
hydraSlav
Synergy Evolved Sparta Alliance
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Posted - 2007.07.26 21:08:00 -
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Originally by: Mephysto Atempting to ignore the client memory leak problem at present (we patched that this morning), in your estimation was the lag better or worse than before the patch? Also how bad was desync'ing affecting you? Again, was this better or worse than before the patch?
We have run our tests obviously, but we presently have a hard time simulating this sort of event on the test servers.
In my estimation, it was way way worse than before. Before, my client would freeze, i would have a slide show of 1 frame per 5 seconds, but at least everything was there.
This time, it was different, i had stable FPS of 20-30 frames the whole time. The client never froze (only on warp-ins for a few seconds). The problem was different. I never saw the enemy. Not in space, not in overview. Out of 200 or so enemy forces, i've seen maybe 5-6 total hostiles. I've relogged and cleared cache around 10 times, no effect. Once again, the client itself was running smooth... partially cause it was not rendering anything. It was not even rendering a friendly POS, and when i was supposedly surrounded by 60 friendlies, i only saw 12 (although some of them saw me).
Desynch? Don't think so. I've had desynchs before. When modules report the target too far while i am right next to it, or when the target seems to be shooting at me from 400km away. This time it was NOT like that. Modules responded within 10-15 seconds like expected, and those whom i COULD see, i locked and fired on no problem (although i did have several instances when enemies were "stuck" on my overview several AU away). I could warp around no problem either. This was something different. The client just wouldn't render 90% of what was supposed to be in space (including friendly ships IN SPACE).
It was very similar to what was reported here: http://oldforums.eveonline.com/?a=topic&threadID=556198
(My reply is completely off-topic to the thread, but the Dev asked a question i had to answer)
== Above comments are my personal views Oveur >Local shouldn't be a tactical tool, it's for chat
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