
Bloodangle
Minmatar Bastage Incorporated
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Posted - 2007.07.13 13:48:00 -
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Originally by: Dau Imperius Consdiering I've been a 'carebear' *spits out the word* longer then most of you all have, let me clear this up:
1.) We don't like having things easy. I love to get my arse whooped along with my friends anyday. Massively AI's are what I want. No ways to 'overcome them' by simply having a 'good setup' or all the other lousy things people want. If I'm in a small ship, I expect to be dodging out of the way and running like hell, not going: "look at me I can ships 5x my size!" ******* pose* Also if I were in a big ship, I wouldn't want to be invincible to everything. My ship is probably going to be hammered if not blown p by smaller swarms. Zerg's came about for a reason after all.
2.) It's just when you add opposing players into the mix, the game goes to hell. Players will ultimately try to do anything they can to survive and overcome the odds. They want to find the 'best' things. There's where you, the player go wrong. Guess what, you don't always get the best things in life, why should a game be any different. Take Warhammer Fantasy Roleplay, now there's a grim game. No high magics, insanities, diseases...you're lucky to survive intact at the end of day and come out even. But you trudge on anyways, in hopes of advancing, and living on. Sometimes you lose, someties you win (barely) But you know what? You did it with your mates, and that's what I love about being a 'carebear'. I'm about the teamwork and not against other players looking to 'outmaneuver them'. Give me a fleet wit other players, fighting for our lives against an AI that is overhwlemingly superior, and let us just have a go at it. The Ai won't bend the game mechanics to suit them, they won't complain, they won't do all the dogdy and cheecky things Humans do in games, so they can 'win' and 'wtfpwn'.
But if they'e realy good Ai's, they'll still kick our arse, unless we play smarter, not harder. I love to learn why something does what it does, and you don't get that with Human PvP. You all simply say: Do this, do that, use this, use that, It's the 'best'. Poo on you. I've got my risk vs reward every day in life. Everytime I walk out my door I risk dying by some stupid thing you other Humans might do. You want me to fell sorry for you in a game because you can get your jollies on other people, and rationalise it? No thanks mate.
Now, feel free to join me in defeating something almost imposibble: The Human degenerate will to stab others in the back for thier personal greed and ambition, and we'll get along just fine. That's why I don't like playing against other players. It makes 0 sense. Like sport. I'll never see it's appeal. Bores the ****e out of me.
Philosophy. Gotta love it (or hate it). Anyways, you knwo what I'd love EVE to be? Dominated by an agressive universe without players involved. Would any of you care to undock in a place where the risk is always greater then the reward? Of course not, but I would. And to boot, it would have no PvP what-so-ever.
So all in al, does it really boil down to PvE vs PvP? Yes. EVE is a PvP game, so we'll never get our PvE experience, hence we make do with what we have: High sec space, and stick to it. We're almost a completely different community then the low sec, and 0.0 groups. Like a homeless undercity beneath EVE's 'glamourous' world of PvPers. We're here, etching what we can, while you ignore us, or do things to us because no one will notice or care. We're below you after all right? So says the man who fights only when the odds are on thier side. (Blobs, ganks, etc)
You are playing the wrong game then. Try a single player game or WoW.
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