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Taurar
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Posted - 2004.01.20 21:28:00 -
[1]
EVE Gate will be representing the press at tommorows CSM chat (for sure this time )
if you have any questions either submit them to [email protected] or leave a message on this thread.
Malachlite incognito |

Ariell Lucinwind
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Posted - 2004.01.20 21:43:00 -
[2]
Done, I just sent you three. I forgot to add that they have been handed to Mr M also as I really want to see these 3 questions asked and answered without devs avoiding them.
So dont worry if you double upwith some one else. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Came back cause I love you guys :P |

Danton Marcellus
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Posted - 2004.01.20 21:49:00 -
[3]
When will all the blueprints for tech I be released?
When will corporate taxes come into play?
When is the trade skill due?
Is this really how the security status is supposed to be? No-one moving up any but many dropping like stones. Or is it in fact still frozen/broken?
Convert Stations
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LetumDeAstralis
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Posted - 2004.01.20 21:51:00 -
[4]
Are they working on the checksum error? What are the possible causes of this?
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Omniwar
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Posted - 2004.01.20 22:07:00 -
[5]
Will it be possible to turn off all grafiks to lessen lag in the future?
What is being done other than working on drones and missiles to lessen lag in fleet battles?
When will players asked to create HUGE battles in order to have DEV¦s witness the fight so they can figure out the lag problem? (ofc those players would get their ships, modules and implants back after the test fight and its not possible to do this on test server) Spawn of the Devil
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DREAMWORKS
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Posted - 2004.01.20 22:09:00 -
[6]
NPC changes, WHEN?!
All i need to know.
__________________________
http://www.nin.com/visuals/thtf_hi.html |

Zarthan
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Posted - 2004.01.20 22:11:00 -
[7]
when will the in game storline if ever effect our gameplay (besides tech levels). If no time frame then at least can we find out if it will ever actually effect gameplay. _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
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Discorporation
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Posted - 2004.01.20 22:18:00 -
[8]
Quote: When will all the blueprints for tech I be released?
Tell TomB which ones are missing
Quote: NPC changes, WHEN?!
Been fixed on Chaos, so, next hotfix (one, teo weeks. Read Dev chat ;))
[Heterocephalus glaber]
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ProphetGuru
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Posted - 2004.01.20 22:27:00 -
[9]
My question. - Have seen a noticable decline in server performance since castor release, and particularly over the last 7-10 days. Lag has been worse then normal. What happened and any chance on a near term solution? Evolution..... Just when you thought you were winning.
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Admiral IceBlock
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Posted - 2004.01.20 22:54:00 -
[10]
when is the Client/Server gonna get tweaked for Fleet Battles? it was said during the beta and all does CCP movies that EVE would support 100's of ships in the same systems, but its all a dream...
"We brake for nobody"
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Danton Marcellus
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Posted - 2004.01.20 22:55:00 -
[11]
Quote: Tell TomB which ones are missing
I'd think it would be easier for him to check what prints are on the market galaxy wide than for me to go around compiling a list.
Convert Stations
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Muaddid
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Posted - 2004.01.20 22:57:00 -
[12]
When the system with the most people online is YZ-LQL, cant more server importance be given to it ? cant something be done _now_ ? so theres not just 1 node for fountain when it has the most concentration of players, and fighting too...
On vacations (need a new sig too) |

Discorporation
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Posted - 2004.01.20 22:59:00 -
[13]
Quote:
Quote: Tell TomB which ones are missing
I'd think it would be easier for him to check what prints are on the market galaxy wide than for me to go around compiling a list.
Different corps sell different BP's so he'd essentially need to visit each and every region, check the market, check every bp item listed, see if it's supposed to be there, etc.
It's easier if you say "Hey tomB, I'm missing the SmurgleBlasterI BP (which we are) could you add it please?" 
[Heterocephalus glaber]
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Riffix
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Posted - 2004.01.20 23:15:00 -
[14]
Edited by: Riffix on 20/01/2004 23:17:25 Before you post your question, please read the recent eve-i dev chat to make sure it hasn't already been answered :-)
My question:
Has any consideration been given to making the game more personable with regard to player representation i.e. portrait animation, text-to-voice synthisizer, emotes, different chat UI, easily visable ship names in UI, and such?
"Lead, follow, or get the #@$@#$ out of the way" |

Darksheer
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Posted - 2004.01.20 23:20:00 -
[15]
Edited by: Darksheer on 20/01/2004 23:22:30 1 When is tech 2 "really going to be released" as this last patch was nothing more than a huge bugfix which added a half dozen tech 2 bp's
2when is the server going to change to castor
3 when will tech 2 ship and item BP's be released. As you have advertized that tech2 is here and members of polaris have said in public channels that is here but after 6 weeks we see roughly 3 new items of tech 2 nothing more and to most peoples understanding the tech 2 ships are not even finished
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Danton Marcellus
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Posted - 2004.01.20 23:23:00 -
[16]
Wait a minute, you're telling me a developer hasn't got access to a main board where he can see what is in where?
How the hell do they balance things without such a tool? 
Convert Stations
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Cabadrin
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Posted - 2004.01.20 23:55:00 -
[17]
What is the situation with releasing new hybrid wepaons (200mm, 350mm) and reclassifying blasters into plasma weapons? -----------------------------------------------
Coalition Kill Board |

Ol'Man Chico
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Posted - 2004.01.20 23:57:00 -
[18]
A Last Will so if you cancle a account, after a time ya choose your stuff goes to whom you want"friend, corp, that sort" AND NO FETTY, YA AINT GITIN YOUR INHERITINCE TILL IM COLD IN DA GROUND dern grandkids, greedy as hell
Im old, SO LEAVE ME THE HELL ALONE! |

Synex
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Posted - 2004.01.21 00:58:00 -
[19]
Edited by: Synex on 21/01/2004 01:00:15 Edited by: Synex on 21/01/2004 01:00:09 There are a huge number of features / things that we've seen a year ago in beta, or have been told about - and we've been told there are all coming soon after release / coming soon(tm).
How long do the devs think they can keep postponing these things without a backlash from the community?
Why have these been delayed so long (balancing / bugs / coding delays)?
Some examples :
Player BUILT stations (We're now told the first few stations will be conquerable, when player built stations were tested nearly a year ago at the end of beta) - Would make a big difference allowing alliances / corps to OWN systems etc by placement of sentry guns what not.
Player owned structures (Eg Mobile Refinerys) have been on Chaos for months, but with no apparent progress.
Tech 2 (apparently released weeks ago, tho no discernable impact yet)
Storyline (We're 7-8 months into release and I haven't even seen a hint of a decent story yet (apart from the Amarr Championship))
Station Casino's (In beta for a while - we're pretty cool)
It's taken 7 months from release for Tech 2 to be released - is this a precendent for the next Tech release to be in another 7 months time?
I'm not flaming the devs or anything... Eve is a game I've been following for nearly 3 years now, I was on the first CSM, I play every day and love it... But I play for what the game WILL be, rather than the game it IS...
Synex
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Kalki Nibiru
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Posted - 2004.01.21 01:20:00 -
[20]
My question comes from this thread I made: http://oldforums.eveonline.com/?a=topic&threadID=47517
IÆd like you to ask him if it would be possible to implement an auto pilot feature that would activate afterburners or MWDÆs when a ship starts to approach a star gate. This would help alleviate the tediousness of always having to manually do it during long travel periods. Now before anyone gets started about this making it harder for gate campers or anything of that sort, please mention that if people were AFK, it would make them an easier target as they cant fight back, and if they were at keys they would activate the ABÆs or MWDÆs anyway, so its kind of a moot point.
I fully believe that this idea would make travel much more tolerable for people and help the entire eve community while hurting no one.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

KrapYl
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Posted - 2004.01.21 02:52:00 -
[21]
all i want is a bit more constructive chat... if this is the robbyone and DJdolby or whatever his called... keep it professionel please!
and ask them if they ever heard the idea about a calculator in the NeoCom...
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Dracule
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Posted - 2004.01.21 02:59:00 -
[22]
Please ask if we will get "warp to" option from assets window.
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Cao Cao
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Posted - 2004.01.21 03:07:00 -
[23]
Sent you two questions to ask - one about missiles, one about caldari ships. Thanks!
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Dracule
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Posted - 2004.01.21 03:33:00 -
[24]
Quote: My question comes from this thread I made: http://oldforums.eveonline.com/?a=topic&threadID=47517
IÆd like you to ask him if it would be possible to implement an auto pilot feature that would activate afterburners or MWDÆs when a ship starts to approach a star gate. This would help alleviate the tediousness of always having to manually do it during long travel periods. Now before anyone gets started about this making it harder for gate campers or anything of that sort, please mention that if people were AFK, it would make them an easier target as they cant fight back, and if they were at keys they would activate the ABÆs or MWDÆs anyway, so its kind of a moot point.
I fully believe that this idea would make travel much more tolerable for people and help the entire eve community while hurting no one.
But if you are AFK then its only logical that you die if someone is at the gate waiting.
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Cao Cao
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Posted - 2004.01.21 03:58:00 -
[25]
Dracule as a pirate I have no objection to that idea considering that you can most of the time kill a person even if they are not AFK... I think it would be a good addition to the game.
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j0sephine
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Posted - 2004.01.21 04:00:00 -
[26]
"It's easier if you say "Hey tomB, I'm missing the SmurgleBlasterI BP (which we are) could you add it please?" "
According to Mr.Guinness in the stickie thread in the Ships and Modules forum, the devs got the list of missing BP's last week and they're currently added to Chaos build, so should make it in the next update i hope ^^;
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Amicus
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Posted - 2004.01.21 05:46:00 -
[27]
Is there any plan among the Dev's to reforming the bounty system eventually, to insure that bounty-target cannot collect or benefit from the bounty?
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Golgrath
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Posted - 2004.01.21 05:48:00 -
[28]
Here's a bit different question:
What would you like to see in the game no matter how hard it was to implement or whether other devs agreed with you? Do you see it possible to happen?
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Smolder009
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Posted - 2004.01.21 06:23:00 -
[29]
Quote:
Quote:
Quote: Tell TomB which ones are missing
I'd think it would be easier for him to check what prints are on the market galaxy wide than for me to go around compiling a list.
Different corps sell different BP's so he'd essentially need to visit each and every region, check the market, check every bp item listed, see if it's supposed to be there, etc.
It's easier if you say "Hey tomB, I'm missing the SmurgleBlasterI BP (which we are) could you add it please?" 
I'm sure TomB is familiar with SQL.
S009. ---
Required reading for all Eve players: Stephen R. Donaldson's Gap Cycle.
The Gap Cycle is to SF as Lord of the Rings is to Fantasy. Believe it. |

Sequin
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Posted - 2004.01.21 06:37:00 -
[30]
Edited by: Sequin on 21/01/2004 06:38:35 1. What was the point of introducing scan radius system when one extra sensor booster returns the game to the days of battleships locking a frig in .2 seconds?
2. When will we, if ever, see the return of a subscription based ingame news service?
3. The game still reeks of being a ladder towards Battleships, even with the new locking/weapons adjustments. Is this intentional, or are some bonus's going to be added to the small ships (cruisers, frigates) in order to make them more than one shot wonders?
4. Have the devs looked into giving frigates the ability to target ship "subsystems"?
5. *important* Whats the point in module damage if even damaged modules don't "malfunction" (When your ship iss heavily damaged, check the repair quote screen, all modules have hp)
^A Raem Civre Original EVE-Trade, for your buying and selling needs. A Voogru original. [i]Redon > evol and mass have a GM helping them with everything Redon > notice how they always get ships replaced and none of us cant <--- Hurray for teamwork! b] We are evil exploiters! |
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