
zero2espect
Amarr Infinitus Odium The Church.
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Posted - 2007.07.24 00:51:00 -
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lofty - this always happens to me mate. i put it down to 2, 1 of 2 things.
it's either a fraps codec thing or its a couple of bad blocks on your hdd that when you were frapsing, those frames were laid down onto a bad block and it corrupts the video when it streams through it in premier.
i find that the problem with the project file manifests itself if there are too many erros, or the file sizes get too large (sort of compounding the issue).
by far and away the simple answer is not to import fraps footage directly into premier. i use avsvideoconverter to encode all my fraps into wmv format with the absolute maximum bitrate (something like 10kb/s with keyframes every 2 or 3 seconds <- important). this brings the files sizes down making premier less finicky and also washes out all of these errors. the short lag between keyframes make wmv files much more workable in premier.
in the past when i've had this problem, sometimes re-encoding all of the footage in the clip into wmv, deleting (may i suggest just moving to start with) the original fraps files and then renaming the project file. when you open it will have a heart attack looking for the source files and bring up a dialog box, instead of selecting the orginal source, select the wmv version and see how you go. before your do this back everything up, because sometimes you cant revert back.
i also keep 5 versions of the project file continuously overwriting each other and save-as every time i finish a small sequence. the only savior you have is the ability to go back before the errors occur.
another trick that i have found is that for some reason when you load up the number of video timelines it seems to get worse, try breaking your clips into sequences, render the sequences and then lay these down (it's kind of the way that premier was built to be used and it seems to be less picky if you use it this way) - if you're like me you get lazy and have 27+ video tracks all playing together :-(
//sometimes less is more...zero
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