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AnKahn
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Posted - 2007.07.22 03:54:00 -
[1]
Dictating range seems nearly impossible with the choke point jumpgate warfare in EvE.
Everyone poofs out at 20 km from the gate and web, scram, die. Very exciting.
How did space get so small?
Would it be more fun if you jumped to a system but could dictate how accurate the jump was? You know 0km vs. 1 AU from the jump in point.
Would eliminate gate camping. Make it a little harder to defend territory.
But it would cut down on the nose to nose knife fighting that seems to dominate.
You know, add a little foreplay to the battles?
Or do we really love the three cats in a bag approach to battle?
I know this seems trollish, but its really not.
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AnKahn
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Posted - 2007.07.23 17:01:00 -
[2]
Post have been nice even tho I propose something radical.
Just wanted to point out you would still be able to use dictor bubbles because a ship would have to enter a gate in order to be "shot" to the next system. You would just be able to adjust the gates aim a little.
Yea, warp to zero helped to make travel easier but dictor bubbles counter that in 0.0. I think its sad that after shooting you up on one side of the gate a hostile camp can save a few non aggressed ships to tackle you on the other side.
Would be nice if range mattered more that just for huge fleet battles. Just sort of leaves a few ships out of PvP, don't you think?
Yea, I know, the battles happen at the gates and the snipers warp in at 100 and the tacklers MWD to them, snipers use light drones for defense and zzzzzzzz.
If Eve is a sandbox type PvP game and "the world's largest MMO game", why do we mostly just play in the top left corner of the sand box?
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AnKahn
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Posted - 2007.07.23 17:51:00 -
[3]
I will respect Llang as Llang is a very helpful poster.
Pathetiq, Why useless and why bad Idea. Apparently it was more like this during "EvE 1.0" as above. Combat was apparently changed to force the present close quarters combat situation.
Anyone else see the irony of close quarters combat in a space game?
You could add sensors (sort of like FTL radar) to let you know where the enemy is and and perhaps the ability to FLY our frigging ships in warp instead or use what we have now which is a space "subway" system.
"I'd like to take the A train to the 8-3 belt please, then the local to the station. All Aboard!"
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AnKahn
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Posted - 2007.07.23 19:28:00 -
[4]
Thanks Socrat for adding actual science to this discussion.
I understand I haven't been around for the years of combat balancing that has brought us to the combat system we have now that we all know and love.
I just have many decades of hard science fiction reading as a background and enjoy science fiction when its believable.
So these jumpgates are at both ends of a wormhole? They create the wormhole? And it takes 2 of them firing at the same exact moment to work. OK.
So then you come out of the other end of the worm hole and then you are teleported 20 KM out (traveling 0 m/s) cloaked. Deposited in a random location 20 Km out.
Why can't I train a skill that allows me to be deposited 100 KM out? It makes as much sense as the above.
I just have been reading so many threads about race/ship balance and the issue seems to always come back to range. And there's a whole lot of range in space.
To my original point, jumpgate warefare is like puting three cats in a bag and to me that makes more sense in an urban combat type game (breaking in a door and throwing in some flash-bangs) than a space game.
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AnKahn
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Posted - 2007.07.23 20:51:00 -
[5]
Well ok about so you're being blobbed and you die, get over it. Fine.
Getting ganked is exciting, scary, etc.
Generally after losing a ship I don't play for a day. So getting immursed in the gaming experiance? Sure. Mission Accomplished CCP!
Interesting battle strategy? Or better yet strategies? Not sure but I'm still learning.
Common answers to serious questions on the forum. 1. Train Gallente. 2. Get over it. 3. Buy faction gear. 4. Learn some skills 5. Learn to play
So starting off my topic with the word "nerf" sort of not funny I'll admit.
Ill go back to grinding ISK while training Gallente. Heard they had these drone thingies and some armor stuff.
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