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Thread Statistics | Show CCP posts - 1 post(s) |

Pottsey
Enheduanni Foundation
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Posted - 2007.12.10 07:00:00 -
[1]
ôIt is not really important except in as much as its a "peak" figure that is entirely worthless in realistic circumstances.ö For PvE the 2.5 peak for shields is very important. The difference between 2.4 and 2.5 can be a tank that holds and a tank that doesnt.
Shields donÆt act 100% the same as cap partly because your dealing with much bigger buffer numbers and partly becuase the damage in PvE in mostly constent, not on and off in big junks like modules on a cycle.
Passive shield tanking guide click here |

Pottsey
Enheduanni Foundation
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Posted - 2007.12.10 07:15:00 -
[2]
ôIt's far better to arrange your ships to be safe rather than sorry. 2.4 is a better compromise.ö But its a misleading number. Why not lower shield boosters by 5% to be safe rather then sorry?
People use fitting tools to work out whatÆs better. How can they compare passive to active tanking on the same ship when one has the numbers on the safe side.
In my mind you should have the correct number with an option to use the safe number. Not force everyone into the safe number.
Passive shield tanking guide click here |

Pottsey
Enheduanni Foundation
|
Posted - 2007.12.10 07:31:00 -
[3]
Edited by: Pottsey on 10/12/2007 07:34:28 ôThe problem is that in the overwhelming majority of the situations, you cannot realistically use the 2.5 number. You can't. Because it's wholly wrong.ö ItÆs not wholly wrong. You can find out the max tank for your shield booster and you can find out the max tank for your passive tank. Why lower the passive tank numbers below the real max and not the active tank? You know the max dps output of the rats so its useful to have your max tank.
I agree with using 2.4 for cap. But I see no reason to use it for shields at least for PvE. So often I have used 2.4 and should have died but didnÆt. ThatÆs the hole reason I did the research into shields and found the true number to be 2.5.
EDIT: Say you want to balance your tank on the max rats DPS. If you use 2.4 you might have to fit an extra tank module. If you use the true 2.5 number you might save 1 module and can tank the complex ok.
Passive shield tanking guide click here |

Pottsey
Enheduanni Foundation
|
Posted - 2007.12.10 07:52:00 -
[4]
Edited by: Pottsey on 10/12/2007 07:52:36 I wonder how hard it would be to let us choose the number? How much codeing would that take?
Being able to chose between 2.0 all the way to 2.5 would be nice. I can see why people might want to use 2.0 or 2.4. In PvP I like to use 2.0 along side 2.5 my self.
Still learning EFT here, how do you apply implants? They donÆt seem to be changing my HP regen. Is there an easy way to swap between 3%, 5%, 10%, 15% hitpoint boosts?
Passive shield tanking guide click here |

Pottsey
Enheduanni Foundation
|
Posted - 2007.12.10 13:01:00 -
[5]
ôYou can also open the character editor and select implants for each slot manually.ö Can you have two implants or is there another way to get bonus? When I looked quickly this morning I couldnÆt see how to add gang skills.
How do you add 15% hitpoints from mind link implant without removing my current slot 10 implant? Is there a way to add warfare link bonus from other ships?
Passive shield tanking guide click here |

Pottsey
Enheduanni Foundation
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Posted - 2009.04.09 17:21:00 -
[6]
Instead of saying thanks everyone should donate him a million or two. ______ How to Passive Shield Tank T2
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Pottsey
Enheduanni Foundation
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Posted - 2009.12.01 16:23:00 -
[7]
T3 ships due not apply the correct gang boost. For example the T3 Tengu should be 5% bonus to effectiveness of Siege Warfare Links per subsystem skill level.
Epic arch modules have not been updated. For example the Sansha Modified gnome implant should be 3% and 3%. All epic arch loot has been updated in game but not in EFT.
______ How to Passive Shield Tank T2
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Pottsey
Enheduanni Foundation
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Posted - 2009.12.01 19:23:00 -
[8]
Gripen said " Make sure you have all *.dat files updated correctly. Those implants show correct stats for me." I just unzipped into a new folder instead of using my old folder and the implants still show as the old implant stats. Going to try and redownload the zip again.
The T3 problem has been fixed with a clean install.
______ How to Passive Shield Tank T2
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Pottsey
Enheduanni Foundation
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Posted - 2009.12.01 21:33:00 -
[9]
Gripen said "If I unzip EFT2.12.zip contents to the new folder and run EFT from there I get correct implant parameters. I have no idea how it can be otherwise." I see the problem. See screenshot http://img682.imageshack.us/img682/706/85057567.jpg. The implant works correctly just the description is wrong. ______ How to Passive Shield Tank T2
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Pottsey
Enheduanni Foundation
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Posted - 2010.03.06 12:38:00 -
[10]
T3 ships are giving the wrong gang boost in fleets. If I swap between a Damnation boosting the squad or a T3 Legion boosting the squad I see zero difference. A T3 ship should give more resistance, faster cycle speeds, less cap.
Right clicking on the gang mods shows the correct higher stats but these stats are not applied to the fleet.
DJ MULER said "Command processors are not mid slot " Yes they are, always have been. ______ How to Passive Shield Tank T2
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