.26 05:28:00 -
[8]
yeah and since the amount of people playing there is unlikely to exceed SiSi's online, it doesn't need big investments in hardware. to code all those changes would take some time though.
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.06.26 05:51:00 -
[9]
But at least if they made it maybe those whining about the game being too easy might go there instead after all theyre FOREVER complaining about not being able to find a "good match" or whatever... ======================================== I am Jack's complete and utter lack of surprise. http://www.projectvisitor.com/ FTW |

Liliana d'Torkei
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Posted - 2007.06.26 05:59:00 -
[10]
This is the hardcore shard. 
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K1K1R1K1
Team Machine Incorporated
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Posted - 2007.06.26 06:09:00 -
[11]
Originally by: Ephemeron And for ever asteroid that is mined out on Hardcore server, a carebear on TQ randomly explodes.
Replace mined with killed and astroied with player and you may be onto something.
_______________________________________ Don't worry aboutit. |

Xeris
Destructive Influence Band of Brothers
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Posted - 2007.06.26 06:20:00 -
[12]
Originally by: Ephemeron And for ever asteroid that is mined out on Hardcore server, a carebear on TQ randomly explodes.

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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.06.26 06:24:00 -
[13]
Originally by: Liliana d'Torkei This is the hardcore shard. 
not according to: http://oldforums.eveonline.com/?a=topic&threadID=544500This Guy[url] http://oldforums.eveonline.com/?a=topic&threadID=544517This Guy[url] there are more... ======================================== I am Jack's complete and utter lack of surprise. http://www.projectvisitor.com/ FTW |

Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.06.26 15:30:00 -
[14]
It depends on how you play it, I'm in hardcore mode, always has been.
Also Known As |

Khonsu
Rest home for Tired Seadogs
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Posted - 2007.06.26 15:39:00 -
[15]
Not again...
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Niccolado Starwalker
Shadow Templars
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Posted - 2007.06.26 15:42:00 -
[16]
Edited by: Niccolado Starwalker on 26/06/2007 15:41:21
All this HardCore Shard or SoftCore Shard talk is pointless and clueless. There is only one EVE!
Why not just accept that this is a game which is quite able to cater for both, without destroying the feel we all have come to enjoy about EVE??
I know sometimes EVE can annoy the CareBares I know sometimes EVE can annoy the HardCore players
But EVE no matter what every selective mind feels, this is the best game on the market! And the reason for it is simply this!
It have features that the carebear loves! It have features that the HardCores loves!
It will never be perfect! But by damn! Why not use your energy on promoting and working for EVE as a whole??
Originally by: Eldo Davip PORTRAITS OMFG WOOT. WE R GONIG FOR MROE BREEE!!!!11
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Quel Ataris
Minmatar Eye 2 Eye
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Posted - 2007.06.26 15:42:00 -
[17]
I think that Eve Hardcore should require the use of a special mouse, every time you die this mouse chops a finger off.It would be great at fanfests as you could easily tell who has died or not.
And how often while at a social or unrelated party, have you wanted to ask someone if they played eve, well, now you just casually nod at the hand and say : 'Podded?' ,the answer will reaffirm your suspicions. Then the fight stories can begin.

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Vitrael
Stormriders Fimbulwinter
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Posted - 2007.06.26 16:01:00 -
[18]
28. When you sign the EULA to Eve Hardcore, you give CCP right of attorney and sign your life away. Upon being podkilled $5000 will be charged to your bank account and hitmen will arrive at your home to dispatch you, completing the immersioneer experience.
----------
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.26 16:05:00 -
[19]
Pfft, nooblings. EVE hardcore ?
NO CLONES. When your pod is killed, you die for good.
All assets, all ISK, everything is GONE for good for you. You have to start over from scratch if you weren't careful enough to place "stuff" on alts.
Corpse also yields implants installed (90% chance for L1 cybernetics required, 70% for L2, down to 10% for L5 cyber). Personal assets still owned by the "corpse" are placed on public 1-week auction, 0 ISK start, no buyout, proceeds go to EVE Central Bank (ISK sink).
Everything else is the same as normal though.
Char creation guide | Module/Rig stacknerfing explained |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.06.26 16:17:00 -
[20]
A multi shard thread? I predict a riot. A flamey, trolly riot.
NO to multi sharding. No. Just "no". No, never. Never ever ever. Period. --------
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.26 16:30:00 -
[21]
Thread just oozes of sarcasm. A++ rating. Would use for laughs again any time.
Char creation guide | Module/Rig stacknerfing explained |

Billy Sastard
Amarr Life. Universe. Everything. Hydra Alliance
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Posted - 2007.06.26 16:32:00 -
[22]
omg no new shards plzkthx!!!
One Server. That is what eve is about, and that is where it shall stay. Hardcore? Compared to any other MMO I have played, EVE as it stands is pretty damn hardcore, please lets not clutter the boards with this garbage. -=^=-
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Death Kill
Caldari direkte
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Posted - 2007.06.26 16:33:00 -
[23]
Originally by: Richard Aiel Here, I got an idea, everyone is up in arms how EVE is getting easier and easier because CCP *gasp* want to make more money and maybe not be a niche game forever...
So, I propose this: They create a Hardcore Shard where the hardcore types can go Hardcore it up and just arr each other to death all they want. suggestions for "Hardcore Format":
Originally by: Benco97
1.) Weapons shouldn't be able to be kept loaded and different weapons should have varying reload times. 2.) There should be no insurance at all really, what insurance company would cover a ships designed for combat? 3.) There should always be an SP loss involved in podkills the amount of which controlled by your choice of clone (Which should be more expensive) NPCs should be more dangerous with roaming packs intended to nuke loners. 4) Boosters should have a chance of braindamage (sp loss) every time you use them, implants a chance of braindamage when installed. 5.) Gates should have flood control. 6.) The bigger ships should have to rely on other smaller ships for non-shooting things like Nos and target painting. 7.) Everything should be more expensive and skills should take longer to train, all learning skills should be removed. 8.) Warp bubble formation should take longer.
9.) When u get podkilled you die perminantly if you dont have a clone contract 10.) Make it so that you have to renew the contract every so often AND make it so there is no default clone - IF you get caught with yer pants down you DIE not just lose skills. 11.) You start out with either 0 or very very few SP
There any more Ideas you can list put em up. This would be something I wouldnt do mind you, but IM not a hardcore player either... IM a mission running carebear for the most part... I have yet to earn a PVP kill... I even have a *Gasp* positive sec status O.o And, yes, this is a serious thread, Im not being sarcastic... Hell, it might help the population problems.
I really hope they implement a true hardcore feature. A feature where a giant boxing glove shhots out from your monitor and punches you in the face when you make stupid suggestions such as yours.
Go back to wow.
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Bistot Kid
The First Thing You'll Ever See
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Posted - 2007.06.26 16:37:00 -
[24]
Edited by: Bistot Kid on 26/06/2007 16:36:33
Pods? Hah!
I ride into space sitting on the nose of my ship, testycles flapping proudly in the charged ion streams of space.
------------------------------------- Hold my calls and sack my cook ------------------------------------- |

Richard Aiel
Caldari MicroFunks
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Posted - 2007.06.26 17:27:00 -
[25]
Id RELLY REALLY like to see EVE at 1 million subscribers and still 1 shard.... You think Jita is bad now? What Jita is like now will be the norm for the whole game if something isnt done about this... ======================================== I am Jack's complete and utter lack of surprise. The Threadkiller |

Ja'Zeal
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Posted - 2007.06.26 17:32:00 -
[26]
Originally by: Bistot Kid Edited by: Bistot Kid on 26/06/2007 16:36:33
Pods? Hah!
I ride into space sitting on the nose of my ship, testycles flapping proudly in the charged ion streams of space.
Thank goodness for clones, I think procreation is out of the question!
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Haargoth Agamar
Chaos Reborn
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Posted - 2007.06.26 17:40:00 -
[27]
Originally by: Death Kill
Originally by: Richard Aiel Here, I got an idea, everyone is up in arms how EVE is getting easier and easier because CCP *gasp* want to make more money and maybe not be a niche game forever...
So, I propose this: They create a Hardcore Shard where the hardcore types can go Hardcore it up and just arr each other to death all they want. suggestions for "Hardcore Format":
Originally by: Benco97
1.) Weapons shouldn't be able to be kept loaded and different weapons should have varying reload times. 2.) There should be no insurance at all really, what insurance company would cover a ships designed for combat? 3.) There should always be an SP loss involved in podkills the amount of which controlled by your choice of clone (Which should be more expensive) NPCs should be more dangerous with roaming packs intended to nuke loners. 4) Boosters should have a chance of braindamage (sp loss) every time you use them, implants a chance of braindamage when installed. 5.) Gates should have flood control. 6.) The bigger ships should have to rely on other smaller ships for non-shooting things like Nos and target painting. 7.) Everything should be more expensive and skills should take longer to train, all learning skills should be removed. 8.) Warp bubble formation should take longer.
9.) When u get podkilled you die perminantly if you dont have a clone contract 10.) Make it so that you have to renew the contract every so often AND make it so there is no default clone - IF you get caught with yer pants down you DIE not just lose skills. 11.) You start out with either 0 or very very few SP
There any more Ideas you can list put em up. This would be something I wouldnt do mind you, but IM not a hardcore player either... IM a mission running carebear for the most part... I have yet to earn a PVP kill... I even have a *Gasp* positive sec status O.o And, yes, this is a serious thread, Im not being sarcastic... Hell, it might help the population problems.
I really hope they implement a true hardcore feature. A feature where a giant boxing glove shhots out from your monitor and punches you in the face when you make stupid suggestions such as yours.
Go back to wow.
Since WoW is the real "hardcore" game he is looking for..get some new insults fool.
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Billy Sastard
Amarr Life. Universe. Everything. Hydra Alliance
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Posted - 2007.06.26 17:51:00 -
[28]
Edited by: Billy Sastard on 26/06/2007 17:53:37 Edited by: Billy Sastard on 26/06/2007 17:51:00
Originally by: Richard Aiel Id RELLY REALLY like to see EVE at 1 million subscribers and still 1 shard.... You think Jita is bad now? What Jita is like now will be the norm for the whole game if something isnt done about this...
Well, a couple rebuttals to this statement.
First off... Back when I started playing 7k was a huge amount of people on the server and today we see nearly 35k people. That is a 5x increase, with no appreciable increase in lag. As the subscriber base increases, so does the revenue needed for server upgrades, and as long as the increase in population continues at a gradual rate, the hardware should be able to keep up. The way the EVE server is set up allows for easy expansion to handle increased clients in the future.
Second, I seem to remember one of the devs stating that CCP is not interested in stealing 1 million subscribers away from WOW. I am sure they would welcome the increased income, but a sudden inflyx could really cause them problems, so they are not pursuing such a situation.
Third... IF they did get an increase to 1 million subscribers, doing some quick calculations using the current numbers.. in 4 years, CCP has managed to upgrade the server from being able to handle 7k people to 35k people, that is a 5x increase. Now at the moment there are something like 200k subscriptions, of those 200k at peak times 35k are on. If you do some simple calculations, you will see that a 5x increase from 200k people would take us to 1 million, and the server peak users to 175k, If CCP has been able to withstand a 5 fold increase over 4 years, IF the mmo last another 4 years at a continual growth rate, and considering that technology does not sit idle as time passes, the 1 million subscriber mark seems very feasible to me.
Not that this is meant as any argument, just pointing out some observations. And please do not crucify me for my math, there was alot of rounding involved ;P But I am confident that more accurate analysis would support my position. -=^=-
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Frecator Dementa
Caldari
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Posted - 2007.06.26 17:56:00 -
[29]
1. if your ship gets popped you lose the game 2. if you lose the game your character dies 3. if your character dies you die in RL 4. ??? 5. profit ----------------------- forum ate my post again |

Indigo Johnson
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Posted - 2007.06.26 18:11:00 -
[30]
Anyone else click this thread thinking an x-treme x-rate version of eve was about to be released?
...
Anyone?
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Death Kill
Caldari direkte
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Posted - 2007.06.26 18:20:00 -
[31]
Originally by: Haargoth Agamar
Since WoW is the real "hardcore" game he is looking for..get some new insults fool.
Where did I say wow is hardcore? Oh thats right I didnt. Now go selfdestruct idiot.
Oh and you too go back to wow.
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simladablim
Caldari School of Applied Knowledge
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Posted - 2007.06.26 18:26:00 -
[32]
As some dude once said: NUTS!
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Ssoraszh Tzarszh
Minmatar Grumpy Old Farts Gruntfuttocks
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Posted - 2007.06.26 18:56:00 -
[33]
Originally by: Richard Aiel
You dont get lag?? apparently you dont involve yourself in: fleet battles Jita Missions anywhere with more than 20 ppl in system...
I'll call a bull**** on this statement.
Eve is no more laggy now then when 7k players logged in used to be a reccord. This means that when there were 7k players logged in and hanging out in Yulai (most people dont even remember) there was lag.
And that lag was bad.
CCP upgraded their servers several times since then, but the playerbase also increased.
Hence:
Eve is still lagged with people now hanging out in Jita.
And that lag is just as bad as it was back then.
I have seen bad day's come and go, but for the most part, lag in "Gelfiven" and "Agil" is hardly noticable, check out the stats on the map. Either in those systems of traveling between them and having about 7 other empire base systems a group of friends of mine base out of we encounter occasional lag but nothing that makes gameplay so horrible we dont even bother to login.
People who are traveling to jita are idiots, especialy those who sell comon crap there. I can understand the need for some guys who buy/sell faction and officer mods there. But the common joe, selling his frighterload of trit or t1 crap is a prime example of lacking a good intelligence implant.
A fleetbattle is bad, and ccp are trying to fix that, the system cap (bad imho but i can understand) reinforcing nodes where battles are fought etc. are effores on theor part to make it bearable.
And please read again what you quoted, the guy has a point you blatantly talked over.
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Billy Sastard
Amarr Life. Universe. Everything. Hydra Alliance
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Posted - 2007.06.26 19:12:00 -
[34]
Originally by: Ssoraszh Tzarszh
Originally by: Richard Aiel
You dont get lag?? apparently you dont involve yourself in: fleet battles Jita Missions anywhere with more than 20 ppl in system...
I'll call a bull**** on this statement.
Eve is no more laggy now then when 7k players logged in used to be a reccord. This means that when there were 7k players logged in and hanging out in Yulai (most people dont even remember) there was lag.
And that lag was bad.
CCP upgraded their servers several times since then, but the playerbase also increased.
Hence:
Eve is still lagged with people now hanging out in Jita.
And that lag is just as bad as it was back then.
I have seen bad day's come and go, but for the most part, lag in "Gelfiven" and "Agil" is hardly noticable, check out the stats on the map. Either in those systems of traveling between them and having about 7 other empire base systems a group of friends of mine base out of we encounter occasional lag but nothing that makes gameplay so horrible we dont even bother to login.
People who are traveling to jita are idiots, especialy those who sell comon crap there. I can understand the need for some guys who buy/sell faction and officer mods there. But the common joe, selling his frighterload of trit or t1 crap is a prime example of lacking a good intelligence implant.
A fleetbattle is bad, and ccp are trying to fix that, the system cap (bad imho but i can understand) reinforcing nodes where battles are fought etc. are effores on theor part to make it bearable.
And please read again what you quoted, the guy has a point you blatantly talked over.
Hey, someone 'got' my post, yay!
But yea, I am not saying that it wont be laggy, I fully expect it would be just as laggy as things are now, I was just pointing out that CCP has been able to keep up thus far (as in, there would have been no possibility for 35k people to log in to tranqulity in 2005, but now it is possible). As population increases, so does the technology to support the numbers. -=^=-
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.06.26 19:24:00 -
[35]
Edited by: Richard Aiel on 26/06/2007 19:23:04 Yeah ok whatever yer right i guess I never get ppl to support me even when theyre saying THE EXACT SAME GODDAMNED THING IN 5 MILLION OTHER THREADS
But you two guys say theres no lag in EVE so I guess there isnt
yay EVE is now lag free
     ======================================== I am Jack's complete and utter lack of surprise. The Threadkiller |

Darth Moo
|
Posted - 2007.06.26 19:27:00 -
[36]
Edited by: Darth Moo on 26/06/2007 19:26:36
Originally by: Ssoraszh Tzarszh
Originally by: Richard Aiel
You dont get lag?? apparently you dont involve yourself in: fleet battles Jita Missions anywhere with more than 20 ppl in system...
I'll call a bull**** on this statement.
And ILL call bull**** on THAT statement... BEFORE Rev 2 I could do all lvl 3 missions no problem, NOW I cant do blockade without almost getting killed cause I get these 1 to 2 minute lag instances and everything turns into a friggin slide show
oops stupid EVE logging my alt instead of my main >.< Richard Aiel moo!
If its not an exploit then its fair game The NECROMASTER |

Billy Sastard
Amarr Life. Universe. Everything. Hydra Alliance
|
Posted - 2007.06.26 22:06:00 -
[37]
Edited by: Billy Sastard on 26/06/2007 22:06:11
Originally by: Richard Aiel Edited by: Richard Aiel on 26/06/2007 19:23:04 Yeah ok whatever yer right i guess I never get ppl to support me even when theyre saying THE EXACT SAME GODDAMNED THING IN 5 MILLION OTHER THREADS
But you two guys say theres no lag in EVE so I guess there isnt
yay EVE is now lag free
    
(I know I am probably just feeding the troll here but...)
Where exactly did I say there is no lag in EVE? I cannot see anywhere that there is no lag, all I really alluded to was the fact that the lag has pretty much remained constant (for me anyway, but I dont go to jita or run missions in high pop areas). I understand that there are certain areas that have lag, I never, in any of my posts, said that there was none. All I said was that CCP has a server that can (for the most part) support 35k people today, which was barely able to support 7k people a few years ago.
The ONLY point I was trying to make is that as the population of EVE rises, the technology will (most likely) be there to support the increase.
How is that saying there is no lag in EVE? Maybe you need to actually READ my posts instead of just mashing the flame button?
BTW, I have run the blockade multiple times since the patch with no lag, maybe you are running missions for the wrong faction/in the wrong place? -=^=-
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Phoebus Athenian
Gallente KIA Corp KIA Alliance
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Posted - 2007.06.26 22:23:00 -
[38]
No and no. One of the main reasons I like Eve is that everybody is on the same place. ---
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