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Imperator Jora'h
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Posted - 2007.07.03 15:33:00 -
[31]
CCP should just alter the flying mechanics a bit. Make it so a 7000 m/s battleship could only maintain that speed at an orbit of 75km (or whatever). Problem solved.
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THE R3APER
PROGENITOR CORPORATION
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Posted - 2007.07.03 16:06:00 -
[32]
It's not reasonable to alter the game mechanics for this ship. Just learn how to beat it. Should they alter the Scorpion because it can perma jam whatever it wants and there's nothing you can do about it? Nope, but you're gonna need quite a few friends to take it down most likely, because it's not your standard battleship. Same thing here. Don't fight battles you can't win. If you say it was unavoidable... ask yourself if you messed up somewhere 
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.03 16:10:00 -
[33]
Lol people thatis ridiculows. Machariel role IS beign a fast BS, and its not as nearly as uber as it was before nano nerf.
Now if a gang cannot kill a nanoBS it deserves to die!!!
7 km/s is not hard to hit!! Put 2 Tempest with dual 425 and 2 target painters and voila your machariel will be defeated! Huggin, rapier, Dampeners, lots of way of defeating him.
A simple CELESTIS will make a machariel worthless.
If brute force doesn't solve your problem... you are not using enough |

Eagle05
Rogue Legion
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Posted - 2007.07.03 16:16:00 -
[34]
Other people have said this but im going to say it again anyway becuase im bored.
I think what your missing is the Machariel is a faction battleship, faction battleships are better battleships and more expensive, and your trying to beat it with standard battleships. Also, to get speed like that the Machariel pilot is spending alot of money on expensive modules and implants, to me you made it sound like its easy to get that speed. And even when high amounts of money have been spent to get the ship to this speed, there are still ways to catch it as people have said.
Also, to make you a bit happier, as far as i know the speed nerf isnt over yet, so far they have just returned it to how it was, but as if im right, they are going to made it harder to keeps mwds on constantly or some other workaround.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.07.03 16:37:00 -
[35]
Originally by: Semkhet
Originally by: Chribba My Inty does close to 20km/s, I have yet to make my Mach go that fast...
Btw Chribba, speed has took quite a beating in recent nerfs. Is your 20 Km/sec figure recent, and besides the obvious implants, was reached thanks maxed gang skills and mods support from a CS ?
Those figures are from like 3 days ago, dunno if I got nerfed more in todays patch tho.
It was acheived with the help of a Lv4 Skirmish warfare specialist running mods yes, however not in a claymore so the speed can be boosted even more with the alt in a claymore and upped to Lv5+gang implant.
Help me help you. |
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oodin
R.A.G.N.A.R.O.K.
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Posted - 2007.07.03 16:42:00 -
[36]
Originally by: Chribba My Inty does close to 20km/s, I have yet to make my Mach go that fast...
so you can steal all the veld?? 
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Galen Kane
Caldari Excessive Force
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Posted - 2007.07.03 16:53:00 -
[37]
Just when you think the average EvE player I.Q. couldn't drop any further....along comes the OP. Yeah I do have a Bob Alt NOOOOOOOOOO!!!!! |

Kaynard Stormwalker
Stormriders Fimbulwinter
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Posted - 2007.07.03 17:07:00 -
[38]
Originally by: Galen Kane Just when you think the average EvE player I.Q. couldn't drop any further....along comes the OP.
Yeah, please...think before you post. -_-
You should cry that the ashimmu has sucky grid instead. =P
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miskagirl
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Posted - 2007.07.03 17:11:00 -
[39]
This is simple it is either an on or off concept. either BS were not ment to move that fast and NONE of them should, or it is an acceptable speed for BS and nearly all of them should be able to reach that speed.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.07.03 17:12:00 -
[40]
where is the logic in that?
Real turtles tank armor. Real men fly Pink.
Nerfageddon!
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Malcanis
High4Life Curse Alliance
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Posted - 2007.07.03 17:46:00 -
[41]
Originally by: OneSock How about a rail siper setup. at long range you might just get the tracking on them and if they MWD to you you'll have no problem hitting them. The only question would be if you can break them before they reach you. a small gang of snipers might be able to pick them off one at a time.
A couple of T2 sniper Rokhs assisted by a Scimitar with tracking boosters could perhaps cause a ship like that some trouble... depends if you want to kill it or drive it off.
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Face Changelette
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Posted - 2007.07.03 17:46:00 -
[42]
"Its a faction BS, blah blah blah"
No its an i-win ship that dictates when it fights, and when it runs, with nigh-on 100% success. If you catch a nano-mach, he didn't deserve to fly it. That's overpowered.
"You need to plan better, drivel drivel drivel"
What idiot is gonna sit around waiting for you to snare his faction BS thats pimped to the eyeballs? What other ship needs careful planning and the use of multiple special-role ships to beat it? Honestly...
Nerf it.
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The Gate
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Posted - 2007.07.03 17:59:00 -
[43]
People need to get a clue, the problem with this ship is that it cannot be beaten 1v1, its the fact that it takes a gang to kill it. No battleship should be unbeatable 1v1, fact. |

Weer Treyt
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Posted - 2007.07.03 18:17:00 -
[44]
Nerf nerf threads, please. 
Whenever there is some good setup or some good idea (no matter how hard it is to get it actually going) there will be the great whinage. That's poor style.
Weer Treyt
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Templer Relleg
Endgame.
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Posted - 2007.07.03 18:19:00 -
[45]
I guess you lost a ship to Chode Rizoum? 
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Adrian Kerensky
Caldari STK Scientific M. PIRE
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Posted - 2007.07.03 18:22:00 -
[46]
Originally by: MOS DEF
Originally by: Chribba My Inty does close to 20km/s, I have yet to make my Mach go that fast...
While that might be true there is still no ship that can effectively keep a snakemach in place.
Erm...last time I checked a rapier with 2x fleeting webs and a 24km disruptor did a pretty good job of it....
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.07.03 18:23:00 -
[47]
man if i bring a 2B ship into PVP i seriously hope it will kick some arse
that's such a shiny trophy to kill :p ------
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max bygraves
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Posted - 2007.07.03 18:27:00 -
[48]
Originally by: Shaister the point im really trying to get across is that no other battleship i see can match it.. ive tried a raven, rokh, tempest, typhoon, megathron, domi, abaddon, apoc, and the mach will always smash me hands down nossing me and launching torpedoes while moving at over 7000m/s !!
nothing i shoot or fire can catch it.. doesn't really matter if the ship has no resistances or repair systems if u can hit it with missles doing 0.0 dmg u never need to rep or put resists on it..
however every other ship in the game aka Battleship is quite even close.. tempest vs rokh, raven vs megathron etc.. still good chance of kill one or the other..
i guess i just see 12 people in mach's whiping out 30 man fleets cause nothing can hit them..can't even get a web as it doesn't take effect cause moves to fast.. atleast when an interceptor goes 16000m/s its share fire power isn't high against slower bigger ships.. where as this Mach has the fire power of a battleship and the speed of an intercepter there is no counter except maybe an inty which would be nossed and destroyed in seconds.
just my 2cents.. but hey its how the games done just wanted to know other peoples opinions.
lol youve tried chasing a maracheal in an abbadon ?
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Tobias Sjodin
Ore Mongers R0ADKILL
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Posted - 2007.07.03 18:27:00 -
[49]
Objects as large as our moon are flung throughout space at speeds that far exceed those of the ships we fly in EVE, and someone claim it's not possible.
Regardless of this, EVE is a game, how ships handle is a matter of game mechanics, and people who have invested a great deal more time and effort into game balance have decided that this is the best way to go.
I would stake my faith in those, even though my disagreements on other topics.
- Recruitment open again-
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heheheh
Singularity.
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Posted - 2007.07.03 18:30:00 -
[50]
man, still no end of people getting popped and crying about the ship/setup that popped them. amuses me tbh as i picture you all sitting at your screens turning red and getting angry over a few pixels. you all need to chill.
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MOS DEF
0utbreak
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Posted - 2007.07.03 19:00:00 -
[51]
Edited by: MOS DEF on 03/07/2007 18:59:34
Originally by: Semkhet
Originally by: MOS DEF
Originally by: Chribba My Inty does close to 20km/s, I have yet to make my Mach go that fast...
While that might be true there is still no ship that can effectively keep a snakemach in place. All a 20k/sec inty can do to a mach is getting NOSed and killed withing a acouple seconds.
Incorrect. A pimped Crow would field a domi disruptor = 30 Km. Hence the ceptor can quietly orbit at 29Km. If the Mach pilot uses heat so can the ceptor also. Besides, with the correct skills, mods and implants a Crow can run MWD and disruptor togheter for a long time. How long can the Machariel MWD ?
Do you really think a mach pilot that put over 2 bill in implants is stupid enough to not fit TS NOS. Sorry man - you just died.
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slothe
Caldari 0utbreak
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Posted - 2007.07.03 19:24:00 -
[52]
you need a ship like the nano-mach to bump all these carebear npc carriers away from stations.
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Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2007.07.03 19:25:00 -
[53]
Wouldn't a ship like that doing a tight orbit at that speed basically have its whole crew spraying out the side windows in a fine mist? :)
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The RepoMan
Caldari Red Horizon Inc Red Horizon
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Posted - 2007.07.03 19:42:00 -
[54]
I'm not too sure how to feel bout this thread. On one hand you could have jumped up and down and screamed about the nanophoon problems before and everyone was like 'lolz its fine harhar we pay isk so we pwn, bring a huginn and lachesis next time noob!', and now nobody is going to argue how dumb it is.
Though aside from that, i have no clue what the hell you mean by guns cant hit it, first off, IT USES GUNS, and thanks to ccp's brillaint coding, your ship movement only serves to reduce your tracking ability instead of increasing it, so if you cant hit it, it cant hit you, plain and simple. My rokh had absolutely no problems tracking and damaging even the best fitted nanophoons back when they were the fotm, they could obviously still just warp off whenever they felt like it, but that's just how it was.
Sure, mach is a bit silly when you put enough money into it, but so is pretty much any ship. I'd be all for a sweeping faction/officer/implants nerf, but you cant go crying about single ships using them, that's not a very good way to get things done.
tbh just be happy it's not a gimped faction ship, most faction ships have such ****ty fittings you cant even get a good setup with unlimited funds.
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Savesti Kyrsst
Minmatar White-Noise Corelum Syndicate
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Posted - 2007.07.03 19:45:00 -
[55]
Originally by: Face Changelette "Its a faction BS, blah blah blah"
No its an i-win ship that dictates when it fights, and when it runs, with nigh-on 100% success. If you catch a nano-mach, he didn't deserve to fly it. That's overpowered.
"You need to plan better, drivel drivel drivel"
What idiot is gonna sit around waiting for you to snare his faction BS thats pimped to the eyeballs? What other ship needs careful planning and the use of multiple special-role ships to beat it? Honestly...
Nerf it.
Vagabond, Nano-Ishtar, Lachesis, Arazu, Rapier, Huginn, Curse, Pilgrim, Falcon, Rook, Vindicator, any Capship with a decent pilot, any Mothership, damping Raven... blah...
Which of these ships is the most expensive? Faction/Officer MOM>Machariel with Snakes>Vindi with Slaves>Carrier.
By this logic a NanoMach should pwn a rapier... so buy a NanoMach of your own and fight my rapier kthnxbye 
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Derovius Vaden
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Posted - 2007.07.03 19:47:00 -
[56]
Originally by: Shaister Is it me or does anyone else find that this is just silly ? what is the point of an intercepter which apparently is supposed to be the fastest ship in the game when fitted correctly.
But wait then along comes a battleship with more speed than a intercepter.
Welcome to the world of the Machrael* (not sure on spelling) now think of an intercepter moving at over 7000m/s with the dmg and tanking capability of a battleship.
problems:
A) moves to fast not even 6000m/s cruise missles can scratch it, they hit doing 0.0dmg 95% of the time. B) guns can't track and hit it C) is tanked to battleship specs D) not even interceptors or correct speed specialised ships can catch it
not to mention u can't web it fast enough just moves to quickly..
I am just wondering if this Nerf is going to be fixed to meet with all other battleship speeds of around 100-120m/s
as the Mach sits at 197m/s standard.
Just think its nerfed.
or atleast bring something else out to battle it other than "just buy a mach and do the same thing".
Thanks Shaister
No, its not silly; this battleship has a sig radius of Rosey O'Donnell. You could spin your ship on axis and randomly fire with a 95% chance of scoring a critical hit.
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Ahz
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Posted - 2007.07.03 21:10:00 -
[57]
Risk = reward. Any time a mach pilot enters into PVP he's put a minimum of 1 billion uninsurable ISK on the line. Sometimes more than twice that.
The ship isn't invinceable. It's just hard to beat like any number of other ships given the right circumstances.
Nerf the mach and there's no reason to fly one at all.
To the OP. If you think they're so overpowered, go get one. If someone pops you, you learn what they're weak to. If not then you've got your dream ship.
Either way you win.
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Pezzle
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.07.03 21:40:00 -
[58]
Without comment on this specific case, rarity/expense should never be used as a balancing factor.
In other words, if something is considered ok the reason should not be because there are only a few of them.
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Araxmas
The Blue Dagger Mercenery Agency
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Posted - 2007.07.03 21:57:00 -
[59]
Originally by: Cipher7
IMO no BS should be able to move that fast. 1k fine. 2k okay thats stretching it. 7k? Um no.
Whats the point of flying an inty again?
to intercept...which is what they do as they are exceptionally fast warpers and can reach far more than 7kps. --------
Robbie Rotten left me |

milinkoee
Bastage Incorporated
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Posted - 2007.07.03 21:58:00 -
[60]
Edited by: milinkoee on 03/07/2007 22:00:15
Originally by: Face Changelette
What other ship needs careful planning and the use of multiple special-role ships to beat it? Honestly...
Any ship I'm in.   
It is a 3 billion isk get up, and I am pretty sure I can put together a small gang for a fraction of that cost to counter it. Seems more than balanced to me.
Bastage, Inc. Worst Pirates Ever!!! |
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