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Thread Statistics | Show CCP posts - 2 post(s) |

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.27 11:34:00 -
[1]
Originally by: Drykor We had simular problems in S-E in the North a few days ago, client froze for me, after a while it worked again but I couldn't lock anything, same for half of the people on teamspeak. This was about a 100-150 vs 100-150 man battle, I'm not entirely sure 'cause of the lag/desync/whatever.
Personally I don't enjoy fights over 50 vs 50 'cause you already start noticing the delays, even before rev II. Eve's endgame is entirely broken and I already changed my subscription interval from 3 months to 1 month, it just takes slightly more frustration to actually quit I guess.
"nice" that also your side had lagg:) allready started to believe that maybe the bob pets (not you but t i t s) got the new tactical nodecrash device:)
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.27 11:43:00 -
[2]
Quote: so shouldn't it have been anticipated that bringing the bulk of the fleet could have disasterous consequences.
Dude the game is like that. If your opponent fields 50 bs you dont go with 5 because you get wtfbbqd. So either way is disasterous so whats you solution? if you go outgunned you die, if you field even numbers you die to lagg, if you outblobb the enemy you die to lagg..
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.27 11:51:00 -
[3]
Originally by: Haks'he Lirky
Originally by: Kunelk I'm new to eve online and I just read that huge fleet battle with over 200 ships, lags a crapload lot and everything. How can those be even fun or entertaining? How could this be even remotly fine?
I can understand we are all on on single server and its complicated... But serioulsy? How can this be acceptable?
What I dont understand and have never understood in this whole discussion is where do players get the idea that 200 people fighting in one place in a computer game will not be laggy?
Is there a game out there that accomodates such fighting without lag?
If its not possible for teh servers to handle such huge ammounts of people fighting, ccp has to implement game mechanics to inhibit forming such huge fleets and limit gang size and how many people each system can support..
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