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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.01 22:02:00 -
[1]
I know that there is several pvp setups out there, but i've seen fairly few threads about pve setups. So firstly do all the pvp setups works for pve too or?
Secondly, what is your setup for the megathron when you use it for pve? either its ratting or doing mission? Also what lvl missions are a megathron capable of doing, lvl 3/4/5?
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Solomunio Kzenig
Amarr Ordo Ministorum
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Posted - 2007.07.01 22:10:00 -
[2]
Edited by: Solomunio Kzenig on 01/07/2007 22:10:02 Don't know much about Mega PvP setups myself, as you pointed out there does seem to be mainly PvE setups on teh Forum. For a start for PvE you would not need a warp scram and you can replace armor plates with hardeners. Also a cap injector module (usually a Heavy Electrochemical with 800's) is not really needed for PvE. So if you cut out those modules and replace with stuff more appropiate for PvE, you might have the basis for a setup.
As for what missions to run with it, a Mega would own Lvl3's and is pretty good at lv4's (with good Hybrid/support skills),as for lvl5's they are supposed to be for gangs.
One Empire, One Emperor, One People, Forever under Heaven. Amarr Aeternus.
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Ravn Silverclaw
Paxton Industries Paxton Federation
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Posted - 2007.07.01 22:24:00 -
[3]
Well, what about starting out with the tank at least;
Large 'Accommodation' Vestment Reconstructer I Large 'Accommodation' Vestment Reconstructer I Armor Thermic Hardener II Armor Thermic Hardener II Armor EM Hardener II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
This one would work nicely vs Sansha, but you just change the hardeners to fit your mission or whatever. It might even be sufficient with one LAR, and fitting another hardener. I've not actually tried it 
As for the mid slots all you really need is a MWD or afterburner. The rest you can fill up with Cap rechargers. Depending on if you can keep the tank up and cap stable you add CCC rigs or maybe even have one or two heavy NOS in the high slots.
Give the beast some teeth, and you're off! 
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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.02 08:15:00 -
[4]
Thanks for the replies so far, but i have a few more lvl 3 missions i have to do before i get an hold on lvl 4 missions, so i wonder what can i fit the megathron to use it for lvl 3s? its probably gonna be easy to use it in lvl 3s i hope, so i just wanna try it out for fun.
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vostok
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Posted - 2007.07.02 09:20:00 -
[5]
The fitting i use for level 3 and 4 missions:
7 - Ion Blaster II (swap for 350mm rails for some level 4) 1 - Heavy Diminishing Power Drain I
4 - Cap Recharger II
2 - Large Armor Repairer II 1 - Damage control II 1 - Beta Reactor Control: Capacitor Power Relay I 1 - Armor Explosive Hardener II 1 - Armor Kinetic Hardener II 1 - Armor Thermal Hardener II
2 - Capacitor Control Circuit I 1 - Auxiliary Nano Pump I
4 - Berserker I 5 - Hobgoblin I
Mega takes a lot of skills to use well and dont forget it, lol, because the ship wont let you, I only use this fitting because im really lazy, this will run both reppers solid for me, so theres very little I can't tank. you can easily drop a cap recharger II for an AB but you will have to lose the nos. with this fitting i destroy level 3's and have no trouble on lvl 4. Hope it helps.
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Kainite M'alachi
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Posted - 2007.07.02 09:21:00 -
[6]
mega would be a slow ish mission runner but alot more fun then ure raven type, purely because your more involved with the fights. it should be able to do all lvl4's with a decent fitout, but i wouldnt run one on a lvl3 your 350mm or 425mm wont be much fun in lvl3's due to the smaller npc's. (unless u fit 250mm which would be a waste of isk if your right near lvl4's)
now below is just guess work as i have never run a mega on a mission. But this is what id try first and then figure out what works and what doesn't.
highs try 7 x 425's but fitting maybe tight so probs 7 x 350's and nos?
mids: web - help with af's for ure heavies? cap injector - incase u get it wrong on a mission and are in need of insta cap - emergencies only whislt ure learning lvl4's ab cap recharger?
lows 3 x active hards (depending on rat) 2 x lars 1 x dcu - incase u get it wrong on a mission but once happy replace with 2nd mag stab or t2 EANM 1 x mag stab
5 x heavy drones - probs go ogres
get the best you can aford t2(cpu might be a prob on t2) or pref faction asap as it will make life easier :) and with faction you could probs get a decent omni tank i would guess but im still all in favour of tanking rat specific.
the alt is raven which is stupidly effective but altogether boring as hell! (i know i use one :( )
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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.02 10:53:00 -
[7]
Edited by: Slyton Silur on 02/07/2007 11:01:29 Edited by: Slyton Silur on 02/07/2007 11:00:07 I'am able to fit everything suggested so far, beside 7x425(and some T2 things), i can fit 7x425 but then i cannot fit any large armor repairs. Also running the armor repairs drains a lot of cap, which in the end i'am not able to maintain, but beside that things works.
So far the high slots is the only ones i'am concerned about, i can run 6x425mm, or 7xIon cannons, or 7x lower rails(350mm for example). Gonna train my ADW up one or two level and see if i maybe able to fit 7x425 one day.
Also are two large armor repairs needed? and do i need an AB?(of course its nice because i move faster so, but is there anything besides that?)
And i'am gonna wait some more before i venture out in my megathron, gonna get BS skill to lvl 4 first.
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Oxymoron666
Gallente Demogorgon's Army
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Posted - 2007.07.02 11:46:00 -
[8]
i used
7 to 6 425mm compressed coil, or protos 2 hvy or light missile launchers. (handy for frigs)
meds If u have low cap skills go 4 Cap re chargers, fb10 good for the price, but better is always good :P IF u can use T2 ones, go with 3 of them and a tracking comp.
Lows 1 large repper Best u can use. 4 hardners 1 cpu upgrade if u need it other wise go with 2 Capacitor Power Relays.
Drones go for Meds, as your guns shouldn't have o much issue killing BS and BC and most Cruisers, But you'll want meds to kill those pesky scramming frigs :P
if u can use rigs go with 2 auxiliary nano pump and a CCC
with that set up i can perma run the repper, which makes most missions easy. But like any set up play around with it till it feels right for you. And as u skill up replace Mods and fit new toys.
Hope thats help :\
Oxymoron666
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Zingu
Valiant Logistics Inc. Storm Armada
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Posted - 2007.07.02 12:45:00 -
[9]
My old setup I used for most missions was: 7*425mm proto 1*sensor booster II 2*tracking computer II 1*Cap recharger II 1*LAR II 3*mag stab II 2*T2 harderners/membranes 1*DCUII
Works quite well for most level four missions really, 40km optimal with antimatter and 0,025rad/s tracking isn't too bad either and hits cruisers orbiting at 20km quite well.
Obviously the idea is to kill anything before they can damage you too much. Can do most missions except the harder ones dealing lots of explosive damage.
If you need to tank a bit better you can drop a TC, the SB and one or two damage mods for more harderners, cap rechargers or a large injector but then you need to downsize two, three guns to 350mm.
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2007.07.02 13:19:00 -
[10]
Personally, I find very few situations where the Megathron is a better choice for Level 3 missions than the Myrmidon.
A rail fitted Myrmidon with an armor tank is actually better for Level 3 missions than a Megathron. I know some people are fans of the shield tanked Myrmidon, but if you are planning to use a Megathron, you probably don't have a lot of good shield skills. It's just easier to kill the Frigates and Cruisers when they get in close. The ammo is cheaper as well.
A Domi with 6x Dual 250mm Rails also does a really good job on Level 3s. With that said, I will use a Megathron for Level 3 missions every now and then.
Here's my Megathron PvE setup:
7x 425mm Rails (best named or whatever I can get my hands on) 1x Arbalest Assault Missile Launcher 1x 100 MN AB (best named) 1x Tracking CPU (best named) 1x Sensor Booster (best named) 1x Cap Recharger II
1x PDS 1x Magnetic Field Stabilizer II 1x EANM 2x Rat Specific Energized Membranes 1x Damage Control II 1x Large Armor Repair (best named)
3x CCC Rigs
I'm slowly getting towards all T2 fit. I'd love to get rid of that PDS, but I need to get up in Advanced Weapon Upgrades.
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vostok
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Posted - 2007.07.02 14:51:00 -
[11]
For level 3 mission you will NOT want rails, its blasters all the way (use ion blasters, neutron blaster eat powergrid and have dreadfull tracking in comparison, electron blasters do poor damage and your ammo pile will just melt), rails wont stand a chance of hitting all of the cruisers and BC that sit at 5km, but thats where your ions operate best. My fitting will kill most cruisers in 2 or 3 volleys once they're in range, i sit still and wait for everything to come to me, then i salvage it all easily because its all within 20km of a single point with the exception of a few rats that like to sit at 23km. For all of the stuff that sits at over 15km 4 heavy drones destroy anything on a lvl 3 mission except for blockade where you have those T2 (guardian) cruisers who sensor damp and sit at 30km, 4 berserkers wont break that, ogres probably would though. For any T2 frigates use the 5 light drones, the heavy drones will kill most T1 stuff if you just leave them killing afk, a lot faster if you tell them what to do with the cruisers but with the frigs i find little difference.
Cap boosters are needed if you have bad cap skills, but as soon as you have your cap skills up to level 4 or 5 you will be able to just use rechargers and i promise its much easier not carrying a cargohold of booster charges. When using rechargers only, use at least 3 rechargers, dont swap out for tracking comps or webs, they're really not needed your cap will be of more use to you, an AB is all you could need really.
Take 2 repairers on missions with you, i have found points in missions where 1 repper just wouldnt cover the damage, and i have implants for repair and cycle time. with the fitting i gave you already. with that fitting the only missions that take me more than half hour are the ones with 3+ rooms spread out that take forever to salvage like angel extravaganza. As fun a mission as it may be :D
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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.02 15:02:00 -
[12]
Edited by: Slyton Silur on 02/07/2007 15:07:01 Gonna give both rails and Ion's a test. Anyway, ammo, is it anitmatter which is recommended both for rails and Ion's or?
Drones, there is quite a few suggestions here, someone mentioned only medium ones, some said only ogres, and someone mentioned to split up with 4 heavy and some light/medium? what should i give a try?
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vostok
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Posted - 2007.07.02 15:16:00 -
[13]
Originally by: Slyton Silur Edited by: Slyton Silur on 02/07/2007 15:07:01 Gonna give both rails and Ion's a test. Anyway, ammo, is it anitmatter which is recommended both for rails and Ion's or?
Drones, there is quite a few suggestions here, someone mentioned only medium ones, some said only ogres, and someone mentioned to split up with 4 heavy and some light/medium? what should i give a try?
Ok ammo for lvl 3 is going to be antimatter, with your blasters it doesnt matter about range your using falloff, for rails, antimatter in 350mm will still give you something like 40km range (including falloff). You could go for something a bit longer ranged but i really dont think you would need it.
As far as drones go take 4 heavies and 5 lights, your 4 heavies will outdamage 5 meds on most things, the type of drone is up to you, theres ogres that do the most damage but are slow, berserkers deal lower damage but are fast, and wasps are a happy medium between the two, praetors are just crap. For the lights i normally go for hobgoblins because the speed of lights is so high anyway you might as well go for the most damaging ones. The lights are there just in case you meet a frigate your heavies cant hit.
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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.02 15:38:00 -
[14]
Most people here seems to not fit AB and web, why if i may ask? It isn't really needed or?
And thanks for all the replies so far.
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vostok
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Posted - 2007.07.02 16:18:00 -
[15]
personally i dont fit a web or an afterburner because i dont move from the spot i warp in at until everything is dead, so an AB is a bit of a waste for me, and i dont bother with a web because i dont have any trouble hitting stuff, i would probably hit harder if i had the web on too but i like my tank too much :)
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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.02 20:54:00 -
[16]
Megathron
Modal Mega Neutron Particle Accelerator I [80xAntimatter Charge L] Modal Mega Neutron Particle Accelerator I [80xAntimatter Charge L] Modal Mega Neutron Particle Accelerator I [80xAntimatter Charge L] Modal Mega Neutron Particle Accelerator I [80xAntimatter Charge L] Modal Mega Neutron Particle Accelerator I [80xAntimatter Charge L] Modal Mega Neutron Particle Accelerator I [80xAntimatter Charge L] Modal Mega Neutron Particle Accelerator I [80xAntimatter Charge L] Launcher Slot
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
N-Type Explosive Hardener I N-Type Kinetic Hardener I N-Type Thermic Hardener I Large Armor Repairer I Beta Reactor Control: Capacitor Power Relay I Damage Control II Magnetic Field Stabilizer II
Rigs : Empty Slot \ Empty Slot \ Empty Slot \ Ogre I Ogre I Ogre I Ogre I Hobgoblin I Hobgoblin I Hobgoblin I Hobgoblin I Hobgoblin I
7142 shield, 8.4/s, E/T/K/Ex=12/29/47/64 7969 armor, E/T/K/Ex=65/72/72/61 6468.75 cap, +55.1/s, -52.486/s 150.0 m/s 264.9 DPS
This is how it looks so far, got a set of 350mm rails so i can switch if i want. Haven't had the time to test it in a lvl 3 mission yet, so i still have to see how it preform.
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Ravn Silverclaw
Paxton Industries Paxton Federation
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Posted - 2007.07.02 22:48:00 -
[17]
That tank really is more suited for PvP. You should choose the hardeners to go with the mission and faction you are up against. I tested it out myself now with the following against Sansha;
1x Large Armor Rep. 1x Damage Control II 2x N-Type Thermic Hardener 2x N-Type Em Hardener 1x Magnetic Field Stab II
The MFS isn't really needed, but I just put it in for some added damage on my Ions. Even against the higher bounty BS spawns I barely needed to run the repper. I didn't get to test it against more then two BS with some cruisers or BC's though. Problem with my setup was it isn't cap stable wiht the repper on. Range also becomes a problem some times, so I think for missions one of the mentioned rail setups would work better then blasters. I'm going to try it out myself at least. With rails, you really don't need the MWD or AB either, so that's one extra slot for a cap recharger 
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aUTOKILL
Gallente Slacker Industries Exuro Mortis
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Posted - 2007.07.02 23:27:00 -
[18]
all neutrons and a heavy 'dimm' nos
100mn mwd-webber-cap rechargers
lar ii-4x active hardeners-cpr-magstab ii
5x hvy drones
works in serp space no prob. nos keeps the cap good. and neutrons deal sweet damage. ~~~~~~
Originally by: Demitri Klashnikov "Wanna come back to my place for some pew pew?"
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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.03 10:35:00 -
[19]
Originally by: Ravn Silverclaw so I think for missions one of the mentioned rail setups would work better then blasters. I'm going to try it out myself at least. With rails, you really don't need the MWD or AB either, so that's one extra slot for a cap recharger 
So with rails, what should i do then if some NPC's gets to close to me so i don't hit? Use the drones then or? And with blaster would and web and ab help a lot?
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Ravn Silverclaw
Paxton Industries Paxton Federation
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Posted - 2007.07.03 10:41:00 -
[20]
Anything I can't hit, I feed to the drones.
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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.03 14:58:00 -
[21]
Edited by: Slyton Silur on 03/07/2007 14:58:39 Got two setups so far, one with rails and one with Ion's.
Blasters:
Quote: Megathron
Modal Mega Ion Particle Accelerator I [120xAntimatter Charge L] Modal Mega Ion Particle Accelerator I [120xAntimatter Charge L] Modal Mega Ion Particle Accelerator I [120xAntimatter Charge L] Modal Mega Ion Particle Accelerator I [120xAntimatter Charge L] Modal Mega Ion Particle Accelerator I [120xAntimatter Charge L] Modal Mega Ion Particle Accelerator I [120xAntimatter Charge L] Modal Mega Ion Particle Accelerator I [120xAntimatter Charge L] Heavy Diminishing Power System Drain I
100MN Afterburner I Stasis Webifier I Cap Recharger II Cap Recharger II
N-Type Explosive Hardener I N-Type Kinetic Hardener I N-Type Thermic Hardener I Large Armor Repairer I Damage Control II Beta Reactor Control: Capacitor Power Relay I Beta Reactor Control: Capacitor Power Relay I
Rigs : Capacitor Control Circuit I \ Capacitor Control Circuit I \ Capacitor Control Circuit I \ Ogre I Ogre I Ogre I Ogre I Hobgoblin I Hobgoblin I Hobgoblin I Hobgoblin I Hobgoblin I
7142 shield, 8.4/s, E/T/K/Ex=12/29/47/64 7969 armor, E/T/K/Ex=65/72/72/61 6468.75 cap, +75.56/s, -66.382/s 328.0 m/s 202.1 DPS
Railguns:
Quote: Megathron
350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] Heavy Diminishing Power System Drain I
Cap Recharger II Cap Recharger II Cap Recharger II 100MN Afterburner I
N-Type Explosive Hardener I N-Type Kinetic Hardener I N-Type Thermic Hardener I Large Armor Repairer I Damage Control II Beta Reactor Control: Capacitor Power Relay I Beta Reactor Control: Capacitor Power Relay I
Rigs : Capacitor Control Circuit I \ Capacitor Control Circuit I \ Capacitor Control Circuit I \ Ogre I Ogre I Ogre I Ogre I Hobgoblin I Hobgoblin I Hobgoblin I Hobgoblin I Hobgoblin I
7142 shield, 8.4/s, E/T/K/Ex=12/29/47/64 7969 armor, E/T/K/Ex=65/72/72/61 6468.75 cap, +94.45/s, -72.177/s 328.0 m/s 127.1 DPS
Still very unsure about the AB/web thingy, not sure if they are needed or not.. Servers seems to be up now so i'll be doing some more tests.
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Slyton Silur
Caldari Eve University Ivy League
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Posted - 2007.07.04 22:43:00 -
[22]
Edited by: Slyton Silur on 04/07/2007 22:42:40 Railguns:
Quote: Megathron
350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L] 350mm Compressed Coil Gun I [80xAntimatter Charge L]
Cap Recharger II Cap Recharger II Cap Recharger II 100MN Afterburner I
N-Type Explosive Hardener I N-Type Kinetic Hardener I N-Type Thermic Hardener I Large Armor Repairer I Damage Control II Beta Reactor Control: Capacitor Power Relay I Beta Reactor Control: Capacitor Power Relay I
Ogre I Ogre I Ogre I Ogre I Hobgoblin I Hobgoblin I Hobgoblin I Hobgoblin I Hobgoblin I
7142 shield, 8.4/s, E/T/K/Ex=12/29/47/64 7969 armor, E/T/K/Ex=65/72/72/61 6468.75 cap, +94.45/s, -72.177/s 328.0 m/s 127.1 DPS
Done some testing now, and the railguns seems to be the ones which works best for me.
What would you suggest for rigs? 3x CCC?
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