|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.18 20:44:00 -
[1]
you increase the materials in game by 2 the prices drop in half ----------------------------------- I'm working my way through college target CCP |
MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.18 20:49:00 -
[2]
Originally by: Dietes Marcellus Edited by: Dietes Marcellus on 18/07/2007 20:46:44
Originally by: MotherMoon you increase the materials in game by 2 the prices drop in half
I do not agree. There is always a constant demand for ships Miners will be able to make their money in volume
also your talking like eve is one region. mining in 0.0 isn't just about the minerals. the prices of mineral are VERY different based on where in space you are. ----------------------------------- I'm working my way through college target CCP |
MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.18 21:12:00 -
[3]
Originally by: Dietes Marcellus Edited by: Dietes Marcellus on 18/07/2007 20:56:14 Edited by: Dietes Marcellus on 18/07/2007 20:54:04
Originally by: MotherMoon
also your talking like eve is one region. mining in 0.0 isn't just about the minerals. the prices of mineral are VERY different based on where in space you are.
Exactly..currently Zydrine in a 0.0 system that I am in is signifacntly less than the price in a secure system 20 jumps south where it isn't available to mine. There will be more benefit for miners to go into lower security space
Edit: I agree with you that the value of local minerals will decrease due to greater volume entering the market, at the same time it will make the rarer minerals more valuable.
edit: (sorry) not more valuable, rarer minerals are not as volitile so there will be a minor decrease in profit per unit, but will be compensated by the increased volume.
so if we where to keep high sec the same and increase mineral amount in low sec would that fix it a bit maybe? also yeah thr rohk thing is bull**** but I question the math somehow. also I hope your not saying that all regions should have the same mineral prices, because of they did trading wouldn't make you money anymore. ----------------------------------- I'm working my way through college target CCP |
MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.18 22:00:00 -
[4]
they should make the minerals in high sec have a 100 times increase to dorp rate.
thus isk farmers won't make money off of high sec mining becasue it's pointless. j/k
ok but changing stuff like this is delicate work, so the most we might get would be 5% bonus to cycle time on mining ships per lvl. but I think the new mining upgrades are basicly what your asking for. maybe? ----------------------------------- I'm working my way through college target CCP |
MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.07.18 22:19:00 -
[5]
Originally by: Alora Venoda okay, i can believe a battleship with 8x miner2 can come close to a covetor with T1 strip miners... but seriously, a HULK? add in T2 strip miners with crystals and there is no way.
also, they did recently buff mining with the new named mining upgrades. they are very nice (and expensive).
with a rack of mining upgrades, the new ones rev 2, a rohk would outmine a hulk, which is why those modules currently are offline. ----------------------------------- I'm working my way through college target CCP |
|
|
|